View Full Version : 360 owners with a lcd tv 1366x768 native resolution....
I seem to get quite a bit of jaggies using 720p input signal. When I use 1080i signal. The jaggies seem to go away. But. Am I adding more scaling and input lag by using 1080i signal? It also seems to look better and more crisp using 1080i as the input signal. Could just be my eyes though. Since it is a weird/odd native resolution. I care more about performance then looks. Hence the question. ;) I was also thinking of some thing. While googling. I was reading that the PS3 can play games at the native resolutions. And the signal will adjust between 720p and 1080p. If you do not have 1080p. I would imagine it would choose 1080i instead. Now that is a cool feature. No guess work. You think MS might put that in as well for the 360?
darklordjames 09-13-09, 04:44 AM Your understanding of how the PS3 handles output is flawed.
Does your display allow 1080p input? If so, then set it to that and forget about it. If it only allows 1080i and 720p, then choose 720p. 98% of the time the source render is 720p, and using 1080i just means that the 360 is scaling up (while throwing away some vertical information), and then your display has to deal with deinterlacing, which is never a good thing.
Ice Cold 09-13-09, 12:03 PM Microsoft recently took the mandate that Xbox 360 games even be in HD off developers.
So I doubt any games will be in as high as resolution that you suggested.
and only a handfull of games are in native 1080p on both consoles
darklordjames 09-13-09, 02:15 PM "Microsoft recently took the mandate that Xbox 360 games even be in HD off developers."
What are you talking about? Perfect Dark was 640p on day 1.
I am pretty amazed though that you didn't find a way to claim that he needs an 8MB cache to do whatever it is that he's looking to do. That seems to be the only thing that you talk about. :)
The Outlaw Torn 09-13-09, 03:03 PM Remember back in the day Halo 3 was actually in 640p (or 680p can't remember)....
mboojigga 09-13-09, 03:36 PM Remember back in the day Halo 3 was actually in 640p (or 680p can't remember)....
640p and ODST will be also along with Modern Warfare 2 at 600p.
tokerblue 09-13-09, 04:26 PM If your TV accepts a VGA input, you should go that route since the Xbox360 can output 1366x768 over VGA.
257Tony 09-13-09, 05:17 PM If your TV accepts a VGA input, you should go that route since the Xbox360 can output 1360x768 over VGA.
Fixed:)
darklordjames 09-13-09, 05:57 PM "1360x768 over VGA"
This normally results in 1:1 pixel matching, with 3 empty columns on each side. And yeah, that really would be the best option.
Shin CZ 09-14-09, 01:43 PM I own two flat panels, one being 1366x768.
When I'm playing games that run at 30fps, I prefer it at 1080i. The image is visibly clearer and sharper as opposed to 720p. The only time I'd prefer 720p is when playing games that run at 60fps, and only because I don't wanna miss half the image.
My tv deinterlaces 1080i JUST fine.
TomGreen321 09-14-09, 01:54 PM If you have an HDMI-DVI adapter and a DVI cable you can hook the 360 up to a monitor, set it to whatever resolution you want(turn off display discovery), then hook it up to your TV with HDMI. You'll be running at whatever resolution you chose on your monitor. Just stay out of the display options area.
chrisherbert 09-15-09, 01:21 PM I own two flat panels, one being 1366x768.
When I'm playing games that run at 30fps, I prefer it at 1080i. The image is visibly clearer and sharper as opposed to 720p. The only time I'd prefer 720p is when playing games that run at 60fps, and only because I don't wanna miss half the image.
My tv deinterlaces 1080i JUST fine.
Yeah, some TVs do a really bad job with 720p.
Ice Cold 09-15-09, 02:18 PM If you game on an LCD how do you know if you are playing in 720p when picking a resolution like 1366x768 or 1280x720
or 1680x1050???
resolution is resolution and the 360 supports many of them, But on an LCD it does not say 720p
or all all resolutions on LCD monitors progressive or interlaced??
