View Full Version : Oblivion - wait for PS3 or get on XB360 now
Duckie24 01-20-07, 03:15 PM I've been mulling over the prospect of getting Oblivion for some time now. I have some experience playing MUDs (www.3k.org) and the gameplay and quest system of this game sound very familiar to what 3k was like for me. I had always enjoyed the quest aspect of it, and that is what drew my interest to Oblivion. So now I am wondering if I should wait to get it on PS3 when it comes out, or go ahead and pull the trigger on the version available for the 360? Anyone know of what differences there might be, or is it a straight port? I heard there's a big expansion coming out for the 360 version in March. Any thoughts/opinions would be appreciated.
gamelover360 01-20-07, 03:23 PM I've been mulling over the prospect of getting Oblivion for some time now. I have some experience playing MUDs (www.3k.org) and the gameplay and quest system of this game sound very familiar to what 3k was like for me. I had always enjoyed the quest aspect of it, and that is what drew my interest to Oblivion. So now I am wondering if I should wait to get it on PS3 when it comes out, or go ahead and pull the trigger on the version available for the 360? Anyone know of what differences there might be, or is it a straight port? I heard there's a big expansion coming out for the 360 version in March. Any thoughts/opinions would be appreciated.
Link (http://www.gamespot.com/news/6164329.html?sid=6164329&part=rss&subj=6164329). They are always tight lipped. The original game is coming to the PS3, but the expansion planned for the 360 and PC this Spring has yet to be confirmed for the PS3.
If you own both systems already, I would wait. Only reason is maybe they made a few little improvements to the PS3 version. Maybe wait to get more info on that.
TwinTurboJosh 01-20-07, 03:23 PM Pc
jedimastergrant 01-20-07, 03:33 PM I am wondering the same thing. I had Oblivion for 360 given to me but I am considering returning it unopened in case the ps3 version is better. It is going to be 1080p and include the knights of the nine. It will have better draw distances and the background and forefront will blend in better. But I want to wait for the reviews to be sure since other ps3 ports have not fared well.
My pc won't do it justice as it is limited by my 6800gt. And I would rather play it on a 50"screen anyway.
nismor2 01-20-07, 09:08 PM Accordind to this site it will come with the expansion pack on the ps3 version. link http://www.the-magicbox.com/0701/game070116b.shtml.
TwinTurboJosh 01-20-07, 09:13 PM Accordind to this site it will come with the expansion pack on the ps3 version. link http://www.the-magicbox.com/0701/game070116b.shtml.
Right, but last week a "real" expansion pack was announced. One that would add an entire new realm about 1/4 the size of Cyrodiil. Nights of the Nine was more of mission expansion. Bethesda announced that this new expansion would be downloadable for the 360, but they didn't comment on the PS3 one way or the other.
Owning both systems and the same game available for each with little difference in graphics or whatever I would opt for the 360 version because of the achievement system. It just gives you little goals in a game to try to reach and then you feel rewarded when you reach that goal.
kylebisme 01-21-07, 10:07 AM Heh, you don't need the 360's achivement system to tell you that you completed a guild questline or advanced in the main quest. Besides, the 360 runs really poorly, I'd hold out to see if the PS3 does any better in that regard.
woodface 01-21-07, 12:22 PM I was considering getting the PS3 version even though I have the 360 version, just because it runs so badly on 360. You get used to it, but it makes the game less immersive when it constantly has to pause for loading when you are outdoors. The framerate really takes a dive sometimes as well. I haven't played it much in the last 6 months just because I got tired of the horrible inventory and spell system. I went from loving the game to hating it because it was so frustrating.
FrankJ.Cone 01-21-07, 03:42 PM I would buy the 360 version. Rumble is very well used in the game when attacking, being hit and blocking. Very immersive.
William Mapstone 01-21-07, 04:29 PM Frank, does the PC version support rumble?
GobbityGotz 01-21-07, 05:14 PM Heh, you don't need the 360's achivement system to tell you that you completed a guild questline or advanced in the main quest. Besides, the 360 runs really poorly, I'd hold out to see if the PS3 does any better in that regard.
I have not seen this game run "poorly" on the 360. What do you mean by that. IMO it runs excellent.
Is it true you need about 5 gigs of free space to play this game on PS3?
I believe that's what it says on the back of the dummy cases for this game in stores.
Go for the X360 version. Play it now and get the expansion sooner.
FrankJ.Cone 01-21-07, 06:43 PM Frank, does the PC version support rumble?
No, that and the fact you need a MONSTER PC to run it are good reasons not to buy the PC version. My sons video card that we bought to play Oblivion properly costs between a 360 and a PS3 20G.
The framerate stutters outdoors in the 360 version. If you own any of several PS3 games you know what stutter is, a temp drop in framerate.
Honestly its there and its noticeable, for a little while. Most of the game is in cities and dungeons. You will spend an increasingly small amount of time outdoors as you play (As you "discover" areas you can quick travel to them the next time) . I think it was pure laziness that it stutters but what are ya gonna do. It certainly does not effect gameplay (Only when you are running around, not fighting etc and never in dungeons or towns)
I'd certainly not trade rumble, used in countless hours fighting to great effect for the potential for now stutter in the wild.
I would say if you can get the 360 version for $30-$40, pick up the 360 version. I sunk about 140 hours into it, and haven't come anywhere close to discovering everything the game has to offer. It is, quite honestly, the best console game I've ever played from any genre.
If you have other stuff to play in the meantime, though, maybe wait for the PS3 reviews.
Duckie24 01-21-07, 08:23 PM I would say if you can get the 360 version for $30-$40, pick up the 360 version.
I looked in a game store yesterday and they were selling it used for $55! I was like WTF?! New is $60 how can used be $55?
If you have other stuff to play in the meantime, though, maybe wait for the PS3 reviews.
I've got some other stuff, which is why I was asking. I'm still working on both GoW and R:FOM so not really clamoring for a game right now. But am very interested in Oblivion.
I've been mulling over the prospect of getting Oblivion for some time now. I have some experience playing MUDs (www.3k.org) and the gameplay and quest system of this game sound very familiar to what 3k was like for me. I had always enjoyed the quest aspect of it, and that is what drew my interest to Oblivion. So now I am wondering if I should wait to get it on PS3 when it comes out, or go ahead and pull the trigger on the version available for the 360? Anyone know of what differences there might be, or is it a straight port? I heard there's a big expansion coming out for the 360 version in March. Any thoughts/opinions would be appreciated.
Wait for the PS3 version, they improved a few things.
Definitely wait for the PS3 version. I bought Oblivion for the 360 way back when it came out last year, and the long load times, glitchy graphics, and wonky frame rate made my regret my decision. Wish I'd bought it for my PC, but back then I cared about achievement points for some reason.
The PS3 version should, having a year to further refine the game, be much smoother running. Especially since they've said it's going to be 1080p. They wouldn't shoot for that number if they were having trouble getting the game to run smoothly. Plus it includes the expansion pack that the 360 version lacks.
Since there's no online component (other than downloading extras, which presumably will also be available or already included in the PS3 version), there's no Live advantage. And so it really comes down to rumble support. That's a pretty weak bonus considering the trade off is having to listen to the 360's loud dvd drive access all that information (unless you're lucky and have a quiet 360, or have it located in another room like the moderator).
To me, the enhanced graphics, included expansion and quiet system trump rumble. Then again I have a buttkicker lfe installed inside my couch which rumbles whenever there's bass ... so the PS3's lack of rumble is moot for me.
Michael St. Clair 01-22-07, 01:45 AM PS3 version might run worse than the 360 version. Witness the framerate in CoD3. Maybe wait for the PS3 version to come out and read the reviews before buying either.
kylebisme 01-22-07, 02:32 AM I have not seen this game run "poorly" on the 360. What do you mean by that. IMO it runs excellent.
I mean lots of pauses where things are loading and framerate droping into the teens in many spots, but I suppose that doesn't bother some people.
Frank, does the PC version support rumble?
Not only does it not support rumble, the controller only works for gameplay and isn't functional in any of the menus or mini games.
Rent the 360 version to see if you like it or buy it used on ebay or craigslist. IMO, the game runs fine on 360.
fjtorres 01-22-07, 07:39 AM 1- How eager are you to play?
You can get a lot of playtime in two-three months. (PS3 still due March-ish, right?)
If you have the hardware already and enjoy this kind of game, why wait? And yes, rumble is useful; it warns you when you're being attacked with magic spells or ranged attacks. without it, you could get killed and never figure out how or why. (The turrets in Oblivion worlds are a case in point.) The game is a PC port so its design is not going to be PS3 focused. It is what it is.
2- As an experienced Oblivion on 360 gamer I can tell you the game runs fine. There are no show-stoppers or even serious issues. Yes, the game has minor glitches and you may need to clear the HD data cache at game launch after a few weeks of play, but there are no known lockups or crashes. The outdoors "stutter" thing is *not* a frame rate issue; it is a disk-access issue. Which means PS3 will not be better than 360 in that respect. (Optical drives of all kinds are optimized for streaming media, not random-access files.) Oblivion manages its open-ended seamless world by partitioning its landscape into "cells" and it generally caches nearby cells as you move around. On occassion, if you move too fast or change direction too quickly, the pre-fetch can't keep up and you get a split second lack of response. It has no impact on combat; you'll not be killed or hurt by the hiccup.
3- I was recently looking for a used copy for my sister to play and there are few if any floating around my neck of the woods; supply and demand thus keeps the used price close to the new price. And since Bethesda has made a point of releasing regular downloadable add-ins, this is not a game one can "finish" and forget. (nobody ever finishes Oblivion; at most you can complete the major quest lines and/or max-out your character attributes).
4- I heartily recommend this game to anybody interested in "story-based" gaming, regardless of hardware. Play it sooner rather than later. You won't regret it.
GW-SMOkeY 01-22-07, 07:58 AM PS3 version might run worse than the 360 version. Witness the framerate in CoD3. Maybe wait for the PS3 version to come out and read the reviews before buying either.
If they are pulling 1080p with more time to develop, they better pull it off! They can't afford a low score!
Bethesda has delayed the game in order to refine it. Hopefully it lives up to its hype, because in the end it sure will be pushing the PS3 sales also.
COD3 is a pure port! Nothing special... Have you played RFOM - No frame rate issues at all!
RR7 is impressive!
If they are pulling 1080p with more time to develop, they better pull it off! They can't afford a low score!
Bethesda has delayed the game in order to refine it. Hopefully it lives up to its hype, because in the end it sure will be pushing the PS3 sales also.
COD3 is a pure port! Nothing special... Have you played RFOM - No frame rate issues at all!
RR7 is impressive!
