View Full Version : Official Fight Night 4 thread


Chairman7w
06-25-09, 12:52 AM
Well, picked up Fight Night, Round 4 today and it kicks butt! I love it, very fun. Haven't tried online, I have heard it's a slugfest (I don't like that). I think actually "boxing" online sluggers might be an effective strategy, looking forward to trying it.

Started a Legacy Mode boxer and played (and won) my first tourney - very cool. Also played a few various matches with Tyson, Ali, Hearns, etc, they all seemed to accurately represent their real-life counterparts in their styles and skills.

I'm really diggin it, Great graphics, sound, and play - an all around excellent game!

Tom Imp
06-25-09, 03:50 AM
So, now that the game is out, can these questions from the other thread be answered?

Quick question (or two).

First, does this game support CPU vs CPU fights? Yeah, I know. Most people don't see the appeal, but there are those of us who do and we were quite upset that it wasn't included in the UFC game.

Second, can you match up two different weight classes in this game? Yet another thing that can't be done in the UFC game.

KingShorty
06-25-09, 05:18 AM
In every Fight Night to date, you have been able to match up any weight class vs any weight class.

Also, you can do cpu vs cpu in most EA Sports (it's in the game :D) games... this one should be no different.

Smurf Byte
06-25-09, 08:49 AM
I'm on the fence with this one. How is online? I would like to see some actual boxing instead of the 3 knockdowns in the first round like some of the previous versions.

defrederickjr
06-25-09, 10:48 AM
Is the "Get in the Ring" first person view available? The sales guys were playing it in a local B&M and I had them check it (360 version)... it wasn't there when they were doing a normal fight, but that option was only available at the main menu on Round 3 (and only on the ps3 version, I think). Is it in there? :confused:

Chairman7w
06-25-09, 02:03 PM
Yes, you can make the CPU fight the CPU. THis morning, getting ready for work, I put on Hearns v. Leonard and let 'em go at it. Hearns won the 10-rd decision.

There is NO "through-the-boxer's-eyes" punch-out style view point to play from. There IS a view like that on replays, however.

Online, from what I've read is often a slugfest. However, I've also read reports that if you play smart and block & move, any attempted slugger will be pooped out within 3 rounds and you can just clean him up after that.

I can't say for sure cause I haven't played online yet. It's not a deal-breaker for me either way, I'm not big into online, but I understand concerns for those that like online.

Like any game though, there'll be kids and cheesers that find some way to try and get over. Always have, always will.

The included roster is epic, great line up. What's also cool is that you can create boxers and upload them, already there are lots of "Rockys" and "Dragos" and lots of "real" boxers that aren't included in the line up, like Holyfield & Oscar.

KingShorty
06-25-09, 02:07 PM
I haven't played any Fight Night game online. That being said, every game that I have played against my friends, I have only ever lost 1 time through a flash knockout.

I hope that this game proves to be a little more of a challenge and since none of my friends are getting this game, I might have to take my skills online and hope that the lag is not too prominent.

saunupe1911
06-25-09, 03:19 PM
EA created a perfect balance with the flash knockouts. One lethal head shot in 6 round can knock anybody out. Just ask Michael Moore and Jermaine Taylor.

UFC can learn a lot from Fight Night Franchise.

ballen420
06-25-09, 04:33 PM
The included roster is epic, great line up. What's also cool is that you can create boxers and upload them, already there are lots of "Rockys" and "Dragos" and lots of "real" boxers that aren't included in the line up, like Holyfield & Oscar.

Upload them so someone else can download them? That's pretty sweet if you can download other people's creations (like all those you mentioned).

Might have to hit the store on the way home.

DarrellG
06-25-09, 05:09 PM
Yea, there are some awesome created fighters, I plan on making a few of my own.

As far as the weight class thing, you can't go more than 2 weight classes down to fight. So a Heavyweight can fight a Light Heavyweight but can't fight a Welterweight.

It would be funny to watch Tyson beat the Hell out of a bantam weight guy, lol.

One thing about this version is that the fights last a lot longer. You can't just throw haymakers like crazy and expect to win. There is also a greater emphasis on the counter punch. The CPU can beat you by landing more counterpunches and giving you a KO, so you really have to build up your defense and practice on the counter punching.

It's a great improvement on the last game and a must buy for any boxing fan.

