View Full Version : Gran Turismo 5 in Car & Driver
TheMoose 06-29-07, 03:27 PM The Aug 07 issue of Car & driver has a story on GT5.
Not a lot new, pics of the programmers sleeping under their desks show how hard they are working on this.
Here's the basic info,
Release date still looking to be Spring of '08 but a second downloadable game is scheduled for this fall (Yea!!),
no damage on release but may be in a download patch,
won't be 700 cars on release but more cars will be downloadable later (free or $$??).
With over 48 million Gran Turismo games sold this is a system seller for Sony, A lot of people on GT Planet haven't upgraded to the PS3 yet but will when GT5 comes out, there could be several million PS3's sold the month GT5 is released!
It's great when a mainstream mag like C&D knows what a big deal GT5 is.
Did it show the PSP team on an island taking a vacation for the last 3 years?
Did it show the PSP team on an island taking a vacation for the last 3 years?
YEAH, what the hell happened to the PSP version???? Wasn't it supposed to come out around the time the PSP launched?
JD
Did it show the PSP team on an island taking a vacation for the last 3 years?
I've given up hope for GT:Mobile
Yeah me too. I gave up on that about a year ago.. 8-)
William Mapstone 06-29-07, 04:29 PM I know someone who bought a PS3 just for the Gran Turismo demo on the PSN store.
TheMoose 06-29-07, 04:36 PM I know someone who bought a PS3 just for the Gran Turismo demo on the PSN store.
That had a big part in me getting my PS3 also.
When I bought my PS2 it was to play GT4.
adam613 06-29-07, 05:01 PM GT:HD is the first thing I've seen my PS3 do that really blew me away. I've never been a fan of the GT series (I gave up on GT4 in frustration), but the graphics are incredible. And that was just a proof-of-concept!
Gran Turismo and Guitar Hero are going to sell a lot of PS3s, methinks...
no damage on release but may be in a download patch,
No damage?!? This was promised by Sony numerous times. Ridiculous...
bradyman 06-29-07, 05:40 PM Yeah, the "no damage" bit is pretty shocking, seemed like that was one of the top priorities.
Azzkker 06-29-07, 06:48 PM i wouldnt take what car and driver said to seriously, they always say controversial stuff about the cars they test which half of the time are rather ridiculous.
just a heads up.
Saleen4971 06-29-07, 11:02 PM i hope they ahve daamage, and i HATE thsoe liscence tests.
they were the reason i stopped playing GT4
Mcklein 06-29-07, 11:05 PM i hope they ahve daamage, and i HATE thsoe liscence tests.
they were the reason i stopped playing GT4
Agree dont have the time anymore to do all those tests...
TheMoose 06-29-07, 11:45 PM i hope they ahve daamage, and i HATE thsoe liscence tests.
they were the reason i stopped playing GT4
I totaly disagree, doing the tests made it much easier for me when I started racing.
i didn't mind them. they weren't very hard for me so it didn't take TOO long to complete them.
HeadRusch 06-30-07, 04:23 AM I always thought it was funny in the GT games that you had to take a license exam to race, but the Computer basically drove like it had never taken a course in its entire life, ramming you off the course and whatnot :)
I always thought it was funny in the GT games that you had to take a license exam to race, but the Computer basically drove like it had never taken a course in its entire life, ramming you off the course and whatnot :)
Forza 2 A.I drivers went to racing school of rubbing and bumping. NOthing like doing a perfect race and suddenly the computer decides to bump to take you out.
playstat88 06-30-07, 11:54 AM pretty crazy...in the article they are saying that one car in GT5 is about 180 days work for one guy...
its looking like there's gonna be no crash damage, but hopefully they'll finally give the A.I. a MAJOR upgrade...what I hated in GT4 was that in some of the rally races if you bumped the A.I. you couldnt go faster than 30 mph for 5 sec, and if the A.I. bumped YOU once AGAIN YOU couldnt go faster than 30 mph for 5 sec...I want no more of that!
white_dog 06-30-07, 12:34 PM I personally dont care for car damage. Hopefully they invest more time and effort in sound, graphics, AI, online etc...
HeadRusch 06-30-07, 01:17 PM You should care about damage. GT4 is great fun, one reason is that you can slam into any car on the track as hard as you want, with almost no reprecussion...in fact bouncing off cars in tight turns is a sure-fire way to gain track position.
