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KingShorty 02-07-09, 03:55 PM Yes, I know we have enough KZ2 threads already. I just wanted to create this one for the final build/full release of the game.
In case you're wondering why I decided to create it early, well, here's why.
If you go to Amazon.com right now, you can pre-order the game and save $5 with the promo code "KZ2SAVE5"... in case you already knew that, Amazon is now offering "release date delivery", which means that you'll get the game on Friday the 27th.
Total: $60.97 with shipping!
Enjoy!
phipp01 02-07-09, 04:22 PM Hmmmm wonder if I can cancel my pre-order with GS. I'll have to look into that and see if I can.
bassmonkeee 02-07-09, 04:47 PM Yes, I know we have enough KZ2 threads already. I just wanted to create this one for the final build/full release of the game.
In case you're wondering why I decided to create it early, well, here's why.
If you go to Amazon.com right now, you can pre-order the game and save $5 with the promo code "KZ2SAVE5"... in case you already knew that, Amazon is now offering "release date delivery", which means that you'll get the game on Friday the 27th.
Total: $60.97 with shipping!
Enjoy!
Yep, that's where I've got mine on order. $52 delivered on my birthday, the 27th. And, HOME skins, to boot.
orr just head to store and get it that day, i never had a problem with any game even cod waw was available.
Yes, I know we have enough KZ2 threads already. I just wanted to create this one for the final build/full release of the game.
Don't worry, I'm sure there'll be at least another dozen by the the time the dust settles on Killzone 2. I'm betting someone will even come out with the "official" Killzone 2 thread by the end of the month. :p It's gonna be a killer game, so why not have a bunch of places to talk about it?
As for the Amazon deal, $60.97 works out to be a lot of money when I factor in the Canadian conversion. I know you're adding in shipping, but is the game going to cost more than usual on actual store shelves? I know Fallout 3 was about 5 bucks more (for the 360) than regular priced games. (At my local Best Buy it was, anyway.) I'm hoping Killzone 2 doesn't follow suit here in Canada. Well, not that 5 bucks is gonna break me. It might make my wife feel like breaking me, though. :o
psychdoctor 02-07-09, 05:54 PM Is this game going to patch later for 4 person coop? my friend said patch will come out couple months after release .:p
Degenerazn 02-07-09, 06:02 PM Can't wait for this game since Resistance left a bad taste. Controls will take a lil time to get used to since I've been playing FPSs mostly on my Xbox. Overall, this game looks very promising. Eager to see what the MP has to offer.
Since there is no cover system in multiplayer, I'm going to be playing the single player with Alt 2 controls, just so I get used to a single scheme instead of switching. I haven't really had a problem holding both L2 and L1 at the same time, anyway. One thing that really annoyed me about Bad Company was how the helicopter controlled completely differently in online vs. the single player campaign.
confidenceman 02-07-09, 06:58 PM Since there is no cover system in multiplayerAsphinctersayswhat? Did I miss something? :confused:
KingShorty 02-07-09, 07:01 PM Asphinctersayswhat? Did I miss something? :confused:
Nope, it is what it is. There is no cover system. That means, when you press L2 (or whatever you have you controls set as) near a wall or barricade, you won't go into a "sticky cover".
mcjasonb 02-07-09, 07:04 PM well i'll join the discussion. i have played the demo about a dozen times and i love it. i can't wait till the 27th so i can play more. no complaints at all here. seems stellar.
Asphinctersayswhat? Did I miss something? :confused:
Guerrilla Games QA Manager Seb Downie said the lean and peak system seen in Killzone 2’s singleplayer mode will not be available in the multiplayer modes.
"It didn’t work too well in the 360 degree combat environment that is multiplayer"
"In single player the path is more linear and the action is usually ahead of the player. In MP levels are more arena based and you are more susceptible to flanking and being attacked from various angles."
"We found that the L&P system didn’t add anything in that scenario and that players often actually took a step back from cover objects to give themselves a little more freedom to move, so they were actually working against the system, so we ripped it back out"
Downie concluded with:
"Crouching was deemed sufficient."
mcjasonb 02-07-09, 07:14 PM Guerrilla Games QA Manager Seb Downie said the lean and peak system seen in Killzone 2’s singleplayer mode will not be available in the multiplayer modes.
"It didn’t work too well in the 360 degree combat environment that is multiplayer"
"In single player the path is more linear and the action is usually ahead of the player. In MP levels are more arena based and you are more susceptible to flanking and being attacked from various angles."
"We found that the L&P system didn’t add anything in that scenario and that players often actually took a step back from cover objects to give themselves a little more freedom to move, so they were actually working against the system, so we ripped it back out"
Downie concluded with:
"Crouching was deemed sufficient."
it makes sense. i trust their judgment. :)
ANOTHER KZ2 thread...
oh well.
I didn't know about the cover system not being in the MP. Can't comment cuz I am PS3less until mid march, so I don't even know how it is in the demo now
it makes sense. i trust their judgment. :)
Agreed, it seems like they've been playtesting the bejezzus out of this game.
confidenceman 02-07-09, 08:01 PM it makes sense. i trust their judgment. :)That's actually good news. The current MP fragfest titles with cover systems are pointless. No one uses it, and if you do, you're getting your ass fragged. Thanks for the clarification, folks.
Makomachine 02-07-09, 08:21 PM Yes, I know we have enough KZ2 threads already. I just wanted to create this one for the final build/full release of the game.
In case you're wondering why I decided to create it early, well, here's why.
If you go to Amazon.com right now, you can pre-order the game and save $5 with the promo code "KZ2SAVE5"... in case you already knew that, Amazon is now offering "release date delivery", which means that you'll get the game on Friday the 27th.
Total: $60.97 with shipping!
Enjoy!
Thanks for the tip! Got it for $54.99 (including release date delivery) with my Prime membership - sweet!!!
Cryptopsy 02-07-09, 08:24 PM As for the Amazon deal, $60.97 works out to be a lot of money when I factor in the Canadian conversion.
Get it on Amazon.ca its 53$ with free shipping and you can add the coupon for -10$ Its a good deal, i even think you can add a free KZ2 beanie for free ;) So about 43$ + taxes.
Do Canadian preorders on Amazon get the free Home outfits, too? Or is that only in the US?
Cryptopsy 02-07-09, 08:29 PM Only US i think, since i did not get one from my pre-order on the Canadian site :(
dogdoctor 02-07-09, 11:43 PM ordered, thanks Shorty saved some cash this way. looking forward to the game.
pdiss88 02-12-09, 06:43 PM orr just head to store and get it that day, i never had a problem with any game even cod waw was available.
But the store is all the way over there...and I'm right here...
Also, this would be cheaper than getting it at the store and, if you're as stingy as me, every dollar counts.
bdoyledimou 02-12-09, 09:16 PM This sucks, by the time i get moved and everything set up again in the new house, everyone is going to be on level 1000 in multiplayer and i will suck...
Oh wait.. i suck at MP games anyway .. :) still gonna suck to have to wait..
takeunder 02-12-09, 11:20 PM I tried using the Amazon code earlier today and got a message that the deal had expired. Anyone else run into that problem?
ddrheretic 02-12-09, 11:47 PM This just might be the game that forces me to pick up a ps3.. Ratchet and Clank came real close.
Weaselboy 02-13-09, 02:32 PM I got an e-mail from Amazon today that my pre-order would be delivered by 2/27. Good news.
Conspiracy* 02-13-09, 05:47 PM As if I werent excited enough. I just watched about an hours worth of video on KZ2 on youtube. Awesome. The only real problem is that my bulb on my DLP is actin likes its about to go out, and Im gonna have to crank the brightness all the way up on this game lol. I wonder how long it'll last
mscalhoun 02-14-09, 09:09 PM When I passed by my local GameStop today, I had to stop and do a double-take after spotting this display:
http://users.rcn.com/michael.calhoun/WTFKZ2.jpg
For a second I thought Sony must REALLY be in trouble if they've resorted to releasing first-party titles on the XBox 360 :D
Anyway, I'm not a big fan of FPS, but the KZ2 demo was so much fun that I can't wait for the full game. The 27th can't get here soon enough.
islewarrior 02-14-09, 09:20 PM This just might be the game that forces me to pick up a ps3.. Ratchet and Clank came real close.
not sure if this is the last day but a pretty good deal.
like buying a ps3 and get kz2 for free
http://www.bestbuy.com/site/olspage.jsp?id=pcmcat173700050000&type=category&ks=960
islewarrior 02-14-09, 09:22 PM some think this is actually a Sony underground ad campaign :D:D:D
part of a series some funny stuff
http://www.youtube.com/watch?v=t21uEh8AJ4g&feature=channel
OMG; "Don't think in the now, think in the future... which is now! Sell your 360 and get a Tre!"
Too funny.
blklightning 02-15-09, 05:05 AM some think this is actually a Sony underground ad campaign :D:D:D
part of a series some funny stuff
http://www.youtube.com/watch?v=t21uEh8AJ4g&feature=channel
his first vid about the 360:
http://www.youtube.com/watch?v=uWQnhMPHgQg&feature=channel_page
RolandOG 02-15-09, 11:06 AM Man, those are funny vids. There are a few others worth watching:
http://www.youtube.com/watch?v=2WwpfT1I5a0&feature=channel
It does seem like this is an underground campaign. Good one, though.
JackBau3r 02-15-09, 01:43 PM I mentioned this in the KZ demo thread, but I'll say it again. I still haven't bothered with the sensitivity settings yet after trying out the tips from that one official PS thread, but if I still can't find the right settings, I'm going to skip on the game. I know it may seem childish to pass on the game just for that reason alone, and it wouldn't really bother me if I only played the SP, but MP could really hinder my ability to play well. Like I said, if I can't find the right setting, then I'm going to have to pass on the game and maybe wait for Riddick. Never played that game and I hear it's excellent.
KingShorty 02-15-09, 01:47 PM I mentioned this in the KZ demo thread, but I'll say it again. I still haven't bothered with the sensitivity settings yet after trying out the tips from that one official PS thread, but if I still can't find the right settings, I'm going to skip on the game. I know it may seem childish to pass on the game just for that reason alone, and it wouldn't really bother me if I only played the SP, but MP could really hinder my ability to play well. Like I said, if I can't find the right setting, then I'm going to have to pass on the game and maybe wait for Riddick. Never played that game and I hear it's excellent.
That's understandable. Think about it though, you're not the only one that's going to be finding it hard to get acquainted to "new" controls. I do believe that the more you play it, the more you'll be ok with them (practice makes perfect, right?).
It's too bad that you want to pass on the game because of the controls. I'd say at least rent it.
Yung Impression 02-15-09, 06:39 PM Im ready for this game especially multiplayer my internet been down since 2007 & it goes back up tomorrow
KingShorty 02-15-09, 06:40 PM Im ready for this game especially multiplayer my internet been down since 2007 & it goes back up tomorrow
Wow, that's a long time for your internet to have been down. Great time to get it back!
mcjasonb 02-15-09, 07:10 PM 12 days left!!!!
