View Full Version : Virtua Fighter 5 officially 1080p


Ragnarok
02-06-07, 10:38 AM
Early last month our good old friend “blurry cameraphone shot” suggested that Virtua Fighter 5 on PS3 would offer a 1080p mode. Nothing else supported it, but now the game is actually on the shelves in some places and…

Virtua Fighter 5 box
http://www.ps3blog.net/wp-content/uploads/img_1004.jpg

So there you have it. Virtua Fighter 5 PS3 is a 1080p game. As well as the standard 480p, 720p and 1080i sizes obviously! :wink:

http://www.ps3blog.net/2007/02/05/virtua-fighter-5-officially-1080p

donricouga
02-06-07, 10:44 AM
Cannot wait for this. So glad i bought myself a nice 1080p set :)

bassmonkeee
02-06-07, 11:31 AM
Cannot wait for this. So glad i bought myself a nice 1080p set :)

You and me both. The drought is finally going to end. Bring on the games!

jayhui339
02-06-07, 02:12 PM
Very disappointed, there is no Online feature for this game.

Lee K
02-06-07, 02:19 PM
My question is, will the 360 version end up being 720p?

TwinTurboJosh
02-06-07, 02:43 PM
My question is, will the 360 version end up being 720p?

Seeing as how Sega just announced Virtua Tennis for 360 will support 1080p, it's a good bet VF5 will too. Although most 1080p displays do not accept 1080p over Component and VGA.

xombi
02-06-07, 03:27 PM
should still look just as good at 720p-just don't sit so close to screen.

Adam_ME
02-06-07, 04:23 PM
The box says Dolby Digital 5.1. Does that mean no PCM?

TwinTurboJosh
02-06-07, 04:26 PM
The box says Dolby Digital 5.1. Does that mean no PCM?

The website says 5.1 PCM. The PS3/BD guys need to get together and come-up with a nice catch-phrase to label LPCM as that makes it sound as good as Dolby Digital does to the uninformed.

7.1 Linear PCM Uncompressed Lossless HD Theatre Audio...................or something to that effect

Abdomen
02-06-07, 04:29 PM
Very disappointed, there is no Online feature for this game.
Yeah but it's still super sweet because they don't charge for online gameplay. ;)

William Mapstone
02-06-07, 04:36 PM
Seeing as how Sega just announced Virtua Tennis for 360 will support 1080p, it's a good bet VF5 will too.
I wonder why Sega is bothering with 1080P on the 360. Ever since Sony announced that there goal was 1080P this generation, 360 fans were clear that they thought 720P would be better this genereation. Anyways, I do applaud Sega for there optomistic efforts.

asong26
02-06-07, 04:36 PM
Very disappointed, there is no Online feature for this game.


This really blows... I was looking forward to some online 1 on 1 battles....

William Mapstone
02-06-07, 04:40 PM
when is everybody going to accept that Sega will not do VF online?

Jetrii
02-06-07, 04:44 PM
I wonder why Sega is bothering with 1080P on the 360. Ever since Sony announced that there goal was 1080P this generation, 360 fans were clear that they thought 720P would be better this genereation. Anyways, I do applaud Sega for there optomistic efforts.

Tennis games don't really have a lot of content on the screen at one time. Games like this could run at 1080P without much hassle. Frankly, I would have prefered720P with 4X FSAA.

Abdomen
02-06-07, 04:49 PM
when is everybody going to accept that Sega will not do VF online?
Perhaps this will happen if and when the 360 version ships without it (and assuming they discount its features letting players compare their VF5 accomplishments online and communicate with each other while in-game, um, online).

William Mapstone
02-06-07, 04:52 PM
I thought Sega said that they don't want to tarnish the VF name with online play since it could never be perfect.

William Mapstone
02-06-07, 04:56 PM
Originally posted by Jetrii
Tennis games don't really have a lot of content on the screen at one time.
Yes I know. Sony still got a lot of sh!t for being optomistic regarding 1080P this generation....just makes me smile now that we will see 1080P on the 360 also.:)

Jetrii
02-06-07, 05:03 PM
Yes I know. Sony still got a lot of sh!t for being optomistic regarding 1080P this generation....just makes me smile now that we will see 1080P on the 360 also.:)

I think Sony got heat because they were too focused on 1080P. Microsoft took the "If it happens, it happens" approach to native 1080P games. I don't know why people expected every game to be 1080P.

Either way, I still stick to 720P and 4X FSAA.