Its fun, but its definately not real, and it also lets you drive alot sloppier than you ever could in real life. Its like that because Sony's AI for the opponent cars doesn't know you are on the track. They simply follow a racing line, and they will slam into you full throttle if you are in a position that they want to be in. If sony had included some form of damage modeling in their GT games that was worth a damn, their entire grid would wind up wiping themselves out in the first turn :)
joe_six_pack 06-30-07, 01:39 PM You should care about damage. GT4 is great fun, one reason is that you can slam into any car on the track as hard as you want, with almost no reprecussion...in fact bouncing off cars in tight turns is a sure-fire way to gain track position.
Its fun, but its definately not real, and it also lets you drive alot sloppier than you ever could in real life. Its like that because Sony's AI for the opponent cars doesn't know you are on the track. They simply follow a racing line, and they will slam into you full throttle if you are in a position that they want to be in. If sony had included some form of damage modeling in their GT games that was worth a damn, their entire grid would wind up wiping themselves out in the first turn :)
Yep. That and cheating corners are how I get ahead. lol
TheMoose 07-01-07, 09:39 AM After reading how long it would take to do the damage model I would rather it come without it in spring 08 instead of with it in spring of 2010!!
GW-SMOkeY 07-01-07, 10:23 AM A person can bounce of the wall all he wants, skilled driver would surpass him without any issues.
I can speak out of experience... GT1-GT4 - its has been wild ride.
Guitar Hero 07-01-07, 11:43 AM Exactly. Cheating in GT4 wont help you any. It makes you slower. However, rear ending a car and gaining track position is just cheating yourself out of a good time. I wait, and make my move legitimately. It's a lot more fun that way.
I bought the PS3 for GTHD. I'm a huge GTHD fan. Been a GTPlanet member for over four years, now. Best game there is, next to Metal Gear Solid series.
GTHD wasn't GT5, BTW. It was GTHD Classic, which used features from GT4 but much better detailed cars and better looking crowds. Almost everything else was the same. Though, they tweaked the handling of the cars, a bit. It was a lot smoother than GT4.
GT4's slogan is 'the real driving simulator" and with the limitations of the PS2 I forgave the fact that slamming into a car at 150 mph had no consequence, in this real simulator. But the PS3 hardware is certainly up to it, and I'm sick of excuses. GT5 needs both Force Feedback and damage to provide a realistic driving environment, and if they don't have these then I may as well wait for a real DX10 driving game... I'll also regret buying the PS3 becausethe main reason I bought it was for the GT5 experience, as it was promised by Sony.
Guitar Hero 07-02-07, 05:06 AM GT4's slogan is 'the real driving simulator" and with the limitations of the PS2 I forgave the fact that slamming into a car at 150 mph had no consequence, in this real simulator. But the PS3 hardware is certainly up to it, and I'm sick of excuses. GT5 needs both Force Feedback and damage to provide a realistic driving environment, and if they don't have these then I may as well wait for a real DX10 driving game... I'll also regret buying the PS3 becausethe main reason I bought it was for the GT5 experience, as it was promised by Sony.
I think the big trouble PD are having trouble with are the car manufactures. They really don't like the idea of having their cars damaged and non-operational within a game. That's why PD announced there will be NO damage to non-racing vehicles in GT5.
The second big problem is the AI. How many times during GT4 did the AI crash into you? Dozens. Can you imagine the AI not up to snuff and having it run into you several time in a race causing you damage? Nobody would want to play the game. I know I wouldn't.
Finally, let's not talk about how difficult the 'real simulation' of an accident and vehicle damage really is. How would PD collect the data? How would they process it? How would they simulate it? How would they program it? How would they use it?
You see, damage isn't so easy.
Of course it's not easy but it's not like GT5 would be the first ever game with a damage model... If it actually is the manufacturers, then just say that, and have the actual manufacturers also verify it.
Blitzzz 07-03-07, 01:02 PM The manufacture excuse has been beaten to death over and over again. Just doesn't make any sense. NUMEROUS other racers have damage modelling on (be it good or bad) for the same manufacturers
jkcheng122 07-03-07, 01:11 PM Yep. That and cheating corners are how I get ahead. lol
i just used the f1 cars.
as much as i know gt5 is going to kick ass, i dunno if i'm willing to invest the kind of time i did in gt3. i enjoyed the license tests, while frustrating, i came out of it much better prepared for the actual races in the game and none of my friends could touch in a race.
