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post #451 of 2490 Old 08-23-2011, 10:21 PM
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http://forums.bethsoft.com/index.php...se-transcript/

Rough transcript of all the stuff for you guys.

Q: Is there a survival/hardcore mode ala Fallout NV?
A: No plans. Skyrim is the biggest project they've taken on, and such adding a new mode that changes such elements is a big task.

Q: Will there be Arenas?
A: Not the Arena like Oblivion. (Not sure what this really confirms beyond that)

Q: Can you alter appearances later in the game after CC menu?
A: No further modifying afterwards. People into characters will be glad to know Todd is releasing some new screenshots, so stay tuned.

Q: Are you planning on releasing a CC generator before the game is launched?
A: Sorry, but no. If you want to wrap your head around it though, Todd's screenshots should satisfy a bunch of these ideas.

Q: Are there Beast children?
A: Wait and find out.

Q: How many different types of monsters can we expect?
A: Is a lot a number? Lots of variations of a single type of enemy.

Q: How many dungeons and caves?
A: About 6 or 7 times as many side quests as Fallout 3. Over 100 dungeons.

Q: What kind of stars can we expect doing VA?
A: We're announcing something about this soon. Linda Carter is already confirmed, along with Max Von Sydow.

Q: Mod tools?
A: Definitely PC. Creation Kit. If we could, we would for consoles but they don't work that way right now.

Q: What kind of combat changes are we going to see? Locational damage?
A: No locational damage. Yes friendly fire still. Allied targets are more lenient to friendly fire initially.

Q: Is there going to be horse armour? Ha ha!
A: That's a running joke. Unless I can come up with a way to come up with a joke for it, no.

Q: Do you prefer console or PC?
A: I prefer console because of my set up at home and due to sitting at a PC at work all day. I do play on PC as well at work though.

Q: One of the biggest hurdles to overcome?
A: Size of the game in of itself.

Q: Necromancers? Are they a faction and can we use their spells?
A: There are Necromancers in the game. No Necromancer's guild. Spells can be found and used.

Q: PC Specs?
A: We are in the process of finishing content. If you have the equivalent of a 360 in PC specs, you'll be fine. Anything more and you'll be able to make it look better obviously.

Q: Hard cover of a game guide?
A: We are working with Prima for a strategy guide. We are using David to write it again. If we can do a Collector's Edition of the guide, we will.

Q: Vampires and Werewolves?
A: Wait. Quit asking to spoil the game.

Q: Crafting?
A: We have crafting out the whazoo.
Q: Is there a perk for having it out the whazoo?
A: Hah. There is a smithing skill. You can mine ores (about a dozen or so), turn it into ingots, use them at forges, workbenches, etc, create new armour, strengthen/sharpen/improve armour and weapons. Perks committed increase the types of armours/weapons you can create or work with (confirmed up to Daedric/Dragon). Getting better at Enchantment improves your use of enchanted items. Alchemy deals with poisons, potions, cooking. Cook fires have recipes for meals that list ingredients you need. Meals are more powerful than the sum of their parts. All the armour seen you can make.

Q: AI? Psychic guards?
A: If you are spotted, it's something Guards know about. Witnesses are tagged. If they are killed, then the bounty is removed. (Apparently there is a message stating if you've killed the last Witness)

Q: Legal stuff about Scrolls/Mojang?
A: Potentially a pending legal matter, that's left to the Lawyers. We have a lot of respect for Mojang and their products. At the end of the day, it was brought to our attention by our Lawyers as a potential issue. I'd love for us to have a solution that makes us both happy and hold something like a 3vs3 tournament.

Hands on at PAX as well.

If you have any more in depth questions/not quite understanding my rough points, feel free to ask about a clarification and I'll do my best.
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post #452 of 2490 Old 08-24-2011, 11:48 PM
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Wow! Look at all these pictures!

http://www.flickr.com/photos/4785768...7627502406704/
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post #453 of 2490 Old 08-25-2011, 06:08 AM
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Quote:
Originally Posted by reaper View Post

Wow! Look at all these pictures!

http://www.flickr.com/photos/4785768...7627502406704/

Is it just me or are there new races? Couldn't place a few of them.

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post #454 of 2490 Old 08-25-2011, 08:21 AM
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http://www.bethblog.com/index.php/20...ces-of-skyrim/

This blog post has the name of each race...
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post #455 of 2490 Old 08-25-2011, 08:21 AM
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Quote:
Originally Posted by reaper View Post

Wow! Look at all these pictures!

http://www.flickr.com/photos/4785768...7627502406704/

Under each compilation is the text
"ESRB RATING: MATURE with Blood and Gore, Intense Violence, Sexual Themes, and Use of Alcohol."

But this game can't have been rated yet. Can it?
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post #456 of 2490 Old 08-25-2011, 10:20 AM
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I just read an article on IGN that stated Skyrim will allow same sex marriages. Interesting.