Abdomen
02-06-07, 05:04 PM
I thought Sega said that they don't want to tarnish the VF name with online play since it could never be perfect.
I see what you are talking about (http://www.1up.com/do/newsStory?cId=3148615). I was trying to point out that, although online gameplay is the main desire, at least players using the 360 version will be able communicate and compare achievments.

FrankJ.Cone
02-06-07, 05:21 PM
Either way, I still stick to 720P and 4X FSAA.

Yeah going from 720P to 1080P is not as important as having more detail. VF 5 is an arcade port, they are not going to up the detail of the models or background. So if there is extra resources left, great go for 1080P. But for shooters and car games... give us more detail and better enviroments please.

clayfu
02-06-07, 05:45 PM
why would you rather have 720p over 1080p... detail is detail...

ohmyblazes
02-06-07, 05:52 PM
Ok, correct me if I'm wrong but just because the box says 1080p doesn't mean it's native 1080p, right? There are some 360 games (Lost Planet I believe) that say 1080p on the back as a supported resolution but it's still 720p native. Am I missing something?

Jetrii
02-06-07, 05:54 PM
why would you rather have 720p over 1080p... detail is detail...

It takes quite a lot of power to go from 720P to 1080P. The console has around 55% less time to render the frame. Not only does it require more power, but you also need higher resolution textures which take up more memory. The developers of Resistance were trying to make it 1080P but the memory just wasn't there.

Native 1080p (versus 720p scaled to 1080p) uses much more VRAM than 720p. When we finished up a few of our bigger levels at the very end of the development process we realized that we would have had to steal VRAM from some of our characters and environments to run in native 1080p



Ok, correct me if I'm wrong but just because the box says 1080p doesn't mean it's native 1080p, right? There are some 360 games (Lost Planet I believe) that say 1080p on the back as a supported resolution but it's still 720p native. Am I missing something?

SEGA's press release said it was the first Xbox 360 game to feature native 1080P.

Hyabusha
02-06-07, 06:06 PM
That Is great news, now I'm definatly buying It!! :D 73 Inches of 1080p glory!

MarkMan23
02-06-07, 07:20 PM
I played it today on my 1080P 46 inch XBR2... it looks amazing!

I'm really happy with the game. :)

Megalith
02-06-07, 07:54 PM
720 native.

William Mapstone
02-06-07, 07:57 PM
Originally posted by Jetrii
I think Sony got heat because they were too focused on 1080P. Microsoft took the "If it happens, it happens" approach to native 1080P games. I don't know why people expected every game to be 1080P.
The FACT that Insomniac/Sony knew that sticking with 720P would be better for Resistance is proof that Sony was NOT too focused on 1080P. If they were too focused on 1080P, Sony would of released an inferior RFOM game, they did not. And I don't recall MS have the "if it happens" outlook, I remember them having the "frankly 1080P is impossible" outlook. Now I am sure you can find a were MS back tracked on there "impossible" comment, but when Sony was being optomistic, MS responded back with well that will be "basically impossible"

FrankJ.Cone
02-06-07, 08:19 PM
why would you rather have 720p over 1080p... detail is detail...

Thats absurd.

Go look at Tekken 5 and then look at DOA4. There are far more polygons used for the backgrounds and char models in DoA4 than in Tekken and it makes the far more graphically impressive than 1080P makes Tekken.

Heck look at DOA Ultimate VS. Tekken 5 at 1080P. At 460P the games has more polygons and detail than Tekken.

Look at PGR thats not even 720P VS RR at 1080P. Oh heck look at RR at 720P VS 1080P. Looks closely and you will see there are things missing, details just GONE.

William Mapstone
02-06-07, 09:11 PM
Frank, while I agree 1080P is not always better, using the downloadable Tekken DR as a comparison is simply not fair. They never claimed to add detail to the game. It really is just a PS2 game internally upscaled to 1080P to fit the PS3 market.

Suhnder
02-06-07, 09:20 PM
You're comparing different games which is beside the point :confused:

My TV/monitor has a crappy scaler although it is 1080p, so 720p games look a lot blurrier than they should. I'm definitely hoping VF5 and more games are 1080p native!

asong26
02-06-07, 10:30 PM
I just read that Sonic is upscaled from 720P to 1080i / 1080P using the newly released scalar codes from the SDK. I sincerely hope that is not the case with VF5.... I would be peeeeeeed off!

I want more 1080P native rendered games!!!

SirDrexl
02-06-07, 11:49 PM
1080p is nice, but it had better run at 60fps. I'm confident that it will since a fighting game doesn't really have as much to render and keep track of as a shooter, but we'll see.

