View Full Version : GoW on Hardcore..the game that broke me :(
HeadRusch 02-10-07, 11:21 AM Ok, the sad thing is I know I'm gonna get a dozen replies "That level was Easy!"..but.....after restarting the level about 100 times and hearing the same line "Lookit all..that...JUICE" over and over, I finally gave up.
The final stage in the underground level where you find the Torque Bow and have to assault the pumping station underground finally had me throw down my controller in disgust and play that part of the game on CASUAL.
No matter what I tried to do....I just couldn't get that level done, even one time taking about 20 minutes to carefully fight the battle, a torque-bow arrow blew me to pieces....I gave up.
Then on Casual I blew through the level on my first try :P
Tell me, is this game just one that suffers from "oh my god talk about a ramping up in difficulty" between casual and hardcore?
I've found Hardcore to be quite challenging, but only SOMEWHAT frustrating....untli tis level, when frustration took center stage.
I started the game up on the next level back at Hardcore level....but.....does the game let you do that? once you go to casual, can you go back to hardcore?
The enemies in the next stage (awesome open-courtyard battle) seemed like I was fighting them at Hardcore.....
DrBaalzamon 02-10-07, 11:36 AM I got stuck on this checkpoint as well. I must have heard ' I dont think I can count that high ' a million times :) Just stick with it and you'll get through it. I think it took me a week of casually trying to beat it to win. I stuck with the torque bow and the lancer. Seemed to work the best. I also charged ahead in and didnt wait for the clearing from afar. Just keep at it. Hardcore is more of a challenge and really does help you harness your skills for online play ( imho ). Anyway, keep trying you'll get it.
FRAG OUT!! :)
-Emerson
R. Nilla 02-10-07, 11:39 AM Co-op is your friend.
I tried that level about 50 times on my own and failed. It's especially frustrating because you have to go through that whole 3 minute intro every single time.
I eventually beat it by hosting a coop game on Live. It's much easier when you have another human and not 3 retarded CPU players who shoot at the walls half the time.
Co-op.
Having a buddy able to tag you back in when one of the 50 torque bow thrown your way makes contact is a big help!
steve68 02-10-07, 12:05 PM Here is a tip that goes a long way on that level. Don't try to rush the pumping station. JUST after you split down the Y with Baird going to the right there is an L shaped block on the left. That is your sniping point. You need to take out two or three of those torque bow guys from there.
Next tip. Don't use the torque bow. Sniper rifle is your friend. It's a point and shoot, unlike the torque bow which is a wait for it weapon.
Next tip. Click the left bumper and hold it down. Press A and send all your guys to attack. They fight much better if you do this. Ok maybe only a little better.
Next tip. Listen for the audio clues. When the bad guys are charging up their torque bows there is a destinctive sound. Wait until you here them shoot before poking your head out. When you hear their shots explode then it's safe to return fire. You have at a good 5 or 10 seconds where they are just running around.
But the first one is very important. You have to walk down to the pumping station to watch the little cut scene. When it's over, run back and use that block as cover.
marcello696 02-10-07, 12:11 PM yes co op is your friend for any level that you find yourself stuck on. I remember that level all to well and me and a friend did it over co op. Ironically I beat the final boss of the game on solo. I've only played on either hardcore or insane and I've come to the realization that this is truly a co op game and should really be experienced that way.
RobertR1 02-10-07, 01:30 PM Trust me. Nothing is more frustraing than getting all the way up to RAAM on insane by yourself, only to have him own you over and over. Then finally resorting to co-op :(
mixtapem 02-10-07, 01:45 PM Trust me. Nothing is more frustraing than getting all the way up to RAAM on insane by yourself, only to have him own you over and over. Then finally resorting to co-op :(
I agree, Dom runs straight at RAAM and gets killed in less than 15 seconds after starting.
Eventually had to have a friend come over and help me beat RAAM. There is a strategy we figured out thanks partly to somebody here on AVS though I forget his name. With a little of our own twist as well.,we beat RAAM 5 straight times on insane barely gettin hit each round.
Of course lay into RAAM with the torque bow and lancer as much as you can before he gets to the first concrete slab that you start out hiding by.
when on the opposite side as you, RAAM will NEVER fire directly over that first slab of concrete, one person can play hooky with him there by just when he walks around that slab to your side to shoot you, quick jump over to the other side and the whole time blind fire at RAAM. Most of the time he will walk all the way around instead of taking the short way.Repeat. And the other player can use the advanced cover system by hiding behind the first light up crate on the left and right sides then giving headshots with the longshot then rolling to the light up crate on the opposite side. Repeat as ur buddy blind fires at RAAM. When done correctly RAAM should be confused some of the time deciding which of you to go after meanwhile a couple grenades wills surely take him down.
hope this helps
JuiceRocket 02-10-07, 02:08 PM Ok, the sad thing is I know I'm gonna get a dozen replies "That level was Easy!"..but.....after restarting the level about 100 times and hearing the same line "Lookit all..that...JUICE" over and over, I finally gave up.
