sperron
07-08-08, 08:34 PM
I decided to do some actual measurements so we can see exactly what is going on. Both consoles connected using HDMI to my Sony 70 XBR2. I used HCFR and an i1 pro to measure. (those with plasma or CRT displays, please pay attention to the bolded portion)
360 standard levels, black level set correctly for standard (measured contrast ratio 1861:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/360standardcalibratedgamma.jpg
360 expanded, black level at settings correct for standard (crushed blacks and high end color shift) (1456:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/360expandednotcalibratedgamma.jpg
360 expanded, black level set correctly for expanded (extreme high end color shift) (1702:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/360expandedcalibratedgamma.jpg
PS3 limited, black level set correctly for limited (1520:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/PS3limitedcalibrated.jpg
PS3 full RGB, black level set correctly for limited (crushed blacks) (1982:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/PS3fullrgbnotcalibrated.jpg
PS3 full RGB, black level set correctly for full RGB (high end color shift) (2895:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/PS3fullrgbcalibrated.jpg
The PS3 graphs have the contrast set conservatively while the 360 graphs have the contrast set high like many people do. If you like to keep your contrast set high, then pay attention to the 360 graphs because you will see that expanded/full RGB has a dramatic effect on gamma and color tempertaure, especially at the high end. The PS3 graphs would have looked very similar had contrast been set higher.
The expanded/full RGB graphs with crushed blacks are what most people are seeing if they don't use test patterns to set thier brightness control. As you can see it causes a darker gamma which is most pronounced at the low end. This will have the appearance of giving richer colors and a deeper picture. This comes at the expense of losing detail around black (severe black crush). This deeper and richer picture is why many people declare expanded/full RGB to look "better". However if you actually measure the TV with test patterns, it's very obviously an incorrect picture.
If you use expanded/full RGB with the correct black level setting, but do not lower your contrast, you will get a very blown out and discolored high end. It ranges anywhere from slightly blown out at the high end (see the PS3 graph) all the way to extremely discolored with a totally broken gamma at the high end (see the 360 chart).
Limited/standard with black levels set correctly makes for a very easy time setting your brightness and contrast control because it's not using the extreme ends of the video levels. You can get a reasonable picture very easily just by using your eyes to set the contrast and brightness controls. With expanded/full RGB you have to use test patterns to set the levels correctly or you will end up with a very incorrect image (though many might find it pleasing and actually prefer it to a "correct" image).
One thing to keep in mind is that if you are using a plasma or CRT based displays, there is a good chance that you may be badly overdriving the phospshurs using expanded/full RGB if your brightness is set correctly and you do not have you contrast setting farily low. Where a digital set like mine simply run out of a color (red in most cases) when overdriven, a phosphur based display will just try to display it by going brighter and brighter which may lead to a shorter phosphur life and possibly uneven phoshur wear (burn in). If I had a plasma or CRT and wanted to use expanded/full RGB I'd be very sure to use test patterns to set my contrast/brightness controls correctly and be very conservative on how high my contrast was set. Video games have a lot of static images and could be a potential threat for burn in.
If you use expanded/full RGB and calibrate it correctly, it will result in a picture that is near identical to limited/standard because in the end the picture can only be as good as your TV is capable of. Both black and white will be mapped to the same points. The only advantage that expanded/full RGB could give you is having more shades of color for RGB sources which may or may not actually be noticable.
.chc files attached for those interested.
360 standard levels, black level set correctly for standard (measured contrast ratio 1861:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/360standardcalibratedgamma.jpg
360 expanded, black level at settings correct for standard (crushed blacks and high end color shift) (1456:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/360expandednotcalibratedgamma.jpg
360 expanded, black level set correctly for expanded (extreme high end color shift) (1702:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/360expandedcalibratedgamma.jpg
PS3 limited, black level set correctly for limited (1520:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/PS3limitedcalibrated.jpg
PS3 full RGB, black level set correctly for limited (crushed blacks) (1982:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/PS3fullrgbnotcalibrated.jpg
PS3 full RGB, black level set correctly for full RGB (high end color shift) (2895:1)
http://i178.photobucket.com/albums/w245/TheSerpentMage/PS3fullrgbcalibrated.jpg
The PS3 graphs have the contrast set conservatively while the 360 graphs have the contrast set high like many people do. If you like to keep your contrast set high, then pay attention to the 360 graphs because you will see that expanded/full RGB has a dramatic effect on gamma and color tempertaure, especially at the high end. The PS3 graphs would have looked very similar had contrast been set higher.
The expanded/full RGB graphs with crushed blacks are what most people are seeing if they don't use test patterns to set thier brightness control. As you can see it causes a darker gamma which is most pronounced at the low end. This will have the appearance of giving richer colors and a deeper picture. This comes at the expense of losing detail around black (severe black crush). This deeper and richer picture is why many people declare expanded/full RGB to look "better". However if you actually measure the TV with test patterns, it's very obviously an incorrect picture.
If you use expanded/full RGB with the correct black level setting, but do not lower your contrast, you will get a very blown out and discolored high end. It ranges anywhere from slightly blown out at the high end (see the PS3 graph) all the way to extremely discolored with a totally broken gamma at the high end (see the 360 chart).
Limited/standard with black levels set correctly makes for a very easy time setting your brightness and contrast control because it's not using the extreme ends of the video levels. You can get a reasonable picture very easily just by using your eyes to set the contrast and brightness controls. With expanded/full RGB you have to use test patterns to set the levels correctly or you will end up with a very incorrect image (though many might find it pleasing and actually prefer it to a "correct" image).
One thing to keep in mind is that if you are using a plasma or CRT based displays, there is a good chance that you may be badly overdriving the phospshurs using expanded/full RGB if your brightness is set correctly and you do not have you contrast setting farily low. Where a digital set like mine simply run out of a color (red in most cases) when overdriven, a phosphur based display will just try to display it by going brighter and brighter which may lead to a shorter phosphur life and possibly uneven phoshur wear (burn in). If I had a plasma or CRT and wanted to use expanded/full RGB I'd be very sure to use test patterns to set my contrast/brightness controls correctly and be very conservative on how high my contrast was set. Video games have a lot of static images and could be a potential threat for burn in.
If you use expanded/full RGB and calibrate it correctly, it will result in a picture that is near identical to limited/standard because in the end the picture can only be as good as your TV is capable of. Both black and white will be mapped to the same points. The only advantage that expanded/full RGB could give you is having more shades of color for RGB sources which may or may not actually be noticable.
.chc files attached for those interested.