View Full Version : Halo 3 Aiming Reticle Issue in HD?
spfhelmiii 05-22-08, 11:17 PM I just hooked up my 360 to my new Samsung 46" a750 LCD. Naturally, I wanted to throw in Halo 3 to see how great the visuals were. Everything looked amazing, with one exception: the aiming reticle tracked HORRIBLY when spinning around very fast. This problem was apparent in both 720p and 1080p, though the 360 is input through component (not sure if that's an issue). The TV's "Game Mode", however, eliminates this tracking problem.
This is the only game that appears to have this issue, as COD4 had no such tracking issue when looking around at a fast speed. Does anyone have an idea why Halo 3 has this particular issue, or has anyone else experienced it besides myself?
mboojigga 05-22-08, 11:30 PM Sounds like it is your display.
I haven't had any problems with the aiming on Halo 3 on my LCD or my projector. Supposedly Samsung TV's have problems with 360's, thier's a whole thread about it
sperron 05-23-08, 04:35 AM Some form of processing in the TV is doing it. This is made obvious by the fact that game mode stops the effect. I recommend going into your user menu on the 360 input and shut off all the extra processing it has going normally. Noise Reduction and other processing not only can make your games look worse, but it also adds input lag to your games since the delay from when you hit a button until the screen changes gets longer.
CaCHooKa Man 05-23-08, 07:00 AM halo 3 shouldnt be used to gauge a display. it doesnt look good at all compared to many other 360 games like COD 4.
WilliamR 05-23-08, 08:11 AM I think Halo 3 looks incredible with gorgeous graphics.
chrisherbert 05-23-08, 09:45 AM It's probably a 120hz issue. Game mode turns that off and fixes the problem...so use game mode.
The jungle scenes with the HDR lighting in Halo 3 looked great.
And I agree that it is most likely the display at fault.
Shin CZ 05-23-08, 09:48 AM I just hooked up my 360 to my new Samsung 46" a750 LCD. Naturally, I wanted to throw in Halo 3 to see how great the visuals were. Everything looked amazing, with one exception: the aiming reticle tracked HORRIBLY when spinning around very fast. This problem was apparent in both 720p and 1080p, though the 360 is input through component (not sure if that's an issue). The TV's "Game Mode", however, eliminates this tracking problem.
This is the only game that appears to have this issue, as COD4 had no such tracking issue when looking around at a fast speed. Does anyone have an idea why Halo 3 has this particular issue, or has anyone else experienced it besides myself?
I have the correct answer to your problem.
This is an issue with the Auto Motion Plus.
The Samsung 69, 71, a650, and a750 series all have this issue. In order to not have this issue, turn your Auto Motion Plus off.
DON'T turn Game Mode On. Doing this will revert your TV back to 60hz, which is why you don't have the particular issue. You would then be turning off the very feature you bought the TV for. Why buy a 120hz set if you aren't going to utilize it?
IMHO, I prefer it on for games like Halo 3 to get a 60fps look, even if the crosshair looks multiplied at times. This shouldn't be a bother to your gameplay anyways. You should know where the crosshair really is by heart. It never changes.
What do you prefer? Making Halo 3 (a 30fps game) look more like 60fps with a few artifacts, or just playing Halo 3 at 30fps (which 60hz Tv's can do just fine)?
With the AMP on, I definitely think the pros outweigh the cons.
Using frame interpolation is always going to add at least 1 frame of lag to the display, If not more. Not really conducive to a great video gaming experience.
Shin CZ 05-23-08, 10:07 AM When I play video games, this frame interpolation does NOTHING to hinder my skills. It brings life to a LOT of games, especially 30fps games like Halo 3. I think most will agree that a 60fps game (like COD4) gives it a more "It's like I'm there" feeling, vs a 30fps game. AMP helps many 30fps games achieve this same look, though with a few artifacts, which IMHO are a non-issue.
If you can't function because of a crosshair artifact on screen, blame your skills, not the artifacts.