I also hated this portion of the game. Oh wait, I hated multiple portions of the game but kept on playing it.
Anyway, torque bows became my most loathed weapon of the game. I think it was the combination of the horrible "watch the trigger point each time you restart" that drove up my frustration. What a crappy way to destroy the fun and excitement of trying a section over and over.
-JR
AHDTVDiet 02-10-07, 03:32 PM This section is odd. On casual I blew threw it on Hardcore it gave me migrains (if I hear we aint here to sell cookies one more time...) but then on insane it was again not too bad. But then on insane I made sure I had a longshot with me. This section is much much easier with a longshot and if you happen to be good with the torque bow.
Run up to trigger some enemies and then run back to the big man sized block up the ramp and pick them off one by one. Run up again to trigger the next wave and run back and snipe some more. Then I think at this point you do have to actually go into the pumping station, there is only one more torque bow guy and some regular guys. Try to get your team in there and attacking. Throw some gernades here if you can and see if you can flush any of the bad guys and pick them off.
Its been a while since I played it but this method worked well on both Insane run throughs. BTW I personally dont think they ramp up the difficulty to an impossible level on this game (well maybe against RAAM) but mostly I can cruse through the game on insane now... Of course I have played it 4 times so know what weapons to have when and what tatics work good. I am sure your next run through on insane you'll be checking to make sure you are not accidently playing on Hardcore or Casual it will seem so easy.
Note for Quicker torque bow shots, start charging it up before you aim. You will only have a few seconds to aim before it shoots automatically but it greatly reduces the time you are out of cover.
HeadRusch 02-10-07, 05:08 PM I've had the torque bow with me for the rest of the game (I think I'm almost done with the game as I'm currently "trying to get back to my house" or whatever the level is called).....and man that thing is great taking out the boomers.
The lighting in the Conservatory building was awesomely beautiful....and then a Berzerker blew through the wall and I almost crapped myself :D
ratpacker 02-10-07, 05:21 PM As a poster mentioned earlier, forget the torque bow and use the sniper rifle. It's MUCH easier to take out the Theron Guards with it than it is with the TB.
LR6AGB001 02-10-07, 06:10 PM A good suggestion but sooner or later you'll need to learn how to use the torque bow against RAAM or else all is lost...seriously. Look at how easy it is to take out RAAM on Insane. ;)
http://www.youtube.com/watch?v=0_jyTEHwy0A&mode=related&search=
RobertR1 02-10-07, 06:40 PM The problem isn't RAAM on insane in co-op. That's easy!
RAAM on insane by yourself, a whole different story.
It's just frustrating to get all the way to RAAM on insane by myself and then can't beat him without co-op help.
Interestingly, on Casual I had to do the pumping station area over and over and over like twenty times. But when I got to it again on Hardcore, I think it only took me four or five reloads.
The final stage in the underground level where you find the Torque Bow and have to assault the pumping station underground finally had me throw down my controller in disgust and play that part of the game on CASUAL.
Noob
Couldn't resist
NoThru22 02-10-07, 07:23 PM The first time I played through that section on Hardcore, I bumrushed the station and ended up chainsawing all the theron guards with no problem at all. The second time, on Insane in co-op, it took us quite a few tries to get through it.
HeadRusch 02-10-07, 10:07 PM Like I said, this was the first level out of the entire game that I simply couldn't get past...I was swearing up and down the entire time..one time I killed all the guys and then that last "wave" of enemies killed me off, I'd already wasted like 10+ of those Guards on my own.
I damn near had a stroke when I saw the screen go red :P
I had the same problem at that very point on hard. Took quite a few plays to get pass it. Was so sick of it by the time I finally beat it. Try it on insane though =) Co-Op makes everything a lot easier. If you're really stuck on any place, go online and invite someone to play with you. A real human is miles better than a stupid AI. Plus its a lot more fun.
vanilla rice 02-11-07, 01:00 AM i played the game on all 3 levels, hardcore took the longest. after hardcore, doing it on insane is pretty quick because you've learned all the strategies (except for Raam).
anyways for the task in question (recapturing the station): i agree with the poster who says don't rush. just stay on the perimeter and snipe everybody. and when there's no one else, just walk in carefully til you trigger more badguys and quickly run back off the station and snipe again. if you have to, place a small piece of tape in the middle of your tv screen as your crosshairs for the bow so you don't have to pull it to see it. some may view this as a cheat but whatever.
Croberto 02-11-07, 12:12 PM I'm surprised nobody has suggested this.
When you go to split up in groups of two, DON'T!!!
Go back and help the other two that went right. With the three of you on the right side they help draw more fire than the one guy would on the left. It took me about 15 deaths on Hardcore before I tried this out. Worked the first time! You still have to be patient but it works. Used this method on Insane and worked even easier on my first try at that difficulty.