Conspiracy* 02-15-09, 08:43 PM ROFL at this dude. Sums up what I think of Socom in the first 30 secs lol
http://www.youtube.com/watch?v=sc2cpCJXG70
If an underground sony campaign, they sure are hatin on thier own product.
Killzone 2 is out now in the arabic emirates, UAE.
i need to find an importshop over there. they get the games 2 weeks early as usual. would not surprise me if they get Resident evil 5 early as well.
bassmonkeee 02-16-09, 09:11 AM ROFL at this dude. Sums up what I think of Socom in the first 30 secs lol
http://www.youtube.com/watch?v=sc2cpCJXG70
If an underground sony campaign, they sure are hatin on thier own product.
These videos are like "Ass: The Video Game Show." Both brilliant and horrifically neanderthal at the same time.
Oddly enough, I think I'll be swapping time between Killzone 2 and Noby Noby Boy.
TyrantII 02-16-09, 10:32 AM These videos are like "Ass: The Video Game Show." Both brilliant and horrifically neanderthal at the same time.
Oddly enough, I think I'll be swapping time between Killzone 2 and Noby Noby Boy.
"Joe: the Videogamer" maybe?
bassmonkeee 02-16-09, 11:20 AM "Joe: the Videogamer" maybe?
Well, now I just feel dirty. I said "brilliant," not "braindead."
KingShorty 02-16-09, 01:52 PM Killzone 2 is out now in the arabic emirates, UAE.
i need to find an importshop over there. they get the games 2 weeks early as usual. would not surprise me if they get Resident evil 5 early as well.
Yeah, the game is out in India as well.
I thought about importing it but it takes about 2 weeks for shipping and then it has to clear customs. By the time you get it, North America will have released theirs already.
gjabo178 02-17-09, 02:32 PM I've played the KZ demo a number of times. At first I hated the controls and tried to set them up a la COD, but I soon went back to default and have grown to like it.
I'm playing through COD WAW right now and I have to say that KZ *does* have more realistic movement and weight comparatively. I definitely feel more engaged and less like I'm playing a video game with KZ.
Hopefully KZ has some epic scenes in the solo campaign.
mcjasonb 02-18-09, 11:04 PM 8 more days....
darthrsg 02-19-09, 02:53 PM Funny vids.
Here is the replay feature for KZ2. Killzone.com has been down most of the times I've tried to see it so here is a youtube.
http://http://www.youtube.com/watch?v=U-SUzEhZbkM
Looks like it could be interesting.
Im ready for this game especially multiplayer my internet been down since 2007 & it goes back up tomorrow
SO youre typing this from the future so??? ;)
warcrow 02-24-09, 10:45 AM I got my copy of the final retail yesterday. Unfortunately I was working on some other things and didnt get to spend hours with the game, but I didnt manage to check out some of it. It's worth mentioning that I did not download the demo and play it--I just have the beta disk (SP and MP) I received in December.
I fully expected to see some kind of installation with the final retail and unless it's doing something in the background that I didnt noitce--its not there. I'll check the gamedata file size and see how big it is but nothing was apparent and I didnt see anything pertaining to an install when I inspected the options menu.
In the actual SP game I didnt notice any changes in the graphical fidelity between the two, but really does there need to be? The game has been ploished, technically speaking, for months. It looks great and runs well.
I did notice that there are a few more additions to the environments like a new person standing here, groups of people repositioned for better presentation, some new dialog from NPCs and there are now new visual prompts during the introduction. For instance there are now RPGs streaking through the sky just pounding the ground--this might have been in the demo, but it wasnt in the beta. There is no denying that the game looks really good graphically speaking. I'm still not a huge fan of the art direction in the overall game--I personally would like some more variety throughout the entire experience.
Oh and during the dropship sequence in the very beginning of the game there is still a guy sitting next to you wearing a baseball hat that never moves along with everyone elses hair. This is despite the fact that you're traveling at a very high velocity in what is basically an open-topped space jeep dropping from hundreds (thousands?) of feet up in the air. Its definitely not a huge deal and means nothing in the overall game, but I still find it amusing to see that in a game that is as detailed as this one.
They appeared to have tweaked the controls a bit since the beta. There now appears to be a little more of a deadzone in the middle. What I mean is that if I slightly press the look-stick (lets say 2mm), the retical barely moves. when I say barely, I mean that it's a lot less than any other shooter that's out there. I did boost up the sensitivity on both th eY and X axis and this helped, bot only to a certain degree. I dont know how to explain it but it just felt a little sluggish. But this is also similar in my experience in the SP beta where it took me about 30 mins - 1 hour to get acclimated to the controls. I expect this to be no different.
I attempted to connect to the MP authentication servers and it errored out--MP is not up yet.
*Minor spoiler begins*
About 1/4 of the way through the game the environments changes pretty dramatically to a desert. I found this particular section of the game breathtaking. The dust being kicked up and swirling about, tattered fragments of cloth flapping in the wind, the whistling of the dry winds blowing into your face. Everything in Killzone, every underlying system in place, comes together to create this amazing moment for you. The subtle beauty slowly builds into this "wow" moment. All this in a rock solid frame rate.
*Minor spoiler ends*
TyrantII 02-24-09, 12:10 PM thanks for the impressions!
For future reference, spoilers can be tagged with [ spoiler] tags (no space)
see?
KingShorty 02-24-09, 05:54 PM Taken from another forum
I live in Burlington and my brothers and I picked up our copies of the game at the local Blockbuster. It was there for purchase and for rent so check your stores now!!! All the other stores like BB and EB for instance won't sell until the 27th.
http://img.photobucket.com/albums/v199/Epsilon13/P2240042.jpg
i just bought my copy of killzone 2. it is now sold in the netherlands in all shops.
i checked the game fast. Intro = best use of Audio ever.
people can bitch what they want about graphics all day long. but never witnessed a game with better audio then Deadspace or metal gear solid 4. the Audio is like your hear the lossless audio of a bluray movie. it is fantastic.
the graphics compared to the demo. for me it looks visual even a bit better. colors look better and it seems to have more special effects.
also i used a turretgun and was shooting at a building. it is amazing what happens. you shoot debris of the walls. then walls collapse building goes on fire.
i also did some multiplayer and the best thing of it. no more waiting to join. when a game is busy you just join and keep on playing.
i always hated in restistance. once a game is finished you have to start a new again and again. in here it is simple. you like 1 mode you can keep plying in it as long as you want. perfect!
well that is the short. now i need more playing :)
blklightning 02-25-09, 10:11 AM can you pick the map you play when you're online? i saw a vid and i thought i saw a map selection. that would be cool; no more voting to skip maps.
anyone from australia played it online yet? impressions?
Conspiracy* 02-25-09, 11:31 AM Does the game have ANY local multiplayer? I think I remember them saying theres no online multiplayer for two or morelocals (me and my bro want to both play online via split screen) but what about Me vs bro vs homie vs dude all at the house?
bassmonkeee 02-25-09, 11:34 AM Does the game have ANY local multiplayer? I think I remember them saying theres no online multiplayer for two or morelocals (me and my bro want to both play online via split screen) but what about Me vs bro vs homie vs dude all at the house?
I'm gonna say "no."
so far multiplayer is broken.
i get many time connection errors. and sometimes i cant not even check which game i want to join. only the top 1. i cant change classes.
it is total garbage. something like when Home got first released public
confidenceman 02-25-09, 01:39 PM Wow, the game's not even officially released yet, and already you're complaining about the game being "broken" and "total garbage." Nice. :rolleyes:
bassmonkeee 02-25-09, 01:41 PM Wow, the game's not even officially released yet, and already you're complaining about the game being "broken" and "total garbage." Nice. :rolleyes:
It's officially released in the EU which is where d3code lives, I believe.
But, still--who is surprised that the servers are being overloaded on Day 1?
KingShorty 02-25-09, 01:45 PM so far multiplayer is broken.
i get many time connection errors. and sometimes i cant not even check which game i want to join. only the top 1. i cant change classes.
it is total garbage. something like when Home got first released public
from reading around, the servers didn't go live until very early this morning. So it could have been GG just doing some last minute server work.
Can you try it today and see what things are like?
confidenceman 02-25-09, 01:55 PM It's officially released in the EU which is where d3code lives, I believe.
But, still--who is surprised that the servers are being overloaded on Day 1?Ah. Yeah, just checked. Official EU release is today (Feb 25). That justifies the "broken" and "total garbage" comments. :rolleyes:
barabbaz 02-25-09, 02:12 PM Anyone else hear of places selling this early? I'm going to check my local 7-11 when I get home from work, if you can believe it they do sell copies of the more popular games here in NYC.
MarkcusD 02-25-09, 02:40 PM so far multiplayer is broken.
i get many time connection errors. and sometimes i cant not even check which game i want to join. only the top 1. i cant change classes.
it is total garbage. something like when Home got first released public
Can you create your own server and play with friends? Unfortunately the only games that this doesn't happen to are the ones that have public betas.
TyrantII 02-25-09, 03:01 PM Ah. Yeah, just checked. Official EU release is today (Feb 25). That justifies the "broken" and "total garbage" comments. :rolleyes:
maybe D3 can add it to his list of grievances when he gets around to that lawsuit against Sony?
Better watch out, Sony has put code on pre-street date games so that the game data bricks systems.
anthonycm 02-25-09, 03:18 PM Anyone else hear of places selling this early? I'm going to check my local 7-11 when I get home from work, if you can believe it they do sell copies of the more popular games here in NYC.
Barabbaz, I'm running some errands after work, and will poke my head into a few stores. If I see someone selling them I'll send you a personal message. Well, after buying a copy for myself, of course.
Let me know if you find any.
Thanks,
-anthony
Durbo20vT 02-25-09, 04:01 PM I checked a few blockbusters nearby but they don't have them in yet. there are no "mom 'n pop" shops that carry ps3 games around where i live or work, so i guess I'm SOL until midnight tomorrow.
barabbaz 02-25-09, 04:03 PM If I find any places around NYC Ill let you guys know, dying to play this!
anthonycm 02-25-09, 04:13 PM Let's not get any local joints in trouble for breaking the street date. If anyone finds copies out there just let people know by PM, not directly on the forum.
Conspiracy* 02-25-09, 04:14 PM A buddy of mine called all the blockbusters in the Omaha area, none to be found. He said he even tried pulling the "but all games are release on tuesday" trick. No deal.
lol tyrant. the game killzone 2 is even made in my home country i am a very good friend of 1 of one of the ex co founders of gorilla. i even tested some of their software when they created kiddie games and software for the hospital.
to many people here have seem to think,i am on a personal vengeance against sony. yet i still buy their games. i have nothing against sony Japan or USa for that matter. hell i even good friends working at Sony in Japan on an engineering level. it is just those fooking lazy imbeciles here in the Netherlands were my bloods boils. when you get treated so well in japan by the people who work at sony and then have to deal with imbeclies here in Holland i get freaking angry.
anyway back to the Killzone 2 part. multiplayer still broken. getting error code 309.
also something problematic is that you start as soldier when you are dropped in level were people are shooting with advanced weapons which you cant get yet. you die often. which is a bit stupid. because you have people that are snipering and kill you instantly. then you want to change to snipergun but you cant chose that yet because your just sergant level2. however when you kill someone youc an pickup their weapon.
so far i love the shotgun.
also there is 1 level in the multiplayer that looks absolutely stunning. it is a dessert level. when your on top of the building and have this birdseye view it is amazing. really spectacular look. you see people shooting around you. and see dust coming up. and lot of stuff moves on the buildings because of the wind.
