RobertR1
01-18-09, 02:41 AM
Anyone have all the fun expressions? I seem to be missing one.
One of them you'll have to get by doing the online game on fable2.com
One of them you'll have to get by doing the online game on fable2.com
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View Full Version : How dare is there not a Fable 2 thread! RobertR1 01-18-09, 02:41 AM Anyone have all the fun expressions? I seem to be missing one. One of them you'll have to get by doing the online game on fable2.com Shape 01-18-09, 07:36 AM One of them you'll have to get by doing the online game on fable2.com Huh, all I got was a tattoo and a doll from the web game. Any idea which game you have to play, and what you have to do? Gariputo 01-18-09, 11:03 AM One of them you'll have to get by doing the online game on fable2.com I think I have that one (feign attack?), there seems to be one under Fun that I just can't find. Shape, I think you get a different prize based on which crown you pick at the end, I did it twice and got the doll, then the expression. Myth 01-18-09, 03:38 PM i think i missed one of those knothole books in that ice shrine. is there a way to go back? if not, that would be totally garbage. i remember seeing it and just told myself i would come back and try to figure out how to get it. hit that sun statue and now i can't get back to the shrine anyone know if there is a way to go back? RobertR1 01-18-09, 03:46 PM i think i missed one of those knothole books in that ice shrine. is there a way to go back? if not, that would be totally garbage. i remember seeing it and just told myself i would come back and try to figure out how to get it. hit that sun statue and now i can't get back to the shrine anyone know if there is a way to go back? Yeah. Once you beat knothole, you can go back. Myth 01-18-09, 05:54 PM i can't figure out where to go. the guy that gave me the first part of the quest vanished after i completed it. there is no more snow in the town and i see no other quests available. Guinn3sS 01-18-09, 09:04 PM i can't figure out where to go. the guy that gave me the first part of the quest vanished after i completed it. there is no more snow in the town and i see no other quests available. For some of the new quests I think you have to wait a day (in real life or game time, I don't know) before they offer the new quest. Evan S 01-19-09, 01:03 PM If you go to www.Fable2.com and play "A Hero's Tale", the choices you make determine what gift you receive in the game. I have done it 7 times now and have gotten everything from dyes, to tattoos to hero dolls to chicken suits to expression books. If you choose all good choices, you will get a lionhead tattoo and a hero doll. If you choose all bad choices you will get the expression book "feign terror" and something else (I forget what). If you intermix good and bad choices, the gifts are far less appealing (dyes and chicken suits and stuff like that). Good path: choose to rat out the boy, do not choose the pitchfork when battling the white balverine, choose the girl at the far right who needs her brother saved. Spare the guy in the tower and choose the crown all the way to the far left. Bad path: Don't rat out the boy, choose the pitchforks when facing the balverine, choose the girl on the far left, do not spare the guy in the tower and choose the crown at the far right. Evan S 01-22-09, 12:51 PM I have a quick question regarding the "Temple of Light" side quest. I was instructed to go to the Temple of Light and make a donation. However... I went to the temple and targeted every monk in there and gifted them different amounts of gold. But nothing seemed to happen, it didn't seem to trigger the end of the quest or additional ventures. I was confused, but started down the path of another side quest (the Hobbes one). When I returned to the TOL later in the game, the narrator voice said "there are consequences of actions, but also consequences of inaction. You failed to help the monks of the Temple of Light (or something like that) and it has now been overrun by bandits and lays vacant." I don't know what I did wrong? My character is 100% good and 100% pure, so that cannot be it. Is the Temple gone for good and unable for me to purchase down the road? If so, will I not be able to get the achivement for $2.5 million in real estate? Please help. DaverJ 01-22-09, 12:56 PM I have a quick question regarding the "Temple of Light" side quest. Its hard to find, but you missed a donation well in the temple. You have to stand in the extra correct spot. I had problems finding that too. Evan S 01-22-09, 02:20 PM Thanks Dave. I literally walked around the entire periphery for like 10-15 minutes waiting for something to "trigger" and never got that epiphany I was waiting for. I don't know how I possibly missed it but I guess it's too late now. Yrd 01-22-09, 02:43 PM I think I have that one (feign attack?), there seems to be one under Fun that I just can't find. Shape, I think you get a different prize based on which crown you pick at the end, I did it twice and got the doll, then the expression. That last fun expression can only be found through the live arcade games that you download. You have to win it somehow. I think the book is called Hat, Headband, Mustache or something like that. There's also