View Full Version : Marvel Vs. Capcom 2 XBLA!!


tronn
10-13-08, 01:28 PM
Forget that Tekken 6 bull!
this is the real deal. NeoGaf posters have found ERSB ratings for MvC 2!:D


http://www.neogaf.com/forum/showthread.php?t=338689

thanks neogaf!

hope we can get Capcom vs. Tatsunako :)

NoThru22
10-13-08, 01:32 PM
I almost posted this myself. I'll go buy the Hori Stick right now if it turns out to be real. I don't know why we haven't had a deluge of Capcom vs SNK, Street Fighter III, etc. on Live Arcade. It's a travesty, actually.

whiskey > work
10-13-08, 01:35 PM
noice

dragonyeuw
10-13-08, 01:35 PM
Oh man don't toy with my emotions :D,PLEASE let this be true!!

SlaughterX
10-13-08, 01:36 PM
I hope this means they will also fix the BC issues witht he Xbox version of the game... but yeah, I'll buy it again if it has online vs.

Shin CZ
10-13-08, 01:39 PM
Enjoy your glitchy as hell MvsC 2with laggy online matches, while I continue playing my perfect Dreamcast version with all my friends.

dragonyeuw
10-13-08, 01:42 PM
Enjoy your glitchy as hell MvsC 2with laggy online matches, while I continue playing my perfect Dreamcast version with all my friends.

you forgot to mention likely HD support,and we can play with our friends too ;) BOTH on and offline

Shin CZ
10-13-08, 01:46 PM
I play MvsC2 on my 1080p TV via a Dreamcast's VGA and it looks GREAT.

Have you seen what HD support is for 2D fighters on XBL? It's just that cartoony mess that makes games look like ****.

Online matches are gonna be terrible. 2D fighting games just don't feel right online. I'm a huge 2D fighter gamer, and I can't stand that jerky lag that disrupts a combo or whatever. It sucks.

Degenerazn
10-13-08, 02:30 PM
I didn't think this was possible. My goodness..the absolute BEST fighting game out there.

whiskey > work
10-13-08, 02:39 PM
Enjoy your glitchy as hell MvsC 2with laggy online matches, while I continue playing my perfect Dreamcast version with all my friends.

ps3 fanboy

game_fanatic
10-13-08, 02:57 PM
ps3 fanboy

Hardly. It's supposed to come out for PS3 as well. He's clearly a Dreamcast fanboy:p

logicalnoise
10-13-08, 03:39 PM
pretty interesting considering Capcom no longer holds the marvel license(which is the key reason no MvC3 has ever been in the works or even a MVC2 disk re-release). I honestly wonder if it's true plus the oruginal devs are long gone(they make guilty gear now). So getting the game enhanced for 360 is probably going to be tricky. I'm not expecting much maybe just a Xbox original release or a upscaled XBLA release. Either way...I'll probably buy it.

game_fanatic
10-13-08, 03:54 PM
I play MvsC2 on my 1080p TV via a Dreamcast's VGA and it looks GREAT.

Have you seen what HD support is for 2D fighters on XBL? It's just that cartoony mess that makes games look like ****.

Online matches are gonna be terrible. 2D fighting games just don't feel right online. I'm a huge 2D fighter gamer, and I can't stand that jerky lag that disrupts a combo or whatever. It sucks.

Shame that Dreamcast's only output 480p.

RAVEN56706
10-13-08, 04:07 PM
when is it going to be released?

NoThru22
10-13-08, 04:33 PM
pretty interesting considering Capcom no longer holds the marvel license(which is the key reason no MvC3 has ever been in the works or even a MVC2 disk re-release). I honestly wonder if it's true plus the oruginal devs are long gone(they make guilty gear now). So getting the game enhanced for 360 is probably going to be tricky. I'm not expecting much maybe just a Xbox original release or a upscaled XBLA release. Either way...I'll probably buy it.
A Capcom rep recent made sly comments about the Marvel license, specifically in reference to the Versus franchise. How long did EA have the license for?