TyrantII 02-25-09, 06:11 PM just pulling your leg for being so melodramatic.
It's all good.
confidenceman 02-25-09, 06:35 PM also there is 1 level in the multiplayer that looks absolutely stunning. it is a dessert level.:eek: That explains the problem you're having! You must be playing early code for Killzone 3: Willy Wonka's Chocolate Sundae Land of Death.
mave198 02-25-09, 07:26 PM Amazing how this game looks. Not to mention the fact that its not even 60FPS but the animations and how smooth everything moves makes it feel faster than 30FPS.
ASHLEY! from Gamestop called to say that the game will be on sale at 10 PM on Thursday. Does anyone know why ASHLEY! is so excited?
brentsg 02-25-09, 08:13 PM The tools at Target had Killzone 2 in their glass display case with a tag that says the price was valid from the 24th->.
Of course when I got the cash register with a copy, the register told them not to sell it to me so they didn't.
vid33nyc1 02-25-09, 08:47 PM If I find any places around NYC Ill let you guys know, dying to play this!
I picked it up today at gameexpress in the bronx,fordham road.They have tons of them.
KingShorty 02-25-09, 08:53 PM Cool.
I'm eager to go around searching for the game, but I figure waiting til Friday will really crank up the anticipation.
i used to spend an entire day calling/trying to get big game releases a day or two early.....now since games NEVER sell out like they did in the past its not worth the aggravation
ASHLEY! from Gamestop called to say that the game will be on sale at 10 PM on Thursday. Does anyone know why ASHLEY! is so excited?
Did "Ashley" actually say the game would be sold at 10 PM, or that that is when the midnight release "stuff" starts? I got the same call from "Ashley" for GTA4 last year and they wouldn't sell the game until 12:01AM.
Just telling you so you don't get your hopes up too high to just go at 10 and be back at 10:05 lol.
mutliplayer is better this morning. played 2 hours straight without any problems.
the multiplayer is incredible once you gain acces of chosing classes. actually i have not touched single player ever since.
also the way how you can win medals is awesome done. once you get 8 medals for doing certain tasks you will get a bonus advantage in multiplayer, like carrying an extra handgrenate for example.
my only concern is when people in the USA will go online i am afraid the whole network will collapse and i will have to play single player game for the rest of the weekend :)
Woodrow 02-26-09, 05:33 AM mutliplayer is better this morning. played 2 hours straight without any problems.
the multiplayer is incredible once you gain acces of chosing classes. actually i have not touched single player ever since.
This is what I was hoping to hear! Anything you can add regarding multiplayer I'd love to read.
Thanks again
If I can't find a game day 1 of release and I really want it, I don't sweat it. It's not the end of the world. I'll try 2-3 shops max and if sold out, which usually they aren't, I wait.
This case, I'm in EU/PAL region and my PS3 is back in the states so waiting is a def. I do see the game in stores already but dont sweat it. I'll play it when I get back to the states. For the time being, 360 and PSP will fill my gamer needs when not site seeing
Is there an AVS clan in the works? If so sign me up.
bassmonkeee 02-26-09, 08:29 AM mutliplayer is better this morning. played 2 hours straight without any problems.
the multiplayer is incredible once you gain acces of chosing classes. actually i have not touched single player ever since.
also the way how you can win medals is awesome done. once you get 8 medals for doing certain tasks you will get a bonus advantage in multiplayer, like carrying an extra handgrenate for example.
my only concern is when people in the USA will go online i am afraid the whole network will collapse and i will have to play single player game for the rest of the weekend :)
This sounds much better than "broken" and "garbage." :D
blacknyc 02-26-09, 08:34 AM http://www.videogamebuddy.com/
they are in queens
address and phone on bottom left
they said noon today
Did "Ashley" actually say the game would be sold at 10 PM, or that that is when the midnight release "stuff" starts? I got the same call from "Ashley" for GTA4 last year and they wouldn't sell the game until 12:01AM.
Just telling you so you don't get your hopes up too high to just go at 10 and be back at 10:05 lol.
You might be right, but I wasn't planning to go and buy it until Friday morning anyway. I'm too old to do silly things like gong to videogame stores at midnight.
barabbaz 02-26-09, 10:14 AM Got the "Ashley" gamestop message as well. You can go there at 10 oclock and pay for your copy to expedite the process but you still wont get the game till midnite.
Now Im in a bind, buy the game in the Bronx on my way home from work and loose my $5 at gamestop or wait with the rest of the world for the midnite release?!!
barabbaz 02-26-09, 10:15 AM Not to mention the fact that the Bronx can be a scary place for us "uppity" Manhattan dwellers :eek:
number1laing 02-26-09, 10:22 AM Now Im in a bind, buy the game in the Bronx on my way home from work and loose my $5 at gamestop or wait with the rest of the world for the midnite release?!!
You don't lose the $5, you can cancel your preorder after the game comes out!
Not to mention the fact that the Bronx can be a scary place for us "uppity" Manhattan dwellers :eek:
I'd probably pay more than $5 to avoid going to the Bronx.
barabbaz 02-26-09, 10:35 AM Ok thanks for the info, looks like im gonna brave the Bronx:D
Conspiracy* 02-26-09, 10:37 AM You might be right, but I wasn't planning to go and buy it until Friday morning anyway. I'm too old to do silly things like gong to videogame stores at midnight.
Even though its nice to "think" you're too old for doing "silly" stuff like that, you should give it a try next time theres a big release. The atmosphere is fun and you can just sit back and watch if you dont want to get involved in the "ownage" and exchanging of gamertags for murder in the wee hours. Dont give in to the "Im too old" mentality, when you're not that different than the other people there.
number1laing 02-26-09, 11:02 AM Even though its nice to "think" you're too old for doing "silly" stuff like that, you should give it a try next time theres a big release. The atmosphere is fun and you can just sit back and watch if you dont want to get involved in the "ownage" and exchanging of gamertags for murder in the wee hours. Dont give in to the "Im too old" mentality, when you're not that different than the other people there.
I did the midnight launch thing for Gears 2. Yea, I'm too old for that crap.
barabbaz 02-26-09, 11:07 AM I did GTA, Metal Gear and Fallout. The worst part is when some cute girl walks down the street and asks what the line is for ... none of the guys wanna be the one to respond lol.
Conspiracy* 02-26-09, 11:08 AM I did the midnight launch thing for Gears 2. Yea, I'm too old for that crap.
So you're saying it wasnt even remotely fun/interesting/humorous/exciting? What are you doing at midnight that is more worth your time?
Even though its nice to "think" you're too old for doing "silly" stuff like that, you should give it a try next time theres a big release. The atmosphere is fun and you can just sit back and watch if you dont want to get involved in the "ownage" and exchanging of gamertags for murder in the wee hours. Dont give in to the "Im too old" mentality, when you're not that different than the other people there.
I was being more facetious than anything and don't begrudge anyone of their fun. Seriously, though, I have meetings on Fridays and will be going to sleep by 12:30 tonight, so I won't have time to play it until Friday night anyway.
number1laing 02-26-09, 11:30 AM So you're saying it wasnt even remotely fun/interesting/humorous/exciting?
Look, I'm not passing judgement if you dig it. I just have no interest in standing in line with a bunch of teenagers jonesing for the newest game.
What are you doing at midnight that is more worth your time?
Sleeping, usually.
Guinn3sS 02-26-09, 11:39 AM Anyone know if Best Buy is opening at midnight tonight for the release? Is there a list of stores anywhere?
KingShorty 02-26-09, 11:50 AM Guin, I think it would be best to call your local stores to see if any are having midnight launches for the game.
IIRC, most GameStops are doing midnight launches as many people have received calls from "Ashley from GameStop" saying that the game will be available at 10pm.
Guinn3sS 02-26-09, 12:03 PM Guin, I think it would be best to call your local stores to see if any are having midnight launches for the game.
IIRC, most GameStops are doing midnight launches as many people have received calls from "Ashley from GameStop" saying that the game will be available at 10pm.
Thanks yo!
Gamestop is selling them at 10? Is that for only people that pre ordered? I hate gamestop but I guess I'll have to call around...
barabbaz 02-26-09, 12:04 PM Prepay at 10pm but still wont get game fore midnite.
KingShorty 02-26-09, 12:06 PM Thanks yo!
Gamestop is selling them at 10? Is that for only people that pre ordered? I hate gamestop but I guess I'll have to call around...
I believe it's only for people that pre-ordered.
I've pre-ordered from Amazon but what I plan on doing is still going to Best Buy tomorrow morning and purchasing the game and then when my Amazon copy comes in I'll return the unopened copy. That's only because the mail-person has been coming later and later everyday (I didn't receive my mail until 5:30pm yesterday).
pdiss88 02-26-09, 12:08 PM So you're saying it wasnt even remotely fun/interesting/humorous/exciting? What are you doing at midnight that is more worth your time?
:confused:
Sleeping? Going out? Actually playing a game rather than standing in line for one when I can just go the next day and get it in less than 5 minutes? Pretty much anything. :rolleyes:
I friend went of super smash brothers midnite launch. Told me those kids smelled like they haven't bathed in a month.
Conspiracy* 02-26-09, 12:10 PM Look, I'm not passing judgement if you dig it. I just have no interest in standing in line with a bunch of teenagers jonesing for the newest game.
Im not taking offense, just questioning. I too would normally say something like "im too old for that" but I always have fun when I do things I would normally say I too old for.
rjsanc30 02-26-09, 12:12 PM Yeah, none of my metro area BB here in the lovely state of Colorado are opening for a midnight sale - at least that's what I was told last Saturday by the video game department blue shirt.
Guess I'll be picking my copy up tomorrow as well...bright and early.
ASHLEY? What the hell happened to Aeris?
KingShorty 02-26-09, 12:18 PM ASHLEY? What the hell happened to Aeris?
Aeris got fired.
Remember dudes, play the demo for one last time tomorrow then put the real game inside, your jaws shall hit the floor at the difference your eyes will see.
phipp01 02-26-09, 12:57 PM Remember dudes, play the demo for one last time tomorrow then put the real game inside, your jaws shall hit the floor at the difference your eyes will see.
Is it going to be the peak of visual quality for the PS3?
KingShorty 02-26-09, 12:58 PM Is it going to be the peak of visual quality for the PS3?
I think they should cease to make games after Killzone2 is released. No one is going to be able to top this. :rolleyes:
Conspiracy* 02-26-09, 01:02 PM Is it going to be the peak of visual quality for the PS3?
