I wanted to demonstrate the difference between 3D depth in movies vs. 3D fully lifelike 3D depth seen in games. I also wanted to show how 3D's immersive characteristic has potential for practical use by mainstream users and I finally figured out a reasonable way to do it: by using a realistic looking PC game. Having played games using realistic 3D, i think it can be along to a wide variety of, perhaps, non-casual viewings, like when your going to sit down and watch a show on PBS for a solid hour. To get right into it... i mentioned elsewhere that i watched a show on cathedrals that you can watch here if you want.
That show and another show on medieval arches i remember, both featured very nice interior shots in HD. If you've ever walked into a large church or stadium and looked up and went "wow", then you might surprised what full 3D can do to more mainstream TV shows. Below is a video of an old church, taken within one of the most realistic looking games yet, called Metro 2033, to give an idea of the practical benefit and potential of 3D use.
To see it correctly, you'll have to get close enough to the TV to give yourself about a 75 degree field of view. So with a 46" TV, you'd be about a meter from the TV.
EDIT: Iv'e changed all the videos to this one, which has a wide variety of scenery to demonstrate how movies would benefit.
Examples of other content that could benefit from full 3D are shows on cave systems/, scuba diving/sea life, cellular structures, statues, ancient structures, air-craft carriers, flying, climbing, auto/motorbike racing, stunt riding, surfing, etc, etc. There another video with some action too if interested and i'll be uploading more at some point.
To see it, you'll need an internet connection on your 3DTV or load the video onto a usb disk and insert it into the TV. Make sure you have a usb port first. You may also want to turn the TV on and put on motion interpolation or something to warm it up, which should reduce crosstalk.
Unfortunately the detail loss in the youtube video greatly reduces the tangible feeling that HD + 3D has. The original videos were 2GB, compressed, then compressed down to 600mb, then compressed [and annihilated] by youtube.
I wanted to demonstrate the difference between 3D depth in movies vs. 3D fully lifelike 3D depth seen in games. I also wanted to show how 3D's immersive characteristic has potential for practical use by mainstream users and I finally figured out a reasonable way to do it: by using a realistic looking PC game. Having played games using realistic 3D, i think it can be along to a wide variety of, perhaps, non-casual viewings, like when your going to sit down and watch a show on PBS for a solid hour. To get right into it... i mentioned elsewhere that i watched a show on cathedrals that you can watch here if you want.
That show and another show on medieval arches i remember, both featured very nice interior shots in HD. If you've ever walked into a large church or stadium and looked up and went "wow", then you might surprised what full 3D can do to more mainstream TV shows. Below is a video of an old church, taken within one of the most realistic looking games yet, called Metro 2033, to give an idea of the practical benefit and potential of 3D use.
To see it correctly, you'll have to get close enough to the TV to give yourself about a 75 degree field of view. So with a 46" TV, you'd be about a meter from the TV.
EDIT: Iv'e changed all the videos to this one, which has a wide variety of scenery to demonstrate how movies would benefit.
Examples of other content that could benefit from full 3D are shows on cave systems/, scuba diving/sea life, cellular structures, statues, ancient structures, air-craft carriers, flying, climbing, auto/motorbike racing, stunt riding, surfing, etc, etc. There another video with some action too if interested and i'll be uploading more at some point.
To see it, you'll need an internet connection on your 3DTV or load the video onto a usb disk and insert it into the TV. Make sure you have a usb port first. You may also want to turn the TV on and put on motion interpolation or something to warm it up, which should reduce crosstalk.
Unfortunately the detail loss in the youtube video greatly reduces the tangible feeling that HD + 3D has. The original videos were 2GB, compressed, then compressed down to 600mb, then compressed [and annihilated] by youtube.