Here are some boxers I've found online:

Borat - Very Nice!

http://cdn.content.easports.com/media2/fn4/24434/972A0001_1_FN_BOXER_PORTRAIT_vsM.jpg

Michael Jackson (Just had a heart attack IRL (for realzies))

http://cdn.content.easports.com/media2/fn4/117023/972A0001_1_FN_BOXER_PORTRAIT_UTb.jpg

The Joker

http://cdn.content.easports.com/media2/fn4/15115319/972A0001_5_FN_BOXER_PORTRAIT_sTw.jpg

defrederickjr
06-25-09, 10:38 PM
There is NO "through-the-boxer's-eyes" punch-out style view point to play from. There IS a view like that on replays, however.

Bummer. :(

Gslide
06-25-09, 10:52 PM
Does it get boring?, I don't want to get this because I think it could be boring after a few weeks.

Chairman7w
06-25-09, 11:58 PM
Is it boring? No more so than any other game. I suppose any game would if you play it enough.

Does it get boring?, I don't want to get this because I think it could be boring after a few weeks.

confidenceman
06-26-09, 03:15 AM
Absolutely brilliant game. Leaps and bounds better than the prior FN game, and that one was great already!

With that said, here are the biggest problems with the game:

1) As with all EA sports games, online opponents drop out when you knock them out so you don't get the win or the knock out record. When will EA learn?! Best solution is never to box someone with a DNF percentage much higher than 0%.

2) Pretty slim roster. Pacquiao, Cotto, and...? Every other big name is a formerly great fighter, but there are very few who are currently big. Crazy. There are absolutely no current heavyweight fighters worth a damn in the game at all.

3) The singleplayer Legacy mode (career mode) is stupid. Plain stupid. You're better off just playing online or in single bouts against the computer. No prior Fight Night game has figured out how to do a career mode, and this one is no exception. Emails?! Come on. A calendar?! Seriously. Stupid.

I'm on the fence with this one. How is online? I would like to see some actual boxing instead of the 3 knockdowns in the first round like some of the previous versions.So far, most of my online matches have been by decision (10 rounds). But I tend to play Welterweight.

Online, from what I've read is often a slugfest. However, I've also read reports that if you play smart and block & move, any attempted slugger will be pooped out within 3 rounds and you can just clean him up after that.Yes and yes. :D

I hope that this game proves to be a little more of a challenge and since none of my friends are getting this game, I might have to take my skills online and hope that the lag is not too prominent.I've had zero issues with lag, and since I won't play against anyone with a DNF over 0%, they're real players, so it's been plenty challenging.

Does it get boring?, I don't want to get this because I think it could be boring after a few weeks.If you don't like boxing, don't get this game. :rolleyes:

ballen420
06-26-09, 09:05 AM
Here are some boxers I've found online:

Borat - Very Nice!
Michael Jackson (Just had a heart attack IRL (for realzies))
The Joker


That is awesome. I'm picking this up on my lunch break. Cartman will be in the ring by the evening!

mboojigga
06-26-09, 09:41 AM
3) The singleplayer Legacy mode (career mode) is stupid. Plain stupid. You're better off just playing online or in single bouts against the computer. No prior Fight Night game has figured out how to do a career mode, and this one is no exception. Emails?! Come on. A calendar?! Seriously. Stupid.

What do you suggest they do? UFC is no different and besides emails that is how it is in life you train and you fight. What are you missing here? UFC plays out the same way.

Emails
Calender
Train
Rest
Fight

Are you asking for dinner games with promoters or taking a punch at Don King or somthing?(I would like that though)

Personally the single player is leaps and bounds better than FN3 was and the stat tracking is has alot more depth in it.

I also like downloading user created fighters. Already have Rocky Balboa, Barack Obama, Eminem.

Chairman7w
06-26-09, 09:50 AM
Good post Confidenceman, I agree with most of the things in it, but complaining about lack of current heavyweights in the game that are worth damn?

That's the problem with REAL boxing, not the game. It's been a problem for a while. The Glory days of Ali-Frazier, Tyson-Lewis are just that, Glory Days; and there's nobody that compelling nowadays, haven't been for years. I don't think you can blame the game for that.

Not really sure what you want them to do different with Lecagy Mode. You make a boxer, you "live" his career and try and be World Champ. What am I missing here?

And yeah, I TOTALLY agree about not playing anybody with DNF% of any significance. Online gaming in general is (and always has been) full of cheezers and quitters.


Absolutely brilliant game. Leaps and bounds better than the prior FN game, and that one was great already!