FrankJ.Cone
02-07-07, 11:04 AM
Frank, while I agree 1080P is not always better, using the downloadable Tekken DR as a comparison is simply not fair. They never claimed to add detail to the game. It really is just a PS2 game internally upscaled to 1080P to fit the PS3 market.

Its the ideal example when someone is claiming "detail is detail". The extra detail of the higher reoslution is not at all the same as extra detail on models.

Dahlsim
02-07-07, 04:10 PM
Thats absurd.

Go look at Tekken 5 and then look at DOA4. There are far more polygons used for the backgrounds and char models in DoA4 than in Tekken and it makes the far more graphically impressive than 1080P makes Tekken.

Heck look at DOA Ultimate VS. Tekken 5 at 1080P. At 460P the games has more polygons and detail than Tekken.


Played these 2 with a friend last week swapping inputs between PS3 and 360. He made the same oberservations.

Tekken DR looks nice on it's own but DoA4 has tons more details and the amount of stage detail is no comparision.

clayfu
02-07-07, 05:56 PM
yes.. but... tekken 5 is 16$... its not a full production games. Its just a ps2 game made prettier.

DOA ultimate and DOA4 are newly coded games

ChrisFB
02-07-07, 06:12 PM
Not to speak for Frank but his original point was not necessarily to compare the two games but to use them to illustrate that resolution alone may not be a determining factor. Probably better to use extremes like 1080p Pong vs. 480i coverage of the Superbowl. There is A LOT more detail in the 480i video and it's a lot more lifelike at much lower resolution. Actually, it's very arguable that live television at 480i is better than any game made at any resolution.

Everything else equal increased resolution can improve an image or provide for more detailed textures which make full use of that resolution. That said, you are holding A LOT equal and right now where computer and console processing power is, you aren't nearly at that point as 720p and 1080p are still very intensive resolutions. It's not a wash to the point where resolution will be the overwhelming or deciding factor.

clayfu
02-07-07, 06:57 PM
frank is insane! he has a large 50+ inch 1080p tv set to compare his tekken 5 DR on his ps3 with his xbox 360 games, and his son has a crazy computer with a 500+$ video card!!!

this guy is rich! i value his opinion immensely =)

Dahlsim
02-08-07, 02:51 PM
Not to speak for Frank but his original point was not necessarily to compare the two games but to use them to illustrate that resolution alone may not be a determining factor.

The point is illustrated in that DoA4 is 720 native and Tekken 5 DR is 1080 native. I get the point.

Essentially resolution serves to sharpen the detail in images but if what you're sharpening is not that detailed to begin with then most of the point is lost. You basically get a 'smoother' look but the detail of the image is still the same as at a lower resolution.

kylebisme
02-08-07, 03:53 PM
DoA4 isn't rendered at 720p, but rather 1280x1024.

Dahlsim
02-08-07, 04:19 PM
DoA4 isn't rendered at 720p, but rather 1280x1024.

Really? Where did you hear this?

Itagaki at one point said he wanted to render DoA4 in 1080 native but last I read it left the impression that it rendered at 720 internally.

Also we had GrandMaster and some other user in a thread here on AVS that checked out a few 360 games and found that according to all indications from the framebuffer all the games tested at the time were rendering at 720 including DoA4.

Tripjammer
02-08-07, 04:42 PM
DoA4 isn't rendered at 720p, but rather 1280x1024.

You are on crack, there are NO Xbox 360 games rendered at 1080i, they are all 720p and then upscaled.

But you are still my half bro!

Dankir
02-09-07, 12:18 AM
Yeah I dont think VF5 is 1080p, Sega has made mistakes on their games before about audio / video options before. Here's the American Case.

http://www.gaming-age.com/media/2007/february/vf5/1.jpg





more pics at link (http://www.neogaf.com/forum/showthread.php?t=141795)

kylebisme
02-09-07, 01:24 AM
You are on crack, there are NO Xbox 360 games rendered at 1080i, they are all 720p and then upscaled.

But you are still my half bro!
I didn't say 1080i, I said 1280x1024, and best I can tell that is what rendering resolution it uses.

Curious on the "half bro" thing though?

Gai
02-09-07, 01:59 AM
Yeah I dont think VF5 is 1080p, Sega has made mistakes on their games before about audio / video options before.

[


They also printed on the case that Sonic Heroes for the original XBox was 720p...it was ony 480p. Has no one anywhere has tried their import copy yet and found out whether the game is 720 or 1080?

compscott
02-09-07, 02:10 AM
You are on crack, there are NO Xbox 360 games rendered at 1080i, they are all 720p and then upscaled.