You guys are dumb lol. Leave him alone :p
mboojigga 02-26-09, 01:15 PM Home from Iraq and got a UK account and downloaded the demo.
Played the demo.
BOUGHT!
Will be at the midnight launch for this one.
rjsanc30 02-26-09, 01:16 PM Home from Iraq...
Welcome home man....welcome home!!
KingShorty 02-26-09, 01:17 PM Home from Iraq and got a UK account and downloaded the demo.
Played the demo.
BOUGHT!
Will be at the midnight launch for this one.
Welcome back bro. Hope your readjustment to "normal" life will be smoother than mine.
newfmp3 02-26-09, 01:20 PM Is it going to be the peak of visual quality for the PS3?
I certainly hope not as the system is going to be around for a few years yet, and if this is as good as it gets, that's not saying much. They wanted 10 years out of this system which to me is pipe dream. Granted, there is no reason why they couldn't sell it for 10 years like they are doing with the ps2 but to remain competitive technology wise, I hope there is a lot more untapped power inside this pretty little box.
But, alas, I get the feeling, this may be as good as it gets.
phipp01 02-26-09, 01:24 PM Home from Iraq and got a UK account and downloaded the demo.
Played the demo.
BOUGHT!
Will be at the midnight launch for this one.
Welcome home man. But is Iraq really a vacation destination now? :D
KingShorty 02-26-09, 01:26 PM I certainly hope not as the system is going to be around for a few years yet, and if this is as good as it gets, that's not saying much. They wanted 10 years out of this system which to me is pipe dream. Granted, there is no reason why they couldn't sell it for 10 years like they are doing with the ps2 but to remain competitive technology wise, I hope there is a lot more untapped power inside this pretty little box.
But, alas, I get the feeling, this may be as good as it gets.
Dude, take it easy, phipp's statement is a jab at the person he quoted. That dude is a super-fan-boi.
mpalmieri1203 02-26-09, 01:49 PM Not to mention the fact that the Bronx can be a scary place for us "uppity" Manhattan dwellers :eek:
Luckily it's available in manhattan somewhere on 6th street ;)
newtotheforum 02-26-09, 02:07 PM I was at my local Costco over lunch this afternoon (buying something else) and picked up a copy of the game. :) Unfortunately I won’t be able to play game until tomorrow :( but its cool that I have a copy in hand. May want to try Costco in your area and start playing today.
mave198 02-26-09, 02:07 PM Got my copy today in downtown Brooklyn.
It's gonna be a looooooooooong weekend.
KingShorty 02-26-09, 02:11 PM Got my copy today in downtown Brooklyn.
It's gonna be a looooooooooong weekend.
Cool.
Enjoy. If you're going to drop info about your gameplay, please use the spoiler tags.
mboojigga 02-26-09, 02:17 PM Welcome back bro. Hope your readjustment to "normal" life will be smoother than mine.
Deployments are the norm. Second trip to Iraq, sixth deployment.
Four months isn't much in comparison to our fellow army buds who our gone for a year
KingShorty 02-26-09, 02:21 PM Deployments are the norm. Second trip to Iraq, sixth deployment.
Four months isn't much in comparison to our fellow army buds who our gone for a year
Short spurts. Not that bad. I spent 2 1/2 years in Afghan right after 9/11.
mboojigga 02-26-09, 02:34 PM Short spurts. Not that bad. I spent 2 1/2 years in Afghan right after 9/11.
Damn Shorty
anthonycm 02-26-09, 02:34 PM I'm actually going to be out listening to a band until around midnight, so I could easily swing by a GS to pick it up. However, I'm a bit worried about getting it tonight. I do have to be at work tomorrow, after all, and getting some sleep would be nice.
KingShorty 02-26-09, 02:39 PM I'm actually going to be out listening to a band until around midnight, so I could easily swing by a GS to pick it up. However, I'm a bit worried about getting it tonight. I do have to be at work tomorrow, after all, and getting some sleep would be nice.
Sleep is arbitrary, Killzone 2 is revolutionary.... LOL... I'm just kidding.
Bazylik 02-26-09, 02:42 PM http://www.videogamebuddy.com/
they are in queens
address and phone on bottom left
they said noon today
Thanks for that site and location man, even though Amazon is sending this game to me tomorrow it's good to know that there are shops like that in ny... there used to be another one on Steinway back in the day where I got my overpriced PS2 when they launched and were hard to get hehe
Also very pleasantly surprised to see so many NYers here... :D
Can't wait til to morrow.
KingShorty 02-26-09, 02:44 PM I wish someone would put up some info on availability in Chicago.
fatmanosu 02-26-09, 02:47 PM I just got VC so I am good for now.
Last time I stood in line at midnight was for Star Wars Episode 1 Phantom Menace.
KingShorty 02-26-09, 03:19 PM Vc?
Viet Cong? Vice City? Vince Carter?
number1laing 02-26-09, 03:29 PM valkyria chronicles...
and you guys call yourselves gamers...
KingShorty 02-26-09, 03:30 PM valkyria chronicles...
and you guys call yourselves gamers...
HAhaha... lol.... Vice City is what crossed my mind first.
Conspiracy* 02-26-09, 03:48 PM I thought of Virtua Cop.
I thought VC was that feeling you have before they actually confirm its a VD:p
anthonycm 02-26-09, 04:15 PM Good News!!!
I'm legitimately feeling sick (hooray NYC winter germs)! Guess I might should stay home tomorrow and play KZ2 so that I don't get all my coworkers ill.
I'm so considerate.
-anthony
number1laing 02-26-09, 04:25 PM Here's what the guy that writes those annoying face-off articles on Eurogamer has to say:
http://www.digitalfoundry.org/blog/
the blog is pretty good, with some good videos and explanations of technical aspects of this and many other games.
So, after the barrage of technical info, what do we think of the actual game you’ll doubtless be playing on your PS3 imminently, if not immediately? In a recent Eurogamer feature, I described Killzone 2 as “perhaps the most magnificent technical achievement I’ve seen on the current generation of consoles”, and I think I stand by that assessment - although I still think Uncharted: Drake’s Fortune runs it close, and is definitely the better single-player game.
Guerilla Games have produced a technical showcase that maximises the strengths of the PS3 hardware and minimises the weaknesses by factoring in the system’s limitations into both the engine design and crucially, the artistic direction. There’s nothing else on any other system that looks quite like it, and in motion virtually everything is superbly realised.
...
In short then, I think it’s fair to say that Killzone 2 is absolutely unmissable, but it’s equally fair to say that it is in no way revolutionary; often predictable and occasionally, even a little monotonous. There’s very little that’s new and surprising in what it does, but in terms of the look, feel and execution, it’s easily the best shooter available on console.
mpalmieri1203 02-26-09, 05:17 PM I havent followed the development of this game at all. I knew it was hyped.
After 5 minutes of play...HOLY SH**. This thing will give your system a workout. It looks unreal and it sounds even better. This might be the best looking and sounding console game I have experienced. And that is not something I say lightly.
I havent followed the development of this game at all. I knew it was hyped.
After 5 minutes of play...HOLY SH**. This thing will give your system a workout. It looks unreal and it sounds even better. This might be the best looking and sounding console game I have experienced. And that is not something I say lightly.
have you played the MP yet?
KingShorty 02-26-09, 05:31 PM For all those that have pre-ordered from Amazon.com... it should now say:
Shipment #1: Shipping Soon We are preparing these items for shipment and this portion of your order cannot be canceled or changed. Need information on returning an item?
Edit:
Another member has already rec'd their tracking number from Amazon.
deathbymetal 02-26-09, 05:57 PM to the guys who were saying their gamestop is letting you have pre-ordered copies at 10, are you sure that was on the call? I deleted my voice mail accidentally and just called my local GS and they said they were not but he might have thought that i didn't have a pre-order.
KingShorty 02-26-09, 06:04 PM to the guys who were saying their gamestop is letting you have pre-ordered copies at 10, are you sure that was on the call? I deleted my voice mail accidentally and just called my local GS and they said they were not but he might have thought that i didn't have a pre-order.
I was the one that reported it, I am unsure if that's for all GameStops. I, personally, do not have a pre-order from GameStop so I did not receive the call. I was just reporting what other members from other forums have put online.
If it's not 10pm, then it is a midnight launch.
fatmanosu 02-26-09, 06:17 PM valkyria chronicles...
and you guys call yourselves gamers...
We have a winner.
I am installing now.
I see someone is already play KZ2....
Cygnus311 02-26-09, 06:36 PM The opening movie is epic. Will start playing after dinner. :)
DesertKnight 02-26-09, 06:48 PM to the guys who were saying their gamestop is letting you have pre-ordered copies at 10, are you sure that was on the call? I deleted my voice mail accidentally and just called my local GS and they said they were not but he might have thought that i didn't have a pre-order.
I still have my voice mail saved, let me listen.....
Says that it will be released at midnight, but feel free to stop in at 10 to join in the fun. Goes on to say that you can process your order anytime from 10 to midnight to ensure that you arent there long after 12.
mpalmieri1203 02-26-09, 07:00 PM Here are some of my thoughts:
Likes:
-Graphics! The PS3 finally has it's Gears of War. This game's graphics are excellent. Textures really seal the deal here. When you get up close to textures they don't look awful, they maintain their quality. Characters also stand up to the same inspection. They look great in the cut scenes and they look great when playing. Also there is 0 screen tearing. It may be 30 FPS, but who cares? It flows incredibly. There are no slow downs.
-Sound! This game has a 7.1 soundtrack and it is incredible. Often on 7.1 soundtracks the back channels are forgotten, voices get placed in weird positions, or things that should sound close up sound far away. Killzone gets it right. Sounds pan all around you. If a guy is behind you to the right talking, it comes out of the rear right speaker.
-Game Design! The game is designed to be a quality product. The tone was constant throughout my experience. It felt like a living breathing world. The lay outs of the maps made sense.
-Controls! The game handles perfectly. I have heard complaints on the control scheme but I had no issues. Yeah it's not Call of Duty, but the controls are similar enough with only the melee and zoom buttons being altered.
Disliked:
-The bad guys. This could get boring fast. They are all the same! There is nothing different about any of the characters. They are all the same.
-AI. The AI just sucks. Bad guys sometimes catch on to you and play hard to get and when they do it's great. Other times they just run around like dopes. Sometimes they just duck in front of you and just stare at you as you move along.
-Gameplay. The game brings nothing new to the table. It is the same old FPS experience you've been having for the past 5 years. The scripted sequences are fairly lame as the voice acting is down right awful.
-The bad guys don't disappear is false. The bodies of the dead do indeed disappear. The environments also do not just fall apart unless they are scripted to fall apart. Bullet holes disappear after shooting enough of them in a wall.