I hated RR7 - so boring, and I loved burnout on PS2... Are you suggesting to give it another try?
William Mapstone 01-22-07, 09:20 AM Originally posted by nbuubu
That's a pretty weak bonus considering the trade off is having to listen to the 360's loud dvd drive access all that information (unless you're lucky and have a quiet 360, or have it located in another room like the moderator).
I got a chuckle out of that comment over at the xbox forum, in that he was responding to someone who said that MS needs to quite down the 360 if they want people to use it as a IPTV.:) Like the average home owner has a dedicated equipment room. I would say more people have HDMI HD displays.;)
aeonblue 01-22-07, 11:32 AM No, that and the fact you need a MONSTER PC to run it are good reasons not to buy the PC version. My sons video card that we bought to play Oblivion properly costs between a 360 and a PS3 20G.
The game runs perfectly on my ATI x800 which costs $69 at newegg. I hate seeing this myth that PCs need to be super-computers or upgraded constantly to play games. Maybe in 1992 but not anymore. The x800 will run any game on store shelves.
briankmonkey 01-22-07, 11:36 AM I'd wait for the PS3 version.. Xbo360 has constant framerate issues as well as being very loud (kills the immersion quite a bit, scenes that are quiet just never are as the roar of the 360 goes on) while running this game.
I see no reason NOT to wait. I mean, if you've waited this long, what's a couple more months (or whatever it is)?
The possibility of a performance improvement is reason enough. There may not even BE an improvement, but it's worth waiting to find out as the 360 version has pretty serious performance issues. In addition, the loadtimes are often brutal between large cities and the world map. If the PS3 version isn't an improvement, well, no big loss.
gamelover360 01-22-07, 11:56 AM I see no reason NOT to wait. I mean, if you've waited this long, what's a couple more months (or whatever it is)?
The possibility of a performance improvement is reason enough. There may not even BE an improvement, but it's worth waiting to find out as the 360 version has pretty serious performance issues. In addition, the loadtimes are often brutal between large cities and the world map. If the PS3 version isn't an improvement, well, no big loss.
Yeah, I loved the game on the 360, but I could have definately done without the load times. Definately annoying.
Well, from all indications, you're probably better off just buying the 360 version now. If you wait all you're doing is wasting time you could be spending playing this great game. It is very doubtful the PS3 version will be significantly different from the 360 version either way (better or worse). There are indications that it could load slower, but with more development time Bethesda should probably make some improvements to make the game a little better in some ways. However, with most crossplatform games so far the PS3 hasn't faired better than the 360 so its a good bet to say that this probably won't be all that different. When it comes down to it you need to ask yourself, do you really want to play the game or do you want to play the console war game? If its about the game, then you should get it now, if its about well which version is better, your better bet would probably to wait until the PS3 version comes so that you can compare. Also, I think by now you can get the 360 version with a nice discount considering how old the game is already.
GW-SMOkeY 01-22-07, 12:16 PM I hated RR7 - so boring, and I loved burnout on PS2... Are you suggesting to give it another try?
Yes bro!
See as far as Oblivion goes I own it for PC, but unfortunately my laptop can't handle that well other than in 1024x768, and few things turned higher than normal.
I wan to enjoy the game for whatever its worth when it comes out for PS3, 1080p and even if it is a slowdown here and there.
I am sure it will run much better than my PC :)
As far as RR7 goes, its the only thing that is holding me besides Resistance and Marvel until Motorstorm ;)
Yes bro!
See as far as Oblivion goes I own it for PC, but unfortunately my laptop can't handle that well other than in 1024x768, and few things turned higher than normal.
I wan to enjoy the game for whatever its worth when it comes out for PS3, 1080p and even if it is a slowdown here and there.
I am sure it will run much better than my PC :)
As far as RR7 goes, its the only thing that is holding me besides Resistance and Marvel until Motorstorm ;)
i will take your word on it and give it another try tonite, lets see how it goes :-).
Michael St. Clair 01-22-07, 12:25 PM If they are pulling 1080p with more time to develop, they better pull it off! They can't afford a low score!
1080p? Who ever said that this was going to be a 1080p title?
Thrillhouse17 01-22-07, 12:41 PM I say get the Xbox version and play it now. You can probably find it around 40 bucks if you do some searching online, and with the saved cash you can go ahead and purchase the extra content for it.
I've heard that the PS3 version will be a direct port. You might as well have fun now. And get achievements.
Duckie24 01-27-07, 01:35 PM Any good character creation guides out there that are recommended? I exchanged an unopened 360 game for it yesterday and just took a bit of time to start working through the intro dungeon. Seems overwhelming at first with all of the character creation stuff. :confused:
I say get the Xbox version and play it now. You can probably find it around 40 bucks if you do some searching online, and with the saved cash you can go ahead and purchase the extra content for it.
I've heard that the PS3 version will be a direct port. You might as well have fun now. And get achievements.
you heard wrong...
Last month, it was revealed that Bethesda has long been working on a port to Sony's PS3. So what's in store for the gamer that has already enjoyed Oblivion's possible 200 hours of gameplay on other systems? In short, an extra 10-20 hours of completely new gameplay in an entirely new quest called the Knights of the Nine.
So, it's the same base game as was released on PC/ 360. The PS3 is benefiting from us continuing to develop our core technology that drives all our Elder Scrolls games. Some of that is noticeable on the screen -- like all the new graphic shaders -- and some isn't. The best examples are those new shaders we have for how "near detail" and "far detail" blend together on the landscape. You no longer have a harsh line cutting across the two levels, they blend together seamlessly and the distant detail and land looks much nicer.
I think main advantage would be solving performance issues xbox had, as well as 360 loading times... it will be interesting to see.
IeraseU 01-27-07, 03:14 PM Owning both systems and also a PC capable of playing the game, I think I'll wait for the PS3 version. I just think the PS3 might add enough subtle improvements to make it worth while.
If I didnt mind playing over a PC monitor, then I think that would be the best choice because of the player mods. However with this type of game I think it will work best in a home theater rather then on a PC monitor. Sometimes I do prefer the intimate feeling the PC gives.....for example, this is the case with MMO games. I'll be getting Conan on the PC even if console versions are also available (as expected).
epsilon72 01-27-07, 09:25 PM The PC is the best way to go for Oblivion.
Michael St. Clair 01-27-07, 11:37 PM you heard wrong...
Well, Nights of the Nine has been downloadable for the 360 since November.
Walshicus 01-28-07, 12:49 PM Get the 360 version. Bethesda have been saying for a bit now that the slow Blu-Ray drive is causing them loading problems, and there's been talk that the PS3 version is going to have to use lower resolution textures on account of its smaller V-RAM. You can probably buy the 360 version and download all the DLC - including Horse Armour ;) - for cheaper than the PS3 release price. If the slightly improved shaders [which may or may not come to the 360 in a patch download] are worth the load-time cost for you then go for it.
I have not seen this game run "poorly" on the 360. What do you mean by that. IMO it runs excellent.
load times are unacceptably long IMHO
Doug Schiller 01-29-07, 02:47 PM I always go by this rule (at least for PS3's first year)
Equal content - Xbox360 (I prefer the rumble controller)
Extra Content on PS3 - PS3 (Naturally, that is why I am waiting to get Splinter Cell on the PS3)
I broke the rule on Marvel Alliance but I wanted to get another game for the system besides Resisitance.
I always go by this rule (at least for PS3's first year)
Equal content - Xbox360 (I prefer the rumble controller)
Extra Content on PS3 - PS3 (Naturally, that is why I am waiting to get Splinter Cell on the PS3)
I broke the rule on Marvel Alliance but I wanted to get another game for the system besides Resisitance.
I use a similar rule:
Equal content: PS3 (Xbox 360's noise output breaks immersion for me.)
Extra content gets the deal otherwise.
Any good character creation guides out there that are recommended? I exchanged an unopened 360 game for it yesterday and just took a bit of time to start working through the intro dungeon. Seems overwhelming at first with all of the character creation stuff. :confused:
No matter how much you are told, I'm pretty certain that you'll have to start over at least once, once you get up to about level 10. There are just too many intricacies to know ahead of time how you want your char to develop until you have a good vision for how you want to play the game.
But I'll offer some key tips.
- Get endurance as high as possible initially, because a the Hit Points (HP) that you gain each level is based on endurance and not retroactive.
- When you level, you can pick 3 primary stats (strength, end, spd) to raise. These are based on the number of skill points you've earned with each skill (sword, sneak, etc) throughout that level. Each skill related to a primary stat. Eg: Sword = Strength. Basically each skill point gained adds 0.5 increase to the primary stat once you level, up to a max of 5.
eg: By the time you level to 2, you've gained 6 sword (str), 4 blunt (str), 6 heavy armour (end), 4 athletics (spd), 8 restoration (willpower), and 6 alchemy (int). You can pick 3 of these: +5 str, +3 end, +2 spd, +4 will, or +3 alchemy.
- Because the game levels with you, (the entire game gets harder the higher level you are) you want to try to get +5 in all 3 at each level to keep your character strong. Since you level each time you gain 10 major skills, the implication is to avoid at all costs putting all 3 skills for 1 attribute in your majors, because then it will be very difficult to get +5 for that attribute because all 10 skill gains would need to be from those 3 skills only. One solution that works well is to put 1 skill from each stat in your majors, because then you can gain skills from your minors throughout the level, and hopefully have 10 increases in each of three stats.
I hope that makes sense. It's all a bit overwhelming at first I know. It's also ironic that due to the game levelling, it is almost easier to put the skills you use the most as your minors because then you can use them at will without levelling so quickly. Overall I'd recommend a balanced approach. Put your most valued skills in majors (heavy, sword for a fighter) and then be sure to level up mostly with these to ensure that your character gets better in what you use as you gain levels. Then put a few that aren't used that often from different stats in as your majors as well. If you put only what you use as majors, you level quickly and with poor primary stat additions each level, and then end up falling behind and having the game become very difficult.
This is primarily a PC developer, with a series that started on PC. The PS3 is a huge departure from what Bethesda is used to. The Xbox version of Morrowind and the 360 version of Oblivion are easier for them because of their similarity to PC architecture. I wouldn't put much stock in any "1080p with better graphics" claims on the PS3 version until it's actually released.
Doug Schiller 01-29-07, 08:29 PM I use a similar rule:
Equal content: PS3 (Xbox 360's noise output breaks immersion for me.)
Extra content gets the deal otherwise.
Well, I can't think of a single game on both consoles where the PS3 has any advantages, especially in the graphics department.
It is not a knock on the PS3 as much as greedy developers trying to make a fast buck by porting the 360 version instead of developing from the ground up.
If I factored noise into the equation, I wouldn't get any console.
