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#156 | Link | |
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#158 | Link |
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AVS Special Member
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give him time and be thankful he has given us the info he already has. i know if i had the game early, i would maybe post a few screenshots, answer a few questions then i'd be playing.
btw, those screenshots made me pre-order this game as soon as i saw them. i was going to wait but it just looks so nice and i'm a graphics whore. |
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#167 | Link | |
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I haven't played an FPS in years without sliding sensitivity. This is pretty much standard now days. I bet it's in there somewhere. I mean, it was in COD 2 and 3 for sure.
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PSN ID: BlacJack |
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#175 | Link | |
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VIP
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Alright, I know where to get some good egg custard in SF Chinatown, but which Chinese store can you buy PS3 games? Adams, thanks for the hard work. I can't not wait for this game.
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PSN: DirtyPigeon |
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#177 | Link |
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Could anyone answer me one question? I played the Beta on the 360 and it was great. I noticed the 4 player splitscreen shots that were posted.
Does this mean, finally, we can take 4 players online on a single system into a match with 14 others in CoD4? That's one thing I hated about the awesome Resistance, 1 player per console online. Or is 4 players limited only to single console deathmatch? Thanks to anyone who knows, and thanks for posting the pics! |
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#179 | Link |
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PimpJuice
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Both versions are 720P. They both support 1080P upconvert.
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Been gaming everyday for over 20 years and in no way is that depressing My 07 300C http://www.flickr.com/photos/82496782@N00/ |
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#180 | Link | |
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AVS Special Member
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They could very easily explain that as "we built the maps for 18 players". Even with dedicated servers you might not want to break the maps by filling them with too many players. This is a multiplatform game after all.
It's not like Resistance where they built the game maps to support up to 40 players from the beginning. |
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