The only games that I would seriously consider turning it off is for timing dependent games like Guitar Hero, where the frame interpolation really messes with the button graphics.
When playing online, lag is already a factor. I don't need it baked into my TV, too. :)
I've tried it, and I can't stand the movements on screen being just slightly behind my thumb movements. It annoying to me, like an audio track that is slightly off timing.
257Tony 05-23-08, 11:59 AM I agree with turning off all your TV's extra display stuff, ie on my Samsung I for sure turn off the NR and DNIe, leave game mode off and everything runs just fine. Play the game as it was meant to be played by the people who made it, not by using some trickery to make you think it runs 60 fps when it doesn't.
whityfrd 05-23-08, 12:43 PM nothing wrong with the aim in halo 3. i aimed the disc at the garbage can a few months back and it went in just fine. 2 points!!
257Tony 05-24-08, 12:14 PM nothing wrong with the aim in halo 3. i aimed the disc at the garbage can a few months back and it went in just fine. 2 points!!
Must be nice to have so much money you can just throw away the games you don't like instead of selling or trading them.:confused:
JarodSimon 05-24-08, 02:41 PM nothing wrong with the aim in halo 3. i aimed the disc at the garbage can a few months back and it went in just fine. 2 points!!
lulz. For the record, I just bought a Samsung LN37A450 last weekend and there is no lag at all, and I'm not playing in game mode either.
I play with "Dynamic" resolution turned on, and even the "Dnie" is turned on, and still absolutely zero lag at all, of course yours is a much higher end model Sammy, so you have much more and much better processing features, which complicates things and introduces lag and other undesirable effects like the tracking problem you spoke of.
BTW, I've played Halo 3, Halo 2, and Ninja Gaiden Black on the TV, and can't notice any lag, and a game like NGB will expose even the slightest hint of lag since it's such a fast paced action game.
As far as the guy saying "If you can't function because of a crosshair artifact on screen, blame your skills, not the artifacts.", that's just comedy.
Let's just get rid of the reticule altogether, and if you can't hit your shots because the reticule is missing, blame your skills, not the fact that the game ISN'T MEANT to be played that way, what a character.
In fact, put on a blindfold, and just use "the force" to kill enemies, if you can't do it, you suck, has nothing to do with the limitations of the blindfold.
Unreal.:rolleyes:
Shin CZ 05-24-08, 10:06 PM lulz. For the record, I just bought a Samsung LN37A450 last weekend and there is no lag at all, and I'm not playing in game mode either.
I play with "Dynamic" resolution turned on, and even the "Dnie" is turned on, and still absolutely zero lag at all, of course yours is a much higher end model Sammy, so you have much more and much better processing features, which complicates things and introduces lag and other undesirable effects like the tracking problem you spoke of.
BTW, I've played Halo 3, Halo 2, and Ninja Gaiden Black on the TV, and can't notice any lag, and a game like NGB will expose even the slightest hint of lag since it's such a fast paced action game.
As far as the guy saying "If you can't function because of a crosshair artifact on screen, blame your skills, not the artifacts.", that's just comedy.
Let's just get rid of the reticule altogether, and if you can't hit your shots because the reticule is missing, blame your skills, not the fact that the game ISN'T MEANT to be played that way, what a character.
In fact, put on a blindfold, and just use "the force" to kill enemies, if you can't do it, you suck, has nothing to do with the limitations of the blindfold.
Unreal.:rolleyes:
Uh, sorry to break it to you, but the a450 isn't a 120hz set. You shouldn't be having any issues, Game Mode or not. The reticule problem is ONLY with 120hz sets (the ones I mentioned).
And save me from your patronization. The reticule artifact is REALLY a non-issue. The main reticule is ALWAYS there. The artifacts are like ghost-like reticules on the sides of the main reticule. All you have to do is ignore those. It's not like the main aiming reticule is missing. Jesus.
I have a 120hz set and I turn off all extra processing EXCEPT the Auto Motion Plus.
While you're there stuck playing games in 30fps, I'm playing them in 60fps.