Madden, COD3, Tony Hawk... same content on both systems, looks better on the 360 and has rumble support (PS3 has motion support which I could care less for)
Marvel was the one game that was said to not have any advantages graphically over the 360, so I didn't mind getting it on the PS3.
William Mapstone 01-29-07, 08:42 PM Originally posted by Doug Schiller
Well, I can't think of a single game on both consoles where the PS3 has any advantages, especially in the graphics department.
Full Auto is better on the PS3. But in all fairness Sega simply took the complaints from xbox gamers as constructive critisism, and improved the game for the PS3. Hopefully they are doing the same for Sonic.
FrankJ.Cone 01-30-07, 06:40 AM Full Auto is better on the PS3. But in all fairness Sega simply took the complaints from xbox gamers as constructive critisism, and improved the game for the PS3. Hopefully they are doing the same for Sonic.
Full Auto on 360, Full Auto 2 on PS3. The PS3 or 360 damn well should have a "better" game when they get one a year later than the original. I think the poster was referring to how games developed simultaneously do not look better on PS3.
Madden 2007, MUA, COD3, Tony Hawk and others = not ports just better on 360. This SHOULD change given how much newer and more expensive the PS3 is once developers have more time with it.... but then its not likely developers are going to stop getting better at 360 games either so I guess we have to wait and see.
gamelover360 01-30-07, 08:23 AM Full Auto on 360, Full Auto 2 on PS3. The PS3 or 360 damn well should have a "better" game when they get one a year later than the original. I think the poster was referring to how games developed simultaneously do not look better on PS3.
Madden 2007, MUA, COD3, Tony Hawk and others = not ports just better on 360. This SHOULD change given how much newer and more expensive the PS3 is once developers have more time with it.... but then its not likely developers are going to stop getting better at 360 games either so I guess we have to wait and see.
Yeah, the PS3 just doesn't have the horsepower to produce games as good looking as the 360 now. Even if it is due to devs "learning" the system, they will continue to "learn" on the 360 as well, so the 360 will probably maintain it's lead.
Madden, COD3, hawk...these games were direct measuring sticks that showed the 360's power. You are right, they were just plain better on the 360, and it had nothing at all to do with it being "ports", cause they weren't. That whole "port" thing is basically an excuse and a crutch that fanboys lean on.
Edit: But.... we'll have to wait and see. No disrespect to anyone's system.
NoThru22 01-30-07, 10:09 AM Early interviews have stated that the PS3 version will contain none of the 360 and PC's downloadable content except Knights of the Nine. Some of the content is awesome, like Mehrune's Razor. I'm sure they'll get Shivering Isles on there eventually, possibly through a new disc, but they seemed to imply that something about Son'y network was preventing them from offering downloadable content (and they want to sell the expansions, not include them for free.) Also, the load times will probably be longer than on the 360, but they are combatting this by spanning similar data acrossed the Blu-ray disc so that it will be closer to access.
Why don't they use the internal HDD to reduce load times. Isn't that what it's for?
With respect to which console has 'better' games, really there's no good objective measurement out there right now. For the direct ports they were developed starting with the 360 so they won't utilize the PS3 hardware very well and will come out equal or worse. For the games that have been redevelloped propely, people will say that they've put more work into it so it should look better. The only objective benchmark is to compare the games like Resistance and Lair against other 360 games. In the end, graphically they'll probably come out fairly close. The appeal of the PS3 to me is the refinement and sophistication; HDMI, built in HDD, built in Blu-Ray, built in PS, and pretty good cooling resulting in a pretty quiet machine. It's too bad Linux isn't really working out but hopefully that will come around.
Oh, and if GT5 doesn't have FF wheels then I'll throw the POS PS3 out the window!
FrankJ.Cone 01-30-07, 11:35 AM Why don't they use the internal HDD to reduce load times. Isn't that what it's for?
They probably will. The question is how much will they need? A racing Game like RR needs 4G... and thats with details removed from the 360 version. How much woudl they need for a game like Oblivion?
And on the other hand.. Oblivion loads slowly on PC! Maybe the engine is slow at pulling data?
briankmonkey 01-30-07, 11:48 AM Weird, I didn't know RR7 was available on the 360.
GW-SMOkeY 01-30-07, 11:49 AM Yeah, the PS3 just doesn't have the horsepower to produce games as good looking as the 360 now. Even if it is due to devs "learning" the system, they will continue to "learn" on the 360 as well, so the 360 will probably maintain it's lead.
Madden, COD3, hawk...these games were direct measuring sticks that showed the 360's power. You are right, they were just plain better on the 360, and it had nothing at all to do with it being "ports", cause they weren't. That whole "port" thing is basically an excuse and a crutch that fanboys lean on.
Edit: But.... we'll have to wait and see. No disrespect to anyone's system.
Are you serious dude? :confused:
PORTS are PORTS - not optimized for one system from the ground up!'
Since your SN has 360 in it, let me ask you a "?" do you own a PS3?
Do you really think that will fly once system seller games come out for PS3? Motorstorm? Lair? F1? Bring me something from the Xside that has similar to that?
Gears is great I know!
GW-SMOkeY 01-30-07, 11:59 AM 1080p? Who ever said that this was going to be a 1080p title?
They did, with improved shaders, better draw distance, and 1080p SUPPORT AND KNIGHTS OF THE NINE DUDE! READ, before you question!
FrankJ.Cone 01-30-07, 12:00 PM Weird, I didn't know RR7 was available on the 360.
Take a look at the reviews and the game, the majority of the tracks in RR7 are from RR6. Takedn from RR6, with a few details removed presumable to allow the resolution to be bumped to 1080P.
briankmonkey 01-30-07, 12:04 PM The majority of tracks may be in the game the same but it isn't the same game. I wouldn't be surprised if some things were taken away, many things were added as well. I've payed the demo of both and RR7 looks better without a doubt.
gamelover360 01-30-07, 12:05 PM Are you serious dude? :confused:
PORTS are PORTS - not optimized for one system from the ground up!'
Since your SN has 360 in it, let me ask you a "?" do you own a PS3?
Do you really think that will fly once system seller games come out for PS3? Motorstorm? Lair? F1? Bring me something from the Xside that has similar to that?
Gears is great I know!
I am not serious. It was tongue in cheek. :p .
I own a 360 and a PS3. Love em both! I love R:FOM. The game floored me for being a launch title. I do not feel that any of the games currently out are optimized in any way for theh PS3 except R:FOM.
FrankJ.Cone 01-30-07, 12:12 PM The majority of tracks may be in the game the same but it isn't the same game. I wouldn't be surprised if some things were taken away, many things were added as well. I've payed the demo of both and RR7 looks better without a doubt.
I played the full version and it does not look as good. (Some of the missing details are quite large).
They probably will. The question is how much will they need? A racing Game like RR needs 4G... and thats with details removed from the 360 version. How much woudl they need for a game like Oblivion?
And on the other hand.. Oblivion loads slowly on PC! Maybe the engine is slow at pulling data?
obviously, you dont use HDD for all of the data :-)... You mix and match whatever is best for you... so main executable and interface related graphics, you move to hdd, you leave levels on the BD.
Main problem of Oblivion on both 360 and PS3 is that it is an PC port for both platforms, so it has performance and loading issues that game built for 360 would not have.
Only question is if they improved it for PS3.
NoThru22 01-30-07, 02:16 PM Why do people keep talking about Knights of the Nine like it's PS3 exclusive? I beat Knights of the Nine two months ago.
GW-SMOkeY 01-30-07, 05:04 PM I played the full version and it does not look as good. (Some of the missing details are quite large).
Sadly I am going to disagree! The game is nice, ( not the best looking PS3 title ) GTHD has way more polys and runs smooth?
So more Like NAMCO cutting corners to meat LAUNCH!
BBS G35 01-31-07, 02:44 AM I was considering getting the PS3 version even though I have the 360 version, just because it runs so badly on 360. You get used to it, but it makes the game less immersive when it constantly has to pause for loading when you are outdoors. The framerate really takes a dive sometimes as well. I haven't played it much in the last 6 months just because I got tired of the horrible inventory and spell system. I went from loving the game to hating it because it was so frustrating.
Im going to LMAO when the PS3 version has worst framerate problems, and worst looking HDR **CoughFIGHTNIGHTROUND3Cough**
BBS G35 01-31-07, 02:46 AM I always go by this rule (at least for PS3's first year)
Equal content - Xbox360 (I prefer the rumble controller)
Extra Content on PS3 - PS3 (Naturally, that is why I am waiting to get Splinter Cell on the PS3)
I broke the rule on Marvel Alliance but I wanted to get another game for the system besides Resisitance.
A Ubisoft game being better on a Sony console? Pfff good luck with that.
Michael St. Clair 02-03-07, 11:47 AM They did, with improved shaders, better draw distance, and 1080p SUPPORT AND KNIGHTS OF THE NINE DUDE! READ, before you question!
And I've never seen any kind of press release or official developer content that it will have 1080p support.
If this game ends up shipping as a 1080p title I will buy you a copy. :p
FYI on the 1Up Show yesterday they confirmed that Oblivion PS3 will only have some of the downloadables of the 360 version available; Bethesda has been unable to get some of them to work on the PS3 due to memory issues. It was also reported that a patch is forthcoming to use some shaders differently and improve distant graphics on the 360 version.
I own a 360 and a PS3. It is naive to think that all games will be better on the PS3.
FrankJ.Cone 02-03-07, 02:18 PM For anyone looking at Oblivion for PS3you should go watch this weeks 1up show. They spend a bit of time talking about Oblivion PS3 while talking about the expansion.
methos75 02-03-07, 02:19 PM According to 1up.com on a recent webcast, the devs have confirmed to them that do to memory issues on the PS3, additions like the Horse Armour, Mezhor's Razor, etc cannot even be done on the PS3 so you will not see them on the PS3. They also said that a update is coming for the XB360 that sharpens the textures and enables better draw distances on the XB360 version.
A Ubisoft game being better on a Sony console? Pfff good luck with that.
Since your only purpose here is to incite a pointless flame war, why don't you take your obnoxious posts back to the 360 boards?
Im going to LMAO when the PS3 version has worst framerate problems, and worst looking HDR **CoughFIGHTNIGHTROUND3Cough**
I don't expect much from the PS3 version, Bethesda is a Microsoft buddy, I can't imagine they would jeopardize their relationship by allowing it to look better on PS3.
In my darkest days, I even think it's a Microsoft conspiracy to "prove" their console is "superior".
Michael St. Clair 02-03-07, 10:21 PM I don't expect much from the PS3 version, Bethesda is a Microsoft buddy, I can't imagine they would jeopardize their relationship by allowing it to look better on PS3.