Ravens, it's an unconfirmed rumor.

Union0015
10-13-08, 04:57 PM
MvC2 would be awesome.

Would love to see an HD enhancement similar to what Udon is doing with SSF2HD, but I think what we'll get is just an Xbox Originals or XBLA release. Still, it's an awesome game and you can't go wrong with the 50 or so characters!

But overall, it's great to see this title getting re-released. Consider I owned it twice on Dreamcast, then ponied up $108 for a sealed Xbox version, which I opened, played, and sold for $85.

JohnnyPraze
10-13-08, 06:23 PM
I know EA was working on a Marvel Fighting game but it got nixed. Not sure why, but I think Someone else will be making a Marvel Fighting game in the near future. Hopefully Capcom.

kyim74
10-13-08, 10:04 PM
I hope this is true, been trying to find a copy but the prices it's being sold for is ridiculous.

NoThru22
10-13-08, 11:07 PM
If Capcom vs. Tatsunako is just testing the engine out for Marvel vs Capcom 3, I'll have a conniption.

ogbuehi
10-13-08, 11:54 PM
This is something that would definitely have me purchasing an arcade controller for this. I still have this game for the dreamcast but I don't feel like going through the trouble of hooking it up and playing it at a low resolution.

FIVE ONE SIX
10-13-08, 11:57 PM
Shame that Dreamcast's only output 480p.
Shame that the Sega Saturn still has the best collection of 2D fighters, to this day, and 2D fighters still run better on it than they do on better systems over a decade later...

Shin CZ
10-14-08, 06:53 AM
Shame that Dreamcast's only output 480p.

Shame that I didn't SAY that I was playing it on a 1080p SIGNAL. I stated that I play my Dreamcast via VGA on my 1080p TV. If you knew your TV's, you'd know that all LCD tv's upscale ALL material to their native resolution. What the 360 does is output such things to 1080p itself, doing the work FOR the TV, usually being better. Please read my posts thoroughly before making half assed assumptions.

If you've EVER played a Dreamcast via VGA, you'd see just how well that 480p signal holds up on 720p and 1080p native screens. Even better than a Wii via Component, IMHO.

And I'm not a ps3 fanboy. I own 10 times more games on my 360 than on my ps3. Jesus. If anything, I'm a Sega SATURN fanboy. Meaning I know good 2D when I see it, and the 360's upscaling/cartoony re-rendering of 2D fighters is atrocious.

Shin CZ
10-14-08, 06:55 AM
Shame that the Sega Saturn still has the best collection of 2D fighters, to this day, and 2D fighters still run better on it than they do on better systems over a decade later...

Thank you! I wrote my post before seeing yours, and it puts a smile to my face to see someone confirming the awesomeness that was the Sega Saturn. :)

Daekwan
10-14-08, 08:48 AM
Shame that I didn't SAY that I was playing it on a 1080p SIGNAL. I stated that I play my Dreamcast via VGA on my 1080p TV. If you knew your TV's, you'd know that all LCD tv's upscale ALL material to their native resolution. What the 360 does is output such things to 1080p itself, doing the work FOR the TV, usually being better. Please read my posts thoroughly before making half assed assumptions.

If you've EVER played a Dreamcast via VGA, you'd see just how well that 480p signal holds up on 720p and 1080p native screens. Even better than a Wii via Component, IMHO.

And I'm not a ps3 fanboy. I own 10 times more games on my 360 than on my ps3. Jesus. If anything, I'm a Sega SATURN fanboy. Meaning I know good 2D when I see it, and the 360's upscaling/cartoony re-rendering of 2D fighters is atrocious.


Shin I sorta agree and disagree with you. And yes I did run my Sega Dreamcast via VGA to a 800x600 monitor.

1) If its not native 1080p.. its not 1080p. We all know you are talking about upscaling. Theres no ifs, ands, buts about it. What you are getting from the dreamcast is 480p at its best. And dont get me wrong.. 480p can still look good (trust me.. look at my signature.. I could care less for 1080P BR movies.. when DVD still looks good enough).