a dog trick obtained the same way. And if anyone has an extra one, feel free to send it my way :) -- I thought the patch was supposed to fix the wife bugs? Mine is still broke with no ring over her head. I also have a phantom child with this wife, 4 names in the family list but only 3 kids are ever there. Evan S 01-23-09, 09:16 AM Do you have to buy the damn pub games for 800 points just to get the one book that completes the achievement for getting all the expressions and dog tricks? That's so lame. I agree, if anyone has an extra and is willing to gift it to me in game, I would be very appreciative. jbsimm2 01-23-09, 10:29 AM I also can't figure out that darn temple of light thing. it says I have to make an donation during their spiritual hour or something like that. no matter when I go, and no matter how much I donate the monk always says thanks for the donation, but it wasn't enough, and to come back at the correct time. when is the correct time? Degenerazn 01-23-09, 12:40 PM Is it possible to max out all your stats in this game, or should you focus on one or a couple. I started with a girl character and she looks hideous, she has will lines running all throughout her body and looks butch as hell with 3 star physique. Evan S 01-23-09, 01:11 PM Is it possible to max out all your stats in this game, or should you focus on one or a couple. I started with a girl character and she looks hideous, she has will lines running all throughout her body and looks butch as hell with 3 star physique. From what I know, the lines throughout her body are scars from battle (if your life drains before you defeat the bad guys, your character develops scars). As you go through adulthood, your character will almost by default just buff up...nothing you can do to change that. You can try not adding strength or dextrous styles to your character but that will inhibit you in battle. I have heard the Knothole Island expansion allows you to alter your character's physique....remove scars, slim down, look more girlish, etc. I don't know of any other way to do this in the regular game. Perhaps others can chime in here. Evan S 01-23-09, 01:12 PM I also can't figure out that darn temple of light thing. it says I have to make an donation during their spiritual hour or something like that. no matter when I go, and no matter how much I donate the monk always says thanks for the donation, but it wasn't enough, and to come back at the correct time. when is the correct time? A buddy of mine said he had to donate like 20K in gold in order for it to work. sirjonsnow 01-23-09, 01:39 PM From what I know, the lines throughout her body are scars from battle (if your life drains before you defeat the bad guys, your character develops scars). As you go through adulthood, your character will almost by default just buff up...nothing you can do to change that. You can try not adding strength or dextrous styles to your character but that will inhibit you in battle. I have heard the Knothole Island expansion allows you to alter your character's physique....remove scars, slim down, look more girlish, etc. I don't know of any other way to do this in the regular game. Perhaps others can chime in here. He's talking about glowing Will lines, not scars. It would be nice to get rid of them though, they look stupid. Stength makes your character bulkier, female characters start looking meaty, dextrous styles make you taller. I really don't need a huge overgrown character, thanks Lionhead! Ripeer 01-23-09, 05:56 PM hmmn don't know about the spirutal hour, I thought it said the summer solace or something like that which was noon-1pmish Yrd 01-23-09, 06:49 PM You can get some shrinking/growing/scar removal/skinny/fat potions from the knothole island. The bodies of both male and female are pretty ugly when maxed out. Males have freakishly ugly shoulders and ill proportioned arms, women just look like bulls. You can drop those skills and you'll lose the bulk. It's fine if you just go around nuking everything. formulanerd 01-23-09, 07:36 PM is the dlc honestly worth it? i've 1k'd the game and have been putting off selling it. Ripeer 01-24-09, 12:04 PM is the dlc honestly worth it? i've 1k'd the game and have been putting off selling it. Not really the downloadable content is strange. It takes away the gravity of some the ending opitions. Offers great weapons for those maybe mid way through the game/low level. And has the most annoying dungions ever. Those stupid little shoot/hit/will balls play a MAJOUR part in it. You don't get to fight much. And your probaly want to kill the chieftan before your very far into the game. You do get some knight amour but it doesn't acully protect you or anything. Theres some cool potions, but by time you've decided to "finish" the game you probaly don't care how skiny/tall fat etc your charater is. I only finished it, and is was very annoying, as I had bought it and it was my newest game. Degenerazn 01-24-09, 12:28 PM I just beat the game and I have to say this was one of the more forgettable experiences. I feel like I never really got into the game, there wasn't much direction as to how to fully experience this game. I was 3/4 done w/ the game until I found out about gargoyles, I never or atleast I don't think I've ever found any books to learn