Originally Posted by maxmercy
I know a lot of films will depend on the room and particular resonances of walls/furniture, but the Sonic Cannon scene in The Incredible Hulk is still the best single scene I have ever experienced in my room. It makes people want to simply run for cover, thinking the room is gonna collapse.
Originally Posted by Scott Simonian
When they first turn on the sonic cannon and hit the Hulk with it, there is a moment where it movies goes slow motion as the Hulk is hit with the sound. At that moment, there is a solid 10-30hz up sweep. It's pretty awesome if you have the capability to reproduce what's there.
I just watched The Incredible Hulk (again) last night. That entire track is awesome. I can't comment much on ULF because I only go down to 15Hz, but even the shootout in the factory towards the beginning is an awesome demo-worthy scene. The gunfire is very impactful and dynamic, and there are some LFE moments with the Hulk.
Then the sonic cannons scene is really fun with those pressure waves (not the lowest hitting, but just a fun effect) and the 50 cal guns you can feel in your chest.
And of course the end battle with all the huge floor-shaking impacts.
Comparing this to what I experienced in the IMAX theater during the Avengers, I'm going to predict Hulk wins for overall dynamic range.
I distinctly remember the gunfire in Avengers to be on the wimpy side. Not to say Avengers will be bad... I think it's got some really nice sound. It was just an artistic choice to make the guns almost background noise the characters could talk over... but from a realism standpoint, it does make you wonder if the sound designers/mixers have ever been around live gunfire. That is some crazy-loud stuff (and quite dangerous for your ears without protection). And I like a soundtrack better when they acknowledge that (even if they are using LFE to give you the impression of loudness without drowning out the entire rest of the mix).