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Old 02-19-07, 02:13 AM   #1   |  Link


JoshuaL
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Progressive scan more common on GC games than PS2?

I don't know if it's just a sample size issue or not, but ... I discovered today that while 50% (10/20) of my GameCube games support progressive scan only 15% (2/13) of my PS2 games do so. This has become an issue for me now that I have a PS3 since the PS3 does a poor job at 480i games over HDMI (poor compared to PS2 over component). It works fine for 480p games, but that doesn't help me much given the ratios above. I was going to buy Okami for PS2 since I heard so many good things about it, but inexplicably this game - released in 2006 - does not support progressive scan; thus, I'll be skipping it until the PS3 is updated to handle the 480i backwards compatibility bug.

Ultimately, I was fairly surprised that the supposed we-don't-care-about-graphics company (Nintendo) had such a high percentage of 480p games when almost all my PS2 games are 480i. I have to give Nintendo some credit for a more progressive-scan-friendly library. Of course, I'd be interested to hear if other people have significantly different progressive scan ratios in their collection(s) (on the back of GC / PS2 games it lists whether it is progressive scan or not; no label means it's not).
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Old 02-19-07, 02:22 AM   #2   |  Link
kylebisme
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Quote:
Originally Posted by JoshuaL
I was going to buy Okami for PS2 since I heard so many good things about it, but inexplicably this game - released in 2006 - does not support progressive scan; thus, I'll be skipping it until the PS3 is updated to handle the 480i backwards compatibility bug.
They fixed it in the 1.5 update.

As for games with progessives scan and games without, see here:

http://hdgames.net/
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Old 02-19-07, 02:15 PM   #3   |  Link
sidb
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The Gamecube library has far better 480p support than the PS2 library. Partly that's because the GC was released a year later than PS2 and has more processing power.

I suspect more of your GC games do 480p than you think. Not all of the ones that do actually list the icon on the back of the case. The hdgames.net site is a good resource. I'd guess that about 85% of my twenty-five or so GC games do 480p. Only a few recent AAA PS2 titles have ever supported 480p. That console wasn't designed with 480p in mind; it's only through diligent effort by developers that recent games can do it at all.
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Old 02-19-07, 08:29 PM   #4   |  Link
Bgnome
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Quote:
Originally Posted by JoshuaL
I don't know if it's just a sample size issue or not, but ... I discovered today that while 50% (10/20) of my GameCube games support progressive scan only 15% (2/13) of my PS2 games do so.
of those GC that support progressive scan, how many are 1st party titles? i think that would definitely bias your statistics..
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Old 02-19-07, 10:09 PM   #5   |  Link
sidb
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I just ran the stats from the game lists at hdgames.net. According to them, the stats on 480p-capable games are as follows:

Game Cube: 167 out of 327, or 51%
PS2: 161 out of 650, or 24%

That's actually more PS2 games and fewer GC games than I thought. My collections must not be representative. But it is still quite clear that GC games are more than twice as likely as PS2 games to support progressive scan.
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Old 02-20-07, 09:07 AM   #6   |  Link
Caswell
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Quote:
Originally Posted by sidb
I just ran the stats from the game lists at hdgames.net. According to them, the stats on 480p-capable games are as follows:

Game Cube: 167 out of 327, or 51%
PS2: 161 out of 650, or 24%

That's actually more PS2 games and fewer GC games than I thought. My collections must not be representative. But it is still quite clear that GC games are more than twice as likely as PS2 games to support progressive scan.
Roughly 90% of first and second party GCN releases were capable of 480p output. Given that most of the must-have releases were first or sedond party, it's likely that the "bias" exists in just about everyone's collection.

Widescreen support was sadly lacking though.
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Old 02-20-07, 10:18 AM   #7   |  Link
zingerhill
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For what it's worth, I don't really see a difference between 480i and 480p. I bought the component cables and didn't realize you needed to take action to switch from SD to ED/HD. There is definitely a difference between composite and component. When I switched from SD to ED/HD, I couldn't notice a change. IMO widescreen support is much more important than progressive.

Playing on a 42" Vizio plasma.
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Old 02-20-07, 11:14 AM   #8   |  Link
Caswell
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Quote:
Originally Posted by zingerhill
For what it's worth, I don't really see a difference between 480i and 480p.
I did. A big difference. Playing Lego Star Wars (480i) versus Lego Star Wars II (480p) over component shows a significant difference in PQ, despite being essentially the same game.

That's on a 42" Panasonic plasma.
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Old 02-20-07, 11:24 AM   #9   |  Link
sidb
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480p sends twice as much data to the screen and can look substantially better, especially when things onscreen start moving. I own a fancy video processor that makes the 480i look about as good as it possibly ever could, and 480p still looks much better. Different eyeballs looking at different video equipment setups may notice different results, of course.
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