expressions, and my female character is as ugly as ever. Yrd 01-25-09, 01:09 AM I just beat the game and I have to say this was one of the more forgettable experiences. I feel like I never really got into the game, there wasn't much direction as to how to fully experience this game. I was 3/4 done w/ the game until I found out about gargoyles, I never or atleast I don't think I've ever found any books to learn expressions, and my female character is as ugly as ever. Following the main quest is quick. Sounds like you did that and didn't really get much else done. I spent hours doing random crap before ever continuing most of the main quest. You just have to explore. The one thing I never found until finishing the game was legendary weapons. Evan S 01-25-09, 10:48 AM I've spent three times as much time looking for gargoyles and silver keys than I ever did playing the main story. This game is really as fulfilling as you want it to be. I'm 21 hours into it and still have a lot of the main quest to go and a ton of side quests left so I guess it would be unfulfilling if you just followed the main path. Then again, if you don't like exploring and figuring stuff out for your own, then I can see why people wouldn't like it. Degenerazn 01-25-09, 12:35 PM I guess this game reminds me of Mass Effect, not a very engaging story or gameplay. The controls are very bad and the maps are not very detailed. Like, how am I suppose to find the barber or the gift trader in town? And I'm not the type that runs through RPGs without exploring, the side quests are a bit repetitive and not really rewarding. I get renown points, whats the point of that? Fallout 3, on the other hand, I've invest about 50 hours exploring, finishing side quests, and looking for every item. formulanerd 01-25-09, 02:24 PM mass effect doesn't have an engaging story? are you on crack? JudgeSmails 01-25-09, 04:18 PM mass effect doesn't have an engaging story? are you on crack? Amen. ME has the best story in years. I haven't read a single review or opinion that said otherwise until today. Wow. Yrd 01-25-09, 05:19 PM I guess this game reminds me of Mass Effect, not a very engaging story or gameplay. The controls are very bad and the maps are not very detailed. Like, how am I suppose to find the barber or the gift trader in town? And I'm not the type that runs through RPGs without exploring, the side quests are a bit repetitive and not really rewarding. I get renown points, whats the point of that? Fallout 3, on the other hand, I've invest about 50 hours exploring, finishing side quests, and looking for every item. There's signs over the stores, and if it's a stall you can see what they are selling by looking what's in the stall... I do agree about the maps though, I wish they were more helpful. Fallout I find a huge bore. The way you describe and nitpick at Fable is the exact way I would describe Fallout. michaeltscott 01-25-09, 06:06 PM I'm sure that Fallout 3 is a great game--IGN named it their game of the year. It does, however, look to be a typical RPG. Way too much micro-management of resources and deciding exactly how you want to level up, etc, etc, etc. I tried to play Oblivion and it kept lulling me to sleep. I haven't played Fable 2 yet, but I adored the original game exactly because it wasn't such a typical RPG. I played through the campaign in essentially a single sitting, took a day off then played through it again :). jbsimm2 01-26-09, 09:52 AM hmmn don't know about the spirutal hour, I thought it said the summer solace or something like that which was noon-1pmish How do you know if it's noon or 1pm on the game? I haven't ever seen a clock. Shape 01-26-09, 09:58 AM How do you know if it's noon or 1pm on the game? I haven't ever seen a clock. Hit start. Time is in the upper right. jbsimm2 01-26-09, 01:48 PM Really? I have like 30+ hours in this game and I never knew that. You learn something new every day. RobertR1 01-26-09, 03:27 PM I guess this game reminds me of Mass Effect, not a very engaging story or gameplay. The controls are very bad and the maps are not very detailed. Like, how am I suppose to find the barber or the gift trader in town? And I'm not the type that runs through RPGs without exploring, the side quests are a bit repetitive and not really rewarding. I get renown points, whats the point of that? Fallout 3, on the other hand, I've invest about 50 hours exploring, finishing side quests, and looking for every item. I feel the same about Fallout3. I loved my time with Fable and still go back to it often but I can't bring myself to play through fallout 3. The world is very boring and just a chore to go through. Different strokes n' all that. Not sure how the story is Mass Effect is bad when raving about Fallout 3. Weird. Evan S 01-26-09, 04:49 PM Really? I have like 30+ hours in this game and I never knew that. You learn something new every day. This actually surprises me that someone didn't know that there was a clock in the game because...A) I often look at the clock to determine how long I want to sleep. If it's 5am, and I sleep for 12 hours, then the stores will be closing when I wake up and often the only reason I am sleeping in the first place is so the stores will be open when I wake up. Often I'll just decide to blacksmith or play a gambling game if