But you are still my half bro!


wrong both virtua tennis and NBA street homecourt are 1080p native on the 360 and VF5 has been confirmed to be 720p here (http://www.neogaf.com/forum/showthread.php?t=141795)

Tripjammer
02-09-07, 03:19 PM
I didn't say 1080i, I said 1280x1024, and best I can tell that is what rendering resolution it uses.

Curious on the "half bro" thing though?

I see, your right....1080I is 1920X1080..

You can join my Resistance Fall of Man Clan....you are worthy!

Tripjammer
02-09-07, 03:29 PM
wrong both virtua tennis and NBA street homecourt are 1080p native on the 360 and VF5 has been confirmed to be 720p here (http://www.neogaf.com/forum/showthread.php?t=141795)

Virtua Tennis on the PS3 is confirmed to be 1080p on the PS3 also.
But no online support. There is online support for the PSP version of Virtua Tennis 3. up to 8 players!!!

http://www.sega.com/games/game_temp.php?game=virtuatennis3&id=hp_mpb

SirDrexl
02-09-07, 03:31 PM
I didn't say 1080i, I said 1280x1024, and best I can tell that is what rendering resolution it uses.

So what you're saying is that it's rendered as a distorted image? 1280x1024 but downsampled vertically to 720 (or for 1080p, horizontally stretched to 1920 and slightly vertically stretched to 1080)?

spwolf
02-09-07, 08:33 PM
Ok, correct me if I'm wrong but just because the box says 1080p doesn't mean it's native 1080p, right? There are some 360 games (Lost Planet I believe) that say 1080p on the back as a supported resolution but it's still 720p native. Am I missing something?
shhhh... :-).

Lets not even mention that on most TV's today, you cant play 360 at 1080p since it doesnt have HDMI.

Consequently, only a few 1080p capable HDTVs support 1080p signals via Component connections, which are generally restricted to 1080i. A few more 1080p HDTVs will accept an analog 1080p signal via VGA, but often only with the addition of a VGA-to-DVI dongle. To put it simply, trying to work with 1080p without HDMI is very difficult.


http://gear.ign.com/articles/735/735860p1.html

oops....

Jetrii
02-09-07, 08:36 PM
If someone really wanted to play their Xbox 360 games at 1080P badly enough, a 100 dollar VGA to HDMI encoder works. Seems silly though.

asong26
02-09-07, 11:24 PM
So I guess my fear has come true... I wanted to see a 1080P rendered game, but it seems even VF5 is not rendered at 1080P according to the box printed label.... What a shame... This is basically same as what they've done for Sonic.

I wonder why 1080P is printed on the Japanese version, but no on the US version. The codes must be the same except for the language... I wonder if there is a legality issue for US of claiming 1080P if it's upscaled....

FrankJ.Cone
02-09-07, 11:43 PM
There are plenty of boxes, US and japan with incorrect listings for resolution. I would never take the listing on the box as fact...

Dahlsim
02-10-07, 01:58 AM
shhhh... :-).

Lets not even mention that on most TV's today, you cant play 360 at 1080p since it doesnt have HDMI.



http://gear.ign.com/articles/735/735860p1.html

oops....

Many sets support 1080i and 1080i signal is giving you visually the same thing if you have a 1080p set.

1080i into a 1080p set is not scaled it's simply deinterlaced to 1080p for display. Unless the deinterlace sucks, which it likely won't on a 1080p set the result is the same thing, 1080p resolution that will look virtually identical to human eyes and may in fact be identicial anyway.

I doubt very seriously 1 of 100 people could see any difference in 1080i and 1080p, esp. on a 1080p set. In fact even on a 1080i set you may have line doubling or other techniques giving a progressive visual anyway.

epicbloodline
02-10-07, 09:57 AM
online too? :confused:

spwolf
02-10-07, 10:16 AM
Many sets support 1080i and 1080i signal is giving you visually the same thing if you have a 1080p set.

1080i into a 1080p set is not scaled it's simply deinterlaced to 1080p for display. Unless the deinterlace sucks, which it likely won't on a 1080p set the result is the same thing, 1080p resolution that will look virtually identical to human eyes and may in fact be identicial anyway.

I doubt very seriously 1 of 100 people could see any difference in 1080i and 1080p, esp. on a 1080p set. In fact even on a 1080i set you may have line doubling or other techniques giving a progressive visual anyway.
really? no difference in 1080p and 1080i? Great.. No difference between BD and upscaled DVD, and no difference between PS2 and PS3, no difference between pcm and dd...

I really dont see why we spend all this money, when there is no difference.

:-).

Lets face it, xbox was built to be cheap, and no workaround will give it good support for things that it doesnt have.

