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blazed
04-26-09, 06:33 PM
i just went 83-11 with 53 mission points. all with the isa assault rifle.:D:D

newfmp3
04-26-09, 11:15 PM
i just went 83-11 with 53 mission points. all with the isa assault rifle.:D:D

the assault rifle and m4 are my fav weapons.

dogdoctor
04-26-09, 11:16 PM
War God: Elite Difficulty Finished! @ 5:04 pm PST

Visari Palace Spoilers/Help

After spending countless hours playing the final stages I will give a run down of how I did it. Not every detail will be the same for you but it should make things easier if you wish to read this.

Courtyard of the Palace:
It is all about knowing where the check points are. At the onset of the section, you are exiting a small room guarded by a HG flamethrower. Sprint to the far left of the map. Using the LMG and properly placed grenades clear out the level in front of you facing a large planer box and tree. Once clear, make a sprint past the tree and 90% up the stairs. Stop and return from which you sprinted. The top of the steps should have triggered a Save 1. Now run back towards the beginning and when facing the section with the planter actually go up the steps on your right to gain higher ground (overlooking the planter) and join the new forces moving forward since you triggered the check point. Refill ammo and grenades using cover at the top here.

From this vantage, make a few timely shots, an occasional grenade, draw the knife and sprint down the steps and to the right of the steps that climbed to the trigger the checkpoint. There is ally that you are aiming for with a small doorway to the right. Knife any flamethrower in your way. Be sure to pick up the flame thrower. Now if you enter the doorway and head left (towards your ultimate goal) you have a very safe spot to avoid gunfire. You can pop out at the top of stairs in front of you and flame the oil slick when enemy is near. Take out all you can with the flamethrower and return to get the LMG. With LMG in tow, now bolt out of the top of the stairwell and head right, into a bunker doorway. If there is anyone in there, use the knife and then hop on the stationary MG and clear the path for the friendlies. Hop off the stationary and peek out the door and take out anyone you can see. Once you kill enough (and maybe take a few steps towards the palace), this should trigger save 2. Now return to the bunker, grab the grenade launcher and take out the ATAC. Once completed return to the bucker quickly and grab the LMG – fully loaded hopefully.

This next phase must be completed with precision, speed and micro burst shots. Out of the bunker, run towards the palace and make your way to the very right hand side of the courtyard. You will seem out of the fight. Make your way to the very edge of the steps utilizing the cover at the very edge of the map to full advantage. Shoot and scoot around cover 1 to cover 2. Cover 2 looks sort of down the cross path across the map from which all Helghast much emerge. Shoot and scoot around cover 2 to cover 3 (which should be right in front of the right wall with a man on the stationary MG above you). No one can see or hit you from above or palace side – you should focus all of your attention on the cross path and the middle to far side HG. Clear out the middle and any HG you see on stationary MG’s quickly. Remember it won’t stay clear for long and the more you push forward the more they retreat and more friendlies come to the aid. Quickly sprint to the front-most first column in the center. It is wide enough to cover you if you inch forward (towards center) so that you cannot be hit from the back. Focus all attention on the middle far left side. Once you think you have a clearing, sprint into the middle but aiming far left and you should find yourself in a little alcove with mild cover immediately below the left raised stationary MGer. Again you can’t be hit from above or behind, so focus all attention on the middle and right side MGer. If stay alive long enough the numbers dramatically dwindle until it is just the few remaining at the very top MGs. Peek and shoot and return to safety if needed. Soon enough the numbers should clear and you have taken the courtyard. If need be – refill all your ammo by running around the map. Only enter the palace once you are sure you have all you can.

Visari’s Palace: Level 1 (Ground Floor)
Bolt to the front of the room knife ready and stay right in front of the railing. You can't be hit by Radec unless he moves off to the side. First guy will drop over railing to the right side of the room. If you knife him facing left, you can bolt to the guy coming out of the left corner. Knife him and get back to center. Then 3 guys will drop in quick succession. Knife them one after the other. Then come the SMG guys. 4 of them. If you are lucky you can knife one or 2 but it is better to just run to the back of the room again and pick them off with the rifle. Now the 5 drop from behind. Facing the back of the room - Right, Left, Right, Left, Right...Grenade, grenade, grenade, grenade, grenade...If you don't take care of those guys fast, there are already 3 - 4 troopers coming from the front of the room to get you. Once you kill one or 2 of those guys the chandeliers fall and a save point happens.

Visari’s Palace: Level 2 (Balcony)
I don’t care how you do it, but get to the second level (hopefully with LMG in tow and with a relatively full clip), draw the knife and go to town on the 2 flamethrowers at the back. You will want to pick up the grenade launcher, preferably from the left side (when facing the area where Radec hides). Be sure to use your Magnum and take out the candle sticks at each of the back corners. Generally only one will remain after knifing the flamethrowers. Now here is where it gets tricky.

Take center balcony position in a cover stance. Take out 3 or 4 of the bottom level goons and a new wave will start to come from the back. You should attempt to do this with 1 or 2 hand grenades and only like 4 to 6 launched grenades. Either way, as soon as you hear the doors open, reload (both hand grenades and launcher) and get back to center. As soon as you start to see them arrive to the back of the statue, toss a hand grenade towards the middle of left isle and right isle (be quick) and then launch 2 to the left and 4 to the right. If you have time launch a few more, but after a reload I would be looking to the top of the stairs (balcony level) and see if anyone made it up. If you are lucky, then none will come. If not, sprint to the back corner post on the side they are coming from and quickly dispatch them with the knife. Again return focus to the guys on the floor and be sparing with the grenades of each kind. When you hear the next set or doors, be prepared for a fight. Reload on ammo quickly.

Taking center stance, recall where the LGM is as you will need it. There are actually 2 wave here (2 sets of door slide sounds). The first wave is normal assault troopers. The second is Shock troopers. Again, more of the enemies will come from the right side. As soon as you start to see them arrive to the back of the statue, toss a hand grenade towards the middle of left isle and right isle (be quick) and then launch 2 to the left and 3 to the right. Reload, the Shock Troopers should be arriving now. Unload an additional 2 left and 2 right if you have the time, because flankers will be starting to show. Sprint to the left and pick up the LGM. Scope it up. It gives you a reticule and you don’t lose peripheral vision much. Get in the back left corner using column as cover and mow down the guys on the left balcony. Quickly turn and look towards center and using what cover you have move down the guys coming form the right. If you survive, you will hear the doors open for a 4th and final time. Out come the rocket launchers (there are 3 you need to kill).

Equip yourself with the STA11 SMG (what the shock troopers had). And collect all the ammo you can. Now bust you arse down the left hand balcony to the top of the stairs but be way back against the rubble/wall. No rockets can hit you here. But there are enemies below the will come up the stairs at you. Get crouch and sighted to aim down the stairs and out the door while covering as much as your body you can. 2 or 3 remaining HG will come peeking for you. Pop their tops and take a deep breath. If you’ve made it this far, congratulations your almost done so don’t screw it up.

When you are fairly certain that there are no more guys below, sprint back to the ammo racks and get the Sniper. Head right back to where you were and watch the flaming walls in your travels. That did me in a number of times. Once back in your spot, creep forwards and look across and left of the view. There will be a crack that you can scope in through and find some rocker launchers. Take the 2 you can see and hopefully a third will show. If not, toss a grenade directly over the rubble if you have it. You may still need to get back to the far balcony and dodge and weave while you snipe the last one.

Support troops come crashing in. Que save point!

Visari’s Palace: Final Stand Before Radec
Ok so now 4 more rocket launchers join as well as some Shock troopers. But there is a quick way to do this. Run back to ammo and ditch the sniper for the STA11 SMG, reload it so it is a full clip while running and take out your knife. Continue running all the way around the right side to the back wall where Radec is (don’t stop for anything). Knife everything you see including Radec. Once all 4 Rocket Launchers are gone, run all the way back to the left side where you sniped from, use the SMG or Knife if anyone has made it up stairs. Once on the left side, do as before and pick off anyone that tries to come up the stairs. It may take 10 min, but Radec can’t hit you and neither can they so it’s a waiting game. Put yourself in the open if you want to, but sitting back is much safer. Generally Rico’s fire and blood will tell you where the enemy still are. Once they are all killed. Radec vows to take you out. Que save point!

Visari’s Palace: Radec’s Last Stand
After 2 hours of trying different combo’s this came out the best and the quickest. I tried running around in circle and just using the Shotty – Nope! Flamethrower in a corner – Nope! Also, if Raced starts coming at you cloaked and throws teslite grenades, you’re a goner from the start. He remains cloaked and continues to throw them at you making escape and firing on him tough.

Since you will often start on the Balcony, run (always run) down the stairs and to an ammo rack, pick up a shotgun and run back up stairs to the left far back corner again (near ammo). (For what ever reason getting the shotty, keeps Radec from tossing teslite grenades at you) Take out the knife while running and start looking right in front of you (he only has 3 spots to flash, left, center, or right). Radec will flash a few time, on the one he doesn’t reflash he will charge you. Knife him over and over (sometimes you will get 6 slashes in on a stationary half-cloaked target). Wait, and often repeat. Once he flashes down to Rico, go get the sniper rifle and get back in your corner. If you are quick, get in a body shot or even better while distracted a headshot. If you are not quick enough you will get a regular grenade hurled at you and you will need to move around a little to avoid them and Radec firing back. When you hit him, you will see him flash through the scope. Switch to knife and retreat to your corner. Repeat the knifing like before. If you don’t time it right you will get killed. Just retry this again. After 3 sniper hits, and 4 knifing attacks he should respawn to the far back balcony. Scope him up and snipe away. Congratulations – you just made it through hell!

I won’t even begin to divulge the time it took me to figure the patterns/weapon sequence out. But lets just say that when I told my wife I completed it and now I need to do Super-Elite, she about had a cow. Ha. I can laugh now, as I beat it, but a good friend of mine told me to quit it for a few days when I couldn’t get the Balcony sequence. He was right and I owe many thanks to him. Thanks KingShorty.

TyrantII
04-27-09, 12:28 AM
I won’t even begin to divulge the time it took me to figure the patterns/weapon sequence out. But lets just say that when I told my wife I completed it and now I need to do Super-Elite, she about had a cow. Ha. I can laugh now, as I beat it, but a good friend of mine told me to quit it for a few days when I couldn’t get the Balcony sequence. He was right and I owe many thanks to him. Thanks KingShorty.

Saw that online hen comparing trophy's, congrats man!

As for the the run through without dieing [on easy], "Restart at last area" is what you want to do if you ever die, correct?

confidenceman
04-27-09, 12:53 AM
War God: Elite Difficulty Finished! @ 5:04 pm PSTWow. Serious congrats, dd. I'll be sure to come back and consult your write-ups once I get to that point. I'm busy going for Wipeout trophies lately, but I'll be back for this final KZ2 trophy soon! ;)

As for the the run through without dieing [on easy], "Restart at last area" is what you want to do if you ever die, correct?Doesn't always seem to work. Best bet is to go back to the mission select screen and start from the specific section in that menu just to be safe.

JackBau3r
04-27-09, 12:12 PM
Ugh. Earning the boost ribbons was not worth it at all. I sacrificed my K/D ratio by A LOT. I tried it out with my saboteur and it didn't feel right. A bit hard to aim while going 100mph. Oh well.

cruze808
04-27-09, 12:31 PM
Ugh. Earning the boost ribbons was not worth it at all. I sacrificed my K/D ratio by A LOT. I tried it out with my saboteur and it didn't feel right. A bit hard to aim while going 100mph. Oh well.

I dont think the boost ribbon requires you to engage any enemies you could have just boosted around for it.

frankthetoad
04-27-09, 12:35 PM
I dont think the boost ribbon requires you to engage any enemies you could have just boosted around for it.Yep. You just gotta run real fast.

dogdoctor
04-27-09, 12:48 PM
Saw that online hen comparing trophy's, congrats man!

Wow. Serious congrats, dd.Thanks guys, I didn't think other people would be checking my trophies. :D I know you all will make it through too. But what a major PIA and time killer. I'm just glad I didn't give up on it. I came very close to doing so.

cruze808
04-27-09, 12:55 PM
Thanks guys, I didn't think other people would be checking my trophies. :D I know you all will make it through too. But what a major PIA and time killer. I'm just glad I didn't give up on it. I came very close to doing so.

My trophy is bigger than yours Maxi :D

dogdoctor
04-27-09, 01:11 PM
My trophy is bigger than yours Maxi :DOk. Battlefield 2. Ok. Battlefield 2.

SpartanSteve
04-27-09, 01:33 PM
Thanks guys, I didn't think other people would be checking my trophies. :D I know you all will make it through too. But what a major PIA and time killer. I'm just glad I didn't give up on it. I came very close to doing so.

Yeah, great job dog! I've barely played any single player yet, but I'll eventually try for an elite playthrough. Everyone's comments here, though, do not make me eager to do so. Sounds like a real chore.

I had fun playing with you Friday night, you communicate really well. Getting up with the kids 3 hours later on Saturday sucked though. I'm on eastern time!

dogdoctor
04-27-09, 01:51 PM
Yeah, great job dog! I've barely played any single player yet, but I'll eventually try for an elite playthrough. Everyone's comments here, though, do not make me eager to do so. Sounds like a real chore.

I had fun playing with you Friday night, you communicate really well. Getting up with the kids 3 hours later on Saturday sucked though. I'm on eastern time!Yeah, Friday was a ton of fun. I'm sorry that I can't hold my own like King or I'd like to think we could have taken that one. We had a strategy, but it was tough going with King on the other side. Elite was fun from level 1 - 4. 5 was a b!thc. 6 - 9 are hard but fun. 10 was and is an absolute chore. I'd like to think if you have quicker relexes (like King) Elite will go much easier.