Gamertag = Curley
Majestic12 02-11-07, 01:09 PM Everything up to RAAM is tough, but doable on both hardcore and insane.
RAAM is just not fair.
steve68 02-11-07, 01:33 PM On hardcore I did as Croberto suggested and followed Baird and Cole around to the right. It worked, however on insane it didn't.
Another reason to use the Attack command is that Dom will stick to you like glue when you are taking cover and when a Theron guard hits Dom with a torque bow shot you die to.
Another point where Dom didn't do anything was just before the Mansion. You run out of an alley and there are 3 Theron guards and some regular guys and Dom just hangs back in the alley the entire time. I called for him to attack and he just sat there. I eventually had to go back and almost hold his hand to get him to actually help.
One thing I noticed about RAAM on hardcore was that when he is facing away from you is a time to never pop out from behind the blocks. For some reason he will spin around and get a super burst that will kill you every time. Wait for him to look at you and then you are safe. Sounds dumb, but he must have killed me this way around 10 times before I stopped trying to shoot him in the back.
Croberto 02-11-07, 02:10 PM Everything up to RAAM is tough, but doable on both hardcore and insane.
RAAM is just not fair.
You are right. A little off topic but I thought the RAAM fight was a huge disapointment. The dificulty, the luck and hopes that he would get stuck, the cheapness etc.. After finally beating him instead of being excited it was a feeling of relief and some residual anger. Not the typical feelings when fighting a final boss for me. :(
Majestic12 02-11-07, 04:00 PM You are right. A little off topic but I thought the RAAM fight was a huge disapointment. The dificulty, the luck and hopes that he would get stuck, the cheapness etc.. After finally beating him instead of being excited it was a feeling of relief and some residual anger. Not the typical feelings when fighting a final boss for me. :(
Yup. If I had to find flaws with this game, its that casual > hardcore jump is too high (hardcore should be easier), insane is a bit too simple (not too different than hardcore), and that RAAM is just stupid.
Complete dumb luck on single player hardcore or insane, hoping that a half dozen things all happen in the same attempt.
Co-op RAAM is fun though. Not difficult, but fun.
kiddtech 02-11-07, 04:17 PM Like I said, this was the first level out of the entire game that I simply couldn't get past...I was swearing up and down the entire time..one time I killed all the guys and then that last "wave" of enemies killed me off, I'd already wasted like 10+ of those Guards on my own.
I damn near had a stroke when I saw the screen go red :P
That segment of the game on HARDCORE/SINGLE is insane.
I must've remarked a million times...YOU HAVE GOT TO BE KIDDING ME!!!
It took me a while..a week at least....to vanquish those "Theron Guards" or whatever they're called.
And DOM just made me sick....no help at all!
I'm at the end of the game now; against RAAM on HARDCORE. Here we go again....
steve68 02-11-07, 05:12 PM You think the Pumping Station is hard. Wait until the train where you are stuck with the exploding wretches on insane. The last one has the explosive force of an atomic bomb. The game a.i. is complete and total B.S. For instance their tactics change depending on which weapon you have. Even if you haven't fired a single shot they know you have the lancer or torque bow. Complete B.S. Same thing happened when Quake 3 came out and they found out that the a.i. could watch you through walls. Same exact situation here. Oh for the love of God when will they make some GOOD a.i.?
All the bitching about monsters in a closet when Doom 3 hit the store shelves aint got nothing on the wretches on the train. You walk in that train car and the door shuts behind you? Are there ghosts on the train? WTF! Then you can't open the door at the other end until you kill all the wretches in this particular car? Again WTF? It's really a stupid section of the game. I can almost hear these morons deciding on this level. "Lets take the exploding wretches from the factory and bring them on the train and flood a car with them. Oh yeah that's a great idea. Oh, oh and then we will lock them in the car and make the door open magically when the last wretch dies! Oh yeah that's so realistic." It's about as stupid as the Berserker in the box, and the cloud of kryll flying around RAAMS head. How did the wretches get on the train? More importantly WHY did they get on the train? Since the light mass bomb was loaded on the train (presumably by the good guys) how did they miss a heavy crate with a Berserker inside? Or a bunch of screaming, exploding wretches getting on board? Come on guys at least use some sort of logic when designing a level. Did the Reavers fly the wretches and berserker onto the train? If ever there was a good excuse to use god mode this is the level that was made for it.
The more I play this game the more I really don't like it. WAY too many scripted events.
AHDTVDiet 02-11-07, 05:37 PM I agree with the Beserker on the Train as I am not clear on where it was hiding when you jumped on the train. But I presume (though they appear to be missing a cut scene to explain it) that the rest of the Locusts got on the train when they captured it from the humans who loaded the light mass bomb on it.
