Fixed A-Lens and Gaming Question - AVS Forum
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post #1 of 5 Old 07-11-2013, 11:30 AM - Thread Starter
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I'm just getting my feet wet with A-lenses, and I have a question about gaming with a fixed lens.

If I understand this correctly, by leaving your A-lens in place, your processor must squeeze a 16:9 image for the lens to project the correct 16:9 aspect ratio on the screen. This means you are losing columns of pixels on the sides (unused pixels on the sensor). I'm not a pixel peeper, so I'm wondering if I would notice this loss of resolution when playing games.

I intend to use my setup for maybe 50/50 movies/gaming, with maybe a slight nod towards gaming. However, I understand that the loss in resolution horizontally is less noticeable than vertically, and I don't think I'm willing to pay for an automated sled at the moment.

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post #2 of 5 Old 07-11-2013, 12:03 PM
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I don't, but then again essentially nothing on the Xbox 360 is rendered higher than 720p anyway.

See what an anamorphoscopic lens can do, see movies the way they were meant to be seen
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post #3 of 5 Old 07-11-2013, 12:14 PM - Thread Starter
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Quote:
Originally Posted by stanger89 View Post

I don't, but then again essentially nothing on the Xbox 360 is rendered higher than 720p anyway.

Very true, but hopefully by the end of the year we'll be seeing some 1080p stuff from the new consoles. Can you tell a difference with 16:9 movies?

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post #4 of 5 Old 07-11-2013, 01:16 PM
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I haven't noticed anything with movies. But most of the movies I watch "seriously" tend to be scope anyway.

See what an anamorphoscopic lens can do, see movies the way they were meant to be seen
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post #5 of 5 Old 07-12-2013, 04:16 PM
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Not once have I ever thought that the picture was compromised in any way. Thing about scaling is everything stays the same between 1.78 and 2.37. Pixel size, light, etc.
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