KingShorty
04-27-09, 01:55 PM
Whoa... I made it into the top 1% again. BOOOM!

cruze808
04-27-09, 01:55 PM
Yeah, Friday was a ton of fun. I'm sorry that I can't hold my own like King or I'd like to think we could have taken that one. We had a strategy, but it was tough going with King on the other side. Elite was fun from level 1 - 4. 5 was a b!thc. 6 - 9 are hard but fun. 10 was and is an absolute chore. I'd like to think if you have quicker relexes (like King) Elite will go much easier.

Yeah King has reel quick relexes tui ?;)

KingShorty
04-27-09, 02:04 PM
Yeah King has reel quick relexes tui ?;)

Relexes? Is that Hawaiian for Battlefield 2 or Battlefield 2?

cruze808
04-27-09, 02:10 PM
Yeah, Friday was a ton of fun. I'm sorry that I can't hold my own like King or I'd like to think we could have taken that one. We had a strategy, but it was tough going with King on the other side. Elite was fun from level 1 - 4. 5 was a b!thc. 6 - 9 are hard but fun. 10 was and is an absolute chore. I'd like to think if you have quicker relexes (like King) Elite will go much easier.

Whatever King Short stuff:cool:

KingShorty
04-27-09, 02:11 PM
Whatever King Short stuff:cool:

Pink is so your color. You go girlfriend or girlfriend.

SpartanSteve
04-27-09, 03:33 PM
^ I must have missed the inside joke to repeat everything...:confused:

Yeah, Friday was a ton of fun. I'm sorry that I can't hold my own like King or I'd like to think we could have taken that one. We had a strategy, but it was tough going with King on the other side. Elite was fun from level 1 - 4. 5 was a b!thc. 6 - 9 are hard but fun. 10 was and is an absolute chore. I'd like to think if you have quicker relexes (like King) Elite will go much easier.

We did allright. That game was closer than the final score looked. King killed me in the last couple seconds of bodycount which tied it up for them, and as I recall capture and hold was real close also.

KingShorty
04-27-09, 04:00 PM
^ I must have missed the inside joke to repeat everything...:confused:



We did allright. That game was closer than the final score looked. King killed me in the last couple seconds of bodycount which tied it up for them, and as I recall capture and hold was real close also.

3 v 3 that night was a lot of fun. I think the teams were evenly balanced too.

Krzykrl
04-27-09, 04:34 PM
i can has play?

KingShorty
04-27-09, 04:44 PM
i can has play?

LOL... are you able to stay up during Zulu hours?

Krzykrl
04-27-09, 05:19 PM
not sure what zulu hours are but i'm up kinda late most nights.

KingShorty
04-27-09, 05:44 PM
not sure what zulu hours are but i'm up kinda late most nights.

The Zulu hours start from 11:30 PST/1:30 CST/2:30 EST and go on for roughly 3-4 hours.

Krzykrl
04-27-09, 07:49 PM
good lord.. i'm usually up that late but watching tv half falling asleep...maybe i'll hop on once in awhile. This week i'm moving though. so won't get to kill some of my favorite targets in killzone.. HI phipp!! :)

KingShorty
04-27-09, 08:24 PM
good lord.. i'm usually up that late but watching tv half falling asleep...maybe i'll hop on once in awhile. This week i'm moving though. so won't get to kill some of my favorite targets in killzone.. HI phipp!! :)

No worries. There are 3 regular members of the Zulu squad and 1 spot for whoever can make it. Lately, we haven't had a 4th regular member.

islewarrior
04-27-09, 09:24 PM
The Zulu hours start from 11:30 PST/1:30 CST/2:30 EST and go on for roughly 3-4 hours.

so you mean dinner time in honolulu

psn: acelightning15

dogdoctor
04-27-09, 10:09 PM
so you mean dinner time in honolulu

psn: acelightning15

Yes, we already have one (battlefield 2, battlefield 2) from Hawaii. Zulu Members: dogdoctor (CA), Kingshorty (IL), Cruze808 (HA), and if he can hang or wants to play Guinn3sS (CA). Both us Cali guys are from Sacramento - go figure.

Lately - Ravenous fills in for our 4th on Friday and Saturdays. Definitely add us and see how you fit in with the freak show late crew.

KingShorty
04-28-09, 01:16 AM
Yes, we already have one (battlefield 2, battlefield 2) from Hawaii. Zulu Members: dogdoctor (CA), Kingshorty (IL), Cruze808 (HA), and if he can hang or wants to play Guinn3sS (CA). Both us Cali guys are from Sacramento - go figure.

Lately - Ravenous fills in for our 4th on Friday and Saturdays. Definitely add us and see how you fit in with the freak show late crew.

ace is an old school Burnout Paradise-er... he and I usually test out the DLC when they come out.

islewarrior
04-28-09, 02:45 AM
ace is an old school Burnout Paradise-er... he and I usually test out the DLC when they come out.

off topic
f##k that toy car sh#t. i want my god dam island already:):)

unless i'm on a island things just don't feel right:D:D

TyrantII
04-28-09, 08:45 AM
Doesn't always seem to work. Best bet is to go back to the mission select screen and start from the specific section in that menu just to be safe.

Thanks, I'll restart just in case as I'm not that far. Is there a place you can check stats while in game?

Thanks guys, I didn't think other people would be checking my trophies. :D I know you all will make it through too. But what a major PIA and time killer. I'm just glad I didn't give up on it. I came very close to doing so.

Now, go get the W@W platinum!

:D

Whoa... I made it into the top 1% again. BOOOM!

Apparently no-one played this week... I got top 3% and only played 3 nights..

:confused:

JackBau3r
04-28-09, 12:04 PM
Jesus Christ at the Pyrhhus glitch. Some dude was on that HUGE and LONG beam looking metal thingy that spans half the map and just sniping people. Nobody could touch him. lol, how do these ****ers find these glitches? Every map seems to have a glitch. I haven't seen anyone glitching in Radec yet.

KingShorty
04-28-09, 12:11 PM
One more Air Support to go.... one more, one effing more.... *sigh*

eclipz
04-28-09, 12:43 PM
off topic
f##k that toy car sh#t. i want my god dam island already:):)

unless i'm on a island things just don't feel right:D:D

All Hawaii needs now is a bridge to California and you'd be in Burnout Paradise. Literally. :)

dogdoctor
04-28-09, 12:50 PM
Jesus Christ at the Pyrhhus glitch. Some dude was on that HUGE and LONG beam looking metal thingy that spans half the map and just sniping people. Nobody could touch him. lol, how do these ****ers find these glitches? Every map seems to have a glitch. I haven't seen anyone glitching in Radec yet.What long beam thingy? Where the heck is something that spans half the map? I can't even think of the location where they would be hiding. And what to do about it. Report it to GG and Sony - they have a process of dealing with it. I've gone out and reported a few for being over the top offensive with chatter and PSN ID's that I though I couldn't believe escaped the word filter. (I'm not sure what happened though) Heck, the text chat filter is the most cesored thing I've ever seen, but you can call XXXX_is_gay/homo in your PSN ID. :rolleyes: If people think padding is bad, glitching should be the most offensive and definately deem a filed complaint.

eclipz
04-28-09, 12:53 PM
Thanks, I'll restart just in case as I'm not that far. Is there a place you can check stats while in game?

I used the restart last area and didn't seem to have an issue, but you'll eventually have to back out to the main screen to find the next area you need to clear anyhow. I would first try the restart last area if you happen to die just because backing out all the way takes too much time.

Can't check level stats while in game unfortunately.

dogdoctor
04-28-09, 12:59 PM
Now, go get the W@W platinum! :DNot if I value my marriage. ;)

TyrantII
04-28-09, 02:15 PM
I used the restart last area and didn't seem to have an issue, but you'll eventually have to back out to the main screen to find the next area you need to clear anyhow. I would first try the restart last area if you happen to die just because backing out all the way takes too much time.

Can't check level stats while in game unfortunately.

Are you saying it doesn't need to be done in order, ala W@W?

I was under the impression you had to do a play through of the areas in order.

Martez
04-28-09, 02:30 PM
You don't have to do them in order. Clearing the final battle at Elite was the first thing I did after the regular runthrough.

dogdoctor
04-28-09, 02:39 PM
Are you saying it doesn't need to be done in order, ala W@W?

I was under the impression you had to do a play through of the areas in order.No, you don't need to play them through in order. But there is a catch. Say you get into Visari's palace at the very end. The internal check points there are not main level check points. Such that say you finally get to the balcony sequence and get too frustrated and go start a different level, when you come back to attempt the Visari Palace, you will have to get off the ground floor again. If you go to mission select and look at the level breakdowns, you can see where the hard/definable check points are. There was about 5 sections in the game that I didn't die once on veteran. So on my invincible run through I just skipped them as I didn't need them. I only played through them if I need intel, symbol destruction, or a particular mele kill.

Chiahead
04-28-09, 02:52 PM
Both W@W and KZ2 can be done in any order (thank goodness)

confidenceman
04-28-09, 03:09 PM
Such that say you finally get to the balcony sequence and get too frustrated and go start a different level, when you come back to attempt the Visari Palace, you will have to get off the ground floor again.Which is why the "untouchable" trophy was such a bitch! Having to play through that Palace sequence over and over and over and over was painful.

dogdoctor
04-28-09, 03:25 PM
Which is why the "untouchable" trophy was such a bitch! Having to play through that Palace sequence over and over and over and over was painful.I'm not sure what you found so hard about it. :confused: The Palace sequence wasn't that bad. What was bad was the loading times as I would quit and restart so that I would have zero deaths when I started from the last check point (be it the first floor, balcony, final push, or start of Radec fight).

confidenceman
04-28-09, 03:50 PM
I'm not sure what you found so hard about it. :confused: The Palace sequence wasn't that bad. What was bad was the loading times as I would quit and restart so that I would have zero deaths when I started from the last check point (be it the first floor, balcony, final push, or start of Radec fight).Wait, so you could just restart from the prior checkpoint? ****, I hope not. I restarted the whole section every time, so I redid it from the doorway and cutscene each time. :eek:

dogdoctor
04-28-09, 03:57 PM
Wait, so you could just restart from the prior checkpoint? ****, I hope not. I restarted the whole section every time, so I redid it from the doorway and cutscene each time. :eek:
OMG! :eek: A save point is a save point. It only keeps track of the deaths between the save points. While the save points in the palace are not the traditional major level save points, yes you could have just quit and restarted at the point you left off on. Ouch!

confidenceman
04-28-09, 04:16 PM
Guess that means I earned the crap out of that trophy, eh? :rolleyes:

dogdoctor
04-28-09, 04:27 PM
Guess that means I earned the crap out of that trophy, eh? :rolleyes:I'm so sorry. :( I can't believe you did that. If I could rewind time for you I would. That must have been painful for you. You have at the very least earned major props in my book. You really went for the "Untouchable" part of the trophy. Hey when are you going to give WipeOut a rest and come play with us. Your on very late and we'd love to have you in some games.

On the wipeout note - I've played through like 10 races. Is it really that good that it has you hooked for the later stuff. Maybe I should pick it up again in my "free time".

confidenceman
04-28-09, 05:22 PM
Blame Tez for the renewed Wipeout interest. He convinced me that the zone trophies were doable. From there, I got hooked on the game all over again. I also know that if I put Wipeout down now, there's no way I can come back to it later and be good enough to get some of these insane trophies (zone zeus, elite, hundred thousand points, etc). Wipeout gets silly tough; it appeals to the masochist, perfectionist gamers among us.

Once I get the new KZ2 maps, I'll be back on. No worries. Plus, I've still got to get that elite campaign trophy. :p

eclipz
04-28-09, 10:23 PM
No, you don't need to play them through in order. But there is a catch. Say you get into Visari's palace at the very end. The internal check points there are not main level check points. Such that say you finally get to the balcony sequence and get too frustrated and go start a different level, when you come back to attempt the Visari Palace, you will have to get off the ground floor again. If you go to mission select and look at the level breakdowns, you can see where the hard/definable check points are. There was about 5 sections in the game that I didn't die once on veteran. So on my invincible run through I just skipped them as I didn't need them. I only played through them if I need intel, symbol destruction, or a particular mele kill.

That's one of the things that GG did that I liked a lot. Allowing the player to select a certain area within a level really comes in handy. Wether your doing Invincible or looking for Intel/Icons, you can go specifically to the area you need.

KingShorty
04-28-09, 11:41 PM
From the PS Blog

Killzone 2 Online Championships Announced!

Posted by TJ Consunji // Associate Product Marketing Manager

SCEA and MLG Gamebattles are proud to announce the Killzone 2 Online Championships! Assemble your 4-man teams and compete in the critically-acclaimed shooter from Sony Computer Entertainment to win big!

Up for grabs are some amazing PlayStation items, including the authentic Helghast Suits worn at the end of the trailer below, each valued at more than $8,000. Other prizes include StA52 assault rifle replicas, Helghast collectable busts, downloadable content, and collectible Killzone 2 T-shirts.

Registration begins today, April 28, so be sure to register quickly here to get a jump on the competition! Read below for details, and head over to MLG Gamebattles for more information.

*NOTE: This ladder is open only to U.S. residents 13 years of age and older.

Prizing Structure

* 1st Place team: T-Shirt, authentic KZN Helghast Suits, DLC codes
* 2nd Place team: T-Shirt, StA 52 assault rifle replicas, DLC codes
* 3rd Place teams (x2): T-Shirt, collectable KZN Busts, DLC codes
* 5th Place teams (x4): T-Shirt, DLC codes
* 9th Place teams (x8) T-Shirt

Total Prize Value = $63,824

Rules

Players per Team: 4
Territories: Residence of US Only
Age Restrictions: Must be 13 years or older to enter

Official rules for the Killzone 2 Online Championships can be found here.


I think the Zulu crew could do this if we can find a dedicated 4th member. What say you, brothers?

dogdoctor
04-29-09, 01:45 AM
From the PS Blog



I think the Zulu crew could do this if we can find a dedicated 4th member. What say you, brothers?
I'm down...who here want's IEX? LOL! ;)

Martez
04-29-09, 06:41 AM
If the battles are in the evening, I am so in.