Also those are automatic doors so I can see the enemy locking you in as a trap, but I dont knwo what would magically open them once you killed all the wretches, unless one of the wretches had the switch on him or something. Who knows, though this part was annoying it really wasnt that bad IMHO. On my first insane run through the only real issues I had was RAAM and the Reaver section on top of the train. On second insane run through my only problem was RAAM. Just make sure you are not on the side of the train where they come through the roof. They start coming through on one side and after you kill all them then they start coming on the other side. I didnt even have a shotgun and still got them without issue.
Also I didnt notice anyone acting any different depending on the weapon I have. Maybe they took cover when I had the TB but then I take cover when they have it, so fair is fair.
steve68 02-11-07, 09:06 PM I beat RAAM on insane and here is how.
Stupidly I thought the last time through on hardcore that the shotgun might be a good weapon against RAAM so I drug one along with me. Big mistake. Get a torque bow and your machine gun and that's it. So when I entered the last car I had the shotgun and my machine gun. I quickly learned that the shotgun didn't work. So I picked up the torque bow and it only had 6 shots (this is why you should have one already). I hung on to the machine gun and left the lancer on the floor. By the way did you notice that if you keep circling around the car that the ammo boxes keep coming back? Now onto the show.
First pull the right trigger to pre-load the torque bow without poping your head up (just learned that). Next pull the left trigger to aim and then fire. It doesn't really matter where you hit RAAM just hit him. Dom will probably die pretty quick (no loss there). As RAAM approaches blind toss your grenades (you need to practice blind tossing). With any luck you can get him with all 4. By this time RAAM will be right in front of your little concrete block. Which is shaped something like this.
.............................RAAM........................... .
[_____----------------------------------_____]
XXXXX....................YOU......................XXXXXX
Now here is the part that took about 1 million times to figure out. If you try and hide behind one of the ends of the block he will kill you every time. What you need to do is stay opposite of him ALL the time. If he moves a little to the left then you go a little left. If he goes a little to the right then you go a little to the right. Never ever move to the areas where the X's are above as you will die in 2 seconds. Now while RAAM is here he will keep sending the krill after you. When he does blind fire at him over the block. Perfect reload, lather rinse repeat. The hard part is staying opposite him. Instinctively you will want to move away from him. Don't, just move the same direction he does. Let me know how it works for you.
P.S. He wont do this every time. Keep at it though I've beaten him twice now on insane.
HeadRusch 02-12-07, 09:35 AM The cheapest thing about the game I think is the way your chainsaw is handled, the way that any hit that you take at all will "nullify" your ability to use the chainsaw at close range.
Almost every time when a locust charges past me, I try to fire up the chainsaw...and I'm turning all slow, trying to get him on my screen....but the chainsaw wont fire up. Sure, I must have taken some cheap hit along the way.
So I wind up dying as this enemy who just ran past me beats me with his fists or whatever.
I've died so many times jumping out from behind cover with the chainsaw revved up,a nd right before I am in striking range to the enemy....boom, I take some kind of cheap hit. And then I die...since it takes like..what..5+ seconds to "recover" to fire up the chainsaw again?
I call B.S. on that one.
I guess the developers made it this way to prevent people from being "invincible" when enemies got close.....since you could always just nail the chainsaw button and deal with any enemy that got close. But still, the fact that your movement is so....not limited but I'd say "structured"...you can't easily get away from enemies when you are swarmed....and it takes SOOOO long to "recover" your chainsaw, and the the speed of the screen having to turn around, etc....
I just wish the chainsaw recovery time was a little more..lenient...
I beat RAAM on insane and here is how.
Stupidly I thought the last time through on hardcore that the shotgun might be a good weapon against RAAM so I drug one along with me. Big mistake. Get a torque bow and your machine gun and that's it. So when I entered the last car I had the shotgun and my machine gun. I quickly learned that the shotgun didn't work. So I picked up the torque bow and it only had 6 shots (this is why you should have one already). I hung on to the machine gun and left the lancer on the floor. By the way did you notice that if you keep circling around the car that the ammo boxes keep coming back? Now onto the show.
First pull the right trigger to pre-load the torque bow without poping your head up (just learned that). Next pull the left trigger to aim and then fire. It doesn't really matter where you hit RAAM just hit him. Dom will probably die pretty quick (no loss there). As RAAM approaches blind toss your grenades (you need to practice blind tossing). With any luck you can get him with all 4. By this time RAAM will be right in front of your little concrete block. Which is shaped something like this.
.............................RAAM........................... .
[_____----------------------------------_____]
XXXXX....................YOU......................XXXXXX
Now here is the part that took about 1 million times to figure out. If you try and hide behind one of the ends of the block he will kill you every time. What you need to do is stay opposite of him ALL the time. If he moves a little to the left then you go a little left. If he goes a little to the right then you go a little to the right. Never ever move to the areas where the X's are above as you will die in 2 seconds. Now while RAAM is here he will keep sending the krill after you. When he does blind fire at him over the block. Perfect reload, lather rinse repeat. The hard part is staying opposite him. Instinctively you will want to move away from him. Don't, just move the same direction he does. Let me know how it works for you.