:rolleyes:
FrankJ.Cone 02-03-07, 10:32 PM I don't expect much from the PS3 version, Bethesda is a Microsoft buddy, I can't imagine they would jeopardize their relationship by allowing it to look better on PS3.
In my darkest days, I even think it's a Microsoft conspiracy to "prove" their console is "superior".
ROFLMAO
I enjoy having a Jr. Oliver Stone here on AVS :)
NoThru22 02-04-07, 09:52 AM If I were a business and wanted to make money, I would purposely sabotage my product so it would sell less as well.
dukmahsik 02-04-07, 06:37 PM 360 is the better version
If I were a business and wanted to make money, I would purposely sabotage my product so it would sell less as well.
Open your imagination.
Dr. $: How many copies do you think you are going to sell?
Dev. O: 1M
Dr. $: We will pay you $30M if it doesn't turn out so good. Wink, wink.
Dev. O: Deal!
Such dirty deals are not so rare.
Michael St. Clair 02-04-07, 07:57 PM Such dirty deals are not so rare.
Yeah, and every time a game is not superior on the PS3 there is obviously some kind of corruption going on because there is no way in hell that huge differences in machine architecture make porting existing games difficult. :rolleyes:
The next couple of years are going to be hilarious because there is going to be major whining ever time a cross-platform title is not superior on the PS3. I'm so glad that I have both systems and can simply enjoy all of the games instead of concocting grand conspiracies about the evil giant corporations trying to screw over the noble and benevolent giant corporation that made my chosen platform. :D
Yeah, and every time a game is not superior on the PS3 there is obviously some kind of corruption going on because there is no way in hell that huge differences in machine architecture make porting existing games difficult. :rolleyes:
The next couple of years are going to be hilarious because there is going to be major whining ever time a cross-platform title is not superior on the PS3. I'm so glad that I have both systems and can simply enjoy all of the games instead of concocting grand conspiracies about the evil giant corporations trying to screw over the noble and benevolent giant corporation that made my chosen platform. :D
You missed the point completely.
Intel, Sony, Microsoft, IBM, HP, etc. The name doesn't matter.
These dirty deals happen all the time.
the ps3 excuses continue to mount
William Mapstone 02-04-07, 09:20 PM Originally posted by methos75
They also said that a update is coming for the XB360 that sharpens the textures and enables better draw distances on the XB360 version.
...and ironically, this improvement is due to the developers working on the shaders/renderers for the PS3.
William Mapstone 02-04-07, 09:27 PM Originally posted by methos75
According to 1up.com on a recent webcast, the devs have confirmed to them that do to memory issues on the PS3, additions like the Horse Armour, Mezhor's Razor, etc cannot even be done on the PS3 so you will not see them on the PS3.
According to 1up the memory issues applys only to downloadable content. I am a little confused in why that would be? I am not saying I don't believe them, I just don't understand why it would matter if it was downloaded content or original game content.
FrankJ.Cone 02-04-07, 09:40 PM ...and ironically, this improvement is due to the developers working on the shaders/renderers for the PS3.
What is ironic? They have had more time to work on the PS3 version and its the third version of the game. They are obviously improving things as they go. There are some brick walls they seem to be unable to get past in the PS3 hardware but thats not going to keep the developers from improving the software. According to the 1UP interview its the same team who did the PC, 360 and PS3 version.
FrankJ.Cone 02-04-07, 09:41 PM Open your imagination.
Dr. $: How many copies do you think you are going to sell?
Dev. O: 1M
Dr. $: We will pay you $30M if it doesn't turn out so good. Wink, wink.
Dev. O: Deal!
Such dirty deals are not so rare.
You have jumped the shark Dralt. You really need to read these posts you have made here. We now have conspiracies to keep games from looking good on PS3???
FrankJ.Cone 02-04-07, 09:44 PM According to 1up the memory issues applys only to downloadable content. I am a little confused in why that would be? I am not saying I don't believe them, I just don't understand why it would matter if it was downloaded content or original game content.
According to the show the issue is LOADING the content into the limited memory. On the 360 when you start a game (new of saved) you see "loading additional content" and then the game starts. Apparently the data that was not in the original game is loaded into memory, at least some portion of it. Seems the PS3 does not have enough to load all of it as the 360 does. (Video memory)
They mentioned trying to come up with a solution but have none yet.
William Mapstone 02-04-07, 11:18 PM Frank, the work done on developing for the PS3 is helping to improve the 360 version.
you know, if one developer has hit a brick doesn't mean all developers have.
then when one developer figures it out all of them end up figuring it out.
so i think that's a rather diluted argument.
Michael St. Clair 02-05-07, 12:18 AM you know, if one developer has hit a brick doesn't mean all developers have.
then when one developer figures it out all of them end up figuring it out.
so i think that's a rather diluted argument.
I don't think anybody is claiming that PS3 can't do what the 360 can do. The issue is porting an engine that was designed for either system to the other. Substantial architecture differences mean that issues will likely arise, and the budgetary reality of ports, as opposed to developing games from scratch for each platform, means that this kind of thing will happen. We are also hearing rumblings that Unreal Engine 3 may not fit the PS3 as well as it does the 360.
If somebody develops a new game for the PS3 and then tries to port it to the 360, other issues may be encountered that results in the 360 game being compromised.
The bottom line is, if you want to be sure of getting the best possible version of cross-platform nextgen titles, you get both systems. Which you should really do anyway since both platforms have nice exclusive titles.
I don't think anybody is claiming that PS3 can't do what the 360 can do. The issue is porting an engine that was designed for either system to the other. Substantial architecture differences mean that issues will likely arise, and the budgetary reality of ports, as opposed to developing games from scratch for each platform, means that this kind of thing will happen. We are also hearing rumblings that Unreal Engine 3 may not fit the PS3 as well as it does the 360.
If somebody develops a new game for the PS3 and then tries to port it to the 360, other issues may be encountered that results in the 360 game being compromised.
The bottom line is, if you want to be sure of getting the best possible version of cross-platform nextgen titles, you get both systems. Which you should really do anyway since both platforms have nice exclusive titles.
Very well said.
I already spent 120 hours with this game on my 360. It was a great time.
I am not going to pass playing a good game because it's coming out for a system rather than another. That's silly.
I don't think anybody is claiming that PS3 can't do what the 360 can do. The issue is porting an engine that was designed for either system to the other. Substantial architecture differences mean that issues will likely arise, and the budgetary reality of ports, as opposed to developing games from scratch for each platform, means that this kind of thing will happen. We are also hearing rumblings that Unreal Engine 3 may not fit the PS3 as well as it does the 360.
If somebody develops a new game for the PS3 and then tries to port it to the 360, other issues may be encountered that results in the 360 game being compromised.
The bottom line is, if you want to be sure of getting the best possible version of cross-platform nextgen titles, you get both systems. Which you should really do anyway since both platforms have nice exclusive titles.
sorry i forgot to press quote.
some guy above was complaining how the ps3 has the oblivion developer's hitting a roadblock.
FrankJ.Cone 02-05-07, 07:29 AM Frank, the work done on developing for the PS3 is helping to improve the 360 version.
I understood you. I challenge that it is "ironic" that continuing work on the software helps the software... Bethesda has been changing and making improvements for a year now. Considering how successful they have been updating the 360 version it makes sense that when they make an improvement they would bring it to the 360 version. If they work on a Linux version next and make a wholly software breakthrough I expect it would make it to the PS3/PC/360 versions. (If its cost effective to do so of course, Bethesda is in this for the $$ of course)
Its not iron, its good business practice. They are working on a huge expansion for the 360... why on earth would they not want to put the latest engine improvement?
William Mapstone 02-05-07, 02:57 PM Frank, the improvement would never had occured if Oblivion didn't go cross platform. The improvement was discovered by a programmer while working on the shading in the PS3, and since "shading is a unified part of the architecture" the improvement ported(thats what I find ironic) easily to the 360. I don't understand all of this, I am only repeating what was said in the interview. Maybe ironic is not the perfect word, but it is clear in the interview that this improvement for the 360 was a direct result of Oblivion being ported to the PS3. Hence if Oblivion never made it to the PS3, it is a safe assumption that the draw distance problems on the 360 version may not have been addressed. You probably just didn't agree with my choice of words.:)
I don't know if this has been said earlier but it appears that the Playstation 3 version won't have as much downloadable content...
It's a technical limitation. They just don't have enough memory to load every piece of downloadable content. They tried it, did some work-arounds, but the performance isn't there. They hope to have some, but they're going to have some, but they're going to have to pick and choose...
http://ps3.qj.net/Bethesda-PS3-technical-limitations/pg/49/aid/81701
EDIT: I am not sure if this is accurate, a friend of mine pointed out that it was taken out of context. Please disregard it until someone finds confirmation/a correction.
GW-SMOkeY 02-06-07, 09:05 PM Ok now the good news come along. Like I been saying it all along, don't judge a book by its cover :D
"The PS3 version of Oblivion isn't a simple port of the game either, although players who have picked up the 360 version will be very familiar with the control scheme. For one thing, the PS3 version has been optimized to take advantage of the Cell processor and hardware that the system offers. As a result, the game runs a lot faster than the 360 build. Entering dungeons or buildings results in a load of 3-5 seconds, compared to the 7-10 seconds or longer for the 360 version of the game. Similarly, the amount of framerate drops or hitches that cropped up in the wilderness as you accessed a new area on the 360 have been substantially reduced on the PS3 version. There is a plan to completely eradicate these issues as the game nears release, as well as fixing a number of bugs that were present in the other builds. Kiss the item duplication glitch goodbye.
The visual presentation of Oblivion has also been significantly enhanced. While it was a beautiful title on the 360, far off environmental details often displayed low resolution textures. This has been fixed with new shaders dedicated to rendering the foreground cleanly with sharper details, so rocky landscapes now have craggy appearances instead of smooth, non-distinct surfaces. While there is still a fair amount of pop-in that occurs (which can't be helped due to the size of the world), the draw distance is farther than the 360 version. As a result, screens from the PS3 version should approach those from high end PCs running Oblivion, which is an impressive feat. We'll have more on Oblivion soon, but for now, check out these new screens."
IGN (http://ps3.ign.com/articles/762/762108p1.html)
"Visual textures are much sharper in the PS3 version of the game."