TyrantII
04-29-09, 08:10 AM
Guess that means I earned the crap out of that trophy, eh? :rolleyes:

yeah, you hit that trophy hard! :)

Anyways, Thanks guys. This will make it much easier then I thought.

I'll also be doing the no die play through on easy, because why else waste my time? Then it's to veteran and later cleanup for those I missed.

JD23
04-29-09, 09:04 AM
I'm stuck on the balcony in Visari's Palace on Elite. What a huge pain! I can't wait to finish this section so I can be done with this game on Elite. Not one of the most fun experiences.

dogdoctor
04-29-09, 11:27 AM
I'm stuck on the balcony in Visari's Palace on Elite. What a huge pain! I can't wait to finish this section so I can be done with this game on Elite. Not one of the most fun experiences.Welcome to my last weeks pain. Read my post #2003 (http://www.avsforum.com/avs-vb/showthread.php?p=16348120#post16348120) for possible help.

dogdoctor
04-29-09, 01:29 PM
If the battles are in the evening, I am so in.I think the Zulu crew should hold a tryout. ;):D

SpartanSteve
04-29-09, 01:31 PM
From the PS Blog

I think the Zulu crew could do this if we can find a dedicated 4th member. What say you, brothers?

Wow, I just checked out the gamebattles site. I did not know there was Major League Gaming, and such organized tournaments for video games. As of now there are 188 teams entered. Good luck Zulu crew!

cruze808
04-29-09, 01:34 PM
I think the Zulu crew should hold a tryout. ;):D

Im in where and what bush:D

Martez
04-29-09, 01:41 PM
I think the Zulu crew should hold a tryout. ;):D

Whaaaaat? I was out of KZ2 for about two weeks and the first game back in I was the top player; I've been out again for almost a month, imagine the pain I'm about to dish out!

Krzykrl
04-29-09, 01:42 PM
i'm going to try and participate in this competition.

Myth
04-29-09, 01:45 PM
what perks/items do you get for completing commander and chief?

dogdoctor
04-29-09, 01:57 PM
what perks/items do you get for completing commander and chief?A pat on the back. Go for it!

Martez
04-29-09, 01:59 PM
what perks/items do you get for completing commander and chief?

A night with Zulu. I promise you will never forget it.

dogdoctor
04-29-09, 02:00 PM
what bush:D...I'm not even going to go there.

Myth
04-29-09, 02:05 PM
A night with Zulu. I promise you will never forget it.

i really just wanted a respectful answer

forget it:rolleyes:

dogdoctor
04-29-09, 02:25 PM
i really just wanted a respectful answer

forget it:rolleyes:Seriously. :confused::rolleyes: If you have the game, then it is pretty clear when you look at the rankings/perks that it does nothing for you. Read between the lines with our "respectful" answers. Or better yet, lighten up. :rolleyes:

Myth
04-29-09, 02:31 PM
Seriously. :confused::rolleyes: If you have the game, then it is pretty clear when you look at the rankings/perks that it does nothing for you. Read between the lines with our "respectful" answers. Or better yet, lighten up. :rolleyes:

try not to take everything i say on avsforums seriously. lol i couldn't care less

Chiahead
04-29-09, 02:34 PM
try not to take anything i say on avsforums seriously. lol i couldn't care less


Respectfully fixed...:D

Myth
04-29-09, 02:36 PM
lets just get back on topic

i don't want one of the mods coming in here shutting the official KZ thread down or anything:D

dogdoctor
04-29-09, 03:42 PM
try not to take everything i say on avsforums seriously. lol i couldn't care lessOff Topic: I replied to you with the same level of seriousness voice that you gave to our good humored replies. Nothing more, nothing less. :cool:

i don't want one of the mods coming in here shutting the official KZ thread down or anything:DYour reputation already preceeds you. ;)

lets just get back on topicGood Idea! Be watchful for Zulu when your playing KZ, were coming for you. :D

KingShorty
04-29-09, 03:53 PM
Ben, please go on the PS Blog and check out the video on inFamous entitles "Power Trip"... if that doesn't want to make you play the game then I'm just going have to get my wife to convince you :p

Guinn3sS
04-29-09, 03:56 PM
I'd be down for some 4v4 on this game.. the thing that irks me the most about this game is the clusterf*ck on everymap. 4v4 would actually require some strategy and teamwork.. I think.

KingShorty
04-29-09, 04:01 PM
I'd be down for some 4v4 on this game.. the thing that irks me the most about this game is the clusterf*ck on everymap. 4v4 would actually require some strategy and teamwork.. I think.

Eh, you're such whiner. Cruze, Ben and myself have been playing some riff-raff rooms almost every night, like we used to do for Battlefield: Bad Company (not Battlefield 2 or Battlefield 2), and we've been playing with some pretty damn good strategy.

In fact, this game is really turning out to be just like Bad Company. The three of us can go into any game and turn the tide even if our teammates don't know what they're doing. And you want to know what the best part is? You do, sure, I'll tell you! It's that the three of us can squad up and people that join our side of the game cannot get into the squad unless I allow them in, unlike Bad Company that would just pair you with some random piece of crap (no, not you Tez).

Ben runs tactician, I run engineer and cruze runs to the bathroom with his mic on :D

Guinn3sS
04-29-09, 04:07 PM
I knew I'd enjoy your response Shorty!

You guys keep saying the same thing over and over, which is "just keep playing and you'll change your mind." I guess I just need to listen and have my mind changed.

Everytime I've played there has been zero strategy so it would be interesting to see what you guys have come up with.

Guinn3sS
04-29-09, 04:09 PM
ps... I'm turning you in to the mods for name calling.... dick!

KingShorty
04-29-09, 04:09 PM
I knew I'd enjoy your response Shorty!

You guys keep saying the same thing over and over, which is "just keep playing and you'll change your mind." I guess I just need to listen and have my mind changed.

Everytime I've played there has been zero strategy so it would be interesting to see what you guys have come up with.

Our strategy is simple, do more than the enemy does in terms of missions. If they have 1 capture and hold point, we need 2. If they have 3 search and retrieve deliveries, we need 4. If they have 99 kills, Shorty needs to have 105.

Simple!

Guinn3sS
04-29-09, 04:10 PM
Our strategy is simple, do more than the enemy does in terms of missions. If they have 1 capture and hold point, we need 2. If they have 3 search and retrieve deliveries, we need 4. If they have 99 kills, Shorty needs to have 105.

Simple!

oh no.... is that your strategy?

KingShorty
04-29-09, 04:18 PM
oh no.... is that your strategy?

That's the WINNING strategy!

dogdoctor
04-29-09, 04:47 PM
I'd be down for some 4v4 on this game.. the thing that irks me the most about this game is the clusterf*ck on everymap. 4v4 would actually require some strategy and teamwork.. I think.Guin, I love you man, but you will need to get busy playing regularly to stay sharp if you want to do the 4v4. I'm secretly hoping Ravenous will want to play. Oops! Did I say that out loud. His M4 marksmanship is unreal. :D

Guinn3sS
04-29-09, 04:52 PM
It's all good... I probably won't play anyways. I'll spend my game time on other games.

dogdoctor
04-29-09, 04:54 PM
Ben, please go on the PS Blog and check out the video on inFamous entitles "Power Trip"... if that doesn't want to make you play the game then I'm just going have to get my wife to convince you :pI think I've seen that one. I don't know. It just doesn't do it for me (art style/gameplay/gamestyle).

I'm looking harder at Demon's Soul - import. Now that just looks really interesting.

BTW - I shot an email off yesterday to my friend about the PS3 games. We'll see what the reply is. ;)

dogdoctor
04-29-09, 04:55 PM
It's all good... I probably won't play anyways. I'll spend my game time on other games.We'll get you back with BF2 right?

Guinn3sS
04-29-09, 04:56 PM
I'm always down for some BFBC..

Also, let me know if you import Demon Souls.. I've been eyeing that as well! Maybe we should just get it.

dogdoctor
04-29-09, 04:59 PM
I'm always down for some BFBC..

Also, let me know if you import Demon Souls.. I've been eyeing that as well! Maybe we should just get it.I hear/read it has online co-op. Is that right?

cruze808
04-29-09, 04:59 PM
Ben runs tactician, I run engineer and cruze runs to the bathroom with his mic on :D

lol...... cruze runs to the.... :mad:

Guinn3sS
04-29-09, 05:08 PM
I hear/read it has online co-op. Is that right?

I think so... I posted in that thread to find out...

Myth
04-29-09, 05:21 PM
Off Topic: I replied to you with the same level of seriousness voice that you gave to our good humored replies. Nothing more, nothing less. :cool:

Your reputation already preceeds you. ;)

Good Idea! Be watchful for Zulu when your playing KZ, were coming for you. :D


1. i know, it's all in good fun.
2. thanks, i appreciate it
3. i don't know what zulu is. nor do i care:D

KingShorty
04-29-09, 05:25 PM
I think I've seen that one. I don't know. It just doesn't do it for me (art style/gameplay/gamestyle).

I'm looking harder at Demon's Soul - import. Now that just looks really interesting.

BTW - I shot an email off yesterday to my friend about the PS3 games. We'll see what the reply is. ;)

You've seen that one? It was just put on the PS Blog today.

I can't wait for inFAMOUS and Uncharted 2... man, 2009 is quality!

dogdoctor
04-29-09, 06:01 PM
1. i know, it's all in good fun.
2. thanks, i appreciate it
3. i don't know what zulu is. nor do i care:DBeing a non-productive, rude, arrogant, argumentative forum member - is not what I would call all in good fun. But definitions from people to people do vary. Overall...just go away. You've contributed exactly nothing to this thread. Although, I am suprised you just didn't creat another one to ask your question. The mods might want question why it is you seem to stir up crap (either intentionally or unintentionally) wherever you go. :D

Oh, and Zulu - you'll know when we find you. Then you will care, or quit. ;)

KingShorty
04-29-09, 06:27 PM
Ben, so, are we interested in the tournament? Wardenclyffe, from the NOM forums wants to put together a team of himself, he has asked Tez, me and 1 more person. He's open to anyone being the 4th member, what say you?

Myth
04-29-09, 06:58 PM
Being a non-productive, rude, arrogant, argumentative forum member - is not what I would call all in good fun. But definitions from people to people do vary. Overall...just go away. You've contributed exactly nothing to this thread. Although, I am suprised you just didn't creat another one to ask your question. The mods might want question why it is you seem to stir up crap (either intentionally or unintentionally) wherever you go. :D

Oh, and Zulu - you'll know when we find you. Then you will care, or quit. ;)



just go away? lol are you mad bro? i didn't stir anything up. i asked a question and received childish answers, nothing more than that. this is all in good fun. i don't pay for my awesome connection every month to be serious. argumentative? so when someone shares an opinion on a subject, they're being "argumentative"...hmm lol there are no loop holes here for you. this is what you've said.

dogdoctor
04-29-09, 07:11 PM
Ben, so, are we interested in the tournament? Wardenclyffe, from the NOM forums wants to put together a team of himself, he has asked Tez, me and 1 more person. He's open to anyone being the 4th member, what say you?
I'm down - if they will have me. I've not played to much with them. When is this whole thing going down?

KingShorty
04-29-09, 07:15 PM
I'm down - if they will have me. I've not played to much with them. When is this whole thing going down?

It's 4v4 so, I'm sure they won't mind.

I'll send you the rules and what not later. I think for this tournament, we should create a new clan with a new name and tag.

I'll run it over with Warden.

dogdoctor
04-29-09, 07:36 PM
just go away? lol are you mad bro? i didn't stir anything up. i asked a question and received childish answers, nothing more than that. this is all in good fun.Since you still have nothing more to say, I've sent in the report to mod request.
i don't pay for my awesome connection every month to be serious.Since when did having an "awesome connection" give you the right to be an PIA on these boards.
so when someone shares an opinion on a subject, they're being "argumentative"...hmm lol there are no loop holes here for you. this is what you've saidkey word, opinion. you haven't once given an opinion. you asked a question, got an answer and have been plainly rude ever since.

As for going away...this thread has been great before you arrived. So yes, move along, you have nothing to offer to the rest of us.

Myth
04-29-09, 07:40 PM
Since you still have nothing more to say, I've sent in the report to mod request.
Since when did having an "awesome connection" give you the right to be an PIA on these boards.
key word, opinion. you haven't once given an opinion. you asked a question, got an answer and have been plainly rude ever since.

As for going away...this thread has been great before you arrived. So yes, move along, you have nothing to offer to the rest of us.

who are you to tell me what thread to post in? you're no one lol...this really just leads back to what i say about my connection. apparently, you had a misunderstanding. since you're no one and do not pay for my connection, you will not be the one to tell me what i can and can't do. it's real simple

send it to a mod...i've done nothing wrong. you pointed fingers and made rude statements about me that are far from true...THEY did not contribute to the thread.

dogdoctor
04-29-09, 07:43 PM
It's 4v4 so, I'm sure they won't mind.

I'll send you the rules and what not later. I think for this tournament, we should create a new clan with a new name and tag.

I'll run it over with Warden.coolio

dogdoctor
04-29-09, 07:49 PM
who are you to tell me what thread to post in? you're no one lol...this really just leads back to what i say about my connection. apparently, you had a misunderstanding. since you're no one and do not pay for my connection, you will not be the one to tell me what i can and can't do. it's real simple

send it to a mod...i've done nothing wrong. you pointed fingers and made rude statements about me that are far from true...THEY did not contribute to the thread.your digging yourself a deeper grave my friend. keep up the holier-than-thou charade all you want. I at least know how to behave in a public forum.

Did I tell you where to post. Nope - I just said post elsewhere. If you can't post on anything killzone, move along. like I said you got your answer. when I called you on your unnecesary rude retort - you have continued to drag this thread into the mud. You've had every ample to leave and yet you continue to stay and be arguementative. That my man is called overstaying your welcome. And yes - that is a reportable offense.