2) The Wii via ANY CONNECTION pretty much sucks. Its something about the graphics that are entirely too blocky and lacking any real texture. Metriod Prime is about the best looking game I've seen on the Wii.. and yes there are alot of Dreamcast games that look that good. My favourites being the 2k sports games, House of the Dead 2, and Crazy Taxi.

dragonyeuw
10-14-08, 10:01 AM
Yeah Saturn and dreamcast were both excellent 2d fighter consoles....miss those days

Shin CZ
10-14-08, 11:14 AM
Shin I sorta agree and disagree with you. And yes I did run my Sega Dreamcast via VGA to a 800x600 monitor.

1) If its not native 1080p.. its not 1080p. We all know you are talking about upscaling. Theres no ifs, ands, buts about it. What you are getting from the dreamcast is 480p at its best.

It's just being upscaled by the TV. The 360 upscales better in almost all ways.

The 360 doesn't re-render 2D games to 1080p, unless you wanna call that disgusting 'smoothing' filter re-rendering. Just look at Samurai Shodown II for example. Ugh. Streets of Rage 2. Name any 2D game with that filter on. Yuck.

Put all 2D games that the 360 is displaying as 1080p, and put it up against a 480p Dreamcast version, and I guarantee the DC's quality will be superior Even at 480p. It'll be blocky, but the fact that it's being displayed at 480p instead of 1080p, means the blockiness won't be as pronounced as the 360's version when you have that ugly smoothing feature off. Though of course, you can set your 360 to 480p and it'll be identical to the DC's 480p, which I think work better than the sharp blockiness of 2D games upscaled to 1080p.

The only thing that will look good on the 360 is the 3D backgrounds of MvsC2, which the Dreamcast does just fine, even on a 1080p set displaying at just 480p.

In fact, this HD redo of older dreamcast games are unimpressive. I have both Ikaruga and Triggerheart Exelica on the DC and 360, and they look virtually identical. So what did they accomplish? Not much.

In any case, graphics isn't my issue with the game. Lag and bugs is. Online matches are gonna play like crap. All 2D fighters online just feel too damn jerky.

BTW, the Wii is definitely best on an old SD CRT that has component inputs. On anything remotely hd, it just looks....meh.

Daekwan
10-14-08, 11:59 AM
Well in many of cases that is because 480p fits 2D gaming very well. Its not about quality or quantity of the pixels in the 2D gaming.. its about speed and response time.

By adding a 3rd dimension to the 2D graphics (aka 3D) you absolutely need more pixels to better transfer that image. Im in no way saying a 2D game cant look great in native 1080P resolution, but many of the goals of making a 2D game play at a fast.. stable frame rate.. are well provided by 480p.

1080P simply isnt necessary.

Think of it as a drag race between two cars. You only need 2 lanes to accomplish that drag race. Adding lanes, and making it a 4 lane race but still using two cars isnt going to make the racing anymore exciting or appealing. If anything you will only lose focus, because the area where the race is being held is that much bigger..

game_fanatic
10-14-08, 12:55 PM
Shame that I didn't SAY that I was playing it on a 1080p SIGNAL. I stated that I play my Dreamcast via VGA on my 1080p TV. If you knew your TV's, you'd know that all LCD tv's upscale ALL material to their native resolution. What the 360 does is output such things to 1080p itself, doing the work FOR the TV, usually being better. Please read my posts thoroughly before making half assed assumptions.

If you've EVER played a Dreamcast via VGA, you'd see just how well that 480p signal holds up on 720p and 1080p native screens. Even better than a Wii via Component, IMHO.

And I'm not a ps3 fanboy. I own 10 times more games on my 360 than on my ps3. Jesus. If anything, I'm a Sega SATURN fanboy. Meaning I know good 2D when I see it, and the 360's upscaling/cartoony re-rendering of 2D fighters is atrocious.