The game is an excellent FPS overall. The music, sound and graphics all come together to create an extremely cinematic experience that is slightly spoiled by poor voiceover work. The single player experience is so far well polished minus the somewhat foolish AI. I have yet to go near the multiplayer experience so I will not comment on that yet. If you are looking for more of a FPS gaming fix this is the way to go. This game is definitely superior to the PS3s last high profile FPS, Resistance 2. Where as that game felt rushed and unfinished, this does not. If you however, have had it with FPSs, this brings nothing new to the experience other than a bombastic soundtrack and beautiful graphics that are on par with what was seen in Gears of War 2.
mproper 02-26-09, 08:07 PM Thanks for the mini-review, as I am on the fence about this and am more of a SP kindof guy, so I don't care too much about MP.
I liked the demo, but like you pointed out, I feared it was just another generic FPS (gameplay-wise)....granted, with pretty visuals though.
I'll probalby pick it up, but I may wait a bit....I still have my Christmas backlog of games to get through.
blklightning 02-26-09, 08:23 PM -AI. The AI just sucks. Bad guys sometimes catch on to you and play hard to get and when they do it's great. Other times they just run around like dopes. Sometimes they just duck in front of you and just stare at you as you move along.
did you try playing on a higher difficulty? i hear that makes a huge difference.
mpalmieri1203 02-26-09, 08:30 PM did you try playing on a higher difficulty? i hear that makes a huge difference.
I'm playing on the highest available.
mboojigga 02-26-09, 08:52 PM Here is the update from Joker454 doing the test with the resolution for the action scenes
http://forum.beyond3d.com/showthread.php?p=1268567#post1268567
Beyond3D: Killzone2 Drops To 1152x630p At 24 FPS On Action Scenes
mpalmieri1203 02-26-09, 08:58 PM Here is the update from Joker454 doing the test with the resolution for the action scenes
http://forum.beyond3d.com/showthread.php?p=1268567#post1268567
Beyond3D: Killzone2 Drops To 1152x630p At 24 FPS On Action Scenes
It still looks awesome regardless and isn't noticeable. Pretty clever on their parts actually.
I'm about to try out the multi-player. The single player is not a reason to buy this game.
mboojigga 02-26-09, 09:15 PM It still looks awesome regardless and isn't noticeable. Pretty clever on their parts actually.
I'm about to try out the multi-player. The single player is not a reason to buy this game.
The single player demo IS the reason why I am buying it :D
mpalmieri1203 02-26-09, 09:34 PM I have found the multiplayer to be pretty not fun. It's really hard to aim the gun. It's almost like your fighting the view. It always seems to go further than you want to look.
People just run around shooting and missing until someone melees you to death. Hehe. I'm sure I just need to work up the learning curve. I have found the levels on line to be not so hot looking though. Lots of gray and black.
Can't wait.... Amazon has tracking info for me now soI should have tomorrow....
dominica 02-26-09, 09:43 PM Here is the update from Joker454 doing the test with the resolution for the action scenes
http://forum.beyond3d.com/showthread.php?p=1268567#post1268567
Beyond3D: Killzone2 Drops To 1152x630p At 24 FPS On Action Scenes
You have to re-read what they said.. It compares it to SF4 and said they could have went that way to get the game to run at 60 if the resulution was 1120*630p like SF4, but instead they went with 720p with 30fps and some massive areas drop to 25fps.... the 630p is how SF4 work, not KZ2.
Wrong info spreads real fast on the internet. The Game runs at 720p at 30fps
Conspiracy* 02-26-09, 10:03 PM AI sucks? How are you the only person with that opinion? Are you sure you werent expecting more? Literally? They just stand there and look at you?
DaGamePimp 02-26-09, 10:15 PM Some Best Buy stores now show this as AVAILABLE for store pick up ;) .
- Jason
mpalmieri1203 02-26-09, 10:18 PM AI sucks? How are you the only person with that opinion? Are you sure you werent expecting more? Literally? They just stand there and look at you?
I said not in all cases. I said someimes it's perfect 7 out of 10. There have been other times when they are elevated where they squat and look at me. I have nothing to gain. I'm just stating what I observed on my play through. If you don't care for it that's fine. But I don't see that you currently have any experience with the game.
mpalmieri1203 02-26-09, 10:19 PM ALso I'd like to say I'm enjoying the objective based multiplayer. It reminds me very much of Team fortress 2 which is great. I'm just confused as to how to use a weapon other than this machine gun? I did get a rifle..but weapons seem scattered.
Will-san 02-26-09, 10:33 PM Poked around a few stores hoping to find this tonight with no luck. but I was happy to see the demo up when I got home. Looks good. Although quite as great as I had hoped. It is funny how more often that not the demo keeps me from buying a game rather than getting me excited about it. That being said I think I will pick KZ2 up.
dominica 02-26-09, 11:00 PM Gamespot:Killzone 2 Review
I like to take many reviews from different sites. A new video review. Very long and detail
http://www.gamespot.com/ps3/action/killzone2/video/6205378/killzone-2-video-review?hd=1
Reviews from the net:
207 Reviews | Average Score: 9.2
http://www.n4g.com/PS3/games/g-24194/tt/metareviews.aspx
Can't wait to pick up my copy on Friday.
The demo is up on PSN network. The demo is an older build of the game.
chad473 02-26-09, 11:28 PM only got to play for less than an hour earlier, but I tried some of the multiplayer with bots and did about 15 minutes past where the demo ends on the first level. Really enjoying it. movement and aiming is going to take some getting used to since I really didn't get around to playing the demo much. Graphics/sound/presentation is all top notch though. I'd been a skeptic of killzone for quite awhile until last fall, and while I wouldn't say it's the end all be all, it's certainly looking to be a very good game. Now...to try and get another hour or so in without waking the gf. The sound is just killer in this.
confidenceman 02-27-09, 12:34 AM AI sucks? How are you the only person with that opinion? Are you sure you werent expecting more? Literally? They just stand there and look at you?I haven't played it yet (I'll be picking it up tomorrow), but I have definitely seen multiple major reviews mention this about the enemy AI: odd moments where enemies will crouch behind cover while you stand right next to them and shoot them calmly and casually in the head. That's not a game-breaker for me, and it doesn't seem to have been for most reviewers. But it definitely has been pointed out quite a bit.
Stangs55 02-27-09, 12:41 AM Gamespot:Killzone 2 Review
I like to take many reviews from different sites. A new video review. Very long and detail
http://www.gamespot.com/ps3/action/killzone2/video/6205378/killzone-2-video-review?hd=1
Wow...that Gamespot review actually surprises me (pleasantly). I usually find that my taste for games falls somewhere between IGN's hype and Gamestops cynicism. The fact that they loved it pumps me up :)
So who's starting up our AVS clan?
islewarrior 02-27-09, 12:52 AM I haven't played it yet (I'll be picking it up tomorrow), but I have definitely seen multiple major reviews mention this about the enemy AI: odd moments where enemies will crouch behind cover while you stand right next to them and shoot them calmly and casually in the head. That's not a game-breaker for me, and it doesn't seem to have been for most reviewers. But it definitely has been pointed out quite a bit.
just play the game, you will be pleasantly surprised at the enemy AI. go ahead play it on veteran and report back when you finish the game
islewarrior 02-27-09, 01:00 AM a little piece of ps3nets review
notice the ai part
hope this is ok to post
Review - Killzone 2
Killzone 2 Review
Posted on February 26, 2009 by Nick
No game has ever shipped under such high expectations as Killzone 2. Expected to almost single handedly dredge Sony out of the slump it's currently in, Guerilla Games had a lot riding on their shoulders with their latest title. As if turning the franchise around from the critically panned first title wasn't enough of a challenge, the fledgling Dutch developer has been under the watchful eye of enthusiasts every step of the way, constant criticisms thrown at them at each move. If it wasn't the seemingly unachievable graphical standards set by the pre-rendered trailer, it was the unfinished AI demoed in the pre-alpha build of the game. And if it wasn't the AI, it was either laggy controls, drab color palette, or whatever other trivial blemishes could be spotted. However, even in the face of the unrelenting media and the titanous pressure piggy backing Killzone during all it's 4 years in the making, it succeeds in what it set out to do, creating a definitive PlayStation 3 experience.
Four years ago, Sony announced the PS3 at E3 2005. Killzone 2 was unveiled, via a pre-rendered trailer, the very same day. The trailer looked nothing short of amazing, easily beyond anything any game had achieved prior to it, and would become the source of hysteria and controversy that still surrounds the title to this day. While Killzone 2 doesn't look quite as good as the trailer, it is by far the most spectacular looking console game thus far. If there was a definitive moment where games made the full out graphical leap to the next generation, Killzone 2 is it. It isn't just that the character models are rendered better than other titles, or the environments are eye popping. There are literally a dozen graphical effects; dust particles, lighting, smoke, fire effects; that make Killzone 2 an unparalleled graphical tour de force, even with it's rather drab and limited color range. The graphics set the war torn atmosphere, and that serves to firmly entrench the player in the game's world. From the inner city suburbs with lightning crashing down from the sky, to barren desert shanties with blinding dust storms rolling through, Killzone 2 shows off it's brilliant graphical prowess at each corner.
The stellar presentation of Killzone 2 doesn't just end with the graphics, either. Joris de Man's soundtrack for Killzone truly completes the game. Whether you're storming the Helghast grand palace or fighting your way through an armored soldier transport, each sequence is accompanied by a masterfully composed piece that adjusts to the action occurring on screen. The sound of gunfire is loud and, when accompanied by the rumble of the Dual Shock, creates a feeling of empowerment that many shooters fail to get right. The voice acting, on the other hand, is a mixed bag. Brian Cox's portrayal of Scolar Visari is chillingly eerie and spiteful, thought the rest of the voice actors are pretty forgettable for the most part. The in-game dialogue and banter between the soldiers is generally comical and light hearted, which serves as the only relief for the relentless action occurring on screen. It's also considerably varied and you won't often hear the same lines repeated over and over, as was the case in the first title.
Of course, no matter how stunning a game looks when it's released, it will inevitably age as technology gets better, which is why a game needs solid gameplay, and Killzone 2 delivers. Guerilla has scrapped everything from the original title and rebuilt it from the ground up. While Killzone isn't particularly innovative, everything it does is polished to the utmost amount of perfection. From the moment you crash land at Corninth River, the game never spares you a dull moment. The combat is raw and visceral, and you'll easily find yourself killing over 500 of the cunning Helghast soldiers before the game is, which is an absolute blast thanks to how prefect the weapons feel. The game has your usual suspects, from assault rifles to rocket launchers, but there are no useless weapons, no guns that don't serve a purpose, each is a unique tool you'll need for different scenarios throughout the course of the game. The guns all feel weighty and solid, and with the feedback provided from the Dual Shock, they get that empowering feeling just right. Popping the head off an unlucky Helghast soldier with a deftly placed head shot from a sniper rifle or watching lightning arc between screaming enemies has never been so disturbingly satisfying. This is even more so the case with mounted turrets and even a mech you get to pilot late in the game. The game only lets you carry one main gun at a time, alongside a beefy revolver with unlimited ammo if you find yourself in a jam. On occasion, this may lead you to some predictable situations where you see a rocket launcher in front of the door way, and you just know there’s a tank or some otherwise heavy enemy artillery right outside.
