Protopet
04-12-07, 08:27 PM
New Article up on IGN
http://ps3.ign.com/articles/780/780120p1.html
PlayStation Store demo is in the works.
we can expect to see Lair on store shelves this July
"Onfoot" time will be limited. This game is all about flying.
One of the major design elements that the studio wanted to get across as well is that the dragons aren't simply planes but creatures that are capable of waging physical combat and so forth, and to this end it looks like the studio has accomplished its goal.
Though there won't be any sort of multiplayer, you will be able to track how good you are via the game's online leaderboard.
As for other whiz-bang technology goodness, Factor 5 confirms that the game will run at a rock-solid 30fps at both 720p and 1080p. The game indeed ran quite well when we played it, with nary a hitch in framerate to be found. This is rather impressive as levels can be as large as 32x32km in size, which is allowed by Factor 5's use of streaming mesh technology, an offshoot of level of detail models.
Lair also makes use of a fluid dynamics system for its impressive water technology, which looks fantastic even up close. This means that boats and objects are actually buoyant and float as they naturally would. Explosions cause waves in the water, which in turn rocks anything that the waves come across. The fluid dynamics do look to be surface based, meaning that water can't spill over the sides of boats and cause them to sink, but it is rather impressive nonetheless.
Looks excellent!
http://ps3.ign.com/articles/780/780120p1.html
PlayStation Store demo is in the works.
we can expect to see Lair on store shelves this July
"Onfoot" time will be limited. This game is all about flying.
One of the major design elements that the studio wanted to get across as well is that the dragons aren't simply planes but creatures that are capable of waging physical combat and so forth, and to this end it looks like the studio has accomplished its goal.
Though there won't be any sort of multiplayer, you will be able to track how good you are via the game's online leaderboard.
As for other whiz-bang technology goodness, Factor 5 confirms that the game will run at a rock-solid 30fps at both 720p and 1080p. The game indeed ran quite well when we played it, with nary a hitch in framerate to be found. This is rather impressive as levels can be as large as 32x32km in size, which is allowed by Factor 5's use of streaming mesh technology, an offshoot of level of detail models.
Lair also makes use of a fluid dynamics system for its impressive water technology, which looks fantastic even up close. This means that boats and objects are actually buoyant and float as they naturally would. Explosions cause waves in the water, which in turn rocks anything that the waves come across. The fluid dynamics do look to be surface based, meaning that water can't spill over the sides of boats and cause them to sink, but it is rather impressive nonetheless.
Looks excellent!