P.S. He wont do this every time. Keep at it though I've beaten him twice now on insane.
I agree with the frag strategy. I beat RAAM on insane by myself after about 2 hours of wanting to throw the controller threw the TV. You have to learn how to blind toss the frags as those serve 2 purposes. 1. They knock the Kryll off RAAM and, 2. They inflict A LOT of damage on RAAM.
steve68 02-12-07, 10:56 AM HeadRusch,
I learned pretty quickly never to try and use the chainsaw on an enemy for just the reason you give. I think the chainsaw was designed for multiplayer NOT for single player. It's funny though that all of your team can use the chainsaw and never get hit. Instead of using the chainsaw here is what you should try. If they run past you switch to your other weapon and then hit them with it (same button as reving the chainsaw). It wont kill them, but it will prevent them from hitting you. I don't think I've killed anyone this way though.
blahsome 02-12-07, 11:18 AM An effective use of the chainsaw is standing behind a wall, revving it up, and letting your enemy rush to the wall himself. Another way to use it is to quickly approach the wall behind which an enemy is hiding, rev the chainsaw up, and just turn into the enemy. I used this approach to kill a number of theron guards at the end of action 3 on hardcore. Took me significantly less time chainsawing them than taking them down using bullets.
In other close combat situations, the chainsaw won't help you a lot. It's pretty much useless against, say, a swarm of wretches.
mbennum 02-12-07, 11:28 AM It took me for freaking ever to get past that stupid pumping station on hardcore.
The first time I did it, on casual, I did it in coop mode and we blew through it, so I wasn't expecting it to be that hard on Hardcore.
I'm about halfway through the train now, so the tips on beating RAAM in hardcore will help. The first time I killed him, I blind fired over the concrete block with the boomshot just as he was getting ready to thump me, and it just happened to get him :D
steve68 02-12-07, 11:45 AM Few enemies stay put behind walls on Insane. The theron guards especially will run straight at you and either tag you with the torque bow or thump you and you're dead. How come they can kill you with one hit and when you hit them nothing?
This section is odd. On casual I blew threw it on Hardcore it gave me migrains (if I hear we aint here to sell cookies one more time...) but then on insane it was again not too bad. But then on insane I made sure I had a longshot with me. This section is much much easier with a longshot and if you happen to be good with the torque bow.
Run up to trigger some enemies and then run back to the big man sized block up the ramp and pick them off one by one. Run up again to trigger the next wave and run back and snipe some more. Then I think at this point you do have to actually go into the pumping station, there is only one more torque bow guy and some regular guys. Try to get your team in there and attacking. Throw some gernades here if you can and see if you can flush any of the bad guys and pick them off.
Its been a while since I played it but this method worked well on both Insane run throughs. BTW I personally dont think they ramp up the difficulty to an impossible level on this game (well maybe against RAAM) but mostly I can cruse through the game on insane now... Of course I have played it 4 times so know what weapons to have when and what tatics work good. I am sure your next run through on insane you'll be checking to make sure you are not accidently playing on Hardcore or Casual it will seem so easy.
Note for Quicker torque bow shots, start charging it up before you aim. You will only have a few seconds to aim before it shoots automatically but it greatly reduces the time you are out of cover.
I agree completely. I had trouble with this on hardcore....but for some reason on insane it didnt even phase me. Overall I really didnt find insane that bad and actually enjoyed it....unlike Legendary in Halo 2 (now that will really test your patience). You said it best though, you gotta charge the torque bow before you pop out. Wait for one of them to show up, charge, then pop and hit them.
Majestic12 02-12-07, 12:36 PM The cheapest thing about the game I think is the way your chainsaw is handled, the way that any hit that you take at all will "nullify" your ability to use the chainsaw at close range.
Almost every time when a locust charges past me, I try to fire up the chainsaw...and I'm turning all slow, trying to get him on my screen....but the chainsaw wont fire up. Sure, I must have taken some cheap hit along the way.
So I wind up dying as this enemy who just ran past me beats me with his fists or whatever.
I've died so many times jumping out from behind cover with the chainsaw revved up,a nd right before I am in striking range to the enemy....boom, I take some kind of cheap hit. And then I die...since it takes like..what..5+ seconds to "recover" to fire up the chainsaw again?
I call B.S. on that one.
I guess the developers made it this way to prevent people from being "invincible" when enemies got close.....since you could always just nail the chainsaw button and deal with any enemy that got close. But still, the fact that your movement is so....not limited but I'd say "structured"...you can't easily get away from enemies when you are swarmed....and it takes SOOOO long to "recover" your chainsaw, and the the speed of the screen having to turn around, etc....
I just wish the chainsaw recovery time was a little more..lenient...