WAY TO GO BETHESDA! You got my 60 bones ;)
HybridHB 02-06-07, 10:09 PM (claps hands for Bethesda)
Ok now the good news come along. Like I been saying it all along, don't judge a book by its cover :D
"The PS3 version of Oblivion isn't a simple port of the game either, although players who have picked up the 360 version will be very familiar with the control scheme. For one thing, the PS3 version has been optimized to take advantage of the Cell processor and hardware that the system offers. As a result, the game runs a lot faster than the 360 build. Entering dungeons or buildings results in a load of 3-5 seconds, compared to the 7-10 seconds or longer for the 360 version of the game. Similarly, the amount of framerate drops or hitches that cropped up in the wilderness as you accessed a new area on the 360 have been substantially reduced on the PS3 version. There is a plan to completely eradicate these issues as the game nears release, as well as fixing a number of bugs that were present in the other builds. Kiss the item duplication glitch goodbye.
The visual presentation of Oblivion has also been significantly enhanced. While it was a beautiful title on the 360, far off environmental details often displayed low resolution textures. This has been fixed with new shaders dedicated to rendering the foreground cleanly with sharper details, so rocky landscapes now have craggy appearances instead of smooth, non-distinct surfaces. While there is still a fair amount of pop-in that occurs (which can't be helped due to the size of the world), the draw distance is farther than the 360 version. As a result, screens from the PS3 version should approach those from high end PCs running Oblivion, which is an impressive feat. We'll have more on Oblivion soon, but for now, check out these new screens."
IGN (http://ps3.ign.com/articles/762/762108p1.html)
"Visual textures are much sharper in the PS3 version of the game."
WAY TO GO BETHESDA! You got my 60 bones ;)
So much contradictory information floating around, it's amazing...
If what IGN says is true, I'll buy the game for PS3 as well...I don't like the load times on the 360.
So much contradictory information floating around, it's amazing...
If what IGN says is true, I'll buy the game for PS3 as well...I don't like the load times on the 360.
It's only logical that the game is better on the Playstation 3 considering all the extra time they had.
It's only logical that the game is better on the Playstation 3 considering all the extra time they had.
Well, yes, but then you have the contradictory stance that claims ports from the 360 to the PS3 are bound to be inferior to their original versions.
In the case of Oblivion, people were saying "PS3 doesn't have enough memory for the high-resolution textures used on the 360." and "The Blu-ray drive is so slow, there is no way load times will be better on the PS3."...now, IGN posts things that completely contradict those claims...
FUD is definitely thick and wide.
I guess we won't know the truth until it's in our hands and we parted with our money.
It's only logical that the game is better on the Playstation 3 considering all the extra time they had.
yes. but, the ps3 is very difficult to port games to, especially at this point in time with its dev tools not being very mature yet. the extra time was probably needed just for the simple fact of the complexity of the ps3.
this is VERY good news for ps3 owners, even if you don't like oblivion (like me). i would have been happy if the game looked an ran on par with the 360 version. props to Bethesda as this was probably not an easy task.
GW-SMOkeY 02-06-07, 11:02 PM Well, yes, but then you have the contradictory stance that claims ports from the 360 to the PS3 are bound to be inferior to their original versions.
In the case of Oblivion, people were saying "PS3 doesn't have enough memory for the high-resolution textures used on the 360." and "The Blu-ray drive is so slow, there is no way load times will be better on the PS3."...now, IGN posts things that completely contradict those claims...
FUD is definitely thick and wide.
I guess we won't know the truth until it's in our hands and we parted with our money.
Is the key about being a gamer. Its is up to you and your preferance of what you choose to buy. IMO i am a PS fan, and this is great news for my new SYSTEM. Even if it was the same as X360 ( at least they put effort )
It's only logical that the game is better on the Playstation 3 considering all the extra time they had.
haven't been reading all the posts in this thread eh? =P j/k.
Even though Xbox 360 to PS3 is a challenge, they have had a long time to program it. All of the game assets were already made. With the exception of a few improvements to the models, the programmers knew what to expect and could therefore work on the engine without worrying about its power.
haven't been reading all the posts in this thread eh? =P j/k.
Can't say I have, I don't really like Oblivion.
Daekwan 02-07-07, 11:20 AM You guys are confusing 2 completely different things.
1) If a game is created on the 360 and ported to the PS3 and released at the same time (a true multiplatform title) most people are saying it will look better on the 360.. mainly because it was designed first and foremost for 360
2) Oblivion is a whole different animal from that. Yes it was ported. But it has been tweaked over a the past YEAR to offer more features and better performance on the PS3.
I dont think it takes a nuclear scientist to figure out any of the above points.
If Sony really wants to continue the path of making their games look better.. by taking titles off the 360 and putting a years extra development into them.. and selling them a year later.. then by all means go do it..
Its just damn sure not the smartest (or best selling) way in the world to be able to brag that you have a better product than the competitor.
briankmonkey 02-07-07, 11:35 AM Well now that the PS3 IGN preview is out, I'd definitely say buy the PS3 version as it is much improved.
http://ps3.ign.com/articles/762/762108p1.html
Its just damn sure not the smartest (or best selling) way in the world to be able to brag that you have a better product than the competitor.
Having a 40% defect rate on the hardware is certainly a better strategy.
Having a 40% defect rate on the hardware is certainly a better strategy.
40%? Nice arbitrary number. For every person that complains about their console there are countless people who don't have a problem with theirs, therefore, you never hear them. Although the Xbox 360 fault rate is higher than any other console Ive had, it is nowhere near 40%.
briankmonkey 02-07-07, 01:51 PM Having a 40% defect rate on the hardware is certainly a better strategy.
my friend is on his 7th now :eek: Now that is dedication to keep going through that.
But, with all the rest of my electronics, computers, the rest of my home theater, etc. Even my PS3 or Wii haven't had any problems. I would like to think it's my place but, with all the rest of my expensive electronics and not having any real problems, it can't be my house.
I have bad luck with the 360, apparently. It's more frustrating than anything because I really want to support them. But, from this point, I will be supporting them quite a bit less because of it.
I cannot get a refund for my system, at least that's what the guy says... For someone who has stuck with them through 7 different consoles, you would think that they would do a little more for me... But, I guess not. One person is no big deal for them.
--
Yeah, I would like to think they would give some extra attention in making sure that mine is a solid product, but alas... I get treated as if it were my first unit back in the shop.
My wife mentioned to me... that basically puts you at having to return it every other month. So 1-2 weeks at a time for the first 5, and now 2-3 weeks for the previous one and this one??
Between 5-10 weeks (I'll give them the benefit of the doubt and say only 7 weeks) and then another 4-6 weeks (Let's make it 5)
I've been/will be without my system for about 12 weeks, give or take...
That's 3 freakin' months. Rediculous.
GW-SMOkeY 02-07-07, 02:00 PM So what is all this negativity for now? Not excited about that PS3 oblivion will be bad ass? WTF? Are you guys ever happy?
For peeps that didnt get to enjoy it on X360 ( dont own one ) or a beefy enough PC to play, PS3 version is a MUST.
I dont see what is all this talk now. FACT's are there, understand them - THEN MOVE ON!
Oblivion for PS3 is a reality, improved over X360 ( non lazyness pays off ) Hopefully the final product is top notch, and the game sells well, and sells a PS3s.
my friend is on his 7th now :eek: Now that is dedication to keep going through that.
Even if we make the fault rate a ridiculous 20%, which is much higher than the actual rate, the odds that someone would get 7 bad consoles is less than 0.0013%
Your friend either has horrible luck or he is doing something to his Xbox 360...
briankmonkey 02-07-07, 02:05 PM Even if we make the fault rate a ridiculous 20%, which is much higher than the actual rate, the odds that someone would get 7 bad consoles is less than .0002%.
Your friend either has horrible luck or he is doing something to his Xbox 360...
I have no idea the odds, I just feel bad for him. He actually is very clean with his setup, just bad luck and I know MS has sent him refurbs for at least some of them. He's been pretty patient, I doubt I wouldd have lasted through that many. I think IGN said they had over 20% in their offices not long after the launch, not sure if they've updated since then.
I have no idea the odds, I just feel bad for him. He's been pretty patient, I doubt I wouldd have lasted through that many. I think IGN said they had over 20% in their offices not long after the launch, not sure if they've updated since then.
It is definitely not 20%. If it were, it would have been reflected in their earnings.
briankmonkey 02-07-07, 02:07 PM It is definitely not 20%. If it were, it would have been reflected in their earnings.
Well, nobody will ever know the real numbers.
briankmonkey 02-07-07, 02:13 PM So what is all this negativity for now? Not excited about that PS3 oblivion will be bad ass? WTF? Are you guys ever happy?
For peeps that didnt get to enjoy it on X360 ( dont own one ) or a beefy enough PC to play, PS3 version is a MUST.
I dont see what is all this talk now. FACT's are there, understand them - THEN MOVE ON!
Oblivion for PS3 is a reality, improved over X360 ( non lazyness pays off ) Hopefully the final product is top notch, and the game sells well, and sells a PS3s.
Good news for Sony or the PS3 simply makes some people bitter.
I'm glad however that they put some effort in improving things that detracted from the gameplay on the 360 version.
Daekwan 02-07-07, 02:44 PM Having a 40% defect rate on the hardware is certainly a better strategy.
Even if what you are saying is anywhere near the truth..
I think I'd much rather be in the position of selling 10million+ with a 40% failure rate, while reaping in $75 profit on each system sold..
Than selling less than 2 million.. taking a $250 loss on each system.. and having your customers wait to get 2nd hand titles that have been out over a year already.
Tell me again Dralt.. which scenario looks more attractive..
Daekwan 02-07-07, 02:49 PM Even if we make the fault rate a ridiculous 20%, which is much higher than the actual rate, the odds that someone would get 7 bad consoles is less than 0.0013%
Your friend either has horrible luck or he is doing something to his Xbox 360...
Are you really surprised he has a friend that this would happen too.. And of course his friend takes 'great care' of it.. I mean seriously are you surprised at all?
I can give a list of individuals on here that have "friends that have had 7 or more 360's fail"
On the flip side I can probably give you a list of some who have "friends that have had 7 or more PS3s fail"
Its the internet.. the only requirement someone needs to make a statement.. is the ability to type on a keyboard.
briankmonkey 02-07-07, 02:57 PM You might not be surprised but I certainly was as well as my friend. It isn't very likely to happen to most people as mentioned.
Do you actually have lists Daekwan? I know you said your 1st 360 broke. So far mine is still working fine.
Daekwan 02-07-07, 03:11 PM Without derailing this thread further.. Ill answer your questions and move on..
Of course I dont have literal lists. I was speaking figuratively.
My first one failed last summer, which I blame on myself. I'm didnt use the A/C much and left the unit running 24/7 several times in 90+ degree heat. I never expected it to fail, so I wasnt concerned with it overheating. When it did I was sent a replacement that took about 5 biz days.. and it still runs just as much, I use it pretty much ever day either gaming or movies and honestly still do the same thing.. letting it run 24/7.