Despite how amazingly effective the weapons are, you'll never find yourself breezing through any section of the game. The Helghast enemies are incredibly swift. They most amazing thing is how they communicate with each other. They'll constantly be barking commands, with one soldier keeping you pinned down while another rushes in for a melee attack, throwing grenades and forcing you to keep on your toes. More than once I found myself scrambling around and ending up next to an explosive fuel tank, at which point my Helghast enemies would blow up, sending me packing back to the last check point. The scenarios you find yourself in are incredibly epic, from long distance shootouts to intense building-to-building battles, and the Helghast react accordingly to the situation, each and every time.
confidenceman 02-27-09, 01:46 AM just play the game, you will be pleasantly surprised at the enemy AI. go ahead play it on veteran and report back when you finish the gameI don't doubt it. :D
I was simply pointing out that many reviews have specifically called out the occasional stupidity of the enemy AI. I readily will admit that if anything, those exceptions probably show how good the enemy AI is the rest of the time.
Mikazaru 02-27-09, 02:15 AM I don't doubt it. :D
I was simply pointing out that many reviews have specifically called out the occasional stupidity of the enemy AI. I readily will admit that if anything, those exceptions probably show how good the enemy AI is the rest of the time.
It was pretty easy to do a knife-only run on the demo, but I assumed things would get more difficult later on. I guess I will find out for myself tomorrow.
Woodrow 02-27-09, 02:45 AM I think some of the issue too is that people are getting more and more used to playing against human beings and that makes these enemy AI's really stick out. I mean when you're playing multiplayer against a human that's almost the equivalent of playing against IBM's Deep Blue supercomputer or something(compared to the enemy AI). These enemy AI's imo are never going to measure up. At least probably not in my lifetime.
ninjachicken 02-27-09, 04:15 AM Agreed, that is pretty much why Mutiplayer exists in the first place. So you don't have to play against a scripted opponent.
MrXpress 02-27-09, 08:21 AM Has anyone seen any TV ads for KZ2 yet? I haven't, but then again I usually only watch sports and Jeopardy. If nothing else, KZ2 ads would seem to make more sense than that stupid 'movie download machine' PS3 commercial, and would help to boost interest to those who don't read gaming websites/magazines and such.
ZyronEnder 02-27-09, 08:39 AM Anyone with both Gears 2 and KZ2 have thoughts on how they compare?
SK3_OWENS 02-27-09, 08:44 AM Has anyone seen any TV ads for KZ2 yet? I haven't, but then again I usually only watch sports and Jeopardy. If nothing else, KZ2 ads would seem to make more sense than that stupid 'movie download machine' PS3 commercial, and would help to boost interest to those who don't read gaming websites/magazines and such.
I saw the magic bullet T.V. ad once and I watch quite a bit of Spike TV and G4. If thats the extent of their ad campaign they might as well made nothing. Fear 2's Ad runs constantly on every channel I watch at night....GG's ad agency should take notes.
PSWii60 02-27-09, 08:59 AM I finally played through the demo this morning. Sadly, I was pretty underwhelmed. I found the controls and button layouts a bit cumbersome. I wasn't as wowed graphically as others have been. It looks good but not great.
shagino 02-27-09, 09:12 AM I finally played through the demo this morning. Sadly, I was pretty underwhelmed. I found the controls and button layouts a bit cumbersome. I wasn't as wowed graphically as others have been. It looks good but not great.
Based on the demo, I'd agree. It was too short for me to say though. Someone mentioned that this was an earlier build so I'm anxious to see the final version when I get it in a few days.
I've never had a problem with motion sickness in games but the blips in the menus and possibly the movement had me feeling a tiny bit funny. Hopefully, I'll get over this. Anyone else have this problem?
maximuslcd 02-27-09, 09:14 AM Anyone with the game know if you can change the cont layout to a COD layout? I got to play the demo last night but not for long. I look forward trying it again tonight
GulfWarVet 02-27-09, 09:19 AM Anyone with the game know if you can change the cont layout to a COD layout? I got to play the demo last night but not for long. I look forward trying it again tonight
Alt2 is the one your looking for:)
mboojigga 02-27-09, 09:31 AM Just picked it up from Walmart so going to give the single player a go
TyrantII 02-27-09, 10:02 AM I saw the magic bullet T.V. ad once and I watch quite a bit of Spike TV and G4. If thats the extent of their ad campaign they might as well made nothing. Fear 2's Ad runs constantly on every channel I watch at night....GG's ad agency should take notes.
Have to agree. I only saw the bullet time ad once also.
Sony is really dropping the ball this generation. Casual gamers either see a cool Ad on TV, or word of mouth through friends. Sony's base is smaller then the competition, so the word of mouth is more muted.
They really need to get their act together in supporting the system.
Anyone with the game know if you can change the cont layout to a COD layout? I got to play the demo last night but not for long. I look forward trying it again tonight
Yup ALT2, but, it makes taking and shooting while in cover a royal pain in the ass. Guess that won't matter for MP (no cover), but SP it might make it tougher to enjoy.
Conspiracy* 02-27-09, 10:13 AM Have to agree. I only saw the bullet time ad once also.
Sony is really dropping the ball this generation. Casual gamers either see a cool Ad on TV, or word of mouth through friends. Sony's base is smaller then the competition, so the word of mouth is more muted.
They really need to get their act together in supporting the system.
Yup ALT2, but, it makes taking and shooting while in cover a royal pain in the ass. Guess that won't matter for MP (no cover), but SP it might make it tougher to enjoy.
Fo sho. NONE of the big titles have had blockbuster ad support.
ballen420 02-27-09, 10:18 AM Can anyone give us a report on the MP?
I'm buying the game as I'd definitely play the SP campaign, but for me, the MP is what it's all about. This going to give me a rest from COD?
maximuslcd 02-27-09, 10:19 AM Alt2 is the one your looking for:)
Sweet, I'm happy already and dont even have the game yet! Once you get used to something its a pain to change. And for many of us playing cod 4 and 5 those buttons are burned in our brains
number1laing 02-27-09, 10:33 AM So, I realize talking about the demo is old hat, but what was the big deal about the controls? I had no problems with them whatsoever.
MPresseau 02-27-09, 10:39 AM I've just played the demo, and am planning on picking this up today. I'm having a hard time adjusting to the controls, but that's only a question of experience with it.
The graphics seem pretty soft (playing at 106" 1080p), I was expecting much sharper with a better 3-D feel. Anything in the PS3 setup that I may be missing? (I found Little Big Planet to be equally 'soft').
mboojigga 02-27-09, 10:57 AM I've just played the demo, and am planning on picking this up today. I'm having a hard time adjusting to the controls, but that's only a question of experience with it.
The graphics seem pretty soft (playing at 106" 1080p), I was expecting much sharper with a better 3-D feel. Anything in the PS3 setup that I may be missing? (I found Little Big Planet to be equally 'soft').
On the back of the box it says 720p and 1080i only so I don't know if the PS3 upconverts it and leaves it to the display.
MPresseau 02-27-09, 11:00 AM On the back of the box it says 720p and 1080i only so I don't know if the PS3 upconverts it and leaves it to the display.
Thanks.
For those playing at 1080p, what do you think about the graphics' sharpness?
Mike Jones 02-27-09, 11:03 AM It was pretty easy to do a knife-only run on the demo, but I assumed things would get more difficult later on. I guess I will find out for myself tomorrow.
You can do that all the time. Not sure would be fun doing that through a whole game. There are exploits in every game.
blacknyc 02-27-09, 11:14 AM i notice things get blurry as i start turning , and surroundings get slightly dim also
anybody see this?
or am i buggin
Sweet, I'm happy already and dont even have the game yet! Once you get used to something its a pain to change. And for many of us playing cod 4 and 5 those buttons are burned in our brains
Could anyone let me know what control schemes there are? I can't access any of the gaming websites at my work to look, and I'd like to go pick this game up today at lunch...
i notice things get blurry as i start turning , and surroundings get slightly dim also
anybody see this?
or am i buggin
how bad is it?? Little big planet had so much motion blur that it gave me a headache.
mboojigga 02-27-09, 11:35 AM anybody else getting the fade out with voices from time to time? Your standing in front of the person talking and the voice will just disappear and then come back.
boxterduke 02-27-09, 11:41 AM I finally played through the demo this morning. Sadly, I was pretty underwhelmed. I found the controls and button layouts a bit cumbersome. I wasn't as wowed graphically as others have been. It looks good but not great.
The default controls did not make sense to me as well so I cycled through untill I found one that lets me zoom with L1, a bit like Resistance 1 and 2 default controls since they were the first FPSs I play on the PS3
Here is IGN's review.
http://ps3.ign.com/objects/748/748475.html
Looks like a good game. I'm gonna have to finish the other 4 games I have before buying this.
anonymouscuban 02-27-09, 11:46 AM Anyone have any feedback from the MP?
Specifically,
Is there a lobby system?
Can you find and join friends while they are in a game?
Is the mic push to talk or open mic?
Is the game play more strategic like that of SOCOM or mindless running around like COD?
just picked it up at Blockbuster (traded in R2 for $36)...
Going to play until I get those bumps on my hands.....
GulfWarVet 02-27-09, 11:50 AM Anyone have any feedback from the MP?
Specifically,
Is there a lobby system? NO
Can you find and join friends while they are in a game?
YES
Is the mic push to talk or open mic?
Squad open mic, lobby push to talk
Is the game play more strategic like that of SOCOM or mindless running around like COD? SOCOM
See above
ballen420 02-27-09, 11:51 AM See above
How about the most important ones - Do you like it? And does it have staying power?
So, I realize talking about the demo is old hat, but what was the big deal about the controls? I had no problems with them whatsoever.
The controls were less responsive than those of COD4 and every FPS must be exactly like COD4 to be successful.
The default controls did not make sense to me as well so I cycled through untill I found one that lets me zoom with L1, a bit like Resistance 1 and 2 default controls since they were the first FPSs I play on the PS3
Here is IGN's review.
http://ps3.ign.com/objects/748/748475.html
Looks like a good game. I'm gonna have to finish the other 4 games I have before buying this.
The ALT2 control scheme is very similar to that of COD4.
talbain 02-27-09, 12:12 PM amazon release day delivery ftw
blacknyc 02-27-09, 12:20 PM how bad is it?? Little big planet had so much motion blur that it gave me a headache.
i dont think its that bad. just got to take a break every so often..... or i mite get used to it, like i did with half life...
how bad is it?? Little big planet had so much motion blur that it gave me a headache.
ditto - the only game i've ever experienced discomfort playing is lbp.
blacknyc 02-27-09, 12:26 PM The ALT2 control scheme is very similar to that of COD4.
the only problem i got with the ALT2 control scheme is that when you hold the L2 button for cover you have to hit L1 to zoom
On the back of the box it says 720p and 1080i only so I don't know if the PS3 upconverts it and leaves it to the display.