there are only 2-3 hours till stores open. Also, B) Like others have said, you need to be at certain places at certain times during the game, which naturally lends itself to needing to understand exactly what time it is in the world. I can see how you missed it, but it makes the game tough to play without occasionally knowing exactly what time it is. JuiceRocket 01-26-09, 05:25 PM This actually surprises me that someone didn't know that there was a clock in the game because...A) I often look at the clock to determine how long I want to sleep. If it's 5am, and I sleep for 12 hours, then the stores will be closing when I wake up and often the only reason I am sleeping in the first place is so the stores will be open when I wake up. Often I'll just decide to blacksmith or play a gambling game if there are only 2-3 hours till stores open. Also, B) Like others have said, you need to be at certain places at certain times during the game, which naturally lends itself to needing to understand exactly what time it is in the world. I can see how you missed it, but it makes the game tough to play without occasionally knowing exactly what time it is. I had no idea there was a clock either, it was driving me nuts trying to guess how long to sleep and finding myself mostly gaming during the night. Thanks for the update - it's good to know I can finally time things properly! -JR jbsimm2 01-27-09, 09:25 AM yeah me too. I rarely slept in the game, and I would usually just blacksmith or cut wood during the night. I finished the game and the only thing that I found that needs a certain time is the donating to the temple of light thing. are there others I may have missed that aren't part of the main quest? formulanerd 01-27-09, 09:35 AM yeah me too. I rarely slept in the game, and I would usually just blacksmith or cut wood during the night. I finished the game and the only thing that I found that needs a certain time is the donating to the temple of light thing. are there others I may have missed that aren't part of the main quest? none that i've found, at least not related to any quests i've seen or achievements. i too used the clock quite a bit (similar to oblivion) i sleep till the shops open :) TonyDP 01-27-09, 10:02 AM I haven't played Fable 2 yet, but I adored the original game exactly because it wasn't such a typical RPG. I played through the campaign in essentially a single sitting, took a day off then played through it again :). I went into Fable 2 with pretty much the same mindset; I enjoyed the first game and if the second was just a bigger version of that I would have been perfectly happy. Unfortunately, Fable 2 was a big disappointment for me. The main quest was ultra short and beyond shallow, involving very little exploration or combat. The final confrontation seemed almost an afterthought, requiring no skill at all to beat. As to the sidequests, there are a lot of them, but the payoff for most is really marginal. The weapons in the game are disappointing and none approach the novelty of the first game. Likewise, the costumes are just for looks and really pointless; again, I miss the armors from the first game. Communicating with NPCs via the gestures is very tedious and those puzzles where you have to target and shoot the glowing object are a real pain as the ranged weapons are slow to aim. The dungeons are also very disappointing as most are very linear and not too deep at all. I'd been debating whether or not to pick up the DLC but based feedback I've read here and elsewhere, I think I'll just sell the game and pick up something else. Guinn3sS 04-06-09, 06:51 PM I think I might have to play this game again... the new expansion "See the Future" is coming out in May. http://blastmagazine.com/the-magazine/gaming/gaming-news/2009/04/see-the-future-fable-2-dlc-coming-this-may/ forcedfedgtp 05-13-09, 07:33 AM So any word on how the new DLC "See The Future" is? I am sure someone around here downloaded it! michaeltscott 05-13-09, 11:54 AM So any word on how the new DLC "See The Future" is? I am sure someone around here downloaded it!There's a review of it at IGN (http://xboxlive.ign.com/articles/981/981968p1.html)--it got a 6 out of 10 rating. He apparently thought that it was too short to justify the $7 price. Guinn3sS 05-13-09, 12:02 PM Did he say it was shorter than the first DLC? I thought that was really short... michaeltscott 05-13-09, 12:17 PM Did he say it was shorter than the first DLC? I thought that was really short...I'm not sure--I watched the video review and I don't think that he compared the two in it. Just read the review or watch the video review :). PSound 05-13-09, 02:32 PM I think I am halfway through it (in the second new area). Probably took me 2 hours. It is nice to have a new area to explore, but so far I am dissapointed in the loot. All I have really found so far is new dyes. michaeltscott 08-09-09, 02:32 PM I finally got around to playing this (didn't buy it when it first came out and then I had a stack of four or five games to play before I got to it). These are my impressions. I played through the main compaign with a minimum of side quests, keeping my character as pure, moral and thin as possible. I ate only fruits, vegetables and tofu (except for a pie or two with high XP point benefits). I bought no