Myth
04-29-09, 07:55 PM
your digging yourself a deeper grave my friend. keep up the holier-than-thou charade all you want. I at least know how to behave in a public forum.

Did I tell you where to post. Nope - I just said post elsewhere. If you can't post on anything killzone, move along. like I said you got your answer. when I called you on your unnecesary rude retort - you have continued to drag this thread into the mud. You've had every ample to leave and yet you continue to stay and be arguementative. That my man is called overstaying your welcome. And yes - that is a reportable offense.

it's funny when the other calls the kettle black. lol i'm not digging anything with the exception of having a few of my posts deleted from this thread. yours as well lmao i think it's funny that you're so mad. you're giving into my posts. you're contributing nothing killzone when you give me a response. so how does that make sense? wake up

KingShorty
04-29-09, 08:09 PM
Ok, so according to Warden, we don't need to create a new clan, we just need to link our PSN ID's on the MLG website. I'll get more info and pass it on. So far, tez has not responded to Warden's invite. If he does not accept it, we can ask cruze to join or ask cruze to join.

dogdoctor
04-29-09, 08:22 PM
it's funny when the other calls the kettle black. lol i'm not digging anything with the exception of having a few of my posts deleted from this thread. yours as well lmao i think it's funny that you're so mad. you're giving into my posts. you're contributing nothing killzone when you give me a response. so how does that make sense? wake upI'm not mad. Which is why you will lose this hysterical debate. Those that fight with emotions always lose. Logic will always prevail. Well, almost always.

Look, I've been a contributor of this thread way longer than you have, and a much larger contributor to AVS in general. And it is ironic, that when some one derails a thread, it does usually take a lot of non-thread related posts to get the offender to leave. Its the nature of the beast and I'm surprised you don't already know that. And do they all get deleted? Sure hope so. Why would I want this clutter on here. That is why I've reported you and directly PM'd a moderator of another sub-forum to take a look at this situation and my handling of it. So for you try to pull a reference for the pot calling the kettle black just more flame bait. I'm not being hypocritical. I'm just an honest forum member telling you to take a hike.

dogdoctor
04-29-09, 08:25 PM
Ok, so according to Warden, we don't need to create a new clan, we just need to link our PSN ID's on the MLG website. I'll get more info and pass it on. So far, tez has not responded to Warden's invite. If he does not accept it, we can ask cruze to join or ask cruze to join.Excellent. Where is the invite to accept it? Website or Killzone online?

Side note - is this the same Myth fellow that was giving you headaches before? I mean I enjoy a good debate. This arguement for lack of a better word (if it even is a word) is stoopifying. There isn't anything to really debate here.

Myth
04-29-09, 08:28 PM
I'm not mad. Which is why you will lose this hysterical debate. Those that fight with emotions always lose. Logic will always prevail. Well, almost always.

Look, I've been a contributor of this thread way longer than you have, and a much larger contributor to AVS in general. And it is ironic, that when some one derails a thread, it does usually take a lot of non-thread related posts to get the offender to leave. Its the nature of the beast and I'm surprised you don't already know that. And do they all get deleted? Sure hope so. Why would I want this clutter on here. That is why I've reported you and directly PM'd a moderator of another sub-forum to take a look at this situation and my handling of it. So for you try to pull a reference for the pot calling the kettle black just more flame bait. I'm not being hypocritical. I'm just an honest forum member telling you to take a hike.

i really just don't think you're going to get your way. i'm not leaving this thread. i've also sent a pm to a mod. try to stop typing novels and get back on topic like i stated on page 69. even then you were trying to chime in and throw everything off

Martez
04-29-09, 08:28 PM
http://thenomclan.forumotion.net/users/17/66/18/smiles/38662.gif

KingShorty
04-29-09, 08:31 PM
Excellent. Where is the invite to accept it? Website or Killzone online?

Side note - is this the same Myth fellow that was giving you headaches before? I mean I enjoy a good debate. This arguement for lack of a better word (if it even is a word) is stoopifying. There isn't anything to really debate here.

Will keep you posted on the tournament development.

And yes, that is the same guy... I've got him on my ignore list.

dogdoctor
04-29-09, 08:32 PM
i really just don't think you're going to get your way. i'm not leaving this thread. i've also sent a pm to a mod. try to stop typing novels and get back on topic like i stated on page 69. even then you were trying to chime in and throw everything offOh, right like the post that you tried to cover your arse for being rude. "back on topic". As long as it's on topic it's ok for you to be rude. Classic. I also loved the "let's not get the mods involved post." it wasn't like I couldn't see that one coming a mile a way.

You don't have to think I will get my way. Also you don't have to leave this thread although it would be nice. But you could just stop posting. Always needing the final say in an arguement that you are losing is sign of desperation. Why don't you just sit back and let the mods deal with this. I'm curious to see how it goes.

You want to meet Zulu in KZ tonight?

Mike Lang
04-29-09, 08:34 PM
Knock it off guys...

Krzykrl
04-29-09, 09:07 PM
i think i'm going to try and put together a 4 person squad also. this looks intriguing and killzone rules.

that is all. :p

Kysersose
04-29-09, 09:09 PM
Banned a couple of members from this thread after they both ignored Mike's warning.
Get back OT.

Kyser

KingShorty
04-29-09, 09:14 PM
i think i'm going to try and put together a 4 person squad also. this looks intriguing and killzone rules.

that is all. :p

That would be awesome. If it was a little bigger, we could get the best of both clans and win this hands down!

newfmp3
04-29-09, 09:22 PM
I'm seeing loadscreens on kz2 saying map pack is ready for dl.......but it's not, at lase no in canada

KingShorty
04-29-09, 09:27 PM
totally forgot about the DLC tomorrow... sweet, can't wait!

Krzykrl
04-29-09, 11:16 PM
That would be awesome. If it was a little bigger, we could get the best of both clans and win this hands down!

yeah, i think 4 person squads is going to be tactical and fun.

i think i can come up with 3 other nommers to join me in this. see zulu :confused: on the battlefield :cool: :p

confidenceman
04-29-09, 11:24 PM
totally forgot about the DLC tomorrow... sweet, can't wait!Sweet. New Killzone DLC to pull me away from my recent case of Wipeout flu.

KingShorty
04-29-09, 11:44 PM
yeah, i think 4 person squads is going to be tactical and fun.

i think i can come up with 3 other nommers to join me in this. see zulu :confused: on the battlefield :cool: :p

You better hope not... lol

ajamils
04-30-09, 02:13 AM
I'm interested in joining 4 Vs 4. Msg me if you need one more person on your squad.

phipp01
04-30-09, 07:02 AM
any idea what time these maps will be available to DL? What time does the PS Store update?

frankthetoad
04-30-09, 08:00 AM
any idea what time these maps will be available to DL? What time does the PS Store update?Something tells me you won't be at work today?

JackBau3r
04-30-09, 08:15 AM
That's weird. When I enter my name in the KZ leaderboard site, the database cannot find my name. Just the usual "error player cannot be found".

TyrantII
04-30-09, 08:22 AM
Ok, so according to Warden, we don't need to create a new clan, we just need to link our PSN ID's on the MLG website. I'll get more info and pass it on. So far, tez has not responded to Warden's invite. If he does not accept it, we can ask cruze to join or ask cruze to join.


Whats the time and date again? I might be up as an alternative if you didn't fill the slots yet.

Pretty cool you can link id's instead of being forced to use clan tags.

Frank, I'm in most likely.

Krzykrl
04-30-09, 08:35 AM
goood, goood.. i need a shotgunner in my squad. (i suck with it)

Dan C OSG
04-30-09, 09:03 AM
goood, goood.. i need a shotgunner in my squad. (i suck with it)

I will be on early tonight . new maps?

SpartanSteve
04-30-09, 10:14 AM
Whats the time and date again?

From what I can tell, it's an open ladder until June 28 where teams schedule all their own matches whenever they want. Then the top 64 teams start a playoff tournament. So far there are 316 teams registered.

http://gamebattles.com/ps3/killzone-2/ladder/killzone-2-championship/rules

I would love to join a team, but don't think I can commit to enough playing time during the ladder portion. I assume teams will need to be playing many hours a day to make the playoffs.

cruze808
04-30-09, 11:13 AM
If any one wants a good player for the torny hit me up since my zulu crew has benched me:mad: Im not a very good player but I sure die alot.... wait.....doh:o

newfmp3
04-30-09, 12:38 PM
anyone get the maps yet? I still can't get them here. In Canada, it's always late thursday before we get the new psn updates

Krzykrl
04-30-09, 12:56 PM
Team OM NOM NOM is registered and fully stacked.. bring it zulu!!

Dan C OSG
04-30-09, 01:06 PM
I will be retunring for hte new maps. Hopefully for more than a few days.

KingShorty
04-30-09, 02:02 PM
Team OM NOM NOM is registered and fully stacked.. bring it zulu!!

Oh, it'll be brought.

The PSN usually updates at 5:30-6:00pm EST.

Martez
04-30-09, 02:27 PM
Boo, I can't buy the pack until next week; anybody feel like sharing? :D :p

Dan C OSG
04-30-09, 02:55 PM
Boo, I can't buy the pack until next week; anybody feel like sharing? :D :p

Tez i got you man, just message me. Feel free to grab some other stuff too, just return the flavor

phipp01
04-30-09, 03:53 PM
Map packs are up now

Martez
04-30-09, 04:02 PM
Tez i got you man, just message me. Feel free to grab some other stuff too, just return the flavor

Killer, PM sent

newfmp3
04-30-09, 11:12 PM
well, after playing on the new maps for some time, I got to say, not overly impressed.

The train level is gorgeous to look at, but it's nothing but one gigantic bottle necked map...and you can't use air support on it...well, not well anyways. Jumping between trains doesn't work well, there's always been a "delay" when actually hitting the jump button and actually jumping...get used to it before jumping trains. It's not a bad map, but I like the originals better so far.

the ship level is better, also good looking but has a few problems. One, the walls are white, so your white cross hairs become invisible at times. Next, there are so many stairs and levels, that your map becomes useless. And once again, can't use air support. i see this map becoming the sabateur fav map as you can cloak and "hide" while running and add in the useless radar at times, and your looking good.

Overall, the maps aren't anything fantastic, but it depends on what you want. They are different and challenging, and because of that they are good. What are your fav original maps? Mine is phhyrus. I like outdoor maps. If you are like me, these new ones will leave you wanting more

On another note. They should have been either already in the game during launch or free or at least half price. They really aren't worth the 6 bucks I paid for them, and there are other companies giving better stuff then this away for free just to thank customers and keep the game fresh.

just my 2 cents.

TyrantII
05-01-09, 07:45 AM
From what I played I disagree.

Wasteland is gorgeous visually, and the long multiple path train makes for some interesting battles. It's also a snipers dream; dark, long clear paths, confined quarters.

Vetka Cruiser on the other hand reminds me of a larger radic academy, and I think there's just way too many doors, making ti easy to flank, and causing it to seem like a giant DM.

As for price, can't complain for $3 a map. I know I'll be my worth out of them, since they only cost a trip and a half to starbucks.

Martez
05-01-09, 08:35 AM
I didn't play the cruiser yet, but I like the train level; it forces some unique strategies which is exactly what a shooter needs with its DLC. The environment dangers shake things up, too.

confidenceman
05-01-09, 10:03 AM
I'm seriously rusty. Played briefly with shorty, dog, and cruze last night and I got my ass handed to me. Take a few weeks off and it's like I've never played. :mad:

cruze808
05-01-09, 10:49 AM
You didnt do that bad its like riding a bike or in Shorty's case a tricycle.

Dan C OSG
05-01-09, 10:51 AM
You didnt do that bad its like riding a bike or in Shorty's case a tricycle.

Hey i took a month off and still competed( had to use the shotty at first though)

if we (or when we) play tonight can we make shorter games. Man 10 minute rounds were wayyy too long

cruze808
05-01-09, 10:58 AM
No luck here bro I usually join the NOM rooms. I think the majority likes longer rounds for a bit more strategy.

skipfreely
05-01-09, 11:20 AM
You fools playing tonight?

cruze808
05-01-09, 11:25 AM
You fools playing tonight?

Ill be on at about 1600 hst 2100 cst 0200 ZULU :D

KingShorty
05-01-09, 11:33 AM
You didnt do that bad its like riding a bike or in Shorty's case a tricycle.

Tricycle? I've never even needed training wheels. I came out of my mom's womb screaming "boom headshot"....!!!!

Last night, I completed all my online ribbons/medals. Finally!

cruze808
05-01-09, 11:37 AM
Tricycle? I've never even needed training wheels. I came out of my mom's womb screaming "boom headshot"....!!!!

Last night, I completed all my online ribbons/medals. Finally!
Took you long enough:rolleyes:

KingShorty
05-01-09, 11:40 AM
Took you long enough:rolleyes:

Sure did. Getting that last Air Support ribbon was a bee-otch. Now I can mix and match and play more offense than defense.

Lemme check and see how far you are.

cruze808
05-01-09, 11:54 AM
Sure did. Getting that last Air Support ribbon was a bee-otch. Now I can mix and match and play more offense than defense.

Lemme check and see how far you are.

I didnt seeing how you always wanted the bots for your self:p

KingShorty
05-01-09, 12:10 PM
I didnt seeing how you always wanted the bots for your self:p

LOL... I didn't want them for myself, I was just unable to drop them in strategic places as most people would just drop them anywhere the minute they became available.

I do feel kinda proud that I've managed to accomplish this in a legit manner. Next up, is the platinum.

Edit:
You've got 21 more ribbons to go, 7 for melee, side arm and air support. Good luck.

TyrantII
05-01-09, 12:35 PM
Tricycle? I've never even needed training wheels. I came out of my mom's womb screaming "boom headshot"....!!!!

Last night, I completed all my online ribbons/medals. Finally!

Congrats!

:)

DaMavs
05-01-09, 02:02 PM
LOL... I didn't want them for myself, I was just unable to drop them in strategic places as most people would just drop them anywhere the minute they became available.
Congrats!