Not exactly easy to hold a chainsaw down while you're getting shot....The chainsaw is perfect.
We don't want a Halo 2 rightclick sword.
ogbuehi 02-12-07, 12:50 PM Don't feel bad HeadRusch. I'm still on Act 3 on normal getting my butt kicked. I'll probably never even see the boss.
Stryker412 02-12-07, 01:09 PM Well at least you didn't do this:
http://www.theonion.com/content/news_briefs/area_man_needs_two_more
NoThru22 02-12-07, 01:32 PM HeadRusch, just because the chainsaw requires skill doesn't mean you should be calling BS on it. It would be ridiculous if you could run around the game world, chainsaw revved, chopping every enemy in half, cackling like a maniac, with no ill effects. I had similar issues with the chainsaw at first, but once you learn how to use it's entirely different. As I said before, I got through the part you started this thread about by chainsawing all the Theron guards in half. I bum rushed it, hid behind cover right by them while they fired their arrows, and then ran out and cut them in half. Only the regular enemies with machine guns gave me any problems there, but not much (until Insane.)
I've had the torque bow with me for the rest of the game (I think I'm almost done with the game as I'm currently "trying to get back to my house" or whatever the level is called).....and man that thing is great taking out the boomers.
The lighting in the Conservatory building was awesomely beautiful....and then a Berzerker blew through the wall and I almost crapped myself :D
One REALLY fun way to get rid of a Berserker is to use the Hammer on them once and then, while they are still glowing red, tag the Berserker with a Frag. I tried it in the stage you mentioned and I was able to kill 'her' in under 30 seconds. This is VERY beneficial on this level because if you can kill the Berserker with a lot of time left on the countdown you can use the Hammer to take out the Locust on the Troika gun and close the Emergence Holes that pop-up in the next sequence.
HeadRusch 02-12-07, 02:37 PM Funny, I killed that Berzerker really easily. I tossed a grenade to distract her and when she ran back into the nicely-lit conservatory, she was standing under the lit area and zapped her with the HOD. Then, doofy Dom ran that way and she chased and killed him, but again she was under the light...HOD again...boom.
But the Troika in the next level (there are two of them I think, if I remember the level)...the bow works great. Just lob an arrow into the gun and the explosion will take out whoever mans the weapon.
RE: Chainsaw, I'm calling BS on the saw because an enemy can spin around on a dime and you can't. They'll run around or near you, meanwhile you go into "SAW" mode and now are suddenly locked into this ultra slow turning radius...so I'd move up next to an enemy and instead of cutting them in half, I'd get pummeled and die. Do I need more practice? I guess, but "learning to deal" with the idiocyncracies of a game does not mean we can't constructively criticize it.
But I also said that the alternative was to make you invincible at short range with the saw, and I dont want THAT either. In other words, I just wish the recovery was a bit quicker than it is now. It seems it takes a good 3-4 FULL seconds to go from "stunned" to "able to use the saw again".......
mbennum 02-12-07, 11:40 PM I just beat RAAM on Hardcore :D Took me almost an hour though. I just about had him on my first attempt, but I got greedy, tried to go for style points and take him out with the troika, and the stupid krill got me >_<
I think I'm going to go start it over on Insane and see how that goes :P
HeadRusch 02-17-07, 02:19 AM OMFG!! The game just gets CHEAPER and cheaper!...
The frickin' "Run to the APC" ending of that level? Holy Fried Dogshit.....I know you all know what I'm talking about, because you either made it through on luck the first time you hit the level, or you've been through it 200 times, and finally got lucky and made it.
I even looked online and this end portion is making people pissed off everywhere I read. I mean, what douchebag at Epic thought that it would be a "good idea" to include this in what is otherwise a hard but almost flaw-free game!?!?!? I mean, **** this...why not just put some code in there so the 360 randomly reboots!? Its basically the same thing...it causes frustration but adds nothing to the game...its ****ing suspenseful already with enemies getting one-shot kills on your guy if you're not careful, they don't need to add crap like THIS to make it even MORe difficult. :P
I hate it...HATE IT when developers put in **** like this to try and "mix it up" or something....but since its almost random luck if you can make it or not....
I've gone through the sequence so many times now that I can reach the boomers, blow them both up with a torque bow and still EVERY time I run for the APC I die...EVERY TIME..over and over and over and over. I want to choke the ****ing life out of the developer who included that sequence, I really do.
Because thats not fun, it doesn't add to the game, it detracts from it, and its souring my experience. Its stuff like this that makes me NOT want to go back and re-do the game again.
Whats next, a ****ing platform-jumping sequence!?
I may as well quit while I'm ahead, because I know I'll just hit another section where I have to kill about 800 guys before the level save...and it'll take me a dozen times to get through it or more, and I'll be frustrated as hell with that...then I'll get to the end where I'm sure uber cheapness will abound.