the game's realism actually made me a better driver in real life as far as dealing with some situations such as fish tailing. w/o having gone through it in game b4 i probably would have panicked and slammed the brakes which could have resulted in serious injury for me and my brother. found out from playing this game also the deadliness of drunk driving. to even the competition i took a shot after every win against my friend. after about 3 races and 3 shots of tequilla, i was watching myself at the wheel (controller) running into the wall at small turns and hitting brakes late on every twist and turn that had normally been 2nd nature to me.
i also remember trying to finish each and every race in game, including the 60 and 90 lap ones. i developed a lot of respect for race car drives after having to pause several times throughout a 60lap race, and those guys race for 2hrs nonstop.
i remember spending hours upon hours tuning some of my favored cars. buying all the parts and upgrades for each of them. the most hardcore stuff i did would have to be actually tuning all the gear ratios and saving a diff setting for each track with several cars i loved.
fun times, but i dont think i'd give that kind of effort to a game anymore.
The manufacture excuse has been beaten to death over and over again. Just doesn't make any sense. NUMEROUS other racers have damage modelling on (be it good or bad) for the same manufacturers
I'll take no damage modeling over bad damage modeling.
Regardless I will buy this game on launch day.
Dead.Horse 07-03-07, 03:19 PM So will everyone else. Just like everyone will buy Halo 3 on launch day, despite the fact that it's a polished expansion pack. Oh, Madden '08 as well.
They build up fans with the prior releases, so it doesn't really matter if the new game is subpar.
Who needs realism in a racing simulator?
So will everyone else. Just like everyone will buy Halo 3 on launch day, despite the fact that it's a polished expansion pack. Oh, Madden '08 as well.
They build up fans with the prior releases, so it doesn't really matter if the new game is subpar.
Who needs realism in a racing simulator?
Well really what other choice do you(not you personally) have? You can ask and suggest all the new features you want, if they don't make it into the final what are you going to do? Not buy it? Why miss out on everything else that is good because something that you and everyone else thinks "should" be implemented but wasn't.
Like I've said, I think the recourse is to go back to the PC and not support what I consider to be a pretty weak effort if it comes in without damage...
But also consider that if it wasn't so good previously I wouldn't even care. It's losing what the game 'could' be that upsets me. It can be so much more... Not to mention, it was already promised to be so much more...
David Hwang 07-04-07, 01:30 AM Like I've said, I think the recourse is to go back to the PC and not support what I consider to be a pretty weak effort if it comes in without damage...
But also consider that if it wasn't so good previously I wouldn't even care. It's losing what the game 'could' be that upsets me. It can be so much more... Not to mention, it was already promised to be so much more...
I've found myself playing TV games most of the time because I don't have to upgrade my PC for new games. Even you buy the top-level PC today, it will soon become a mid-level PC.
Many best selling series don't have innovation like a brand new game. This is not necessary a bad thing because innovation may cause a negative to players who are used to the previous one. For example, I like Prince of Persia: The Sand of Time which is a good action game. But Pop: Warrior Within becomes a fighting game to me because it makes the fighting too complex for an action game.
I've found myself playing TV games most of the time because I don't have to upgrade my PC for new games. Even you buy the top-level PC today, it will soon become a mid-level PC.
If console games could provide me with an experience that satisfies me, then I'm all for saving the very signficant cost and configuration time/effort that is needed for a gaming PC, but so far it's not going very well. Sony kept talking about "it's a computer" yet there's been little-to-no development for mouse/kb. They promised damage on GT5 and may reneg, and they had no Force Feedback for F1. Right now Sid Meier is the only glimmer of light for any hope that a console can possibly replace a gaming PC...
It's not a total loss though; I'm done with SD-DVD forever! :)
Edit: This quote from Tetton in another thread: Tretton said that Sony is going after a broader demographic sooner than with PS1 or PS2, stating, "I think that when you start to get into that USD 600 price you have to be mindful that there should be multiple consumers to justify the value."
Something like this provides hope but honestly, Sony seeems to be able to talk a great game but a lot of it is a long way from materializing... Hopefully they make F1 again for next year and actually include FF. That would be a big start.
David Hwang 07-05-07, 12:39 AM Edit: This quote from Tetton in another thread:
Something like this provides hope but honestly, Sony seeems to be able to talk a great game but a lot of it is a long way from materializing... Hopefully they make F1 again for next year and actually include FF. That would be a big start.
About F1, the FIA has changed too many rules in the last few years which is not good for a sport. It takes time for the racers, the teams, and the audience to get used to the new rules. And when they do, the rules are changed next year.
Return to PS3. The fate of PS3 may rely on MGS4, FF, and GT5 in my opinion. So we will see it in the early of 2009.
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