property, didn't get married, played no pub games, handed out no gifts and used no expressions on people (except when required). In the ending, I choose the Love options (screw the people who died building the Spire--not my fault, I saved many more people from subjugation to Lucien and I wanted my dog back!) I'll probably fart around now that the initial quest is complete, leveling my abilities to the max, buying lots of properties and raising a few families, finishing all of the non-evil quests, finding all of the silver keys, opening as many demon doors as possible (didn't open any and only ran into three of them), eliminating all of the gargoyles (only killed one). (The whole gargoyle thing was goofy. How was I supposed to know who was heckling me from time to time and why would I care? It's not as though the comments harmed or impeded me in any way. I only killed the one on "Treasure Island" and only then because I saw it in the distance and shot it to see what would happen. Maybe they were mentioned in the little instruction book, which I didn't finish reading). I didn't find the story to be nearly as compelling as the original. Once again, Peter Molyneux completely oversold the game (though I greatly enjoyed the first one despite it not living up to his hype). He promised innovative new gameplay mechanics and it didn't seem much different than before. One-button melee combat wasn't any different from what I remembered (except that you have to buy flourishes in Skill XP; I also don't remember there being auto-aiming with ranged weapons). I missed the Mana system and the protection spell. (For those who didn't play the first, you had a blue mana bar like the red health bar; use of magic drained the bar, which gradually replinished itself with the passage of time or the imbibing of mana potions, available from various vendors. You could level up the length of the mana bar with XP points. The protection spell put a kind of force field around you, which continuously drained mana, so it wouldn't make any sense in this game, where you have unlimited use of magic--once you got the protection spell you'd be invulnerable for the rest of the game). Area maps were nearly useless--tiny little features and no zoom. I found the ending to be anticlimatic; in the first game there was a final boss battle which was kind of fun (I guess that the battle with the big Shard was meant to be that). The ending here was basically just one long cutscene, other than the little return to your childhood before the calamity which left you orphaned. In all, I'm mildly disappointed--I'm really surprised that it reviewed as well as it did (gamerankings.com reports that it averaged 85% in 84 reviews). As I said, I'll probably play it some more to do some of the things I didn't do while finishing the main quest, but I'm not sure that I'll buy any of the DLC. JudgeSmails 08-09-09, 05:06 PM I finally got around to playing this (didn't buy it when it first came out and then I had a stack of four or five games to play before I got to it). These are my impressions. I played through the main compaign with a minimum of side quests, keeping my character as pure, moral and thin as possible. I ate only fruits, vegetables and tofu (except for a pie or two with high XP point benefits). I bought no property, didn't get married, played no pub games, handed out no gifts and used no expressions on people (except when required). In the ending, I choose the Love options (screw the people who died building the Spire--not my fault, I saved many more people from subjugation to Lucien and I wanted my dog back!) I'll probably fart around now that the initial quest is complete, leveling my abilities to the max, buying lots of properties and raising a few families, finishing all of the non-evil quests, finding all of the silver keys, opening as many demon doors as possible (didn't open any and only ran into three of them), eliminating all of the gargoyles (only killed one). (The whole gargoyle thing was goofy. How was I supposed to know who was heckling me from time to time and why would I care? It's not as though the comments harmed or impeded me in any way. I only killed the one on "Treasure Island" and only then because I saw it in the distance and shot it to see what would happen. Maybe they were mentioned in the little instruction book, which I didn't finish reading). I didn't find the story to be nearly as compelling as the original. Once again, Peter Molyneux completely oversold the game (though I greatly enjoyed the first one despite it not living up to his hype). He promised innovative new gameplay mechanics and it didn't seem much different than before. One-button melee combat wasn't any different from what I remembered (except that you have to buy flourishes in Skill XP; I also don't remember there being auto-aiming with ranged weapons). I missed the Mana system and the protection spell. (For those who didn't play the first, you had a blue mana bar like the red health bar; use of magic drained the bar, which gradually replinished itself with the passage of time or the imbibing of mana potions, available from various vendors. You could level up the length of the mana bar with XP points. The protection spell put a kind of force field around you, which continuously drained