So where are the ideal places to drop air support to actually get 5 kills? I've been playing as engineer w/Air Support a lot lately and drop air support along with a turret for cover and get some air kills, but I've not yet managed to snare 5 in a game. Not sure if the turret is a bad idea as it's stealing kills from the Air Bot or if I'm just not positioning the tandem well. Any tips to land the air kills?

Martez
05-01-09, 02:08 PM
Many, but the main one is to not drop them where people usually put up turrets, since they can take down an air drone pretty quickly.

KingShorty
05-01-09, 02:11 PM
Congrats!

:)

Thanks!

Congrats!

So where are the ideal places to drop air support to actually get 5 kills? I've been playing as engineer w/Air Support a lot lately and drop air support along with a turret for cover and get some air kills, but I've not yet managed to snare 5 in a game. Not sure if the turret is a bad idea as it's stealing kills from the Air Bot or if I'm just not positioning the tandem well. Any tips to land the air kills?

Thanks!

Best maps to do it in is Salamun Market (your/enemy S&D and C&H points) and Corinth Crossing (at the top bridge and your/enemy S&D points).... if you're playing in maps that have missions that are only 5 mins, you're probably not going to get it.

Longer mission times usually means that people are focused on completing the missions and not focused on their K/DR.

Also, dropping them behind enemy spawn grenades worked for me since they are moving forward and not looking behind. My Air Support bots managed to get off some headshots in that manner.

Coupling Air Support with ground turret bots is the best way to go. That's how I pretty much got mine.

Good luck and be patient and persistent.

cruze808
05-01-09, 02:22 PM
LOL... I didn't want them for myself, I was just unable to drop them in strategic places as most people would just drop them anywhere the minute they became available.

I do feel kinda proud that I've managed to accomplish this in a legit manner. Next up, is the platinum.

Edit:
You've got 21 more ribbons to go, 7 for melee, side arm and air support. Good luck.

Thanks for the reminder there pal I ll have a chance to get those since the bots will be available now:p as for mele and side arm I can get those pretty quick if I go for them I guess. On second thought all three, assault using the hand gun with airsupport.

DaMavs
05-01-09, 02:23 PM
Thanks for the tips - sounds like I'm on the right track at least - probably need to play the Market more as I like that map, but don't seem to get in many games w/it for some reason.

Lately I've wandered into a lot of Riff-Raff games with longer times than normal - not sure if that's a trend or blind luck, but it tends to make for better games & a better shot at ribbons...

TyrantII
05-01-09, 02:31 PM
Congrats!

So where are the ideal places to drop air support to actually get 5 kills? I've been playing as engineer w/Air Support a lot lately and drop air support along with a turret for cover and get some air kills, but I've not yet managed to snare 5 in a game. Not sure if the turret is a bad idea as it's stealing kills from the Air Bot or if I'm just not positioning the tandem well. Any tips to land the air kills?


My strategy was to put them where lots of people congregate , put down my own turrets to help them out in front and in back of them, and focus on wounding people with the shotgun, and immediately taking out enemy turrets placed in the area.

basically, defense and protect the bot. Found that the top of the bridge map during capture and hold/ search and retrieve was a good place. Bomb plants in pyhruss, ect.

basically, areas that are havok and people are more worried about other players and turrets. Just make sure to kill enemy turrets asap, or they'll get your airbot.

confidenceman
05-01-09, 03:50 PM
Thanks for the tips - sounds like I'm on the right track at least - probably need to play the Market more as I like that map, but don't seem to get in many games w/it for some reason.I got all but one or two of my air support ribbons in the Market exactly where Shorty said. Drop the beacons near the alleyway in the back of those C&H areas. During some games, it seemed like I was getting 10+ kills per match with my air bots. This works best in riff-raff games since not everyone seems to know to expect them there (Nom and Tdub have hopefully figured it out by now).

MaxDam77
05-01-09, 03:54 PM
Thanks!



Thanks!

Best maps to do it in is Salamun Market (your/enemy S&D and C&H points) and Corinth Crossing (at the top bridge and your/enemy S&D points).... if you're playing in maps that have missions that are only 5 mins, you're probably not going to get it.

Longer mission times usually means that people are focused on completing the missions and not focused on their K/DR.

Also, dropping them behind enemy spawn grenades worked for me since they are moving forward and not looking behind. My Air Support bots managed to get off some headshots in that manner.

Coupling Air Support with ground turret bots is the best way to go. That's how I pretty much got mine.

Good luck and be patient and persistent.

I was slowly progressing every badges till the Air support that turned me off from KZ2 for a while. I just pop the game at noon. Didn't have the 1.25 patch installed. Thanks for the tips.
At noon, I just played for fun for a while and stop worrying about the medals and ribbons. And I had fun with it!

MarkH
05-01-09, 09:44 PM
Slightly off-topic and call me stupid (or rather dont please!) but I keep seeing NOm being referred to? Anyone care to explain?

KingShorty
05-01-09, 09:59 PM
Slightly off-topic and call me stupid (or rather dont please!) but I keep seeing NOm being referred to? Anyone care to explain?

NOM is a clan.

Martez
05-01-09, 10:36 PM
You'd fit right in.

http://thenomclan.forumotion.net/users/17/66/18/smiles/389361.gif

KingShorty
05-01-09, 10:43 PM
you'd fit right in.

http://thenomclan.forumotion.net/users/17/66/18/smiles/389361.gif

nttawwt

Martez
05-01-09, 10:56 PM
it's funny because we aren't even in the clan.

*high five*

I heard over proximity chat that all NOMmers are douchbags.

KingShorty
05-02-09, 12:08 AM
it's funny because we aren't even in the clan.

*high five*

I heard over proximity chat that all NOMmers are douchbags.

Careful, we don't want to start something again because of "proximity chat"

Krzykrl
05-02-09, 12:11 PM
whos teh spy!!!

http://illiweb.com/fa/i/smiles/icon_study.png

JD23
05-02-09, 12:12 PM
Careful, we don't want to start something again because of "proximity chat"

*PMing Phipp right now*

dogdoctor
05-02-09, 02:39 PM
From what I played I disagree.

Wasteland is gorgeous visually, and the long multiple path train makes for some interesting battles. It's also a snipers dream; dark, long clear paths, confined quarters.

Vetka Cruiser on the other hand reminds me of a larger radic academy, and I think there's just way too many doors, making ti easy to flank, and causing it to seem like a giant DM.

As for price, can't complain for $3 a map. I know I'll be my worth out of them, since they only cost a trip and a half to starbucks.I like the $6 dollar pack. The only issue I have see so far with the two maps is this.

Crusier: helghast S&R drop of point diffult to protect againt boost. 5 Doors into it and a very short sprint to the drop point. Unless set up to grenade, shotgun to the face or C4 the entry points. I have yet to see a guy not pick up the speaker, hit boost and fly into the return point. The whole trip - 5 to 10 seconds. There is very little you can do to defend if your team is else where. At least in most other maps the spawn is more centrally located. It appears may to shifted towards the ISA base. I think a better spot for the spawn would have been on the middle level around the C&H point. About equidistant from the spawns and more centrally located.

Wastland Bullet: MG! MG! MG! - those that take and hold those early own. It can be very tough to get even a guy off the MG if he is in the right spot.

To me the Cruiser and Wasteland are very fun levels, but the S&R spawn point in the Cruiser infuriates me.

KingShorty
05-02-09, 02:58 PM
The Cruiser map is perfect for 9-16 people. Beyond that, it just becomes crap!

dogdoctor
05-02-09, 03:34 PM
The Cruiser map is perfect for 9-16 people. Beyond that, it just becomes crap!Amen to that!

Ravenous112
05-02-09, 04:30 PM
I find that I don't seem to like any of the maps/game modes with more than 24 players max. Sadly, it seems most of the servers we end up searching for on zulu nights, there's nothing but 32 player games and a small handfull of 8-16 player games running.

frankthetoad
05-02-09, 04:31 PM
Wastland Bullet: MG! MG! MG! - those that take and hold those early own. It can be very tough to get even a guy off the MG if he is in the right spot.

To me the Cruiser and Wasteland are very fun levels, but the S&R spawn point in the Cruiser infuriates me.Maybe I've had too many mint juleps, but what's MG? Machine Gun turrets?

By the way, I completely agree about the S&R spawsn. Stupid.

dogdoctor
05-02-09, 05:09 PM
I find that I don't seem to like any of the maps/game modes with more than 24 players max. Sadly, it seems most of the servers we end up searching for on zulu nights, there's nothing but 32 player games and a small handfull of 8-16 player games running.And that is why I think we should set up our own public server that night. Our rules. We can start off 2 on 2 if we need to and then just switch sides as the room fills up. I think if we create our own we can limit the number of players, you can leave rockets on if you want (but friendly fire must be on!). That is particular was so annoying last night. 1. too many people. 2. RL on. 3 Friendly fire off. It was a crowed RL love fest and you could barely get things accomplished.

dogdoctor
05-02-09, 05:09 PM
Maybe I've had too many mint juleps, but what's MG? Machine Gun turrets?

By the way, I completely agree about the S&R spawsn. Stupid.Yes MG turrets top side...if you know where they are, you can decimate a team and (they are also good landmarks to run inline with. ;))

KingShorty
05-02-09, 05:21 PM
I can't wait for the new update that allows for "party system" and the "17-24" search criteria.

confidenceman
05-02-09, 05:22 PM
The Cruiser map is perfect for 9-16 people. Beyond that, it just becomes crap!IMO, every map is far, far, far better with no more than 16 people.

dogdoctor
05-02-09, 05:25 PM
I can't wait for the new update that allows for "party system" and the "17-24" search criteria.17-24 search is out now. I don't know about the party search.

dogdoctor
05-02-09, 05:28 PM
IMO, every map is far, far, far better with no more than 16 people.Which is why I only search 9-16 unless on Zulu nights we can't find anything good. Then I'll take a stab at 17-24.

KingShorty
05-02-09, 05:28 PM
17-24 search is out now. I don't know about the party search.

Oh, didn't know that... I know that the devs said that they are working to incorporate a party-system since it is a much-requested feature.

PS
How did you figure out the contest clip answer?

dogdoctor
05-02-09, 05:36 PM
Oh, didn't know that... I know that the devs said that they are working to incorporate a party-system since it is a much-requested feature.

PS
How did you figure out the contest clip answer?Yeah, I don't think the party system is in place yet. But you'll have to look around more in the online menus.

Off Topic: I was driving to work, memorizing the quotes on the cell phone. Got to work at 9, googled, went to answer and saw that I was beat at 9am. lol.

I googled the separate quotes and it comes up with obscure links to sites but Assassins Creed is the one game that it is linked to. I didn't believe it at first. I actully found a site that had the whole dialogue typed out, but didn't mention the game. It was on some WoW site. Funny.

KingShorty
05-02-09, 05:42 PM
Yeah, I don't think the party system is in place yet. But you'll have to look around more in the online menus.

Off Topic: I was driving to work, memorizing the quotes on the cell phone. Got to work at 9, googled, went to answer and saw that I was beat at 9am. lol.

I googled the separate quotes and it comes up with obscure links to sites but Assassins Creed is the one game that it is linked to. I didn't believe it at first. I actully found a site that had the whole dialogue typed out, but didn't mention the game. It was on some WoW site. Funny.

Yeah, that's why I was surprised that the answer was posted so quickly because I searched for the quotes separately. I think when I added the final two lines, it gave it away.

But yeah, I don't think they've added the party system yet. I think it'll be a bigger subject when they do.

SlaughterX
05-03-09, 04:35 PM
I'm at the part when you're fighting Radec on the balcony, and I'm really hating this game right now. I'm playing it on Vetern and it really brings out most of the flaws in the game, piss poor team AI, invisible barriers around gates (I try to throw a grenade through a big gap in a fence or something and it bounces back off an invisible wall, and don't even get me started with the rocket launcer), infinite enemy respawn points until you hit some invisible check points, sloppy controls (which combined with the fact that I'm not fond of the PS controller for these types of games make it even worse), and a drab color scheme through out the entire game (and people that Gears of War and Resident Evil 4 were bad).

There's a lot to like about this game at times, but I often find myself being more frustrated by the things I mention than actually enjoying the game, maybe I shouldn't have started it off at that difficulty, but I think I will be trying to trade this game as soon as I beat it.

jasnmb
05-03-09, 05:42 PM
I'm at the part when you're fighting Radec on the balcony, and I'm really hating this game right now. I'm playing it on Vetern and it really brings out most of the flaws in the game, piss poor team AI, invisible barriers around gates (I try to throw a grenade through a big gap in a fence or something and it bounces back off an invisible wall, and don't even get me started with the rocket launcer), infinite enemy respawn points until you hit some invisible check points, sloppy controls (which combined with the fact that I'm not fond of the PS controller for these types of games make it even worse), and a drab color scheme through out the entire game (and people that Gears of War and Resident Evil 4 were bad).

There's a lot to like about this game at times, but I often find myself being more frustrated by the things I mention than actually enjoying the game, maybe I shouldn't have started it off at that difficulty, but I think I will be trying to trade this game as soon as I beat it.

not into multiplayer? that's the best part about KZ2.

bob_c_b
05-03-09, 06:27 PM
Really enjoyed single player, hit master sgt today in mutliplayer, great game.

cruze808
05-03-09, 07:04 PM
Has anyone had the same symtoms with the new train map
1. Dying randomly on lower levels of the trains (not on top level or jumping between trains)
2. Shakes screen to the point it's almost impossible to orient your self

I had this happen to me a few times especialy last night while playing Zulu with the boys Short Stuff said it was my connection but Idont think so. Although I did have fun playing Jumper with Rav:cool:

dogdoctor
05-03-09, 08:25 PM
Has anyone had the same symtoms with the new train map
1. Dying randomly on lower levels of the trains (not on top level or jumping between trains)
2. Shakes screen to the point it's almost impossible to orient your self

I had this happen to me a few times especialy last night while playing Zulu with the boys Short Stuff said it was my connection but Idont think so. Although I did have fun playing Jumper with Rav:cool:
As sad as it was, that was the funniest crap I've seen in a long time. Shooting at ghosts and having your target almost kill you but die all on his own! lol.

cruze808
05-03-09, 09:30 PM
Don't forget Rouge and Shorty going back and fourth

TyrantII
05-03-09, 09:58 PM
I'm at the part when you're fighting Radec on the balcony, and I'm really hating this game right now. I'm playing it on Vetern and it really brings out most of the flaws in the game, piss poor team AI, invisible barriers around gates (I try to throw a grenade through a big gap in a fence or something and it bounces back off an invisible wall, and don't even get me started with the rocket launcer), infinite enemy respawn points until you hit some invisible check points, sloppy controls (which combined with the fact that I'm not fond of the PS controller for these types of games make it even worse), and a drab color scheme through out the entire game (and people that Gears of War and Resident Evil 4 were bad).