I don't know where all the anger is coming from. All I said was that it's a shame Dreamcast's only support 480p. Am I wrong? No, I am not, hence, I am not making a "half assed assumption," as you so eloquently put it. I have MvC2 on my Xbox, and it rocks solid. Once I upgrade to a TV that can display 1080p over component, you and I will be kicking ass in the same resolution. No need to get your balls in a knot.

tronn
10-14-08, 01:18 PM
Enjoy your glitchy as hell MvsC 2with laggy online matches, while I continue playing my perfect Dreamcast version with all my friends.


i have the dc version as well. dc stopped working about 1 year ago (r.i.p.), but i think its a smart move to bring it back for this generation. hang on to your 3 or 4 friends while the rest of the 360 community plays against each other. ;)

tronn
10-14-08, 01:21 PM
when is it going to be released?

hard to tell. sorry. from what i've read its been seen on the private PartnerNet (Xbox Live for developers) for testing. once a game is sighted there it can be anywhere from 6 months to maybe a year? :confused:
sorry for posting so early, but wanted to take some steam from them tekken folks :D

Degenerazn
10-14-08, 01:25 PM
A game this old can never get old. I recently had the urge to play this game and see if I can still pull off air combos. Dusted off my Dreamcast and hooked it up w/ my joystick and all. Great game. Can't wait.

Shin CZ
10-14-08, 01:53 PM
I don't know where all the anger is coming from. All I said was that it's a shame Dreamcast's only support 480p. Am I wrong? No, I am not, hence, I am not making a "half assed assumption," as you so eloquently put it. I have MvC2 on my Xbox, and it rocks solid. Once I upgrade to a TV that can display 1080p over component, you and I will be kicking ass in the same resolution. No need to get your balls in a knot.

My apologies. I read your post wrong. I thought you were patronizing me. Silly me. Having a bit of bad day, and it just looked 'bad'.

In any case, 480p works extremely well even in today's standards. Considering the fact that there is barely a handful of 1080p natively rendered games out there, and most current gen games are still being rendered at less than 720p, I don't put too much in the 1080p nonsense, at least when it comes to current gen games. I still love my playing old SNES/Genesis games on my TV (via emulators and psp), so I don't care too much about graphics quality over quality of the game itself. The only thing I hate is that smooth filter that passes for 2D re-rendering these days. I understand how bad blocky pixels may look like, but they can do much better than that. Look at all those emulators out there. They do MUCH better at smoothing out the graphics without making it look like garbage.

Older games ported over to the 360 tends to look bad...for lack of a better word. That and fighting games online run like crap. MvsC2 is very intense, and any lag or hiccup is going to disrupt the flow of combat in this game. I'm all for XBL having the game, but putting an online mode is not going to do the combat system any justice. I'm a purist when it comes to such games, and it irks me when I can't play it online the same way as I do offline.

I can guess that's why most 2D fighting games AREN'T online. Skill won't amount to anything when your character is doing commands a second late. Air combos are huge part of this game, and with any connections issues you can kiss your advanced combos goodbye.

dragonyeuw
10-14-08, 02:02 PM
i have the dc version as well. dc stopped working about 1 year ago (r.i.p.), but i think its a smart move to bring it back for this generation. hang on to your 3 or 4 friends while the rest of the 360 community plays against each other. ;)

Of course,the flipside to that is praying that your 360 doesn't go bellyup,but that's a long discussed topic and not relevant to this thread.I eagerly await this release...

SlaughterX
10-14-08, 02:33 PM
Shin I don't see why you're fussing so much about this, first of all the game isn't even out (hell, it really hasn't even been confirmed yet), so who are you to call it out for being buggy, laggy, and looking worse than the DC version? Did you know that you can turn off the pixel filter in SS2? Did you know that you don't have to play any XBLA game online if you don't want to? You already acknowledged that there are DC ports on XBLA that look just as good as their original versions.