If you game on an LCD how do you know if you are playing in 720p when picking a resolution like 1366x768 or 1280x720
or 1680x1050???
resolution is resolution and the 360 supports many of them, But on an LCD it does not say 720p
or all all resolutions on LCD monitors progressive or interlaced??
Well for starters 720p is not 1366x768
Secondly it will say (hopefully) on your screen what res your playing on, and it will say on the xbox.
Not quite sure what your trying to say with "resolution is resolution and the 360 supports many of them, But on an LCD it does not say 720p "
Yes xbox supports many resolutions....
A LCD/Plasma/OLED/LED are progressive by nature and turn a interlaced signal into a progressive.
Slordak 09-15-09, 03:52 PM If you connect the Xbox 360 to a monitor that has a 1680x1050 native resolution (say via VGA), you can and should tell the Xbox 360 to output 1680x1050. It will scale all content (regardless of source resolution) to this resolution, avoiding any display scaling. Under normal circumstances, this should provide the highest quality. This is neither 720p nor 1080p, but why are you hung up on labels?
gameboy 09-15-09, 04:32 PM I have a 1366 by 768 plasma.
VGA is the way to go.
DaGamePimp 09-15-09, 05:11 PM Use VGA on those 1366x768 lcd displays for the best image (1360x768, as already stated above several times ;)).
Jason
I've been using a HDMI>DVI cable and it has the best looking picture to date. (tried componet and VGA)
My lcd tv can do 1360x768 with hdmi. But, that whole hdmi color space is crazy. Big thread on it and with Samsung lcd's. I do not think any one came up with a good conclusion and right settings with what the tv is doing. If that is considered a pc resolution. I would think RGB would be the 1 to pick for games and movies. But, people say that is not right to choose that for movies. Now if I put it on Auto. When watching a movie or video in general. It does switch to some thing else. But, not sure what it is switching to when it flickers.
If I remeber the conclusion was. Calibtate your TV using a game with caliberatin. Save as a setting.
Calibrate with a DVD and saving as a setting.
or
Set to Auto and forget about it.
or
Eyeball it and go with the that looks best for X media.
Ice Cold 09-16-09, 11:49 PM Well for starters 720p is not 1366x768
Secondly it will say (hopefully) on your screen what res your playing on, and it will say on the xbox.
Not quite sure what your trying to say with "resolution is resolution and the 360 supports many of them, But on an LCD it does not say 720p "
Yes xbox supports many resolutions....
A LCD/Plasma/OLED/LED are progressive by nature and turn a interlaced signal into a progressive.
I ask because I do not know, maybe some here does.
1920x1080 thats what my LED LCD says but thats it
on my Plasma it says
1920x1080i or 1080i
1920x1080p or 1080p
what I am asking AVS is on LCD screens when you pic 1920x1080 is that progressive or interlaced?
HDgaming42 09-17-09, 12:12 AM use VGA. high chance of 1:1 pixel mapping. no wacky processing from the tv. low latency. all kinds of win.
just be aware that some games (Dead Rising) will tear far worse at 136*x768.
I ask because I do not know, maybe some here does.
1920x1080 thats what my LED LCD says but thats it
on my Plasma it says
1920x1080i or 1080i
1920x1080p or 1080p
what I am asking AVS is on LCD screens when you pic 1920x1080 is that progressive or interlaced?
With out getting very technical on how various display types work...
When talking about flat panel screens, to the best of my knowledge, they are always progressive. If you feed it an interlaced signal it has to "de-interlace" (whats the correct term?) it for better or worse.
Now your screen can take an interlaced video signal and make it progressive, or the box your feeding the TV with can, but one way or another your going to be looking at a progressive image on the screen weather it start off as p or i
CRT Dude 09-18-09, 02:44 AM Hitachi's funky 1024x1024 ALiS plasmas are interlaced.
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