With that said, here are the biggest problems with the game:

1) As with all EA sports games, online opponents drop out when you knock them out so you don't get the win or the knock out record. When will EA learn?! Best solution is never to box someone with a DNF percentage much higher than 0%.

2) Pretty slim roster. Pacquiao, Cotto, and...? Every other big name is a formerly great fighter, but there are very few who are currently big. Crazy. There are absolutely no current heavyweight fighters worth a damn in the game at all.

3) The singleplayer Legacy mode (career mode) is stupid. Plain stupid. You're better off just playing online or in single bouts against the computer. No prior Fight Night game has figured out how to do a career mode, and this one is no exception. Emails?! Come on. A calendar?! Seriously. Stupid.

So far, most of my online matches have been by decision (10 rounds). But I tend to play Welterweight.

Yes and yes. :D

I've had zero issues with lag, and since I won't play against anyone with a DNF over 0%, they're real players, so it's been plenty challenging.

If you don't like boxing, don't get this game. :rolleyes:

RY35AN
06-26-09, 10:50 AM
Chris Aerolla (I know I spelled his name wrong) maybe our best chance at a exciting heavyweight. Although, he does have some conditioning problems he still packs a punch.

coneyparleg
06-26-09, 11:10 AM
does character creation integrate the PS eye (camera)?

$mitty
06-26-09, 11:21 AM
does character creation integrate the PS eye (camera)?

Yes it does. You take a mug shot of yourself from the front and one from the side. You line up a dozen or so dots on your eyes, nose, lips, jaw, etc and it then generates a face for your boxer. I was surprised how accurate mine was, it's scary good! My friend came over last night and we tried creating him and it didn't look quite as accurate. So I guess it's a little hit or miss. If you want to though, you can tweat anything you want to improve it. It's a great create-a-player IMO. I'd love to see this type of thing implemented in other games. It'd be cool to be able to make the main character in action/adventure games look like you.

DarrellG
06-26-09, 11:45 AM
Gslide, please get this game and create your own character so I can "punish" you for all of your crappy threads. :p

How the Hell do you play your friends online? I couldn't figure it out last night. In Madden, you could go to the lobby and send someone a challenge. I didn't see any kind of options for that.

This game is a huge improvement over the last one and has a ton of replay value. Anyone who enjoys boxing should get this game.

The graphics are outstanding. It really looks like a real fight.

confidenceman
06-26-09, 02:34 PM
What do you suggest they do? UFC is no different and besides emails that is how it is in life you train and you fight. What are you missing here? UFC plays out the same way.There are plenty of alternatives. Neither FN nor UFC have figured out what it means to "simulate" a fighter's career.

For example, the single-most important part of training and negotiating for a fight is weight. Seems like there should be some way for you to trim some weight to add speed, or put on some weight to improve power. Negotiating weight (and even weight class) is very important. Basic, basic thing to add that would greatly change the career mode.

Most other sports games try to simulate the role of owners, managers, and coaching staff in the peripheral stuff. But in fighting games, you're always playing the role of the fighter, even when you're not fighting. For example, why not generate some random crop of up-and-coming young fighters for us to choose from? If we (as manager) choose poorly, we can cut that fighter and start again with another. Or we could follow a fighter looking for better management as he moves up the ranks. Lots of possibilities that would be fun.

I think FNR3 was going in the right direction with buying the different trainers, and they should have built on that core idea for the training sessions. Hire a trainer (hell, why not add famous ones like Cus?!) who follows you as long as you keep winning/earning?

It isn't the content (scheduling, training, resting) that sucks, it's how it's implemented. It's just not fun or interesting. It doesn't feel like boxing.

Good post Confidenceman, I agree with most of the things in it, but complaining about lack of current heavyweights in the game that are worth damn?

That's the problem with REAL boxing, not the game.:D

But seriously, sure, there aren't any big stars at the moment, but it's totally insane to then not include any of the current top fighters, regardless of their staying power or star power (the Klitschkos, Haye, etc.). I'm sure I can find whatever big-name fighters I want among the user-made stuff, but why not include that from the get-go?

Just because the 49ers suck these days, does that mean they shouldn't be in this year's Madden?