Its on right now. And I havent had an single issue since.. which I assume probably has to due to the cooler weather. I was curious just how serious of a problem it would be before running this one 24/7 so I asked around. And to be honest out every I know personally with one, about 6-7 people.. noone has ever had a failed unit except myself. So i've made sure to sit this unit outside my cabinet where it can ventilate better.
As Jetrii said.. for someone to have 7 failures in a row on any device.. I'd be much more skeptical of their setup than I would the device itself. If he's a close friend why dont you let him swap yours with his for a while. It would be a quick way to tell if his setup is the cause.
For every person that complains about their console there are countless people who don't have a problem with theirs, therefore, you never hear them
That's another arbitrary theory. :)
So what is all this negativity for now? Not excited about that PS3 oblivion will be bad ass? WTF? Are you guys ever happy?
For peeps that didnt get to enjoy it on X360 ( dont own one ) or a beefy enough PC to play, PS3 version is a MUST.
I dont see what is all this talk now. FACT's are there, understand them - THEN MOVE ON!
Oblivion for PS3 is a reality, improved over X360 ( non lazyness pays off ) Hopefully the final product is top notch, and the game sells well, and sells a PS3s.
No, these guys are never happy.
I think I'd much rather be in the position of selling 10million+ with a 40% failure rate, while reaping in $75 profit on each system sold..
That $75 profit is before they spend $150 in marketing per unit.
Yet, they are still better off than Sony.
The again, Microsoft's or Sony's losses are not mine.
Where I get concerned is when I pay $400 for a lemon.
Are you really surprised he has a friend that this would happen too.. And of course his friend takes 'great care' of it.. I mean seriously are you surprised at all?
I can give a list of individuals on here that have "friends that have had 7 or more 360's fail"
On the flip side I can probably give you a list of some who have "friends that have had 7 or more PS3s fail"
Its the internet.. the only requirement someone needs to make a statement.. is the ability to type on a keyboard.
You forgot that little poll on the Xbox forum, didn't you? :p
That's another arbitrary theory. :)
No, it is common sense. The loudest group is typically the smallest. Why would a random person take time out of their day to post about how well their Xbox 360 is doing? However, if that person's console stopped working, he may go online to seek help.
You forgot that little poll on the Xbox forum, didn't you? :p
No, I didn't. Like I said before, the loudest group is the smallest. Out of all the console owners I know in real life, only a couple post on discussion forums. I have a working Xbox 360 but I don't post "It's working great!" whenever I see a thread about it.
No, it is common sense. The loudest group is typically the smallest. Why would a random person take time out of their day to post about how well their Xbox 360 is doing? However, if that person's console stopped working, he may go online to seek help.
Your common sense is flawed.
These statements are flawed too:
1) People who had no problem are more likely to read the Xbox forum.
2) People who had problems are more likely to read the Xbox forum.
ChrisFB 02-07-07, 03:25 PM That's another arbitrary theory. :)
Well that one is ubiquitously accepted in consumer behavior vs. the 40% failure rate pulled out of the air earlier. Even arbitrary has varying degrees on the spectrum and those are at opposite ends.
Oblivion is a killer game. I loved Morrowind but it ate far too much of my life. That type of game translates very well to a big screen, controller and couch. I used to love hitting it in the middle of the night after everyone else had gone to bed. I bet there are a lot of people who want to play this game but didn't have a 360 or enough PC to let them do it. I'd venture that if marketed properly it will be a strong selller on the PS3. Personally, I think Bethesda is a class act and very consumer focused. They aren't perfect but they obviously work hard at trying and focus on satisfying the end user.
briankmonkey 02-07-07, 03:26 PM Thanks for the clarification. I would have been surprised if that was actually true.
He's a friend through a gaming site and somebody I play with online (Live/PSN). I live in the S.F. Bay Area, he lives in Irvine. If he was close enough I'd let him borrow as I have replacement warranty at Fry's. He has posted pictures of his setup, very clean. 7.1 with a projector, I'm jealous.
ChrisFB 02-07-07, 03:28 PM No, it is common sense. The loudest group is typically the smallest. Why would a random person take time out of their day to post about how well their Xbox 360 is doing? However, if that person's console stopped working, he may go online to seek help.
No, I didn't. Like I said before, the loudest group is the smallest. Out of all the console owners I know in real life, only a couple post on discussion forums. I have a working Xbox 360 but I don't post "It's working great!" whenever I see a thread about it.
This is commonly known in consumer behavior. Everyone knows and totally accepts this. Don't get caught up in defending it.
Your common sense is flawed.
How is my common sense flawed? Do you take time and tell all your friends whenever something you buy works?
"Hey Tony, I just bought a new pack of band-aids!"
"Yea?"
"They didn't fall off the second I put them on! Sweet!"
I don't think so. However, if one of them breaks, odds are you'll tell your friends and maybe even call the company. Now, don't you think your friends will also relay the story on to their friends? The internet blows everything out of proportion.
"Man, I bought band-aids and they didn't stick at all..."
"Really? that sucks..."
How is my common sense flawed? Do you take time and tell all your friends whenever something you buy works?
"Hey Tony, I just bought a new pack of band-aids!"
"Yea?"
"They didn't fall off the second I put them on! Sweet!"
I don't think so. However, if one of them breaks, odds are you'll tell your friends and maybe even call the company. Now, don't you think your friends will also relay the story on to their friends? The internet blows everything out of proportion.
"Man, I bought band-aids and they didn't stick at all..."
"Really? that sucks..."
The context is different.
Granted that these 2 statements are incorrect:
1) People who had no problem are more likely to read the Xbox forum.
2) People who had problems are more likely to read the Xbox forum.
So, as a forum reader, you are as likely to be reading the poll, whether you had problems with your 360 or not.
Once you do read the thread (proving your interest in its topic), voting is easy no matter your particular situation. (Add to that the fact that Internet anonymity removes any influence or pressure to vote one way or another.)
There is a catch, though. The poll was posted in the Xbox forum, which counts as many fanboys as the PlayStation forum. Hence, fanboys who did have problems with their 360 are less likely to report so in the poll, therefore making the situation look slightly better than it is.
I'm mostly jesting, BTW. Daekwan and co. are so eager and prompt to rain on any PlayStation parade, that I find it relaxing, from time to time, to fling mud as they do.
FrankJ.Cone 02-07-07, 04:38 PM Jetrii do not try and convince Dralt of the time tested principal of the vocal minority. Its decades old but he cannot wrap his head around it. No amount of repeating it will allow him to. Save you fingers for typing other things.
IMO its great that they improved the graphics and shader. Its even better than the shader is coming to the 360 version as almost 2M people have it (Might be 2M+ by now have not seen sales data in six months)
I cannot imagine Oblivion without rumble (I cannot even play my sons PC version and it looks a hell of allot better than the 360 or PS3 screenshots as its just too odd) but its a fantastic title for anyone who does not own a 360.
The people who consistantly have broken boxes through MSFTs warranty process... that is probably a result of a poor refurbishing/QA process on returned items. Not indicative of the reliability of new systems
From the problems reported and a sticky that says three rings of death.... people get the impression that the 360 is not that reliable. Its not 20% fail rate... but it is probably still high compared to most consumer electronics. (Especially the first batch)
Jetrii do not try and convince Dralt of the time tested principal of the vocal minority. Its decades old but he cannot wrap his head around it. No amount of repeating it will allow him to. Save you fingers for typing other things.
IMO its great that they improved the graphics and shader. Its even better than the shader is coming to the 360 version as almost 2M people have it (Might be 2M+ by now have not seen sales data in six months)
I cannot imagine Oblivion without rumble (I cannot even play my sons PC version and it looks a hell of allot better than the 360 or PS3 screenshots as its just too odd) but its a fantastic title for anyone who does not own a 360.
i think the guy is arguing that its not always the smallest group (nor even a majority of the time) that's the most vocal
They are usually the minority, but that doesn't make them the smallest group.
I think that's the leap in logic that the dralt is arguing against.
personally i dont think the vocal minority has as much of a showing online. The lack of accountability let's anyone complain or gush about anything.
The people who consistantly have broken boxes through MSFTs warranty process... that is probably a result of a poor refurbishing/QA process on returned items. Not indicative of the reliability of new systems
From the problems reported and a sticky that says three rings of death.... people get the impression that the 360 is not that reliable. Its not 20% fail rate... but it is probably still high compared to most consumer electronics. (Especially the first batch)
according to my flawed statistics 66% of all xbox 360's i know of break.
of course..i only know of mine and my two friends.
Mine that has never had a problem, and theirs that have been sent in for repairs multiple times =P
ACTUALLy now that i think about it, my included media remote didn't work =)
Back to PS3 Oblivion.
It sounds like it should look a little better and load faster than the 360 version. To me this is expected. The game has been out almost a year on 360 and the developers have had a long time to port it and make enhancements to the PS3 version. It also makes sense that the pixel shading can also be added to the 360 version. Its based on the same engine isn't it.
i think the guy is arguing that its not always the smallest group (nor even a majority of the time) that's the most vocal
They are usually the minority, but that doesn't make them the smallest group.
I think that's the leap in logic that the dralt is arguing against.
personally i dont think the vocal minority has as much of a showing online. The lack of accountability let's anyone complain or gush about anything.
I made my point very clear in my last message.
Yet, Frank found refuge in some time-tested belief, ignoring everything else.
For hundreds of years, using the same common sense/ignorance, most people believed that the Sun revolved around the Earth.
Back to PS3 Oblivion.
It sounds like it should look a little better and load faster than the 360 version. To me this is expected. The game has been out almost a year on 360 and the developers have had a long time to port it and make enhancements to the PS3 version. It also makes sense that the pixel shading can also be added to the 360 version. Its based on the same engine isn't it.
Yes, it's great that PS3 owners will be able to enjoy the fruits of an extra year in development.
I made my point very clear in my last message.
Yet, Frank found refuge in some time-tested belief, ignoring everything else.
For hundreds of years, using the same common sense/ignorance, most people believed that the Sun revolved around the Earth.
What? That is a completely different situation. Unlike that, this has been proven. Sit through any basic Statistics course and you'll understand.
Even if you don't agree with other arguments, trying to disprove vocal minority is silly.
What? That is a completely different situation. Unlike that, this has been proven. Sit through any basic Statistics course and you'll understand.
Even if you don't agree with other arguments, trying to disprove vocal minority is silly.
to be honest in my upper division statistics class at UCSD i never learned anything about the vocal minority. o_O
What? That is a completely different situation. Unlike that, this has been proven. Sit through any basic Statistics course and you'll understand.
Even if you don't agree with other arguments, trying to disprove vocal minority is silly.
