View Full Version : 480p Problem with the Wii
Whatever! 12-06-06, 11:13 PM Just got my component cables today, YEAH!!!
Got a bit of a problem, boo!!!
Hooked it up, switched to 480p in the Wii menu. Everything looked fine until I went past the main menu. Once I click on the Wii mail, disc selection, Mii page, anything past the main menu, the screen goes black for about 10 seconds, then flicks on for about 1 second. Over and over again. I called up the t.v. menu and it goes from 480p to no signal.
I have a Sharp 56DR650.
Any suggestions?!? When I finally get a game going, everything works fine. Ugh!
hmmm, concerned here. I will be using this with a Sharp LCD flat panel in my office so hopefully it is not a wide spread program. Can you set the TV setting to 480p? My Sharp allow you to adjust it.
Whatever happened to this? I have the same TV same problem. I get the flickering on the Wii Channel and on some parts when I play Zelda. Especially in Snowpeak!
I'm having a similar problem using the Nintendo component cable through my receiver, but it is only happening when using the web browser. I have it running to a ceiling mouned projector. The top 10% o the image is distorted and the the image will occassionally black out and return, like it is having some kind of sync issue. Here's a thread about it on the Nsider forums:
Nsider forum link (http://forums.nintendo.com/nintendo/board/message?board.id=wii_tech&message.id=24096)
Because of my set-up, I can't connect it directly to my projector, so I will try and connect it directly to my other HD CRT TV to see what happens.
c4vicious 12-26-06, 04:42 AM I also have the 56DR650 and the same problem, except mine flickers on the home menu aswell. The problem is that the wii has trouble displaying a lot of white in 480p on certain TVs. That's why you have so much trouble in the snow peaks in Zelda. There are several threads on nintendo forums about this already, and some people have called about it. So far NOA hasn't said anything about it. A simple firmware patch would fix the problem, but if only a few people are complaining about it, they probably won't waste their time. It seems to be the worst with the Sharp 56DR650 dlp. :mad:
Viper Daimao 01-02-07, 11:12 PM Not much help, but I just wanted to chime in that I am also having this problem with my Sharp 56DR650. After playing through Zelda TWP, I defintely noticed that it was a problem when there was a lot of white on the screen.
I called the nintendo customer service line a week or so ago, the guy said he'd never heard of the problem. We all need to let nintendo know about this and hopefully get a fix out.
x_fiddle 12-07-07, 04:18 PM Has anyone found a fix for this?...I hadn't played my wii since March and put aside my game of Zelda in part due to the blackouts. Picked up Mario Galaxy updated the system and was VERY ANGRY to see that the blackouts were STILL showing up in the new game!
I know there was a huge thread on the issue on the Nintendo forums but they were take down I guess a few months ago.
I have a 46" Sony XBR2 LCD and refuse to downgrade my gaming to an even more blurry 480i to play without this error. I would have thought Nintendo could have resolved this.
Anyone else still having this problem or find a workaround??
SMG and Zelda are such great games but this is just frustrating :(
bbexperience 12-07-07, 04:38 PM Has anyone found a fix for this?...I hadn't played my wii since March and put aside my game of Zelda in part due to the blackouts. Picked up Mario Galaxy updated the system and was VERY ANGRY to see that the blackouts were STILL showing up in the new game!
I know there was a huge thread on the issue on the Nintendo forums but they were take down I guess a few months ago.
I have a 46" Sony XBR2 LCD and refuse to downgrade my gaming to an even more blurry 480i to play without this error. I would have thought Nintendo could have resolved this.
Anyone else still having this problem or find a workaround??
SMG and Zelda are such great games but this is just frustrating :(
Are you going through a switch or receiver? According to the specs your TV should accept 480p over component. I had this problem when I tried to send the signal through a recevier. I connected directly to the TV and the problem went away. Any chance this could be related to the anamorphic widescreen that the Wii is doing?
x_fiddle 12-07-07, 05:37 PM Are you going through a switch or receiver? According to the specs your TV should accept 480p over component. I had this problem when I tried to send the signal through a recevier. I connected directly to the TV and the problem went away. Any chance this could be related to the anamorphic widescreen that the Wii is doing?
Nope, I am plugged directly into input 6 (component) on my XBR using the official nintendo component cables. I actually tried going through my reciever to see if that would affect the issue and it didn't change anything I could notice.
It just happens whenever there is a very bright scene or an abundance of a white background...I really enjoy the games but this makes me want to punt the system through a window. Especially since the gamecube through component had no issue with this TV.
Here are some screens of where the problem is happening and what it looks like:
An example level, its pretty much any water + sand level
http://img480.imageshack.us/img480/647/img0683bc5.jpg
During the intro flyby the screen flickers with this then goes blank and then reapears normally
http://img464.imageshack.us/img464/1444/img0685so2.jpg
Its usually during cutscenes but I noticed it talking to this star guy (notice my overheating GPU creating rainbow pixels, just called for a replacement today)
http://img472.imageshack.us/img472/3267/img0694uj6.jpg
As I talk with him the screen flickers again like the intro
http://img229.imageshack.us/img229/4173/img0695nk0.jpg
But then after a few seconds it goes to this screen(s) which remains until I finish the conversation
http://img229.imageshack.us/img229/2711/img0696qq9.jpg
Familiar sight to anyone else?
Gigabit256 12-07-07, 06:30 PM I think the problem stems from the fact that standard video uses only brightness 7.5% to 92%. Nintendo consoles however utilize the entire possible range from 0% to 100%, which causes problems on some screens that aren't able to interpret and display the full range correctly.
Note that the standards actually call for a set to be able to handle the FULL range from 0-100%, but for the transmission to be limited to 7.5% to 92%, the extra "toe room" on the extreme bright and dark ends being to ensure that nothing is "clipped" off even if the transmission were to go a bit too high or low unintentionally. Nintendo is not however adhering to this "toe room" specification, and uses the full range, and some TV manufacturers are not adhering to the standards by not supporting the full range.
So what you have is a case where either Nintendo's going out of spec would be acceptable alone, or the TV's NOT supporting out of spec would be acceptable alone, but when you have both together, they collide and cause issues, sometimes severe, depending on how badly the TV handles the "toe room" area, if it handles it at all.
HDMaDnEsS 01-09-09, 06:20 AM I know this forum is dead but my tv does it also a sammy ln52a850 the sam thing you guys showed...take a look......:eek:129080
Tendoboy 02-16-11, 07:18 PM I am using the same TV I have had since the Wii was launched and the component worked fine up until a few weeks ago. The screen started flickering and now goes blank, with sound, any time I change to 480p. I replaced the component cables with no change, It works fine with the "emergency-composite" cables that came with it. I'm not sure if the Progressive scan circuit is dmgd or not, or maybe it needs an update?
apodaca 08-23-11, 04:17 PM Just got my hands on a WII system and I am experiencing a black screen avery 15 min or so. The connection is thru the 480p component video cable. Video goes out for a few seconds then comes back (has happenned both with regular disc games and netflix). Is there a fix for this?
|
|