View Full Version : Picture via VGA is extremely washed out!!!
NightmareRec0n 12-14-07, 09:47 PM The VGA on my Xbox 360 seems.....washed out. Even on Expanded.
The 1st picture is VGA, The second is component, I don't know if it is the 360, the TV, or the cable...
Check your TV settings and see if any of the settings are turned way down.
formulanerd 12-14-07, 10:11 PM too me it looks like VGA needs calibrated and component is oversaturated.
doesnt neccesarily look washed out... colors jsut look a little more dull on VGA and i would bet thats just the TV settings... plus thats a cartoon and isn't the best comparison.
bkchurch 12-14-07, 11:17 PM Agreed, calibrate the VGA port.
NightmareRec0n 12-15-07, 12:36 AM What is a good tuning DVD?
Chief Ediri 12-15-07, 02:52 PM AVIA or DVE.
GamerGuyX 12-15-07, 03:25 PM I can't believe nobody has told you to adjust the black level setting in the 360's display menu. There are three options: standard, intermediate, and extended.
bkchurch 12-15-07, 03:38 PM I can't believe nobody has told you to adjust the black level setting in the 360's display menu. There are three options: standard, intermediate, and extended.
Reread the OP, he tried that already. It's clearly just not calibrated the same as the component input if you look at the pictures. It's not washed out the colors just look different. If he spends 10 minutes messing with the controls I guarantee he can get them to look the same.
O a word of advice about Avia and DVE, they're purpose is to calibrate to the film standard of 6500k. Unfortunately many games look best when calibrated around 9600k because games don't have a color temperature standard like movies do. If you calibrate with Avia or DVE you may find your games don't look quite as vibrant as you'd like. Honestly I found the Halo 3 Bonus Disc to work best for calibrating the brightness and contrast for my games then I just went into the dashboard and adjusted the color setting until things looked right and then tested it in Halo and The Orange Box to make sure I liked it.
I personally like to keep two different calibration presets on my TV, 1 for games and 1 for movies that way I make sure everything looks it's best. I'm thinking about making a preset for my PC as well.
Actually, I'd rather watch the first image over the second if that was my only two choices. It looks like both need calibrating.
Chief Ediri 12-15-07, 10:53 PM Games look horribly in the colors are vibrant IMO. It just looks unrealistic.
6500K>9300K.
bkchurch 12-16-07, 02:15 AM Games look horribly in the colors are vibrant IMO. It just looks unrealistic.
6500K>9300K.
I didn't realize Halo was supposed to look realistic :rolleyes:
Anyway I prefer my movies to look realistic and I prefer my games oversaturated and eyebleedingly beautiful :D But to each his own.
wuzup101 12-16-07, 02:30 AM I didn't realize Halo was supposed to look realistic :rolleyes:
Anyway I prefer my movies to look realistic and I prefer my games oversaturated and eyebleedingly beautiful :D But to each his own.
Going to have to agree there ;)
sperron 12-16-07, 02:48 AM O a word of advice about Avia and DVE, they're purpose is to calibrate to the film standard of 6500k. Unfortunately many games look best when calibrated around 9600k because games don't have a color temperature standard like movies do. If you calibrate with Avia or DVE you may find your games don't look quite as vibrant as you'd like.
Actually neither Avia or DVE has to have anything to do with 6500k (by which you should mean D65 anyway). All the 6500k you refer to is the color temperature of white. You can use Avia or DVE to calibrate white to any color temperature you choose to and then use the test patterns on either of those discs to dial everything else in. If you wanted to calibrate to a 9600k color temperature, you could do that with Avia/DVE and then calibrate everything else too.
At any rate calibration would mean setting your TV to a recognized standard. If all someone wants is for everything to look "vibrant", then I would suggest that calibration is not what they are aiming for.
Chief Ediri 12-16-07, 12:48 PM I didn't realize Halo was supposed to look realistic :rolleyes:
Anyway I prefer my movies to look realistic and I prefer my games oversaturated and eyebleedingly beautiful :D But to each his own.
It's not, but I don't like a game to look too colorful.
bkchurch 12-16-07, 12:51 PM It's not, but I don't like a game to look too colorful.
Alright different strokes.
Anyway I guess I learned something about Avia, I thought it was designed to calibrate to 6500k, guess I was wrong.
rolltide1017 12-16-07, 02:26 PM The VGA image needs calibrating big time (both images appear to need some work but the second one is closer). I can clearly see a blue tint to everything in the VGA image that shouldn't be there.
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