I actually never heard the term "vocal minority" in any statistics or econometrics courses that I have taken. Although you haven't mentioned it, you are really referring to selection bias in the polls on this site. You could argue that consumers with broken 360s are more likely to take the poll on the xbox forum than users with perfectly functioning systems, causing the poll to represent a misrepresentative portion of the 360 user base.
Without getting more into statistical semantics, I think we can conclude from empirical evidence that the 360's reliability is worse than it should be, and possibly worse than any other consoles in recent memory. Until we have better data, which we never will, we cannot perfectly quantify the failure rate.
ChrisFB 02-07-07, 08:46 PM For hundreds of years, using the same common sense/ignorance, most people believed that the Sun revolved around the Earth.
Actually this is reversed. Bear with me for a minute. Research and common sense agree that those with bad experiences are more likely to voice their opinion than those who are satisfied (the old common sense, or poor sense, likely assumed satisfaction surveys or metrics would be unbiased but this was disproved long ago). You are saying that both research and common sense are incorrect. In your analogy, you would be the modern day man telling us the earth is flat and ignoring preponderous evidence to the contrary. The burden of proof would be on you. I'd suggest doing some reading in this area if this sounds perposterous to you.
Think on this. At the other end of the spectrum there is actually a negative to having too good a service. When there is an issue that requires a company to resolve a problem on the consumer's behalf, the consumer is in effect testing the company and the company has the ability to earn a deeper level his or her trust. This type of resolution is in fact how deep loyalty and confidence in service is built. It has been found a company can be so good on the front end that this type of interaction is very rarely experienced. Despite great service, if there is no contact or personal test, there is no opporunity to earn this deeper loyalty.
It's an interesting area but honestly if you don't believe that those with negative experience are more likely to tell people, voice their opinions, and/or publically post and vote on the internet - I'd spend some time investigating. This is a very well known and studied area of consumer behavior. In fact it is multiplied vastly by the internet as word of mouth was generally limited (I think it was the rule of 10 where they said 1 person with a bad experience would tell 10 others). Anyway, the internet, search engines, and forums make this far far a bigger issue since many more people will see the complaint and it is archived so to speak.
ChrisFB 02-07-07, 08:59 PM you are really referring to selection bias
Bingo.
The best way to get a good sample for something like that is not to have voluntary response this attracts strong opinions and dissatisfied people (and this is proven, as I said above) - an example would be those with broken 360s and PS3 fanbois who might clear their cookies to vote again and again to hammer the vote. What you want to do is get your own sample of owners without biasing it to the best that you can (i.e. don't pull them from the "broken 360 return line" nor from the "I love my 360 and I'm getting a tatoo of it" line, just a general random sample of owners probably even purchasers from multiple time periods/production runs, demographics and geographies). You then querry that representative sample to draw conclusions about the population. Sample bias is a huge issue in many studies and it's the first thing people look for. Your work and numbers mean nothing if you bugger the sample.
And on the other remark - I think we have to conclude that the 360 reliability is an issue. Whether it's in the past or not we don't know but considering this is the only commercially available console to have a selection of aftermarket cooling accessories, that says quite a bit.
William Mapstone 02-07-07, 09:43 PM "The PS3 version of Oblivion isn't a simple port of the game either, although players who have picked up the 360 version will be very familiar with the control scheme. For one thing, the PS3 version has been optimized to take advantage of the Cell processor and hardware that the system offers. As a result, the game runs a lot faster than the 360 build. Entering dungeons or buildings results in a load of 3-5 seconds, compared to the 7-10 seconds or longer for the 360 version of the game. Similarly, the amount of framerate drops or hitches that cropped up in the wilderness as you accessed a new area on the 360 have been substantially reduced on the PS3 version. There is a plan to completely eradicate these issues as the game nears release, as well as fixing a number of bugs that were present in the other builds. Kiss the item duplication glitch goodbye.
The visual presentation of Oblivion has also been significantly enhanced. While it was a beautiful title on the 360, far off environmental details often displayed low resolution textures. This has been fixed with new shaders dedicated to rendering the foreground cleanly with sharper details, so rocky landscapes now have craggy appearances instead of smooth, non-distinct surfaces. While there is still a fair amount of pop-in that occurs (which can't be helped due to the size of the world), the draw distance is farther than the 360 version. As a result, screens from the PS3 version should approach those from high end PCs running Oblivion, which is an impressive feat. We'll have more on Oblivion soon, but for now, check out these new screens."
:cool:
It's an interesting area but honestly if you don't believe that those with negative experience are more likely to tell people, voice their opinions, and/or publically post and vote on the internet - I'd spend some time investigating. This is a very well known and studied area of consumer behavior.
Oh, I know what you are talking about and I don't disagree with the theory. Without being prompted, people who had a bad experience do express their opinion a lot more often than people who had a good experience. That's a given and can be verified in our daily lives.
I also know about "sample" vs. "population", "statistical significance" and "self-selection bias".
Yes, "self-selection bias" could be at play, even though most voters were AVS regulars (vs. rogue Internet users with an ax to grind, looking for an avenue to express their discontent).
So, yes, online polls are not scientific and do not prove much.
At the same time, I think Xbox 360 is somewhat unreliable, based on countless unscientific observations.
William Mapstone 02-08-07, 08:59 AM http://ps3.ign.com/articles/755/755571p1.html
One of the biggest, most ambitious role-playing games of the year comes to the PlayStation 3 with full 1080p HD support
Assuming this link, dated jan 16th, is accurate, is it still 1080P native?
GW-SMOkeY 02-08-07, 09:09 AM 1080p sure! But why derail so much off topic? :confused:
It should be a discuttion about oblivion PS3, who wants to read about XBOX's return rate? :mad:
FrankJ.Cone 02-08-07, 09:18 AM 1080p sure! But why derail so much off topic? :confused:
It should be a discuttion about oblivion PS3, who wants to read about XBOX's return rate? :mad:
Because he CANNOT STOP HIMSELF Smokey. Its brought into so many posts on this SONY PLAYSTATION forum its not funny.
bassmonkeee 02-08-07, 09:26 AM Jeez...you people argue like you've never kissed a girl.
1080p sure! But why derail so much off topic? :confused:
It should be a discuttion about oblivion PS3, who wants to read about XBOX's return rate? :mad:
Sorry...it derailed when the usual suspects found a way to highlight some negative aspect of what was good news in the first place. I should just let trolls be trolls. It's hard when you're hot-blooded.
Oblivion on the PS3 is a great thing for PS3 fans! It's not that often when a 360 exclusive finds its way to the competition.
William Mapstone 02-08-07, 05:56 PM Originally posted by Michael St. Clair
If this game ends up shipping as a 1080p title I will buy you a copy.
It looks like theres a good chance that Michael St. Clair will by buying GW-Smokey a copy of Oblivion.:)
ChrisFB 02-08-07, 06:08 PM The one thing I'm unsure of is whether the new 1080p support we are hearing about is coming from legit rendering (which was formally a safe assumption) or whether 1080p is now being claimed thanks to the scaling.
William Mapstone 02-08-07, 06:16 PM Originally posted by ChrisFB
The one thing I'm unsure of is whether the new 1080p support we are hearing about is coming from legit rendering (which was formally a safe assumption) or whether 1080p is now being claimed thanks to the scaling.
This is exactly why I prefered it when Sony did not allow developers to use the scaler. Although I must admit that I kept quite about it because I could understand the frustration that 1080i only CRT owners were experiencing.
On Edit: I suppose "Full 1080P HD support" might mean native 1080P, and not scaler helped?
briankmonkey 02-08-07, 07:12 PM "Oblivion Rumors Explained"
http://ps3.ign.com/articles/762/762882p1.html
February 8, 2007 - When we posted our preview of The Elder Scrolls IV: Oblivion, we talked about the various improvements that had been made to the PS3 version, such as the optimized load times and enhanced graphical presentation thanks to new pixel shaders that displayed sharper details. We also pointed out that while the Knights of the Nine side quest would be included, other downloadable content would not initially be included in the game. Needless to say, this information spawned a host of rumors on the boards and across the Internet. To separate the fact from the fiction about Oblivion on the PS3, we went directly to Pete Hines, the VP of Public Relations and Marketing at Bethesda Softworks for the true details behind the game.
Rumors were rampant about the reasons behind the lack of downloadable content. Other websites have reported that the justification behind the missing missions and features was due to technical limitations of the console. According to Hines, nothing could be farther from the truth. There were two specific reasons behind why items like the Orrery and Mehrunes's Razor will not be included within the PS3 version of the game. First of all, there was a concern about the balancing of the game and initially giving players access to a thieves den or a wizard's tower immediately at the start of the game. "There was no good way to incorporate these features into the game as soon as it started because it didn't make sense," Hines said. While he didn't rule out the possibility of some of these side quests or features making it into the game, it wouldn't necessarily be as soon as the game hit store shelves.
In fact, the other reason why the downloadable content for the PS3 version of the game isn't included isn't solely because of the technical limitations of the system. Instead, it's because the designers haven't actually tested the PlayStation Network Store and the mechanisms for delivering content to systems. Considering that the development team has been spending a large amount of time making sure that the game transitions over to the PS3 well without the numerous bugs or glitches that plagued the PC and 360 versions of the game, working on the store was definitely a low priority on their list when it came to dedicating additional resources to that feature. But it is being worked on, and it will be coming at a later date.
So what about the shaders or optimizations? Rumors were released stating that everything in the PS3 version of the game would migrate over to the 360 or the PC, which kicked off a screaming match on boards about which version was ultimately better. According to Hines, the shader functionality that would re-render the low-res textures would inevitably make its way to the 360 build and PC in future updates. However, certain optimizations that take advantage of the system's hardware will remain exclusive to the PS3 version of the game.
We'll have more on Oblivion as it's released
ChrisFB 02-08-07, 08:56 PM On Edit: I suppose "Full 1080P HD support" might mean native 1080P, and not scaler helped?
I don't know, when I see the word "support" I tend to equat it with "compatibility". I just have huge doubts about them rendering this in 1080p. Not that I wouldn't like to see it and have it look good (I haven't played the game and that would be a huge bonus) but Oblivion brings mega gaming rigs to a screeching halt on resolutions like that. I have massive doubt about 1080p at 60fps.
William Mapstone 02-08-07, 09:09 PM The announcement of 1080P by IGN was Jan 16, did developers even have access to the scaler in time for implimenting it?
And I swear I read rumors of 1080P before that, but I can't find an earlier link, so I must be mistaken...
On Edit: I do see your point Chris, while I have high hopes for the PS3, I didn't expect a game like oblivion to be 1080P a mere 5 months after launch.