Artmic
02-10-07, 10:41 AM
I think they should do something about fighting games, they are becoming so lame.
The only thing that changes is the graphics and a bit of the details and that is all.

FrankJ.Cone
02-10-07, 12:41 PM
Spywolf yopu are waaaay off base. You might want to look around the flat panel and RPTV sections for a detailed explanation of what happens to a 1080i signal accepted by a 1080P set.

Upscaling and deinterlacing are very different things.

Jetrii
02-10-07, 12:50 PM
really? no difference in 1080p and 1080i? Great.. No difference between BD and upscaled DVD, and no difference between PS2 and PS3, no difference between pcm and dd...

I really dont see why we spend all this money, when there is no difference.

:-).

Lets face it, xbox was built to be cheap, and no workaround will give it good support for things that it doesnt have.

I'm going to ignore your fanboy comments and attack your flawed understanding of 1080P. There is absolutely no difference between 1080I and 1080P movies. A 1080P movie will look identical on a tv regardless of how it is sent, be it 1080I or 1080P. Although, if your TV has a bad scaler, you may notice a difference. Aside from a few TVs, the picture is identical.

Jetrii
02-10-07, 12:52 PM
really? no difference in 1080p and 1080i? Great.. No difference between BD and upscaled DVD, and no difference between PS2 and PS3, no difference between pcm and dd...

I really dont see why we spend all this money, when there is no difference.

:-).

Lets face it, xbox was built to be cheap, and no workaround will give it good support for things that it doesnt have.

I'm going to ignore your fanboy comments and attack your flawed understanding of 1080P. There is absolutely no difference between 1080I and 1080P movies. A 1080P movie will look identical on a tv regardless of how it is sent, be it 1080I or 1080P. Although, if your TV has a bad de-interlacer, you may notice a difference. Aside from a few TVs, the picture is identical.

How can there be a difference? You are sending the exact same pixels.

ChrisFB
02-10-07, 03:13 PM
This is "Audio Video Science Forum" - don't randomly throw around marketing buzz designed to mislead the ignorant mass market into opening their wallets. Know what you are talking about or phrase it as the uncertain opinion it is. Do not mistake knowledge for marketing - as a rule, they are almost never the same.

Jetrii
02-10-07, 03:47 PM
Hmmm, according to this (http://www.destructoid.com/vf5-720p-really-that-would-suck-29765.phtml), it may not be 1080P afterall. Hopefully SEGA will confirm/deny the claim soon.

From the article:
The folks over at Gaming-Age have received a copy of the retail boxed version of Virtua Fighter 5 for the PS3 and have uncovered something that hopefully is just a typo. The North American box listed 720p as the only supported HD video format available, while this week's Japanese release supports 480p, 720p, 1080i and 1080p. Jim at GA goes on to explain that some gamers with the Japanese version claimed that the 1080p content "didn't look quite right" and that it may just be upscaled.
http://jetrii.com/1.jpg

TheDigger
02-10-07, 04:11 PM
Can't believe there's no online play. Sony better get these developers to jump on board with online play. Pathetic.

Jetrii
02-10-07, 04:16 PM
Can't believe there's no online play. Sony better get these developers to jump on board with online play. Pathetic.

Read previous posts about this on the thread, it has already been explained.

Darknight
02-10-07, 05:07 PM
Can't believe there's no online play. Sony better get these developers to jump on board with online play. Pathetic.

Sega says the game won't work online and that's regardless of what platform it's on. It has nothing to do with Sony or the PS3.

asong26
02-10-07, 05:11 PM
That's another game down.... I am not buying this game.....

HybridHB
02-10-07, 05:28 PM
Ive had fighting games that play online in the past, and they only work 1/2 the time. It only works good when your playing someone in your city.

TwinTurboZX
02-10-07, 05:32 PM
This is "Audio Video Science Forum" - don't randomly throw around marketing buzz designed to mislead the ignorant mass market into opening their wallets. Know what you are talking about or phrase it as the uncertain opinion it is. Do not mistake knowledge for marketing - as a rule, they are almost never the same.

That's great advice for Xbox fans. ;)

Darknight
02-10-07, 06:08 PM
That's another game down.... I am not buying this game.....

I don't get it. You're not going to get arguably one of the if not the best 3D fighting game series due to a lack of online play that would break the gameplay?