There's a lot to like about this game at times, but I often find myself being more frustrated by the things I mention than actually enjoying the game, maybe I shouldn't have started it off at that difficulty, but I think I will be trying to trade this game as soon as I beat it.

Did the same, and I agree. Although it isn't as bad as W@W on it's hardest level "Veteran". Funny enough, it's AI is leaps and bounds better then the W@W AI was, but that's not saying much.

Keep at it, Radic is easy compared to surviving his waves after waves of goons after he asks them to leave you two for him.

:confused:

KingShorty
05-03-09, 10:00 PM
Has anyone had the same symtoms with the new train map
1. Dying randomly on lower levels of the trains (not on top level or jumping between trains)
2. Shakes screen to the point it's almost impossible to orient your self

I had this happen to me a few times especialy last night while playing Zulu with the boys Short Stuff said it was my connection but Idont think so. Although I did have fun playing Jumper with Rav:cool:

It wasn't your connection. I was just giving you stick because it was fun. All of us were experiencing it. It's one of two things. Either the train level has some latency overall or dogdoctor's connection is not suitable for hosting a server game/room.

MarkH
05-03-09, 10:23 PM
NOM is a clan.

I figured as much, but Id like to know what it stands for.

KingShorty
05-03-09, 10:33 PM
I figured as much, but Id like to know what it stands for.

have you seen the site "i can haz cheezburger"? you know when cats eat things on there they go "om nom nom nom"... that's what it stands for NOM NOM NOM!

dogdoctor
05-03-09, 11:32 PM
It wasn't your connection. I was just giving you stick because it was fun. All of us were experiencing it. It's one of two things. Either the train level has some latency overall or dogdoctor's connection is not suitable for hosting a server game/room.Yeah I think we should give it a go again set at 8 person room and see what happens. If it's the same....it has to be my end. I am wireless remember, but that is a function of my home. I might consider looking into the powerline ethernet options some day, it's just not a priority right now.

confidenceman
05-04-09, 12:22 AM
There's a lot to like about this game at times, but I often find myself being more frustrated by the things I mention than actually enjoying the game, maybe I shouldn't have started it off at that difficulty, but I think I will be trying to trade this game as soon as I beat it.The singleplayer campaign is what you play when you're taking a break from multiplayer. On its own, the singleplayer game isn't anything special. It does look nice, though.

Martez
05-04-09, 06:39 AM
It wasn't your connection. I was just giving you stick because it was fun.

No one wants to hear about you giving him stick :eek:

Dan C OSG
05-04-09, 09:03 AM
*PMing Phipp right now*

Its ok he will ignore you too

:eek:

JD23
05-04-09, 09:38 AM
I'm at the part when you're fighting Radec on the balcony, and I'm really hating this game right now. I'm playing it on Vetern and it really brings out most of the flaws in the game, piss poor team AI, invisible barriers around gates (I try to throw a grenade through a big gap in a fence or something and it bounces back off an invisible wall, and don't even get me started with the rocket launcer), infinite enemy respawn points until you hit some invisible check points, sloppy controls (which combined with the fact that I'm not fond of the PS controller for these types of games make it even worse), and a drab color scheme through out the entire game (and people that Gears of War and Resident Evil 4 were bad).

There's a lot to like about this game at times, but I often find myself being more frustrated by the things I mention than actually enjoying the game, maybe I shouldn't have started it off at that difficulty, but I think I will be trying to trade this game as soon as I beat it.

I'm playing on Elite and am also stuck on the balcony during the final fight in Visari's Palace. I played an hour yesterday and could not get to the next checkpoint. It is difficult to verbalize how frustrating this part of the game is on Elite. I don't understand why Guerilla had to space out the checkpoints so far during this portion of the game. I'm beginning to think it's a good idea to abandon my dream of finishing the game on Elite, as I've already wasted around an hour and a half on this one fight.

cruze808
05-04-09, 11:11 AM
No one wants to hear about you giving him stick :eek:

Im always the Quarter Back never the Receiver :cool:

Martez
05-04-09, 11:15 AM
Im always the Quarter Back never the Receiver :cool:

i SAID i don't want to hear about it.

cruze808
05-04-09, 11:24 AM
i SAID i don't want to hear about it.

Close your eyes then, ok back on topic .

Finally got my M4 this weekend this thing owns and it is a good counter to the RLs

confidenceman
05-04-09, 11:43 AM
Close your eyes then...said the QB to the receiver.

dogdoctor
05-04-09, 01:19 PM
I'm playing on Elite and am also stuck on the balcony during the final fight in Visari's Palace. I played an hour yesterday and could not get to the next checkpoint. It is difficult to verbalize how frustrating this part of the game is on Elite. I don't understand why Guerilla had to space out the checkpoints so far during this portion of the game. I'm beginning to think it's a good idea to abandon my dream of finishing the game on Elite, as I've already wasted around an hour and a half on this one fight.Your not the only one. For reference, I made it to the rocket launchers only 3 times on Elite. That's it! If your at only 1.5 hours, I chuckle a little for it took me the greater part of 1 week and probably 10 hours of trying. I took a solid forced break for 2 days and then promptly came back and beat it with a patient approach. I was about ready to give up on day 4 of trying. If you haven't read my "how-to" (http://www.avsforum.com/avs-vb/showthread.php?p=16348120#post16348120) on Elite, I suggest you give it a read as it may (didn't say it will), give you some things to think about in your approach.

KingShorty
05-04-09, 01:56 PM
dogdoctor: oh, look at me, I beat the game on Elite. I'm Elite for beating the game on Elite. Elite I am... look at me... over here... Elite beater!

kingshorty: :rolleyes:

:D

:p

Krzykrl
05-04-09, 02:01 PM
hows the controls in elite?

KingShorty
05-04-09, 02:11 PM
hows the controls in elite?

I hear they are not quite "CoD"-like... however, I'll wait for dogdoctor to post his "how to" on controls :D

dogdoctor
05-04-09, 02:21 PM
:rolleyes:dogdoctor: oh, look at me, I beat the game on Elite. I'm Elite for beating the game on Elite. Elite I am... look at me... over here... Elite beater!

kingshorty: :rolleyes:

:D

:pThat wasn't the point. :rolleyes: The point was only 1.5 hours later and he's considering giving up hope. He's got a long way to go. I could care less if other know I beat it (I would post at the PSN boards if that is what I wanted). I wanted the poor guy to have a reference to how someone tried and successfully completed it.

dogdoctor
05-04-09, 02:22 PM
I hear they are not quite "CoD"-like... however, I'll wait for dogdoctor to post his "how to" on controls :DOh that's all you, the champion of the default settings are the greatest evar! :D You can type that one up.

dogdoctor
05-04-09, 02:23 PM
hows the controls in elite?Huh? I didn't change the controls. I don't quite get what you mean. Are they supposed to change or am I just being gullable here.

KingShorty
05-04-09, 02:25 PM
Huh? I didn't change the controls. I don't quite get what you mean. Are they supposed to change or am I just being gullable here.

You've been had!

happy nightmares
05-04-09, 03:26 PM
I enjoyed the Campaign. And the graphics and production quality are top notch.

But due to the 'heavy' controls I was disappointed by the Multiplayer.

It's the only FPS I've played in a long time that felt totally foreign to me. I couldn't get comfortable with it, even after ranking up.

If I ever have the desire to feel like I'm running around in Jello... I can pop that disc back in. But I've always felt Jello was best served as a light dessert after a good meal, and I can't really say I'm crazy about it when involved with video game controls. :)

newfmp3
05-04-09, 03:28 PM
I enjoyed the Campaign.

But due to the 'heavy' controls I was disappointed by the Multiplayer.

It's the only FPS I've played in a long time that felt foreign to me. I couldn't get comfortable with it, even after ranking up.

If I ever have the desire to feel like I'm running around in Jello... I can pop that disc back in. But personally, I've always felt Jello was best when served as a light dessert after a good meal.


I thought the same thing at first but adjusted, and with 94 hours into multiplayer now, I'd say I got my monies worth. And I hate multiplayer games....lol. It's been a while since a mp fps sucked me in, but Kz2 did just that.

KingShorty
05-04-09, 03:33 PM
Maybe dogdoctor can put up a "how to" on "how to not make you feel like Jello in Killzone 2"... :D

JD23
05-04-09, 04:07 PM
Your not the only one. For reference, I made it to the rocket launchers only 3 times on Elite. That's it! If your at only 1.5 hours, I chuckle a little for it took me the greater part of 1 week and probably 10 hours of trying. I took a solid forced break for 2 days and then promptly came back and beat it with a patient approach. I was about ready to give up on day 4 of trying. If you haven't read my "how-to" (http://www.avsforum.com/avs-vb/showthread.php?p=16348120#post16348120) on Elite, I suggest you give it a read as it may (didn't say it will), give you some things to think about in your approach.

Thanks for the detailed walkthrough. I am not particularly persistent with video games; If I get stuck, I normally either beat the difficult part quickly or end up quitting. If I have an hour of free time to play, I'd rather play online or play another game instead of getting frustrated for an hour. I also think one of the problems is that I was almost out of LMG ammo after beating the ground section, so I have to use the crappy Helghast Assault rifle on the balcony. I have a lot of trouble aiming with that gun with the ironsights.

In the Uncharted 2 thread, we were comparing the difficulty of Uncharted on Crushing to that of Killzone 2 on Elite. I started a new game of Uncharted on Crushing and I noticed that it felt like a vacation compared to KZ 2 on Elite. Having crosshairs is quite a luxury.

dogdoctor
05-04-09, 04:33 PM
Thanks for the detailed walkthrough. I am not particularly persistent with video games; If I get stuck, I normally either beat the difficult part quickly or end up quitting. If I have an hour of free time to play, I'd rather play online or play another game instead of getting frustrated for an hour. I also think one of the problems is that I was almost out of LMG ammo after beating the ground section, so I have to use the crappy Helghast Assault rifle on the balcony. I have a lot of trouble aiming with that gun with the ironsights.

In the Uncharted 2 thread, we were comparing the difficulty of Uncharted on Crushing to that of Killzone 2 on Elite. I started a new game of Uncharted on Crushing and I noticed that it felt like a vacation compared to KZ 2 on Elite. Having crosshairs is quite a luxury.Yes the cross hairs are a major bonus. I think you might have to either get very lucky with the assualy rifle or you need may try to see if you can make it to a point where you can pick up the STA11 from the Shock Troopers. That's a big IF? The other option you do have is the flamethrower (I made sure to consolodate their ammo one round) to just torch the side flankers. I still found that to be ineffective. As as last resort, you can just restart the palace and redo the lower section keeping in mind you need to conserve ammo. You really are in a pridicament and I don't envy you.

dogdoctor
05-04-09, 04:39 PM
Maybe dogdoctor can put up a "how to" on "how to not make you feel like Jello in Killzone 2"... :DSimple....don't hang around Bill Cosby for a while. :p

Martez
05-04-09, 04:56 PM
Simple....don't hang around Bill Cosby for a while. :p

http://billcallsneo.ytmnd.com/

Martez
05-04-09, 11:36 PM
Well, I'm on the balcony, and hating life. It's clearly not impossible, I just keep messing up and not paying attention to my surroundings. It would be nice if Rico did ANYTHING besides running around missing and shouting obscenities. Christ I hate Rico.

FWIW, I find the beginning of the balcony bit is easiest picking off the few guys on the ground with the machine gun, then running left and right waiting for the 2nd wave flankers to come up, knifing them, and then working on the ground enemies with the machine gun again, keeping in the back corners to heal. When you hear the door sounds to signal the (huge) third wave, grab the grenade launcher, and aim just above the statue's hand and carpet bomb the far back wall where they spawn. Then run back and forth knifing flankers and back to picking off the ground guys. This method also saves grenade launcher ammo for the RPG guys, when you can carpet bomb again (or hang out by the stairs where they can't hit you lob them from there, popping in and out of cover).

It's when those damn rocket launchers come in that gets me, right now. I always expose myself thinking I've taken care of all the ground enemies and suddenly there one is, shooting me in the face while I'm trying to pick off the RPG fellows.

I swear to god, Guerrilla Games threw Elite mode in at the last minute with zero thought.

"Hey, we should have a super-difficult mode."
"Good idea, cut Sev's life in half."
"Don't you think that's a bit much? Maybe we should playtest it to see if it's not too ridiculous."
"Shut up. Ship it."

JD23
05-05-09, 12:11 AM
"Hey, we should have a super-difficult mode."
"Good idea, cut Sev's life in half."
"Don't you think that's a bit much? Maybe we should playtest it to see if it's not too ridiculous."
"Shut up. Ship it."

I think you forgot the part where they also decided to also increase the amount of damage taken by the Helghast and to remove the crosshairs. :mad: Every time I play that part, I thought almost the exact same thing about the lack of playtesting.

From what you and Dogdoctor have said, it sounds like I'm pretty screwed without LMG ammo, as the Helghast assault rifle is pretty useless at medium to long range. I'm probably better off starting at the ground section and clearing it without wasting LMG ammo.

