I noticed that on one of the screens when you go to run 3D LUTs, you're giving an option as to take white to 255 or 235 with the default being 255.
When you retarget a previous characterization it only shows the fixed setting of 235. So even if you used the same targets, your original LUTs will go up to 255 and the second one with the same targets would only go to 235. Is this correct? Or do you get around this by doing a 1D LUTs that does go above 235?
From a previous post... When retargeting a previous characterization to go into a used LUTs memory, should you reset it first or will the program overwrite it without any problems?
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Last edited by JimP; 01-01-2015 at 06:25 AM.