mana, so it wouldn't make any sense in this game, where you have unlimited use of magic--once you got the protection spell you'd be invulnerable for the rest of the game). Area maps were nearly useless--tiny little features and no zoom. I found the ending to be anticlimatic; in the first game there was a final boss battle which was kind of fun (I guess that the battle with the big Shard was meant to be that). The ending here was basically just one long cutscene, other than the little return to your childhood before the calamity which left you orphaned. In all, I'm mildly disappointed--I'm really surprised that it reviewed as well as it did (gamerankings.com reports that it averaged 85% in 84 reviews). As I said, I'll probably play it some more to do some of the things I didn't do while finishing the main quest, but I'm not sure that I'll buy any of the DLC. Sigh. Listen, while I agree that PM oversold the hell outta the game (especially multi-player) you can not fairly rate this game playing it the way you did. Doing a minimum of side quests, not getting married, etc. totally ruins the experience. Yes, it is your right to play it that way. But its like playing COD4:MW on the easiest setting and letting your squad mates do the dirty work. Its not how the game was designed to be played for full enjoyment. Doing side quests, gaining reputation, getting married, etc. open up all kinds of ways to enjoy the game that you missed out on entirely. michaeltscott 08-09-09, 06:58 PM Sigh. Listen, while I agree that PM oversold the hell outta the game (especially multi-player) you can not fairly rate this game playing it the way you did. Doing a minimum of side quests, not getting married, etc. totally ruins the experience. Yes, it is your right to play it that way. But its like playing COD4:MW on the easiest setting and letting your squad mates do the dirty work. Its not how the game was designed to be played for full enjoyment. Doing side quests, gaining reputation, getting married, etc. open up all kinds of ways to enjoy the game that you missed out on entirely.My problem is that I played the first game--I went through all of that crap before (marriage, property ownership, etc). It was mildly amusing then, but, remembering it, I didn't feel a lot of incentive to do it again. I'll do it now, for sh*ts and giggles, but when playing through the first time, I'm interested in the continuing saga of Heroes in Albion (which none of the side-quests that I played had anything whatsoever to do with). I primarily played the ones that I did because I needed the reknown to get any further through the main quest, and took the jobs that I did because I needed the cash for food, potions and weapon upgrades. Property ownership is a really good way to generate cash, but I never had extra money to buy property or much incentive to spend hours upon hours generating that money. Not doing it sure as hell was nothing like playing a shooter on the easy setting; if anything, I made it harder on myself, because if I had spent the time making money and doing all of the side quests, I could have bought better weapons and would have had the XP to get the highest level abilities. Getting married and impressing the villagers has zero appeal--been there, done that, can't recommend it. (Furniture stores? Really??? What the frak is this--The Sims :rolleyes:)? I'm probably just not really an RPG player. The original Fable was the first and only one that I've enjoyed, mostly because character management was minimalized and streamlined, which is something that bores the crap out of me in other RPGs. (I made it through about 4 hours of Oblivion before losing patience with it; Fallout 3 looks cool, but I won't try it until it hits the bargain bin). I played the original Fable straight through in somewhere between 12-16 hours, stopping only for bathroom breaks and meals, and I had a blast. I took a day off and immediately played through it again, finding all of the silver keys I could, opening all of the chests that I never enough keys to open, opening all of the demon doors which didn't require me to do something evil, making as much money as I could, buying multiple homes and marrying someone in every town. I maxed out my abilities and bought all the finest weapons with all the best augments, hoarding health and mana potions and breezing through the final sequence of the main quest, having yet another blast :). I guess that I was hoping for a comparable experience and didn't get it. The original Fable let you keep playing after the main quest (if you let the nearly endless credits roll through to the end), but there were no quests and not much else to do (I spent some time figuring out ways of being bad without comitting acts considered evil by the game, like getting crowds of villagers to follow me out to a dangerous area of the forest, then sitting back, wrapped in a protection spell while they got ripped up by bandits, balverines and hobbes :D). Maybe I'll have some fun completing the non-evil quests and amassing a fortune. I love heavily story driven games, but I guess I'll have to look elsewhere for that than the RPG genre. Hopefully there'll be many more action adventure games along the lines of Bioshock and Uncharted--there seems to be a trend in that direction. |