KingShorty
05-05-09, 12:22 AM
Well, I'm on the balcony, and hating life. It's clearly not impossible, I just keep messing up and not paying attention to my surroundings. It would be nice if Rico did ANYTHING besides running around missing and shouting obscenities. Christ I hate Rico.

FWIW, I find the beginning of the balcony bit is easiest picking off the few guys on the ground with the machine gun, then running left and right waiting for the 2nd wave flankers to come up, knifing them, and then working on the ground enemies with the machine gun again, keeping in the back corners to heal. When you hear the door sounds to signal the (huge) third wave, grab the grenade launcher, and aim just above the statue's hand and carpet bomb the far back wall where they spawn. Then run back and forth knifing flankers and back to picking off the ground guys. This method also saves grenade launcher ammo for the RPG guys, when you can carpet bomb again (or hang out by the stairs where they can't hit you lob them from there, popping in and out of cover).

It's when those damn rocket launchers come in that gets me, right now. I always expose myself thinking I've taken care of all the ground enemies and suddenly there one is, shooting me in the face while I'm trying to pick off the RPG fellows.

I swear to god, Guerrilla Games threw Elite mode in at the last minute with zero thought.

"Hey, we should have a super-difficult mode."
"Good idea, cut Sev's life in half."
"Don't you think that's a bit much? Maybe we should playtest it to see if it's not too ridiculous."
"Shut up. Ship it."

I could have sworn that you said you had already beat this area on Elite after beating it on Veteran. Why are you replaying it if you've already accomplished that?

dogdoctor
05-05-09, 12:55 AM
Well, I'm on the balcony, and hating life. It's clearly not impossible, I just keep messing up and not paying attention to my surroundings. It would be nice if Rico did ANYTHING besides running around missing and shouting obscenities. Christ I hate Rico.

FWIW, I find the beginning of the balcony bit is easiest picking off the few guys on the ground with the machine gun, then running left and right waiting for the 2nd wave flankers to come up, knifing them, and then working on the ground enemies with the machine gun again, keeping in the back corners to heal. When you hear the door sounds to signal the (huge) third wave, grab the grenade launcher, and aim just above the statue's hand and carpet bomb the far back wall where they spawn. Then run back and forth knifing flankers and back to picking off the ground guys. This method also saves grenade launcher ammo for the RPG guys, when you can carpet bomb again (or hang out by the stairs where they can't hit you lob them from there, popping in and out of cover).

It's when those damn rocket launchers come in that gets me, right now. I always expose myself thinking I've taken care of all the ground enemies and suddenly there one is, shooting me in the face while I'm trying to pick off the RPG fellows.

I swear to god, Guerrilla Games threw Elite mode in at the last minute with zero thought.

"Hey, we should have a super-difficult mode."
"Good idea, cut Sev's life in half."
"Don't you think that's a bit much? Maybe we should playtest it to see if it's not too ridiculous."
"Shut up. Ship it."If you can even get to the RPG guys...you're 90% done. Then forget about them. Head to the pile of rubble on the left side (I never had one grenade or RPG fired at me while bunkering down there for at least 10 min while I patiently tried to not screw it up). Pick up the STA11 from the dropped shock troopers (use the assault if you must) and just sit/crouch and be patient. The guys down below that you "forget about", were release with the RPG guys (new wave of like 3), I think, and they will over time come at you. Pick them off in the doorway to the staircase 1 by 1. Once they are cleared tackle the RPG guys. Then you only need to focus on them and only them. Use the GL or the Sniper or whatever you want.


EDIT: and to be clear. I only said knife the first wave of flankers. For the second and hardest third, you better damn well have a weapon of choice that you are good at in mind.

Martez
05-05-09, 06:04 AM
From what you and Dogdoctor have said, it sounds like I'm pretty screwed without LMG ammo, as the Helghast assault rifle is pretty useless at medium to long range. I'm probably better off starting at the ground section and clearing it without wasting LMG ammo.

I managed the entire lower section almost exclusively with the knife. I was actually surprised how easy this part turned out to be, and only died a few times.

I could have sworn that you said you had already beat this area on Elite after beating it on Veteran. Why are you replaying it if you've already accomplished that?

Whaaat? I did up to the courtyard, but not the boss. I was probably drunk and/or talking s*** when I said that. :rolleyes: :p

If you can even get to the RPG guys...you're 90% done. Then forget about them. Head to the pile of rubble on the left side (I never had one grenade or RPG fired at me while bunkering down there for at least 10 min while I patiently tried to not screw it up). Pick up the STA11 from the dropped shock troopers (use the assault if you must) and just sit/crouch and be patient. The guys down below that you "forget about", were release with the RPG guys (new wave of like 3), I think, and they will over time come at you. Pick them off in the doorway to the staircase 1 by 1. Once they are cleared tackle the RPG guys. Then you only need to focus on them and only them. Use the GL or the Sniper or whatever you want.


EDIT: and to be clear. I only said knife the first wave of flankers. For the second and hardest third, you better damn well have a weapon of choice that you are good at in mind.

Knifing the second wave of flankers is easy because they are regular grunts, they always seem to take their time starting to shoot for whatever reason. I've only gotten three to come up on the second wave. The elites or whatever they are called are harder and there's more of them, but if you clear enough of them carpet-bombing when the doors open, and/or you have Rico to take some of their attention, it's not too bad. Again, with the knifing strategy you also have all those grenades still, you can knife one side of the flankers and lob a grenade or two over Rico to deal with the others.

As for the RPG guys, I was doing that exact strategy, hiding in the upper left corner by the rubble, picking them off as they came. I just need to be patient; every time I think I've got them all and turn to the RPG guys it turns out there was one or two left. I'll get it today.

pdiss88
05-05-09, 02:10 PM
This final confrontation on elite is starting to sound very scientific. I'm glad I quit elite when I did (3rd or 4th level). The enemies take WAY too many bullets to kill.

dogdoctor
05-05-09, 03:57 PM
This final confrontation on elite is starting to sound very scientific. I'm glad I quit elite when I did (3rd or 4th level). The enemies take WAY too many bullets to kill.Just start last chapter, Visari Palace and tell us what you think. The more ideas the better. :p

BELIE7ER
05-05-09, 06:57 PM
who has put in the most hours on multiplayer? its listed under the stats, right?

dogdoctor
05-05-09, 08:49 PM
I'll get it today.Did you get it...or are you still working on it. ;) I will say this. You are much more confident than I was on getting it. I knew I would ultimately get it...just how long it would take I didn't know.

Martez
05-05-09, 09:36 PM
Did you get it...or are you still working on it. ;) I will say this. You are much more confident than I was on getting it. I knew I would ultimately get it...just how long it would take I didn't know.

I am paused at Radec right now. Funnily enough, I have gotten this far by playing hot-potato with the weapons. Started regular rifle, switch to grenades, played with the flamethrower, back to grenades, then back to the rifle once the RPGs came in.

I'm hanging out in the entrance to the room; Radec has mostly been keeping his distance, so I've been beaning him with the pistol from there, shotgunning when he's close, and bringing out the LMG now and then. I think he's almost done, but I got a Skype call so I had to take a break :p

happy nightmares
05-05-09, 10:28 PM
Maybe dogdoctor can put up a "how to" on "how to not make you feel like Jello in Killzone 2"... :D
lol... yes please, that would be awesome! :D

dogdoctor
05-05-09, 11:45 PM
I am paused at Radec right now. Funnily enough, I have gotten this far by playing hot-potato with the weapons. Started regular rifle, switch to grenades, played with the flamethrower, back to grenades, then back to the rifle once the RPGs came in.

I'm hanging out in the entrance to the room; Radec has mostly been keeping his distance, so I've been beaning him with the pistol from there, shotgunning when he's close, and bringing out the LMG now and then. I think he's almost done, but I got a Skype call so I had to take a break :pI feel like the way you describe it we played different games. But extreme kudos to you. You are a far superior FPS player than I since it only took you 2 nights to get to Radec. And he's staying away from you? :confused:

Martez
05-06-09, 12:28 AM
Done! Here are my thoughts and strategery for the battle.

Radec himself was insanely easy. In retrospect, the only part that was actually ridiculous (besides the courtyard before entering the palace) is that third wave of elites that flank you up on the balcony. The rest can be handled fairly easily with patience. The very beginning just has you sitting up at the front with the knife shanking guys as they hop over the railing, with the exception of the three that come from 'behind' by the entrance, but those can also be knifed if you're quick. Once you're on the balcony, the first two waves can be picked off with the iron sights, you just stick to the balcony's corners (ducking) and take your time. It's worth it because you'll want the grenades and launcher ammo for the third wave. Flankers for these first two waves go down easily with the knife.

The third wave is the PITA, and the one that had me screaming in frustration and almost breaking my controller a few times last night. I used the launcher and carpet-bombed the doors they spawn from back by Radec. Aiming just above the statue's hand and then firing straight, left and to the right should do it. This took care of a lot of them, but not all, and more seem to come while you are mopping up the guys that survived. Then come the flankers. I don't really have advice here, every time they came it was a crapshoot as far as how prepared I was to handle them (was I low on ammo, needing to reload, etc) and how useless Rico was being at the time (he'd often just run right past enemies without even noticing them). The strategy I tried to stick to here was keep to one side using the columns on the walls as cover and using whatever seemed necessary (launcher, regular cooked grenades, knife for close encounters). I basically got lucky once and grenaded/launcher'd them all and was very careful not to mess up after it until the next checkpoint. With the damn flankers gone, you can go back to taking your time picking off ground floor troops from the corners.

Once the RPG guys come, you're basically done as long as you don't get impatient :D When you hear rockets firing, start ducking and weaving (not literally ducking, that'd be stupid); for this next bit I used the iron-sights. Haul ass for the upper left section of the balcony by the stairs. Stay up against that rubble, and slowly move forward towards the steps. You're looking for anything, even a glimpse of an enemy. And they are also looking for any glimpse of you, and will take the shot! So always be ready to retreat back to that corner. Just take your time, pick them off until you are confident they are gone (about five of them, I think). Here is how I made sure, though it probably wasn't smart: I ran down the down the stairs and hauled across the ground floor to the other stairs, with the statue between me and the RPG guys. Then I ran back up to the balcony and all the way around to the hiding spot again :P This also worked well for getting stocked back up on ammo because you can run by the racks up on the balcony. Now you want to slowly edge out away from the rubble to your left and look for an RPG-er in the upper right corner of the balcony. Shoot slow and deliberately, you can take him down pretty quick. If he gets a rocket off, move forward a little and hug the left wall. Continue moving out watching that front area looking for RPG-ers and picking them off. If you have grenades, go ahead and use them. Once they're gone, the Intruder comes through the window and you reach a checkpoint. Breath, since the hard part is over.

This next section is exactly like what you just did, only a little easier. A few more RPG-ers, and some more guys on the ground floor. Stay in that corner and just pick them off. Rico should be hanging around now, who acts like a bullet magnet (letting you know where guys are) and there is a 3% chance he might actually do some damage to them, too. When the ground enemies are clear, there is a quick and easy way to take care of the RPGers; the torches/candles. Wait for the far right one to be right next to it, and pop a few shots off at the base of it to hit the gas can below it. The two RPG-ers on the left were always standing next to each other behind another one. Morans. Duck out, pop a few shots at that, and you're on to Radec.

Grabbing the shotgun after leaving the balcony and then running alllll the way back to the entrance of the room is the way to do Radec in easily on Elite. Hang out back there with the shotgun; he'll do his multiple-warp thing just outside the entrance and the lighting effects make it easy to see which side he's on once he stops teleporting. Then just ready the shotgun and blast him when he runs in with his knife. You should be able to get two shots off before he's completely gone. Stay ready with the shotgun until he moves away from the entrance. At this point, he'll either start to have a little firefight with Rico or will go all the way back behind the statue. Reload the shotgun now for later. At this point, I grabbed the LMG you started the area at the very beginning with (I had ditched it right away for the iron-sight machine gun, so I don't know if they normally sit in the racks as well. A pistol works fine, the next bit is simple and only requires you sitting in one spot until Radec walks into your crosshairs).

Sit in that little middle area of the entrance with the pillar between you and the statue. Move out a little to one side so you can keep your sights on one side of the statue but just out far enough that you can also see the other side of it, too. He'll come out around one of those sides and start shooting at you or Rico (depending on who is exposed on the side he picks; Rico acts as a decent signal that he has moved out, in this case. The ONLY TIME he has ever been useful the entire game). Just peg him a few times with the LMG and he'll move back behind the statue. After taking enough damage, he teleports again. Grab the shotgun, rinse and repeat. The whole behind-the-statue thing is basically just about doing enough damage to trigger the sequence you can use the shotty for, that is where the major damage happens. All in all, once I got to the checkpoint where the Intruder crashes through the window, I was done with the battle in about 20 minutes (ignoring the phone call I got in the middle of the fight).

I celebrated by going into a pistols room and unlocking the M4. Pistols rooms are a lot of fun, I kept playing for a while after getting the badge just for kicks. I'm finally starting to get good at the damn thing.

Now I just need 2 air bot ribbons, 2 C&H ribbons, 2 melee ribbons, and a couple of C4 ribbons and I'm platinom. Hopefully I can get most of that done tomorrow, C&H is easy in the right room, melee's easy with the Assault class, C4 I just haven't really ever used much, and air bots is the only thing that might take a little time and multiple attempts to get. So close I can taste it. Good day.

Kess
05-06-09, 08:48 AM
Congrats, Martez!

The brave, valiant heart and bare-bottom thrusting action of Flick the Redheaded Swallower of Clowns was surely with you last night. (You should get yourself tested.)

RoguishClyde
05-06-09, 09:02 AM
Congrats, Martez!

The brave, valiant heart and bare-bottom thrusting action of Flick the Redheaded Swallower of Clowns was surely with you last night. (You should get yourself tested.)