TwinTurboJosh
02-10-07, 06:12 PM
Glad I've got the import copy on the way

TriptonUpman
02-10-07, 06:17 PM
all this online play crap... have any of you even tried playing a game as old as street fighter 2 online on the 360 over xbox live arcade? it plays like ABSOLUTE CRAP. the latency you have over even the fastest connections still makes the game unplayable from a real competitive standpoint. it might work for jackass "mash the buttons" games like dead or alive, but games like virtua fighter and street fighter are all about instant split second response to what your opponent is doing, and the lag from online play totally breaks the games down.

JD23
02-10-07, 06:24 PM
all this online play crap... have any of you even tried playing a game as old as street fighter 2 online on the 360 over xbox live arcade? it plays like ABSOLUTE CRAP. the latency you have over even the fastest connections still makes the game unplayable from a real competitive standpoint. it might work for jackass "mash the buttons" games like dead or alive, but games like virtua fighter and street fighter are all about instant split second response to what your opponent is doing, and the lag from online play totally breaks the games down.

I agree. The complaints about the lack of online are really getting ridiculous. Why would Sega waste their time implementing a mode that is guaranteed to be poor? Most of the whiners are under the misguided assumption that this is somehow Sony's fault and that VF will have online play for the 360.

I have played enough sports games online to know how much lag ruins the experience. I could only imagine how frustrating VF would be with lag.

Jetrii
02-10-07, 06:25 PM
Glad I've got the import copy on the way

Hmmm? Not sure what you mean by this. Are you referring to the 1080P label on the Janese box? If neither one of the boxes have errors and the Japanese version does support 1080P, it means that SEGA removed 1080P for a reason. However, I do agree with the article, it may be a mistake on either the US or Japanese box.

All the screenshots I have seen are 720P though.

TwinTurboJosh
02-10-07, 06:28 PM
Hmmm? Not sure what you mean by this. Are you referring to the 1080P label on the Janese box? If neither one of the boxes have errors and the Japanese version does support 1080P, it means that SEGA removed 1080P for a reason. However, I do agree with the article, it may be a mistake on either the US or Japanese box.

All the screenshots I have seen are 720P though.

Probably a mis-label since I'm 99% sure the Japanese, Asian, and English disks are all from the exact same pressing.

JD23
02-10-07, 06:30 PM
Hmmm? Not sure what you mean by this. Are you referring to the 1080P label on the Janese box? If neither one of the boxes have errors and the Japanese version does support 1080P, it means that SEGA removed 1080P for a reason. However, I do agree with the article, it may be a mistake on either the US or Japanese box.

All the screenshots I have seen are 720P though.

I think the only people that should be truly concerned about whether VF is 1080p are the owners of 1080i only HDTVs. For everyone else, VF will most likely be a great looking and playing game, regardless of whether it is 1080p. Some people get too hung up on the 1080p/720p debate and ignore the more important factors affecting game quality.

Jetrii
02-10-07, 06:33 PM
I think the only people that should be truly concerned about whether VF is 1080p are the owners of 1080i only HDTVs. For everyone else, VF will most likely be a great looking and playing games, regardless of whether it is 1080p. Some people get too hung up on the 1080p/720p debate and ignore the more important factors affecting game quality.

Frankly, that is the only advantage 1080P has in my eyes. Until developers enable scaling, 1080I only people do benefit from 1080P. Personally, I would pick 720P + 4X FSAA over 1080P in a heartbeat.

ChrisFB
02-10-07, 08:11 PM
That's great advice for Xbox fans. ;)

That was advice for what seems to be the majority of the people here posting about every console.

epicbloodline
02-10-07, 10:29 PM
no online=i'll pass=360 version=dont wanna play the computer :rolleyes:

Hmerly
02-10-07, 10:41 PM
Japanese forums report a lot of problems with VF at 1080p. Glitching, flickering, etc. Maybe they took it out on the US version due to these problems and made it 720p ?

JD23
02-10-07, 11:28 PM
no online=i'll pass=360 version=dont wanna play the computer :rolleyes:

Why do people keep thinking the 360 version will have online play? I'm sorry to break it to you, but Xbox Live does not eliminate the lag which is preventing Sega from offering an online mode. You can wait six months for it to be released on the 360, but it still won't have an online mode.

Megalith
02-10-07, 11:48 PM
So the PS3's scaling ability is on the same level as AA on the PS2. Disgusting.

The 360 version will probably offer nothing more than additional pieces for character customization, and achievements for the nerds.

ChrisFB
02-11-07, 12:11 AM
The 360 version will probably offer nothing more than additional pieces for character customization, and achievements for the nerds.