Time to crack open some of my other games I think......GoW is just becoming too frustrating to enjoy. The kind of thing where when you finally DO make it, there's no satisfaction in it...and you're just left being pissed at the developers for needlessly ruining an otherwise kick-ass experience :P
sage11x 02-17-07, 03:15 AM You think the Pumping Station is hard. Wait until the train where you are stuck with the exploding wretches on insane. The last one has the explosive force of an atomic bomb.
I'm so looking forward to that... :eek:
My friend and I are currently stuck at the high road/low road part on our insane run... it's not that hard just seemingly impossible for us BOTH to make it thru, we keep taking turns dying. We must've played this part 100 times. I guess that's why they call it insane :p
Personally (at least for co-op) I found insane MUCH more difficult than hardcore. In fact we blew thru hardcore in 4 hours or so after fighting thru casual.
btw I think another poster here had it right- best way to deal with a theron is a chainsaw to the face.
JuiceRocket 02-17-07, 03:25 AM What cracks me up is all the poor feedback that's flowing in this thread and other threads calling out glitches...but just a couple of months ago when the game came out people were defending it as the best game ever out.
All of these issues, flaws, glitches, poor gameplay, etc., have been in the game since day one. This just isn't the great game it was portrayed by the press about and the bolstered up on various gaming forums.
This game is a decent game with good graphics that has some truly AWFUL portions to it.
-JR
AHDTVDiet 02-17-07, 06:21 AM I find it to be a great game and notice few flaws, glitches and definitly no poor gameplay (ok maybe RAAAMMM but thats it). I do see lots of people bashing the game but only it seems because much like Halo it has become fashionable to do so.
Is it the best game ever? No, IMHO no game is the best game ever because there is always another better game to come. So far IMHO this is the best game on the 360 but I have hope in the next few months that another game will come that will be even better. Of course everyone has their own taste but to pretend like Gears was just a fake good game and that everyone who like it was just lying (or mistaken) and now the truth is coming out is just laughable.
YourBetterHalf 02-17-07, 06:27 AM Act 3 is actually pretty tough on higher difficulties thanks to the wretches. It's the only act I haven't completed on Insane. I tried doing it online but we got stuck at this part where we have to split up. I did fine but my partner sucked so I gave up. I suggest you get someone who knows how to play as your co-op partner.
I'm so looking forward to that... :eek:
My friend and I are currently stuck at the high road/low road part on our insane run... it's not that hard just seemingly impossible for us BOTH to make it thru, we keep taking turns dying. We must've played this part 100 times. I guess that's why they call it insane :p
Personally (at least for co-op) I found insane MUCH more difficult than hardcore. In fact we blew thru hardcore in 4 hours or so after fighting thru casual.
btw I think another poster here had it right- best way to deal with a theron is a chainsaw to the face.
My buddy and I had a bit of a time with this as well.
What we did that worked pretty well. One person would stay back at the spawn, the other would run forward and trigger the baddies, then run right back. Make sure at least one of you has sniper, preferably both. Then you just snipe the first wretch you see, which will cause the second one to run away and find cover (90% of the time :rolleyes: ), then you can focus on taking out locust for about 10-15 seconds. When the second wretch reappears, snipe him, and continue killing locust from afar.
Then move up slowly, and let one person trigger the baddies, and run back a good distance to snipe them from afar.
The real fun is beating the corpser with the pistol. ;)
I beat RAAM on insane and here is how.
Stupidly I thought the last time through on hardcore that the shotgun might be a good weapon against RAAM so I drug one along with me. Big mistake. Get a torque bow and your machine gun and that's it. So when I entered the last car I had the shotgun and my machine gun. I quickly learned that the shotgun didn't work. So I picked up the torque bow and it only had 6 shots (this is why you should have one already). I hung on to the machine gun and left the lancer on the floor. By the way did you notice that if you keep circling around the car that the ammo boxes keep coming back? Now onto the show.
First pull the right trigger to pre-load the torque bow without poping your head up (just learned that). Next pull the left trigger to aim and then fire. It doesn't really matter where you hit RAAM just hit him. Dom will probably die pretty quick (no loss there). As RAAM approaches blind toss your grenades (you need to practice blind tossing). With any luck you can get him with all 4. By this time RAAM will be right in front of your little concrete block. Which is shaped something like this.
.............................RAAM........................... .
[_____----------------------------------_____]
XXXXX....................YOU......................XXXXXX
Now here is the part that took about 1 million times to figure out. If you try and hide behind one of the ends of the block he will kill you every time. What you need to do is stay opposite of him ALL the time. If he moves a little to the left then you go a little left. If he goes a little to the right then you go a little to the right. Never ever move to the areas where the X's are above as you will die in 2 seconds. Now while RAAM is here he will keep sending the krill after you. When he does blind fire at him over the block. Perfect reload, lather rinse repeat. The hard part is staying opposite him. Instinctively you will want to move away from him. Don't, just move the same direction he does. Let me know how it works for you.