Hey, Hey, Hey, I take offense to that, Tez enjoyed my company I think!!! LOL!!! I used protection anyway, BTW i need 1 more ribbon for the M4. Can't wait. Melee it tuff to get used to in this game, I find my self spinnng in circles and wacking it and saying F***, S***, F***, S***!!!!!!

Kess
05-06-09, 09:13 AM
Melee it tuff to get used to in this game, I find my self spinnng in circles and wacking it and saying F***, S***, F***, S***!!!!!!

Work it, RC! Sounds like we got another devotee of the Snoop Dog porns! Or maybe even a full participant, by the sounds of it. (Forget about getting tested....just start treating yourself for stuff.)

Martez
05-06-09, 09:22 AM
Yeah the melee is tough; I always seem to miss. Me and this one guy ended up in one of the smaller side rooms running back and forth melee-jousting :p Funny stuff.

cruze808
05-06-09, 11:09 AM
BTW i need 1 more ribbon for the M4. Can't wait. Melee it tuff to get used to in this game, I find my self spinnng in circles and wacking it and saying F***, S***, F***, S***!!!!!!

What are you wacking:eek:

J/K 10 meles IAR is just too much I got some of mine in pistol rooms and some in that new map (the one in the ship) , Packin assault with boost. I got 1 mele ribbon to go.

JD23
05-06-09, 12:00 PM
Done! Here are my thoughts and strategery for the battle.

Radec himself was insanely easy. In retrospect, the only part that was actually ridiculous (besides the courtyard before entering the palace) is that third wave of elites that flank you up on the balcony. The rest can be handled fairly easily with patience. The very beginning just has you sitting up at the front with the knife shanking guys as they hop over the railing, with the exception of the three that come from 'behind' by the entrance, but those can also be knifed if you're quick. Once you're on the balcony, the first two waves can be picked off with the iron sights, you just stick to the balcony's corners (ducking) and take your time. It's worth it because you'll want the grenades and launcher ammo for the third wave. Flankers for these first two waves go down easily with the knife.

The third wave is the PITA, and the one that had me screaming in frustration and almost breaking my controller a few times last night. I used the launcher and carpet-bombed the doors they spawn from back by Radec. Aiming just above the statue's hand and then firing straight, left and to the right should do it. This took care of a lot of them, but not all, and more seem to come while you are mopping up the guys that survived. Then come the flankers. I don't really have advice here, every time they came it was a crapshoot as far as how prepared I was to handle them (was I low on ammo, needing to reload, etc) and how useless Rico was being at the time (he'd often just run right past enemies without even noticing them). The strategy I tried to stick to here was keep to one side using the columns on the walls as cover and using whatever seemed necessary (launcher, regular cooked grenades, knife for close encounters). I basically got lucky once and grenaded/launcher'd them all and was very careful not to mess up after it until the next checkpoint. With the damn flankers gone, you can go back to taking your time picking off ground floor troops from the corners.

Once the RPG guys come, you're basically done as long as you don't get impatient :D When you hear rockets firing, start ducking and weaving (not literally ducking, that'd be stupid); for this next bit I used the iron-sights. Haul ass for the upper left section of the balcony by the stairs. Stay up against that rubble, and slowly move forward towards the steps. You're looking for anything, even a glimpse of an enemy. And they are also looking for any glimpse of you, and will take the shot! So always be ready to retreat back to that corner. Just take your time, pick them off until you are confident they are gone (about five of them, I think). Here is how I made sure, though it probably wasn't smart: I ran down the down the stairs and hauled across the ground floor to the other stairs, with the statue between me and the RPG guys. Then I ran back up to the balcony and all the way around to the hiding spot again :P This also worked well for getting stocked back up on ammo because you can run by the racks up on the balcony. Now you want to slowly edge out away from the rubble to your left and look for an RPG-er in the upper right corner of the balcony. Shoot slow and deliberately, you can take him down pretty quick. If he gets a rocket off, move forward a little and hug the left wall. Continue moving out watching that front area looking for RPG-ers and picking them off. If you have grenades, go ahead and use them. Once they're gone, the Intruder comes through the window and you reach a checkpoint. Breath, since the hard part is over.

This next section is exactly like what you just did, only a little easier. A few more RPG-ers, and some more guys on the ground floor. Stay in that corner and just pick them off. Rico should be hanging around now, who acts like a bullet magnet (letting you know where guys are) and there is a 3% chance he might actually do some damage to them, too. When the ground enemies are clear, there is a quick and easy way to take care of the RPGers; the torches/candles. Wait for the far right one to be right next to it, and pop a few shots off at the base of it to hit the gas can below it. The two RPG-ers on the left were always standing next to each other behind another one. Morans. Duck out, pop a few shots at that, and you're on to Radec.

Grabbing the shotgun after leaving the balcony and then running alllll the way back to the entrance of the room is the way to do Radec in easily on Elite. Hang out back there with the shotgun; he'll do his multiple-warp thing just outside the entrance and the lighting effects make it easy to see which side he's on once he stops teleporting. Then just ready the shotgun and blast him when he runs in with his knife. You should be able to get two shots off before he's completely gone. Stay ready with the shotgun until he moves away from the entrance. At this point, he'll either start to have a little firefight with Rico or will go all the way back behind the statue. Reload the shotgun now for later. At this point, I grabbed the LMG you started the area at the very beginning with (I had ditched it right away for the iron-sight machine gun, so I don't know if they normally sit in the racks as well. A pistol works fine, the next bit is simple and only requires you sitting in one spot until Radec walks into your crosshairs).

Sit in that little middle area of the entrance with the pillar between you and the statue. Move out a little to one side so you can keep your sights on one side of the statue but just out far enough that you can also see the other side of it, too. He'll come out around one of those sides and start shooting at you or Rico (depending on who is exposed on the side he picks; Rico acts as a decent signal that he has moved out, in this case. The ONLY TIME he has ever been useful the entire game). Just peg him a few times with the LMG and he'll move back behind the statue. After taking enough damage, he teleports again. Grab the shotgun, rinse and repeat. The whole behind-the-statue thing is basically just about doing enough damage to trigger the sequence you can use the shotty for, that is where the major damage happens. All in all, once I got to the checkpoint where the Intruder crashes through the window, I was done with the battle in about 20 minutes (ignoring the phone call I got in the middle of the fight).

I celebrated by going into a pistols room and unlocking the M4. Pistols rooms are a lot of fun, I kept playing for a while after getting the badge just for kicks. I'm finally starting to get good at the damn thing.

Now I just need 2 air bot ribbons, 2 C&H ribbons, 2 melee ribbons, and a couple of C4 ribbons and I'm platinom. Hopefully I can get most of that done tomorrow, C&H is easy in the right room, melee's easy with the Assault class, C4 I just haven't really ever used much, and air bots is the only thing that might take a little time and multiple attempts to get. So close I can taste it. Good day.

Good tips. Right now my biggest obstacle is that I can't get myself to play that fight more than one day per week. Life is already stressful enough and I try to play games to relax, not to become more aggravated.

confidenceman
05-06-09, 12:20 PM
Good tips. Right now my biggest obstacle is that I can't get myself to play that fight more than one day per week. Life is already stressful enough and I try to play games to relax, not to become more aggravated.Tell me about it. I've just been slowly chipping away at the Elite campaign. It's not that fun; it's hard as balls; and I've already played through the campaign twice (once on Veteran to beat it, and once on Easy to get the Untouchable trophy). Seeing how much it takes to defeat Radec makes it sound even less appealing.

...but it is the only damn trophy I've got left for the platinum. :rolleyes:

Protopet
05-06-09, 06:25 PM
IGN K2 vs Halo 3 (http://ps3.ign.com/dor/objects/748475/killzone-next-gen/videos/grudge_halovkz_043009.html)

cooper1010
05-06-09, 06:45 PM
IGN K2 vs Halo 3 (http://ps3.ign.com/dor/objects/748475/killzone-next-gen/videos/grudge_halovkz_043009.html)

what i learned from that video: one of those guys is a halo fanboy, the other is a kz2 fanboy.

but seriously; head to head, kz looks waaay better than halo.

Protopet
05-06-09, 06:57 PM
Yeah it was pointless but whatever.

dogdoctor
05-06-09, 10:42 PM
Frank, Phipp - how was your match today? How was it set up (ie. best of 3, 5?, assault?, RL or GL? missions set to rule standards? 4 v 4?) The set up at gamebattles seems so odd, I was just curios to know how it went. We technically have our first set for Sat, but I'm trying to get the boys into some a little sooner. The set up just seems a little daunting as I have never user GB before.

phipp01
05-07-09, 08:50 AM
Frank, Phipp - how was your match today? How was it set up (ie. best of 3, 5?, assault?, RL or GL? missions set to rule standards? 4 v 4?) The set up at gamebattles seems so odd, I was just curios to know how it went. We technically have our first set for Sat, but I'm trying to get the boys into some a little sooner. The set up just seems a little daunting as I have never user GB before.
We lost. Its just a regular map and room that we played and Machines wasnt even on yet and one of their players decided to start the game because we were down one. Everything was open and I believe all missions were standard. Frank set it up with the team leader from the other side and I think he may have gotten played. They choose Pyrhhus (sp?) Rise map and they had an awesome sniper. C & H was a draw as was S & R IIRC, we had the assassination target down but as soon as we got close their medic just spammed the healing gun on him so when we shot him he was right back up.

jasnmb
05-07-09, 08:58 AM
We lost. Its just a regular map and room that we played and Machines wasnt even on yet and one of their players decided to start the game because we were down one. Everything was open and I believe all missions were standard. Frank set it up with the team leader from the other side and I think he may have gotten played. They choose Pyrhhus (sp?) Rise map and they had an awesome sniper. C & H was a draw as was S & R IIRC, we had the assassination target down but as soon as we got close their medic just spammed the healing gun on him so when we shot him he was right back up.

you need to dispute that

phipp01
05-07-09, 09:23 AM
you need to dispute that
I think we decided not to and just learn from our mistake. If we played them again (BGI I think) I can confidently say we wouldnt lose. Heck when the game started I wasnt even on the PS3 input on the AVR. I had switched to the DVR to catch scores of the hockey and basketball games. I only knew it started when I heard Rev say "who started the game?".

Krzykrl
05-07-09, 09:26 AM
yeah it was a clusterf*ck but i had no idea how these gamebattles worked. Now we do and we can hopefully have more smooth battles in the future.

It was pretty fun having 4v4 though. strategy comes into play for some of the missions.. especially the capture and holds.

Krzykrl
05-07-09, 09:27 AM
yeah they had an amazing sniper. I will think twice about pyrrus rise for a game battle next time

Dan C OSG
05-07-09, 09:37 AM
yeah they had an amazing sniper. I will think twice about pyrrus rise for a game battle next time

I miss shooting you frank.
:p
how you been

phipp01
05-07-09, 09:39 AM
yeah they had an amazing sniper. I will think twice about pyrrus rise for a game battle next time
And that my friend is why they choose Pyrhuus rise. The guy could definitely snipe.

Krzykrl
05-07-09, 09:59 AM
I miss shooting you frank.
:p
how you been

haven't seen you online. are you playing the single player like the rest of the klepto hermits trying to get that platinum fake online trophy? :p

:D

dogdoctor
05-07-09, 11:26 AM
We lost. Its just a regular map and room that we played and Machines wasnt even on yet and one of their players decided to start the game because we were down one. Everything was open and I believe all missions were standard. Frank set it up with the team leader from the other side and I think he may have gotten played. They choose Pyrhhus (sp?) Rise map and they had an awesome sniper. C & H was a draw as was S & R IIRC, we had the assassination target down but as soon as we got close their medic just spammed the healing gun on him so when we shot him he was right back up.Yeah, I agree that needs a dispute. Did you read the rules for this thing. It is very specific about giving the opposition 15 min to get all the players in the room. That's an auto win for you and, since you feel you got played, I would definitely call them on it. But your call as a team. We play the same team Sat. Good luck in this boys...but seriously read the rules. The one that I like is that if you get disconnected in body count (say you lose a player due to network failure), the team that loses the guy forfeits the map! Maybe I read that incorrectly, but damn that is harsh.

frankthetoad
05-07-09, 11:28 AM
Yeah, I agree that needs a dispute. Did you read the rules for this thing. It is very specific about giving the opposition 15 min to get all the players in the room. That's an auto win for you and, since you feel you got played, I would definitely call them on it. But your call as a team. We play the same team Sat. Good luck in this boys...but seriously read the rules. The one that I like is that if you get disconnected in body count (say you lose a player due to network failure), the team that loses the guy forfeits the map! Maybe I read that incorrectly, but damn that is harsh.I believe the rules state that you would have to have photo evidence.

Dan C OSG
05-07-09, 11:32 AM
haven't seen you online. are you playing the single player like the rest of the klepto hermits trying to get that platinum fake online trophy? :p

:D

went back to socom, been working a little more..

ill be around Saturday night, maybe i can smack some of you full timers around then.

dogdoctor
05-07-09, 11:35 AM
I believe the rules state that you would have to have photo evidence.The rules state you have to have photo for everything, even a win. If they don't have it they are SOL. Live and learn.

frankthetoad
05-07-09, 11:45 AM
The rules state you have to have photo for everything, even a win. If they don't have it they are SOL. Live and learn.Those rules read like a freakin' credit card agreement. A little convulted and heavy handed for a video game tournament. But what do I know.

Krzykrl
05-07-09, 11:49 AM
o well, some people take it way to serious. I'm out to have fun; and hopefully win a few of these in the process.

frankthetoad
05-07-09, 11:52 AM
o well, some people take it way to serious. I'm out to have fun; and hopefully win a few of these in the process.I have a feeling that were anyone ever to dispute a loss in one of our matches, I simply wouldn't have enough patience to fight back!

Krzykrl
05-07-09, 11:56 AM
exactly. it's just not worth it. now.. if we do get into the final 64 or whatever to compete for actual prizes.. then i would start to get serious. But i'm assuming those would be monitored more closely somehow.