Chairman7w
06-26-09, 05:18 PM
LOL! Touche'... (good ideas about the weight negotiations, too)



Just because the 49ers suck these days, does that mean they shouldn't be in this year's Madden?

uqmoore
07-01-09, 12:18 AM
Fight Night: Round 4: $53.99 Shipped
http://www.amazon.com/gp/product/B001EYUSG2?ie=UTF8&tag=vid-games-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B001EYUSG2

wierdo
07-01-09, 12:37 AM
The gameplay mechanics are significantly changed from the previous iterations of the franchise. I'd say in a good way. Although I was a parry master, the new mechanics are significantly more realistic.

Best of all, you can't just go around throwing haymakers constantly and expect to win.

KingShorty
07-01-09, 01:41 AM
The gameplay mechanics are significantly changed from the previous iterations of the franchise. I'd say in a good way. Although I was a parry master, the new mechanics are significantly more realistic.

Best of all, you can't just go around throwing haymakers constantly and expect to win.

Correct. I only ever lost once playing against human players in the previous three Fight Night's combined.

I cannot seem to win a round in Fight Night Round 4. I have to figure out a new style as my "dodge and react" style is not working anymore.

Definitely more realistic in comparison to the previous three iterations.

confidenceman
07-01-09, 01:42 AM
Best of all, you can't just go around throwing haymakers constantly and expect to win.Shhh. Not so loud. I'm winning matches against folks who think they can still win that way. :D

confidenceman
07-01-09, 05:54 AM
Jesus. World Championship Mode is killing me. I had a 1:1 record for a while, but I'm quickly falling back into a losing record. :(

I did run against one person who's already found an annoying exploit. Turns himself into a whirling dervish, takes a few hits, dodges most, counters at will. Hopefully it doesn't catch on. Really sucks.

wierdo
07-02-09, 01:56 AM
Jesus. World Championship Mode is killing me. I had a 1:1 record for a while, but I'm quickly falling back into a losing record. :(

I did run against one person who's already found an annoying exploit. Turns himself into a whirling dervish, takes a few hits, dodges most, counters at will. Hopefully it doesn't catch on. Really sucks.
I have yet to get the hang of dodging well or timing the blocks to open counterpunch opportunities.

confidenceman
07-02-09, 05:33 AM
I have yet to get the hang of dodging well or timing the blocks to open counterpunch opportunities.Yeah. It takes a while to get down. Best way to learn is to go into World Championship mode and hope to take on better fighters. They'll teach you by example.

I just fought the no. 15 ranked middleweight fighter in World Championship tonight. Learned a lot. He totally out-finessed me and won by decision (by a landslide). I'm just happy I was able to survive for ten rounds against him. Definitely educational! :D

sumavguy
07-08-09, 02:36 PM
DLC, update, and Button controls

http://www.operationsports.com/newspost.php?id=332112/?utm_source=newsletter&utm_medium=news_textlink&utm_campaign=newsletter

Free New Game Content Coming by Early August; Button Controls Included In Additional Summer Update

July 7, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) announced today its initial Downloadable Content (DLC) plan for Fight Night Round 4. Recently named the Game Critic Awards “Best Sports Game of E3 2009”, Fight Night Round 4 has been winning over reviewers since its release on June 23rd.

The first DLC pack, which will be available for free to both Xbox 360® and Playstation®3 users by early August, will include a new training gym, new gameplay sliders, as well as a host of new equipment that can be used for outfitting boxers. Xbox 360 users will also receive an exclusive alternate version of Sugar Ray Leonard in their first DLC pack, courtesy of Pizza Hut.

EA SPORTS™ will also be releasing a free downloadable game update by early September that will allow gamers to use face buttons on the Xbox 360 and PS3 game controllers to throw punches, hooks, uppercuts and haymakers.

“The depth and variety of new content we have planned this summer is going to make one of the most critically acclaimed games on the market even better,” said senior producer, Dean Richards. “Among the new content in development, our new button control scheme will give fans a choice for how they want to throw punches in the game. We strongly believe that the refined Total Punch Control is the most intuitive way to throw punches in Fight Night Round 4, but we also want fans of the franchise to have an option.”

confidenceman
07-08-09, 03:02 PM
I think the button update mess is a real shame. It will cut the number of online players significantly (assuming they keep button and stick players separate). I'll just have to get my fill of this game before the update hits in September.:(

ballen420
07-08-09, 03:08 PM
What's the DLC? New boxers? I can't access that site at work.

tdogroeder
07-08-09, 05:11 PM
I'm glad they are adding the button mashing option. I tried the stick and I can't get use to it.