Leave 720P checked unless you want the inferior scaling to kick in (960x1080). The devs said it looks best in 720P mode.
anonymouscuban 02-27-09, 12:38 PM The controls were less responsive than those of COD4 and every FPS must be exactly like COD4 to be successful.
I completely agree with this statement. I have a few friends that I play COD with online and they are already asking me if it is like COD. It's a ridiculous expectation that a game called Killzone be exactly like a game called COD. If you want to play COD, wait for the next release.
I personally love playing COD 4 & 5. It's been the only game I play since SOCOM. But I am also looking for a change. I am ready to move to the next FPS. I think Confrontation was going to be it but that was a huge miss. To laggy, graphics were not that great and the game play was weak as well. Killzone seems to be offering what I want in an FPS. I welcome some changes and having to go through a learning curve to get good.
Honestly, I am getting rather tired of endless running around and respawning every 30 seconds. I consider myself a pretty good player on COD so it's not like I just suck at it. It just gets boring. I miss SOCOM.
imdjenk 02-27-09, 12:46 PM For those that are using the Alt2 controls, I urge you to try the default controls. It took me five minutes to get accustomed to it and IMO it is SO much better. Many people have the misconception that with default controls you need to hold in R3 while aiming and this is not true. Press R3 once to zoom and lock, and it will stay in zoom until you reload or press R3 again. Much easier to hold cover this way. I can see the alt2 controls working for MP, but definitely not SP.
blacknyc 02-27-09, 12:49 PM ^^^true ...ALT2 for mp is good
jasonstiller 02-27-09, 12:54 PM I played the demo last nite. Nite being after the wife went to bed so the volume was very low. It was a good FPS but nothing great IMO. The controls were fine and I was used to them by the end. The graphics were very good. It wasnt an immediete WOW for me but the more I looked the more I saw the little details. Having the textures clear when your right up on something really helps polish this one up. Explosions were awesome and once I got the controls down, firing a machine gun into someone was fantastic ha ha. I would like to believe this is a pre production build of the demo but its been proven before that the demo is what you get.
Auditor_Kevin 02-27-09, 12:55 PM I miss SOCOM.
X2
I hope Killzone is a step towards that because Confrontation sure wasn't.
Thank goodness there's Warhawk. I can get my strategy fix there, but I hope Killzone2 is a step back towards strategy in a good FPS.
maximuslcd 02-27-09, 12:59 PM just picked it up at Blockbuster (traded in R2 for $36)...
Going to play until I get those bumps on my hands.....
I'll be heading to BB this weekend. Thats a really good trade in price.
Lukedog17 02-27-09, 01:04 PM I completely agree with this statement. I have a few friends that I play COD with online and they are already asking me if it is like COD. It's a ridiculous expectation that a game called Killzone be exactly like a game called COD. If you want to play COD, wait for the next release.
I personally love playing COD 4 & 5. It's been the only game I play since SOCOM. But I am also looking for a change. I am ready to move to the next FPS. I think Confrontation was going to be it but that was a huge miss. To laggy, graphics were not that great and the game play was weak as well. Killzone seems to be offering what I want in an FPS. I welcome some changes and having to go through a learning curve to get good.
Honestly, I am getting rather tired of endless running around and respawning every 30 seconds. I consider myself a pretty good player on COD so it's not like I just suck at it. It just gets boring. I miss SOCOM.
I agree completely. If you want another COD4 go pick up 5 or wait til Modern Warfare 2 comes out. It is a completely different game. Not all FPS' are gonna be like the COD series and it is stupid to think so. Not calling anyone stupid, just sayin...
For those that are using the Alt2 controls, I urge you to try the default controls. It took me five minutes to get accustomed to it and IMO it is SO much better. Many people have the misconception that with default controls you need to hold in R3 while aiming and this is not true. Press R3 once to zoom and lock, and it will stay in zoom until you reload or press R3 again. Much easier to hold cover this way. I can see the alt2 controls working for MP, but definitely not SP.
im using alt2 for sp and its going fine...
moreover it isnt the layout so much that is tough to get use to but the panning left and right. When you get an enemy in your crosshairs he always starts to strafe so you try to lead or follow him and its always tough to get a smooth pan. Its very jerky, and no its not my hand...
ppshooky 02-27-09, 01:26 PM any mouse and keyboard support?
FrankJ.Cone 02-27-09, 01:29 PM im using alt2 for sp and its going fine...
moreover it isnt the layout so much that is tough to get use to but the panning left and right. When you get an enemy in your crosshairs he always starts to strafe so you try to lead or follow him and its always tough to get a smooth pan. Its very jerky, and no its not my hand...
I too am using ALT2 for SP, works fine. Go youtube "Controller lag test in Killzone 2 demo". It shines some light on why the controls semm unusual to many.
TyrantII 02-27-09, 01:48 PM I too am using ALT2 for SP, works fine. Go youtube "Controller lag test in Killzone 2 demo". It shines some light on why the controls semm unusual to many.
It's not lag though.
I completely agree with this statement. I have a few friends that I play COD with online and they are already asking me if it is like COD. It's a ridiculous expectation that a game called Killzone be exactly like a game called COD. If you want to play COD, wait for the next release.
What is this COD fishing game I hear so much about, and where can I find it?
mpalmieri1203 02-27-09, 02:28 PM Based on the demo, I'd agree. It was too short for me to say though. Someone mentioned that this was an earlier build so I'm anxious to see the final version when I get it in a few days.
I've never had a problem with motion sickness in games but the blips in the menus and possibly the movement had me feeling a tiny bit funny. Hopefully, I'll get over this. Anyone else have this problem?
YES! THe blips really make me feel uncomfortable. I do look away from the screen when I make a selection. Played for 3 hours last night and had no motion sickness at all. Multiplayer got better with time. The aiming feels so off though I really can't explain it at all though. The boards, while wide open, get people jammed up at choke points. This winds up with situations where i killed like 6 people. I was also the victim of this as well. You are all stuck in a doorway and you get mowed down. Kind of funny.
Alt2 worked fine in the demo for me. And why in the world would you use two different control schemes for SP and MP? I'd rather just get accustomed to one.
Protopet 02-27-09, 02:44 PM I just got it at Best Buy, so I'll tell you guys a little later about it.
Dan C OSG 02-27-09, 02:51 PM I just got it at Best Buy, so I'll tell you guys a little later about it.
x2
mboojigga 02-27-09, 02:51 PM Leave 720P checked unless you want the inferior scaling to kick in (960x1080). The devs said it looks best in 720P mode.
I was just giving the info. I am not having a problem with the picture quality at all.
Can anyone who's played the MP comment on voice chat and how you like it? sounds like it works a little differently than some other games.
mboojigga 02-27-09, 03:05 PM Anyone else with 5.1 having issues with the voice. If you slightly move away from the person that is talking you that individuals voice will cut to the rear speaker and you still have the person in view instead of him being behind you. Even if he is behind you it shouldn't change as if I moved away from him even when I am facing away from him. I know the game is in 7.1 but this is happening even during the in-game cutscenes. Really noticed it when I was talking to the Capt on the second level and Seth was moving his head slightly left and right and you would here the Capt fade to the rear speaker sounding like he is from a distance and then louder when I am center to him.
Ive played about 3 hours in the SP campaign. So far its been very good. Although I havent had a chance to enjoy the scenery, its hordes upon hordes of enemies....Almost to the point where its like "OK, enough already" lol....
But I just got to the wastelands should be a little different.
**Quick Sidenote**
The controls seem a little smoother on MP. Given I have only played one round of MP but it seems easier to aim...prob just me
epicbloodline 02-27-09, 04:25 PM Love the game...hate the frame rate issues
SmokeCapone 02-27-09, 04:30 PM IMO this was the type of shooter I expected out of these nex gen consoles, I am all for realsim and art direction as long as the 'ATMOSPHERE' makes perfect sense. If the GFX in HAZE would have been on par with this game and the controls and online tweaked a lil bit then I would have been into that too. I love the SP of the game so far and have heard nothing but great things about MP. With that said, if your inot a much more "Authentic" shooter where people arent jumping around trying to jump over bullets or over the moon to snipe you then this game is a MUST TRY AND BUY. I havent seen the time fly by so fast since the original socoms were out on PS2.
Please do not expect a COD with spray paint because this game will hurt the feelings of those who thought they were good with there "Spidey Sense" reflexes in COD or HALO. This game takes patients and getting trophies when you progress for unexpected reason feels so good and im not even into trophies but now I am.
For me it's like GTA4 all over again, disappointed. Graphics are soft and there is too much motion blur that it gives me a headache. It's like i need glasses or something.
boxterduke 02-27-09, 04:42 PM I just saw this on Youtube, does not look like North America is getting an LE
http://www.youtube.com/watch?v=1fF3aUUqqz8&feature=related
Me Jealous.
I just saw this on Youtube, does not look like North America is getting an LE
http://www.youtube.com/watch?v=1fF3aUUqqz8&feature=related
Me Jealous.
scissors to open it...:rolleyes:
For me it's like GTA4 all over again, disappointed. Graphics are soft and there is too much motion blur that it gives me a headache. It's like i need glasses or something.
I played the demo last night for the first time and am picking it up today, but I thought and felt the same as I started playing the demo. The hype this generation has yet to have any game catch up with or compete with it. I am NOT knocking this game or even GTA4 which I enjoy, but wow, the hype for some of these games would make you think you already bought a PS4.
blacknyc 02-27-09, 04:57 PM I just saw this on Youtube, does not look like North America is getting an LE
http://www.youtube.com/watch?v=1fF3aUUqqz8&feature=related
Me Jealous.
dont they know USA is where the moneys at
Malcolm_B 02-27-09, 05:08 PM Really dislike the MP from the few matches I've played already. Seems like you just get going and then it's over, and from the guys I heard talking in game, I'm not the only one who felt that way. Looks like I'll just play through the SP and then back it goes.
darthrsg 02-27-09, 05:10 PM what is this cod fishing game i hear so much about, and where can i find it?
:d
the only problem i got with the ALT2 control scheme is that when you hold the L2 button for cover you have to hit L1 to zoom
I trained myself with the demo to use my middle finger for cover and my index finger for aiming. It's a little awkward at first, but it enables one to aim while peeking out from cover.
Durbo20vT 02-27-09, 05:22 PM I like the Standard 2 controls a lot better. I adjusted to them pretty quick.
Anyone else experiencing frequent load times after battle in SP mode? I am not sure if it is my machine because I watched my bro play it on the other PS3, and the same exact scenes/checkpoints do not have any loading time :(
confidenceman 02-27-09, 06:07 PM Picked up my copy on my way to work today. Have to wait until much later this evening (11 or 12) to give it a go, though. :(
Also: anyone start an AVS clan yet?
TyrantII 02-27-09, 06:10 PM I trained myself with the demo to use my middle finger for cover and my index finger for aiming. It's a little awkward at first, but it enables one to aim while peeking out from cover.