If this game actually comes out then it's win/win for everyone. People won't have to pay crazy prices to actually play this game anymore. For the people who don't have a lot of fighting game friends that can just come over and play, they will have the option to play it online, which may or may not be laggy (again using SS2 as an example, that game seems to be very smooth online so there's no reason why MvsC2 can't be provided Capcom doesn't do a completely half assed job). I just hope that it's an arcade perfect port like the DC and original Xbox version (on an original Xbox) was, and that they patch the BC for the people that still own the Xbox version.

Shin CZ
10-14-08, 02:51 PM
It's a very important game for me. I'm not fussing over it's release. On the contrary, I'd like people to experience how amazing the game is. My fears is mostly on it's online mode. SS2 is a slow paced game, not reliant on quick, twitchy commands like MvsC2. Comparing it to MvsC2 is like comparing a Moped to a Hayabusa.

The game would be playable for most people, but a pain for advanced gamers with crazy air combos and whatnot.

It's my second fave 2D Fighting game behind Capcom vs SNK 2, and I'm GONNA play it online if it does come out, but I know I'm going to be extremely aggravated by the network latency screwing up my combos and whatnot.

NoThru22
10-14-08, 03:11 PM
Shin or Tron, are there any new news bits on Capcom vs. Tatsunako? You guys seem like you might know. I plan to import the PS3 version.

Here's the quote I referred to earlier:http://ps3.ign.com/articles/893/893929p1.html

Shin CZ
10-14-08, 03:15 PM
I too am waiting on news of that game. I highly doubt it's ever gonna be released here, but considering that the sprites are already made for the Capcom characters, I wouldn't doubt they'd be used for a new VS game that COULD be released here.

I'll be importing CvsT as soon as it's possible. My friend is even more of a VS fan, so he's keeping me updated. Nothing worth noting that you most likely don't already know.

NoThru22
10-14-08, 03:37 PM
They're not sprites, they're full 3D models.

Shin CZ
10-14-08, 03:39 PM
I thought they were 3D-ish sprites. (Like Killer Instinct). My bad. Vids I've seen didn't look different from the KI-type of sprites. Bad quality, lol. I see them now. I thought only their specials were 3D. :(

This is how 3D fighters should always be. 2D plane > 3D.

I didn't look into it too much because I knew it had no chance of it arriving here, and I've never imported a game in my life, besides some European PSP games.

http://www.youtube.com/watch?v=BHouP4u6odM&feature=related

SlaughterX
10-14-08, 04:09 PM
Shin or Tron, are there any new news bits on Capcom vs. Tatsunako? You guys seem like you might know. I plan to import the PS3 version.

Here's the quote I referred to earlier:http://ps3.ign.com/articles/893/893929p1.html

It has only been annouced for the Wii so far, unfortunately.

tqlla
10-14-08, 04:35 PM
I thought there were liscencing issues with this game(Marvel vs Capcom2), which is why they stopped selling the games for xbox and ps3.

Have they been resolved?

If so, I look forward to getting cheesed to death by Cable, Blackheart and Captain Commando

Dejected Santa
10-14-08, 04:50 PM
I love that game, I have a copy for both the Dreamcast and Xbox.

I'm sure I'll end up buying the one on Live also lol.

A.C
10-14-08, 05:20 PM
this game is about frantic fast paced chaos... thus i pray the network code is up to snuff. i think of all the capcom fighters available - this one will be the most sensitive to lag. here's hoping though, b/c i love myself some MvC2

game_fanatic
10-14-08, 08:44 PM
I find Halo 3 can be a pretty twitchy game, and I don't notice any lag, and that's with 8 people playing. I doubt having a 1v1 game would cause a boatload of lag...ah well, there's no way to tell until the game is released!