Michael St. Clair 02-08-07, 10:32 PM It looks like theres a good chance that Michael St. Clair will by buying GW-Smokey a copy of Oblivion.:)
With pleasure. It's gotta be real 1920x1080p, not some nonstandard half-res 960x1080p that is upscaled, though. That's only 12.5% better than the 720p->1080p that the 360 scales.
It's not happening, people.
GW-SMOkeY 02-08-07, 10:47 PM It looks like theres a good chance that Michael St. Clair will by buying GW-Smokey a copy of Oblivion.:)
That be nice ;)
GW-SMOkeY 02-08-07, 10:49 PM I don't know, when I see the word "support" I tend to equat it with "compatibility". I just have huge doubts about them rendering this in 1080p. Not that I wouldn't like to see it and have it look good (I haven't played the game and that would be a huge bonus) but Oblivion brings mega gaming rigs to a screeching halt on resolutions like that. I have massive doubt about 1080p at 60fps.
Doubt all you want, OBLIVION has been CONFIRMED 1080p from Bethesda before the IGN article... SO LET IT GO! Wait for the game, and see for your self.
I am glad I held off! However i do own it for PC :D
ChrisFB 02-08-07, 11:19 PM Doubt all you want, OBLIVION has been CONFIRMED 1080p from Bethesda before the IGN article... SO LET IT GO! Wait for the game, and see for your self.
I am glad I held off! However i do own it for PC :D
I don't assume that devs didn't have access to the scaling or weren't working on it in some fashion with Sony before the IGN release. That's the assumption that makes the timeline premise valid and that's a huge leap of faith and in my mind illogical. If I was Sony, the public would know after it was finalized or near finalized but the devs with games comming out in the near term would be kept closely in the loop (i.e. the Motorstorm delay which I kind of assume is driven by this also as it's an A title and they want everyone to be able to play it). They don't want games coming out that don't support all the resolutions any more.
I'm not saying it is or it isn't rendered in 1080p (I'd comfortably bet against it though) but basing this stuff on timeline dates and using the IGN article as the definitive line in the sand or first glimmer of knowledge for developers and the general public awareness alike is something I can't reconcile and I'd be willing to bet is very inaccurate.
At 720p, it had serious frame rate issues on the 360. I can't imagine what it would be on the PS3 at 1080p.
GW-SMOkeY 02-09-07, 09:19 AM At 720p, it had serious frame rate issues on the 360. I can't imagine what it would be on the PS3 at 1080p.
Are you guys deaf? Or hard of reading? IT said that it has been improved over the 360. Wtf is all this negativity now? Stop creating fake ass assumptions. The game is scheduled for March 13th with 1080p support, and many other improvements over the X360 version. Accept those FACTS, and move the **** on! :mad:
William Mapstone 02-09-07, 09:25 AM GW-Smokey, I hope you have a nice thick flame suit, in the case that you are wrong about Oblivion being native 1920x1080P as compared to 960x1080P.;)
GW-SMOkeY 02-09-07, 09:27 AM Oh yes I do, its the IRON MAN SUIT :p :D
P.S Seriously, the game is going to be great, and I cant wait for it. After all my LAPPY couldn't handle the game past 1024x768 with medium settings :)
gamelover360 02-09-07, 09:29 AM Oh yes I do, its the IRON MAN SUIT :p :D
P.S Seriously, the game is going to be great, and I cant wait for it. After all my LAPPY couldn't handle the game past 1024x768 with medium settings :)
I have heard nowhere that is would be native 1080p. Where did you read that?
GW-SMOkeY 02-09-07, 09:39 AM I didn't see this posted today, but this is from IGN article about the 1st Quarter PS3 releases.
- So all we need is confirmation. I guess I cant find the article anymore. But i am going to update it once i Do.
Edit: Update - LINK (http://ps3.ign.com/articles/755/755571p1.html)
"The Elder Scrolls IV: Oblivion
Developer: Bethesda Game Studios
Publisher: Bethesda Software
Release Date: February 2007
Genre: RPG
What to Expect: One of the biggest, most ambitious role-playing games of the year comes to the PlayStation 3 with full 1080p HD support and the all-new sidequest, "Knights of the Nine." But even without this fresher content, The Elder Scrolls IV: Oblivion would still be an engaging experience. Following the aftermath of the assassination of Cyrodill's beloved king, Bethesda's original storyline is one of betrayal, heroism and selflessness as Oblivion's players embark on a quest of uncountable gameplay hours packed with fully customizable characters, an advanced NPC AI system, and more side-missions than you can shake a steel sword +2 at. Cancel all your appointments before taking this one on."
Michael St. Clair 02-09-07, 09:54 AM A bunch of screenshots have been released by Bethesda in the last week, and guess what, they are all 1280x720 (unlike the new 1920x1080p Virtua Tennis 3 screenshots from Sega).
1080p (the real thing, not some scaled bullcrap) requires 2.25x the fillrate of 720p. This is a huge leap. We just aren't seeing these kinds of leaps yet on the really taxing games. I remember when Resistance was supposedly going to be 1080p.
Why some people can't just enjoy these games without the hype and the system wars is beyond me.
GW-SMOkeY 02-09-07, 09:58 AM A bunch of screenshots have been released by Bethesda in the last week, and guess what, they are all 1280x720 (unlike the new 1920x1080p Virtua Tennis 3 screenshots from Sega).
1080p (the real thing, not some scaled bullcrap) requires 2.25x the fillrate of 720p. This is a huge leap. We just aren't seeing these kinds of leaps yet on the really taxing games. I remember when Resistance was supposedly going to be 1080p.
Why some people can't just enjoy these games without the hype and the system wars is beyond me.
I wonder the same thing, I am stoked that it is even comming to PS3, 720p sure, 1080p < - bad ass! But in the end, I want the game and honestly dont give a flying **** what the whole world thinks. I am glad I waited for PS3. Is it better than X360? IMO sure is! That is why I bought it, why? Well because I am a sony FANBOY ( this is a good thing ) yet when I share my excitment or anything for that matter, XBOX and PS3 non belivers come talking, and explaining about their crap. Listen it says PS FORUM, FOR PS stuff only, I don't need to hear anything X360 related here....
Anyway, SONY MADE 1080p reality - I remember M$ PR managers talking crap about how its not important, yet they released 1080p support for XBOX360 with an update, and now will receive a 1080p game from SEGA, I wonder if its not so important to them? M$ is a monopoly, if it was only them Id stop gaming FOR SURE!
Anyway, do i really care Hell no, as long as I get the games to justify my 600 dollar purchase i am fine with that.
Edit: Off topic, but I love how M$ and their Camp gets very nervous. As long sony keeps quite, and does what it did best it should be fun times. After all they are fighting two wars, one on the next gen format, the other in the game industry. Thats respect! At first they were loosing as a a whole ( the non gaming division ) now they turned around. Imagine when PS3 becomes 300? what happens then? Sure 2 years from now, but that is the IDEA!
William Mapstone 02-09-07, 10:03 AM Originally posted by Micheal St. Clair
I remember when Resistance was supposedly going to be 1080p.
To be clear, it was never announced as 1080P, the developers only said that they would consider it. The xbox fanboys spun it as a dissapointment that it didn't make it to 1080P....
GW-SMOkeY 02-09-07, 10:10 AM To be clear, it was never announced as 1080P, the developers only said that they would consider it. The xbox fanboys spun it as a dissapointment that it didn't make it to 1080P....
You my friend are right, Insomniac said that it was not worth the preformance hit. The game 720p and its great! 720p-1080p = gaming HEAVEN!
Daekwan 02-09-07, 10:34 AM I clearly, clearly.. remember everyone (PS3 fans.. not xbox) here shouting Resistance was going to be 1080P..
I also clearly, clearly.. remember everyones (PS3 fans.. not xbox) reaction when it was announced it WASNT going to be 1080P.
It was the exact same scenario as Oblivion is in right now. In the beginning all roads pointed to 1080P. Actual screenshots and gameplay were 720P. Eventually Insomniac announced it was officially 720P.
I wonder how well the search button is working today.
GW-SMOkeY 02-09-07, 10:45 AM I clearly, clearly.. remember everyone (PS3 fans.. not xbox) here shouting Resistance was going to be 1080P..
I also clearly, clearly.. remember everyones (PS3 fans.. not xbox) reaction when it was announced it WASNT going to be 1080P.
It was the exact same scenario as Oblivion is in right now. In the beginning all roads pointed to 1080P. Actual screenshots and gameplay were 720P. Eventually Insomniac announced it was officially 720P.
I wonder how well the search button is working today.
Yet insomniac said it was not worth the performance hit, nothing bad about that!
Kysersose 02-09-07, 10:49 AM GW, I deleted your insulting post. Post like that again and expect a suspension to follow.
Kyser
briankmonkey 02-09-07, 12:01 PM I clearly, clearly.. remember everyone (PS3 fans.. not xbox) here shouting Resistance was going to be 1080P..
I also clearly, clearly.. remember everyones (PS3 fans.. not xbox) reaction when it was announced it WASNT going to be 1080P.
It was the exact same scenario as Oblivion is in right now. In the beginning all roads pointed to 1080P. Actual screenshots and gameplay were 720P. Eventually Insomniac announced it was officially 720P.
I wonder how well the search button is working today.
Actually people many said including myself said that Insonmiace was targeting 1080p, which is reality as they were.
I clearly remember you claiming I was doing back flips (http://www.avsforum.com/avs-vb/showthread.php?p=9203903&&) over 1080p when in reality I never was ;) :p I guess the search button wasn't working so well for you when you were asked to back up your claims in the past as you never could :eek:
How would an end-user be able to know whether it's native 1080p or 960x1080 scaled? I think the bet is inherently flawed...
At any rate, only time will tell how good the game is on PS3. I'll buy it for sure but then may very well end up buying some new PC hardware and getting back into the PC version. It will depend how many of the PC-features that I got used to will make it into the PS3 version. KB/Mouse support, Night-time window lights, and multiple save-games are three big ones. I haven't heard anything about either so I'm pretty leary going in. But for anyone who doesn't have a PC capable of playing, getting this game is a complete no-brainer.
GW-SMOkeY 02-09-07, 02:08 PM GW, I deleted your insulting post. Post like that again and expect a suspension to follow.
Kyser
Fair enough!
I was getting a little off topic anyway, my apologies! :o
William Mapstone 02-09-07, 03:13 PM I'll say it again, Sony never announced RFOM as 1080P, it was only a target, like any game should be. Shoot PC have been doing 1080P for more than 2 years... Resistance is proof that Sony is NOT obsessed with 1080P and will only use 1080P when it works well with that paticular game.
Kysersose 02-09-07, 07:12 PM Fair enough!
I was getting a little off topic anyway, my apologies! :o
Thanks, apology accepted.
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