Or you could just get accustomed to the regular controls :p
Or you could just get accustomed to the regular controls :p
I hate using R3 and L3 for anything important like aiming. I also turned off persistent zoom.
Or you could just get accustomed to the regular controls :p
Or he can use whatever controls he wants :p
So much is awesome about this game, which is why it's such a d@mn shame that the movement is so clunky. I didnt play the demo so I'm late, but seriously the aiming is a joke. People hate the COD references, but the comparisons arent to say its supposed to be the same game, just that in COD the aiming is effortless but in Killzone it takes work to the point of being exhausting to aim well. I'm so disappointed in it I don't think I'll ever be able to enjoy the game. It's not the control SCHEME I'm complaining about, I have no problems with that. Its simply the engine and physical act of aiming, controller dead zones, etc. Other FPS's have been so smooth to aim and then you play something like this and it truly takes away from the game. I bought the game, I am going to keep playing it and I am sure I will get used to it, but its unacceptable IMO for a modern day FPS to have such un-precise aiming. This is what made Perfect Dark Zero a flop for me, I thought the game was great except the aiming was so clunky it made it not fun to play. This game feels the same.
SmokeCapone 02-27-09, 06:51 PM So much is awesome about this game, which is why it's such a d@mn shame that the movement is so clunky. I didnt play the demo so I'm late, but seriously the aiming is a joke. People hate the COD references, but the comparisons arent to say its supposed to be the same game, just that in COD the aiming is effortless but in Killzone it takes work to the point of being exhausting to aim well. I'm so disappointed in it I don't think I'll ever be able to enjoy the game. It's not the control SCHEME I'm complaining about, I have no problems with that. Its simply the engine and physical act of aiming, controller dead zones, etc. Other FPS's have been so smooth to aim and then you play something like this and it truly takes away from the game. I bought the game, I am going to keep playing it and I am sure I will get used to it, but its unacceptable IMO for a modern day FPS to have such un-precise aiming. This is what made Perfect Dark Zero a flop for me, I thought the game was great except the aiming was so clunky it made it not fun to play. This game feels the same.
COD= Unreal twitch shooter
KZ2= Earn your kills shooter
Now if you dare, find something that weighs as much and about the same length (not ecaxt) and see how ggod and fast you are at aiming and shooting with great COD accuracy and then re-read your post and see if you feel the exact same way. Oh remember to hold it as if you're using the sights to look thru as well and time it like some of these guys have done with the response lagg test but we will call this the twitch fest test.
Or screw it and continue with COD4 and thanks for helping contribute to a game and a developer that truly deserves it.
instantpop 02-27-09, 07:20 PM I don't even know why I keep looking at this thread anymore. I hope most of you buy Infinity Ward Valentine's Day gifts and anniversary presents. Good grief. I like COD4 as much as the next guy, but get over it fellas. It'd be one thing if you were having an actual discussion, but the majority of this thread is "it should be more like COD4....whaaaaaaaaah."
COD= Unreal twitch shooter
KZ2= Earn your kills shooter
Now if you dare, find something that weighs as much and about the same length (not ecaxt) and see how ggod and fast you are at aiming and shooting with great COD accuracy and then re-read your post and see if you feel the exact same way. Oh remember to hold it as if you're using the sights to look thru as well and time it like some of these guys have done with the response lagg test but we will call this the twitch fest test.
Or screw it and continue with COD4 and thanks for helping contribute to a game and a developer that truly deserves it.
Your argument is tiresome and is a pure copout for the fact that the game has an unacceptable amount of input lag and controller dead zone. I don't give a rat's as$ about how a real heavy gun would be to aim. The objective of a first person shooter is to aim and shoot, and when that primary gameplay is tiresome and clunky it really takes away from the fun of the game for me.
It has nothing to do with skill. Any game takes some time to get used to, but even games like Halo, takes just as much skill and its aiming isnt exhausting like this game. You can make a character feel heavy and put weight to the guns and still have super precise aiming. COD4 captures that with guns like the M60. BTW, I don't even own COD4...I own Killzone 2 though.
Leadsalad 02-27-09, 07:58 PM My real AR-15, as configured with vfg, ff rail, and aimpoint red dot, is roughly 9lbs and I have no problem bringing it up from a down position to shoulder and putting rounds down field quickly and accurately at human sized targets 50 yards out. From looking at the hilarious weapon you start with, a bullpup AR-15/M4 (with the bolt forward assist in a place that is completely useless, it's technically forward assisting the barrel where it's located in relation to the magazine, bolt, and dustcover on the model) I doubt it's much more than mine.
The other gun you rapidly get from dead enemies looks like a remodeled FAMAS and that's also a tiny bullpup gun that doesn't weigh more than 8lbs itself (8.3 for version 2 per wikipedia).
In full tactical gear, manuvering a rifle is not a problem, it's moving yourself that is the challenge at that point. Guns are not designed to be 15+lbs and there's no reason for them to be heavy. You realized a soldier has to actually carry it over distances for hours. Unless you're lugging around a SAW of some kind, but then you're designed to set up and provide suppressing fire.
The demo is frustrating in that you end up overcorrecting way too much to just get a simple shot off of on an NPC's chest. The deadzone is too much, and then you fly across the screen once you get out of it. Heavy aiming is fine if it responds accurately, doesn't drift over when you stop, and has a deadzone designed to reflect the controller stick's inherant inaccuracy.
in COD the aiming is effortless
Yes. Because it has auto-aim.
Just took down the first ARC tower. The flying enemy that chases you in the cinema afterwards really freaked me out; can't wait to take one of them on!
moshock 02-27-09, 08:05 PM Guys, I was just about to come in here and threadcrap about the controls (especially aiming) sucking nuts!
THEN, before threadcrapping, I searched around for a solution, AND I FOUND ONE!!!
These controls are 10x better IMO:
X axis = +1 or 60%
Y axis = +4 or 90%
Zoom Hold = Check the Box
Button Mapping = Alternate 2
Omg it's SO much easier to play like this. The problem with the default aiming system is that the x:y axis ratio is not 1:1. This is ridiculous to have by default IMO. The y-axis setting must be 30% higher to have it approximately 1:1, and the settings above reflect that. Also, Alternate 2 simply makes L2 "Zoom" and R3 "Close Combat", which is much more logical and similar to most FPS's on the PS3. When "Zoom" is bound to L2, you will want to enable "Zoom Hold", also reflected in the above settings.
I hope this helps guys! It made a world of difference for me!! I'm a hardcore FPS player, and the default controls nearly made me puke they were so disgusting! No exaggeration!!!
Just got the game from Best Buy (I had a $50 rewards cert I was saving for this game)...
Anyway, I just finished the first chapter Corinth Bridge, I think.
Picked up 3 trophies so far. Found both intel items, but only 1 Helghast sign.
Anyway, a few points (early impressions if you will)...
1) the movement in the game just feels too laggy. I come from Call of Duty 4 addiction, and I'm looking for something new to play. I find myself a little frustrated when I turn my character around, it feels like I'm swimming in molasses. Did the developers ever comment on why they made the game so slow? Was it an frames-per-second issue?
2) I noticed V-SYNC is turned on, no tearing! EXCELLENT!
3) I wish the control setup was similar to COD4. Why mess with a good thing? Crouching should not be reserved for shoulder buttons. That's crazy.
4) I have not experienced any frames-per-second issue, it does not seem jerky or laggy. I'm playing @ 720p native resolution. It seems fine. I noticed a little pause when loading a new part of the level, but I feel its well within reason.
5) This game is NOT COD-esque acting or dialog. It's more akin to HAZE (voice acting is pretty bad), a lot of cursing ( its overkill, and simply not needed). Some of the characters sound like people they could've picked up off the street - no talent and sound like they could give a crap about their lines (save for the maniacal Helghast leader, who sounds like a somewhat professional voice actor).
6) Overall, despite my gripes, I would recommend the game to any of my friends. I still have high hopes for this game, considering I've only played through the 1st chapter.
EDIT: I will try using the control sheme suggested by moshock (post above mines) and will get back on my result.
Shin CZ 02-27-09, 08:11 PM Lol, I got booted from the other KZ2 thread only to find people having the very same laggy issues I experienced. Lol.
Enjoy justifying this purchase fellas.
The game is supposed to have 'weight' to your character, yet it has 'weight' when you're just toggling around the menu? LOL
Design flaw passed on as a heavy weight feeling. XD
islewarrior 02-27-09, 08:27 PM Your argument is tiresome and is a pure copout for the fact that the game has an unacceptable amount of input lag and controller dead zone. I don't give a rat's as$ about how a real heavy gun would be to aim. The objective of a first person shooter is to aim and shoot, and when that primary gameplay is tiresome and clunky it really takes away from the fun of the game for me.
It has nothing to do with skill. Any game takes some time to get used to, but even games like Halo, takes just as much skill and its aiming isnt exhausting like this game. You can make a character feel heavy and put weight to the guns and still have super precise aiming. COD4 captures that with guns like the M60. BTW, I don't even own COD4...I own Killzone 2 though.
you know if you suck at the game just admit it already. there is absolutely nothing wrong with the controls. either take the time to buy the game and learn how to play or play something else.
watch this
http://www.youtube.com/watch?v=KUhuiJvBgaI
Stangs55 02-27-09, 08:30 PM I just wanted to chime in after about 4 hours of play today--the majority was online.
I've skimmed through the pages and the overriding theme seems to be that it's not COD4...I'm not sure what exactly is meant by this, but I've gotta hope it's this:
This game has absolutely incredible potential. I haven't been as excited about the potential of a game since playing the COD4 MP beta. It has a visceral raw feel that has never really been seen in a video game. Alot of this is due to its unparalleled graphics and moody color palette.
But...even after several hours of gameplay...the accuracy of the controls needs a major overhaul. It is very difficult to be accurate in its current state. Yes, this is perceived by most people as lag (and I can easily see why as what's on screen often lags behind what's in my hand)...but I don't think it's "lag". Rather, it seems to be that the acceleration of the x/y axis is way off. I have noticed this in several second rate FPS's before, but was unsure exactly what I was feeling until I played SOCOM Confrontation and it allowed me to not only adjust the sensitivity of the x/y, but also the acceleration of the x/y. Once I was able to do that in SOCOM, the controls became much more responsive and I had my control back. Sadly, KZ2 lacks the ability to adjust anything besides x/y sensitivity. A couple years ago, we might not even be having this conversation--but the problem is the COD4 came along and absolutely nailed the precision/sensitivity/acceleration of the x/y axis. We all now know what a FPS on a console should be like (especially those of us raised on a keyboard/mouse). It's not that I miss the "controls" of COD4 at all--I'm perfectly happy with the KZ2 controls. The issue is that the analogue sticks are tuned wrong...and I don't seem to be alone in this issue.
I REALLY REALLY hope that we will soon see a patch that will open up the options for us and allow the fine tuning of acceleration.
Anyways, the game is still a 9.5/10 for me...but unless the above issues are addressed, it's staying power will never be what they could have been.
I dont know if this helps, but forcing the game to 1080p mode, i noticed less button lag.
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