P.S. He wont do this every time. Keep at it though I've beaten him twice now on insane.
I did this on hardcore, but I saved a couple of grenades to see if I could tag him.
Turns out you can. ;)
On insane I had a coop buddy, and it was still hard.
For everyone that is having trouble with wretches, use the Magnum (Boltok Pistol) on them. From a distance it takes two shots to kill a wretch. When they are up close it only takes one shot. I frequently let the wretches come in close to take the shot. Be careful with this strategy when dealing with explosive wretches. Use distance to your advantage here. After hitting a wretch with one shot, they IMMEDIATELY retreat which is a big advantage when you have multiple wretches coming your way.
mixtapem 02-17-07, 10:59 AM OMFG!! The game just gets CHEAPER and cheaper!...
The frickin' "Run to the APC" ending of that level? Holy Fried Dogshit.....I know you all know what I'm talking about, because you either made it through on luck the first time you hit the level, or you've been through it 200 times, and finally got lucky and made it.
I even looked online and this end portion is making people pissed off everywhere I read. I mean, what douchebag at Epic thought that it would be a "good idea" to include this in what is otherwise a hard but almost flaw-free game!?!?!? I mean, **** this...why not just put some code in there so the 360 randomly reboots!? Its basically the same thing...it causes frustration but adds nothing to the game...its ****ing suspenseful already with enemies getting one-shot kills on your guy if you're not careful, they don't need to add crap like THIS to make it even MORe difficult. :P
I hate it...HATE IT when developers put in **** like this to try and "mix it up" or something....but since its almost random luck if you can make it or not....
I've gone through the sequence so many times now that I can reach the boomers, blow them both up with a torque bow and still EVERY time I run for the APC I die...EVERY TIME..over and over and over and over. I want to choke the ****ing life out of the developer who included that sequence, I really do.
Because thats not fun, it doesn't add to the game, it detracts from it, and its souring my experience. Its stuff like this that makes me NOT want to go back and re-do the game again.
Whats next, a ****ing platform-jumping sequence!?
I may as well quit while I'm ahead, because I know I'll just hit another section where I have to kill about 800 guys before the level save...and it'll take me a dozen times to get through it or more, and I'll be frustrated as hell with that...then I'll get to the end where I'm sure uber cheapness will abound.
Time to crack open some of my other games I think......GoW is just becoming too frustrating to enjoy. The kind of thing where when you finally DO make it, there's no satisfaction in it...and you're just left being pissed at the developers for needlessly ruining an otherwise kick-ass experience :P
Run to the APC was by far the easiest part of this game even on insane only took me 1 try, u DONT kill any of the locusts just shoot the boomers to get the clock started then RUN, RUN, RUN u shouldnt even get hit if done correctly.
HeadRusch 02-17-07, 12:16 PM Every time I ran by I'd either get hit by a locust or I'd get "hung up" on the emergence hole...that happened twice and believe me, I was swearing loud enough I thought I'd wake my family :P
The problem now is not getting to that point, hell I've done is so many times I actually just try out different ways to kill all the locusts in the courtyard :P Taking out the boomers, ok. But the run is getting me every..single..time :P
NoThru22 02-17-07, 06:24 PM You should only kill one boomer, not both, because then more enemies will spawn.
ninja_blade 02-18-07, 01:18 AM I just go straight for the APC using the Rodeo Run, not trying to kill anything at all. Usually works unless I accidentally get stuck behind something when trying to run past it.
YourBetterHalf 02-18-07, 07:06 AM Don't kill anything, not even the boomers. once the boomers are down the colck starts which is a big disadvantage when your right by the front door and you have even more ground to cover in 30 seconds. After you get out the door use cover to gradually make your way to a couple feet of the boomers. After they shoot at you, start hauling,dont stop to shoot anything, just keep moving.
batmanbegan 02-18-07, 12:01 PM Everything up to RAAM is tough, but doable on both hardcore and insane.
RAAM is just not fair.
Amen to that. I gave up on RAAM on insane. If I hear Anya talking about the damn bomb one more time, I will smash my TV or something.
HeadRusch 02-18-07, 12:04 PM I wasted the boomers..died...wasted the boomers...died. Last night I was counting out loud to myself in the room each time I'd die on the run to the APC. On lucky #7, I finally made it.
I fought my way down the train, shot up the flying airborne things....and then finally got to Raam. After dying about six times, I just gave up.....I'll come back to it eventually but right now I'm almost more interested in going through the game on casual.
chad473 02-18-07, 12:59 PM I just go straight for the APC using the Rodeo Run, not trying to kill anything at all. Usually works unless I accidentally get stuck behind something when trying to run past it.
indeed. just roadie run and if you don't get stuck on anything you are pretty much good to go. When I first got the game on casual I got hung up there because I tried to fight too much. Last night I breezed through that part in one try on hardcore.
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