Dude, yesterday I got the black spandex UFC Bad Boy shorts unlock and earned my extreme knee bar merit badge on my VF5 profile. Feeling tougher already, I may even try to hold onto my milk money today. I better rewatch the Richard Gere/Louis Gosset Jr. fight seen from Officer and a Gentleman once more for some last minute technique pointers.

clayfu
02-11-07, 01:03 AM
no online=i'll pass=360 version=dont wanna play the computer :rolleyes:

not sure if you've played DOA4 online before.

not so hot.

to be honest the only non-laggy games i've played on XBL are FPS's. very weird.

Sports games are 50% lag

compscott
02-11-07, 01:37 AM
not sure if you've played DOA4 online before.

not so hot.

to be honest the only non-laggy games i've played on XBL are FPS's. very weird.

Sports games are 50% lag

Not sure if you only play games with the friends you have at home but alot of us like to jump into a game after work or late at night when your alone. so what do you do you jump on live and play with your friends, it beats the **** out of playing against the computer even if there is some lag which for the most part there is'nt.
I am not sayin VF5 on the 360 will have online play but there is still a chance just look at Virtua Tennis 360 has online PS3 version does'nt, you never know MS helps developers with live and such.

Darknight
02-11-07, 03:01 AM
Not sure if you only play games with the friends you have at home but alot of us like to jump into a game after work or late at night when your alone. so what do you do you jump on live and play with your friends, it beats the **** out of playing against the computer even if there is some lag which for the most part there is'nt.
I am not sayin VF5 on the 360 will have online play but there is still a chance just look at Virtua Tennis 360 has online PS3 version does'nt, you never know MS helps developers with live and such.

VF5 on 360 definitely won't and it's not due to development support. The game just doesn't work online due to latency. Tecmo actually changed the gameplay for the online mode in DoA4 to accomodate the latency. Sega/AM2 tinkered with that but decided that an overhaul of the gameplay to balance it for online just wasn't worth the effort and compromised gameplay just so it could be online. VF5's deep gameplay relies on the balance of precise timing and throwing latency into that mix will throw the gameplay totally off. It just can't work with the way the game is designed.

Whoady4Shoady
02-11-07, 03:25 AM
Yeah but it's still super sweet because they don't charge for online gameplay. ;)

Yeah, that 3 dollars a month for superior xbox live is killing my wallet. :rolleyes:

TwinTurboZX
02-11-07, 04:55 AM
Yeah, that 3 dollars a month for superior xbox live is killing my wallet. :rolleyes:

PSN is free and it works great. Never experienced any lag even when playing RR7 with people in Japan.

DaGamePimp
02-11-07, 06:42 AM
VF5 is 720p , the Japanese 1080p is just upscaled (no reason to debate it , that is the way that it is) .

--- Jason

EMAGDNIM
02-11-07, 11:29 AM
I've got the import right now. The first time I played it, my tv display showed 720P. I have not played around with the settings to make it 1080P (So I can't really talk about the qualirt difference between the two settings until I get some more free time).

Shao
02-11-07, 12:55 PM
all this online play crap... have any of you even tried playing a game as old as street fighter 2 online on the 360 over xbox live arcade? it plays like ABSOLUTE CRAP. the latency you have over even the fastest connections still makes the game unplayable from a real competitive standpoint. it might work for jackass "mash the buttons" games like dead or alive, but games like virtua fighter and street fighter are all about instant split second response to what your opponent is doing, and the lag from online play totally breaks the games down.

I'm curious: if/when you get VF5, how often will you play against practiced opponents? And how many opponents will there be for you?

Darknight
02-11-07, 01:03 PM
I'm curious: if/when you get VF5, how often will you play against practiced opponents? And how many opponents will there be for you?

Any real skilled player won't be online. You can only play a really skilled person in person. If you're looking for competition and don't have friends that can offer it to you, check out virtuafighter.com and they have listings of people looking for competition in the area that are often seasoned players.

Hyabusha
02-11-07, 01:35 PM
VF5 is 720p , the Japanese 1080p is just upscaled (no reason to debate it , that is the way that it is) .

--- Jason

I pray that It Is upscaled to 1080p here.

DVD_sanchez
02-11-07, 05:06 PM
I have a US machine and the Jap VF5. It defaults to the US version and runs 1080P just fine. It probably is upscaled, but why do other games default to 720P?

ChrisFB
02-11-07, 05:19 PM
I have a US machine and the Jap VF5. It defaults to the US version and runs 1080P just fine. It probably is upscaled, but why do other games default to 720P?

The scaling is new. Previously games only output in rendered resolution so if they couldn't get it to render in 1080p, they went with 720p and if your display could not accept a 720p input (like many older models which accept only 480i/480p/1080i) you were left with 480p. This now allows a 720p rendered game to output in 1080p and 1080i.