NoThru22
10-14-08, 08:59 PM
I find Halo 3 can be a pretty twitchy game, and I don't notice any lag, and that's with 8 people playing. I doubt having a 1v1 game would cause a boatload of lag...ah well, there's no way to tell until the game is released!
That's because a large team of software engineers worked on Halo 3's netcode. You think they're going to put that kind of effort into a re-release? The netcode of SNK vs Capcom 2 on Xbox was garbage. Hopefully, if this isn't just a rumor, they're using the updated netcode of SSFIIT HD Remix.

tqlla
10-14-08, 11:53 PM
this game is about frantic fast paced chaos... thus i pray the network code is up to snuff. i think of all the capcom fighters available - this one will be the most sensitive to lag. here's hoping though, b/c i love myself some MvC2

It is very sensitive to lag. I have the PS2 version. I played my GFs brother on their PS3 over HDMI. I was getting destroyed. I couldnt figure out why.

It turns out there is a 3 frame drop when playing PS2 games over HDMI. That was enough to mess up my timing. On the PS2, I would still get beat, just not as badly =( It wont affect people who play keep away, IE those Cable, ICEMAN, Iron man. It will affect people who have to attack closer, IE Magneto, Strider... etc.

FIVE ONE SIX
10-15-08, 12:05 AM
i'm just curious, would any USB controller work on a 360? because if it does, i may just have to pick up one of these, and actually download this. i know it's PC, Mac and PS3 compatible, but i'm not sure about the 360, but if it's Windows compatible i don't see why it wouldn't be 360 compatible...

http://ds08.cool.ne.jp/pics/ss_white3.jpg

Shin CZ
10-15-08, 07:28 AM
But Velvy, MvsC2 is a 4 button game, with the shoulder buttons being used for backups. The middle strength attacks are just a secondary attack of the light punch and kick buttons. You'll only see them in combos. LP, LK, LP*, LK* (* middle strength attacks). That sort of thing.

Unless you just hate the 360 controller for fighting games, I don't see a need for a 6 action button layout. I don't have issues with fighting games on my 360 controller. Vastly superior to the PS3 controller, for sure.

NoThru22
10-15-08, 08:11 AM
i'm just curious, would any USB controller work on a 360? because if it does, i may just have to pick up one of these, and actually download this. i know it's PC, Mac and PS3 compatible, but i'm not sure about the 360, but if it's Windows compatible i don't see why it wouldn't be 360 compatible...

http://ds08.cool.ne.jp/pics/ss_white3.jpg
USB devices are not compatible with the 360 unless they were made for the 360 (with the exception of USB mics.)

A.C
10-15-08, 10:08 AM
do you know of any store w/ the Saturn USB pad in stock? if so, i might buy one just for MAME... but i've never found a store with them in their inventory. that controller is widely considered the very best fighting game pad ever made.

NoThru22
10-15-08, 10:40 AM
I still have a Saturn - > Dreamcast adapter to use my Saturn controller on Street Fighter III, SNK vs Capcom 2, and Marvel vs Capcom 2 on my Dreamcast. The d-pad is an absolute delight.

A.C
10-15-08, 10:58 AM
color me envious. my Sega Saturn (and 2 controllers) were stolen way back in the day. still makes me sad... i've never seen a d-pad nearly as good ever since.

SlaughterX
10-15-08, 12:34 PM
do you know of any store w/ the Saturn USB pad in stock? if so, i might buy one just for MAME... but i've never found a store with them in their inventory. that controller is widely considered the very best fighting game pad ever made.

Check ebay (http://video-games.shop.ebay.com/items/Accessories__sega-ps3_W0QQ_nkwZsegaQ20ps3QQ_catrefZ1QQ_flnZ1QQ_sacatZ139969QQ_ trksidZp3286Q2ec0Q2em282?_trksid=p3286.c0.m282).

FIVE ONE SIX
10-15-08, 11:31 PM
do you know of any store w/ the Saturn USB pad in stock? if so, i might buy one just for MAME... but i've never found a store with them in their inventory. that controller is widely considered the very best fighting game pad ever made.
you can find them on ebay for about $25 each, new of course...

A.C
10-15-08, 11:46 PM
i might just have to get one. i prefer proper joysticks - but owning the king of pads wouldn't be bad for the occasional change up. its too bad they won't work on 360 though...