As I stated before if you're going to blame your lack of skills, on 'processing lag', you're just a sorry player.
JarodSimon 05-25-08, 04:48 PM I know the 120hz sets is what you were speaking of, I was just giving my model number for reference sake, nothing more.
I just think games should be played the way they were meant to be played, as opposed to having to compromise quality, especially when paying big money for these new TV's, then when the experience is subpar, blaming it on people's skills and telling them to just deal with it, when a solution should be found instead.
Yes, I know, game mode, and that's all fine and dandy, but my lower end Sammy plays perfectly without game mode and with Dnie+ on, so my point is while these higher end TV's may have 120 hz processing and true 60fps frame rates, you also compromise a little by being forced to play in game mode (where you can't tweak the picture settings) as opposed to playing in any mode your eyes desire (Dynamic resolution for bright rooms, standard resolution, etc).
And for the record, I don't feel "stuck playing games in 30fps", the games look gorgeous, especially in the aforementioned dynamic mode, so while you're "stuck playing games in game mode or else you get the ghosting", I'm playing them on any mode I want, with no ghosting, lag, or reticule artifacts.
This is not a "my TV is bigger/better than yours" deal, in fact, I'm sure once I played the games in 60fps "like they were meant to be played", I'd probably enjoy it more on your TV, and for the record, your TV is leaps and bounds beyond mine technically speaking.
I'm just not sure I'd want to be restricted to game mode when doing so, especially fast paced action games like Ninja Gaiden Black/NG2. Now if the 120hz tv's allowed for picture tweaking in game mode, where you could turn off all the processing but still change the contrast, brightness, backlighting settings, etc, then it'd be a no-brainer.
You call me "patronizing" when you call others "sorry players" because their play may be affected by this "artifacting" when yours isn't.
Did it ever occur to you that perhaps not everyone is as "pro" as you are when it comes to games and what affects them may or may not affect you?
And even if they are "sorry players", maybe they want the best experience possible when gaming, whether they're "sorry" or not isn't an issue, last I checked, some people play games for fun, obviously you take them a little more serious than the average guy, and that's cool.
And I'm not the one blaming processing lag for lack of skill, my TV isn't even subject to lag of any sort whatsoever, in fact, I don't recall anyone ever "blaming" processing for any "lack" of skill, the OP just said the tracking was horrible, and another poster said "Using frame interpolation is always going to add at least 1 frame of lag to the display, If not more. Not really conducive to a great video gaming experience."
No one even mentioned gaming skill being affected, except you, which I thought was funny, because we're all looking for the best display/PQ possible.
spfhelmiii 05-25-08, 11:12 PM Thanks for all your help guys. I should clarify, I didn't think the reticle issue was a "problem" per se, just a distraction, and a little confusing. I ripped through the first level of COD4 (which looked and played gorgeous), without any such visual hitch or anything. Plainly, Halo 3 still plays great, I was just curious about why only that crosshair was dragging across the display (aiming was still fine, not that you really need a crosshair for Halo 3 anyways, aiming in that game feels so blunt).
I'll give it a try without game mode by turning off all the extra processing (besides AMP), and seeing how it goes. I didn't realize that game mode actually turned off AMP, which is something I would like to maintain. That being said, with normal settings there is the slighest bit of lag between my action on the controller and it being reflected on the TV, so I'll have to tinker with the other settings besides AMP on the TV to see which ones I can just turn off in order to get the response time to the same level as game mode.
Does anyone with the a750 have any recommendations as to what non-AMP features are expendable enough to be switched off in order to lessen the lag in response time? Thanks again.
TomGreen321 05-25-08, 11:19 PM i've never seen a 30 fps game running on a samsung with AMP look like 60 fps, it really didnt look much different. Even if it did work properly it would screw up the way the physics look in motion.
Shin CZ 05-26-08, 05:09 AM Test out Halo 3 with AMP on HIGH. It WILL achieve 60fps (though it isn't 100% constant).
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