Megalith
02-11-07, 05:28 PM
How does the scaling compare to the 360?

Richard Paul
02-11-07, 07:59 PM
Japanese forums report a lot of problems with VF at 1080p. Glitching, flickering, etc. Maybe they took it out on the US version due to these problems and made it 720p ?Where did you hear this from and could you post a link?

Hyabusha
02-11-07, 08:16 PM
Halleluah! :D

ChrisFB
02-11-07, 08:49 PM
How does the scaling compare to the 360?

Not having seen it I can't really say. We'll have to wait and see as the games using it arrive.

The 360 scaling is done in analog with a very specific chip whereas the PS3 scaling is said to be done in hardware but seems to be an embedded function in another chip. There are some things about the PS3 solution that make people question it - i.e. how they go about the scaling is not very standard so some wonder what the driver is behind doing it this way. There is a thread a few pages back here but the article and generally higher quality discussion are linked below.

Article:
http://www.beyond3d.com/articles/ps3scaler/
Reasonably intelligent conversation:
http://www.beyond3d.com/forum/showthread.php?t=38026

Shao
02-12-07, 03:29 AM
Any real skilled player won't be online. You can only play a really skilled person in person. If you're looking for competition and don't have friends that can offer it to you, check out virtuafighter.com and they have listings of people looking for competition in the area that are often seasoned players.

Ok...but thats not what I asked. The question remains open to any/all who will buy VF5. How often will you play against practiced opponents? And how many opponents will there be for you?

Hyabusha
02-12-07, 12:07 PM
I'm buying It because I love fighting games, and one that looks this good, Is not worth passing up. I'll be playing against the CPU. Fine with me.

Hmerly
02-12-07, 01:03 PM
I've got the import right now. The first time I played it, my tv display showed 720P. I have not played around with the settings to make it 1080P (So I can't really talk about the qualirt difference between the two settings until I get some more free time).

Umm, if you have a 1080p tv set and the PS3 hooked up through HDMI, what settings do you have to adjust? Don't you just set your PS3 to 1080p default and whatever the game outputs at is what the PS3 will shoot over to your tv? I just don't understand how there are any settings to "play around" with.

Shao
02-12-07, 03:14 PM
I'm buying It because I love fighting games, and one that looks this good, Is not worth passing up. I'll be playing against the CPU. Fine with me.
You're buying an inherently multiplayer game, in order to beat up on brainless AI.

Interesting.

briankmonkey
02-12-07, 03:19 PM
You're buying an inherently multiplayer game, in order to beat up on brainless AI.

Interesting.

FYI, it is also inherently a single player game as well. If VF4 is any indication the A.I. will be quite good. They actually simulate human players so playing Lyon isn't like playing against Guile on Street Fither II, meaning that he will not play the same always.. It's more like playing lots of different people using the same characters.

talbain
02-12-07, 03:37 PM
so the thread title is incorrect? the us version is now confirmed to be 720p?

Shao
02-12-07, 04:10 PM
FYI, it is also inherently a single player game as well. If VF4 is any indication the A.I. will be quite good. They actually simulate human players so playing Lyon isn't like playing against Guile on Street Fither II, meaning that he will not play the same always.. It's more like playing lots of different people using the same characters.

LOL....yeah, ok. While I'm sure its a good simulation of what its like to play people, its still a simulation of playing against people.

ChrisFB
02-12-07, 04:28 PM
On the multiplayer, you take what you can get. Living in a frat house is a lot better for finding players than living with your wife and a couple toddlers. Sure, eveyone would love to have their friends available to play whenever they felt like it (plus pizza, wings, beer, everyone out of the house, french maid(s) cleaning up the place in fishnets and heels) but that's just not reality for most of us here. And if that is reality for anyone, I'm coming over to play.

briankmonkey
02-12-07, 04:32 PM
On the multiplayer, you take what you can get. Living in a frat house is a lot better for finding players than living with your wife and a couple toddlers. Sure, eveyone would love to have their friends available to play whenever they felt like it (plus pizza, wings, beer, everyone out of the house, french maid(s) cleaning up the place in fishnets and heels) but that's just not reality for most of us here. And if that is reality for anyone, I'm coming over to play.

Where you at Chris ;) I do miss those days.. Next best thing is having great A.I. which if it meets the last versions I'll be happy.

Abdomen
02-13-07, 09:47 AM
PSN is free and it works great. Never experienced any lag even when playing RR7 with people in Japan.
Do you send invites to a unified friends list and have them received regardless of which game they happen to be playing much?