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post #457 of 2490 Old 08-25-2011, 12:11 PM
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Quote:
Originally Posted by WilliamR View Post

I just read an article on IGN that stated Skyrim will allow same sex marriages. Interesting.

http://xbox360.ign.com/articles/119/1190402p1.html
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post #458 of 2490 Old 08-25-2011, 04:37 PM
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That's cool. Games should let you do what you want.
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post #459 of 2490 Old 08-25-2011, 05:05 PM
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post #460 of 2490 Old 08-26-2011, 06:36 PM
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http://www.bethblog.com/index.php/20...scom-and-more/
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post #461 of 2490 Old 08-27-2011, 01:38 PM
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post #462 of 2490 Old 08-27-2011, 06:23 PM
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post #463 of 2490 Old 08-28-2011, 11:03 AM
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post #465 of 2490 Old 08-29-2011, 02:04 AM
 
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Watching Skyrim running on 360s at PAX, it is smooth. It runs far better than Oblivion or either Fallout does, from the time that I sat there watching people play it live. Instead of Bethesda's normal 15-30 fluctuation, it looked to be doing a very good job of maintaining 30fps.

I didn't play it myself and didn't stand around for too long, but I got a good feeling from it.
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post #466 of 2490 Old 08-29-2011, 07:41 AM
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http://forums.bethsoft.com/index.php...k-qa-released/

Our time with Bethesda was limited so we couldn’t ask every question you all wanted, but I think we did a pretty good job. We’re sorry if we couldn’t answer your questions this time around. We could have asked them questions for hours, but did the best we could. One of the guys told us that our questions were the best string of questions by one media outlet he’s ever heard. I credited the NerdTrek readers and he said he was very impressed. Great job guys! Here you go:

The only question that Matt Carofano smiled at with a resounding “No comment!” was Gyrhjörn’s question about Lycans (Werewolves) being in the game. It was the last question I asked and he had gone above and beyond by that point.

Toney asked: Will there be Daedric Shrine quests?
This question opened a can of worms. Matt said that they have intentionally avoided confirming or denying this. He said that they have NOT really talked about it yet. Since the press demo we played had an Easter Egg of a Daedric reference in it, he sighed and said that since we were aware and asked him on the spot, he’ll go ahead and tell us: YES! There is involvement with “The Prince” and challenges along the way that should satisfy the Daedric fans.

xBUMMx wanted: Clarification on the hand-to-hand matter, lethal or not?
Murder Death Kill, people aren’t just getting knocked out by fists, you can beat them to death in this one.

Ploppy asked about armor degradation being a possibility or gone for good…
Matt said it is a POSSIBILITY, but not a probability. The focus in this area is on Smithing as a skill. You’ll be able to modify items. I’ll elaborate on Smithing soon*

Matt had 2 good questions:
When given the opportunity, will we be given the chance to turn down being the Guildmaster?
The answer is No.
Will being Guildmaster be more rewarding than in Oblivion?
Yes, previously you were done with an area of play once you become a Guildmaster, but in Skyrim you will be able to continue with specific guild gameplay after becoming the head of a guild.

Corby asked: Will dragons be able to utilize every shout that the player can?
Short answer: No. Long answer: The shouts are the language of the dragons. Many dragons for many years have used many different shouts. It is possible to assume that every shout has been used in the past by a dragon, however during the game, the dragons only use certain shouts that make sense for the situations. They are incredibly intelligent AI creatures that use what is appropriate. Some shouts don’t make sense for dragons to use in this game and won’t be used. WE get to learn and use them though. Not all of the shouts are released yet, they are keeping some secret for now…

Brett asked: Can you summon more than ONE creature (at once) with Conjuration?
Conjuration has it’s own skill tree. You start off only able to summon ONE. Eventually you WILL be able summon up to TWO Atronachs or Reanimated Zombies though.

Khalid asked: Where can we safely store our loot?
In our personal houses.

The General asked: Can we dye our armor or clothing?
The answer: No.

Luke asked: Does Skyrim boast an array of underwater content… Also, how many species of underwater critters are there?
Yes, you will be able to explore and interact with an underwater environment. There are “fish and stuff” you can find. There are ingredients to collect and although the underwater section is a small part of the game, you can knock your self out exploring if you like. Matt likes the barnacles.

Ray Johnson, you want to know about the pickpocketing skill? Prepare yourself because I took care of you and I expect your mind to be blown…

The entire pickpocketing skill tree list (Seriously):

Light Fingers (0/5)
Pickpocketing bonus of 20% – Item weight and value reduce pickpocketing odds…
Night Thief
Pickpocketing sleeping people almost always works…
Poisoned
Place poisons in other people’s pockets silently to harm or kill…
Cutpurse
Pickpocketing gold is 50% easier…
Extra Pockets
Carrying capacity is increased by 100…
Keymaster
Pickpocketing keys always works…
Misdirections
You can pickpocket equipped weapons…
Perfect Touch
You can pickpocket equipped items…

Steve asked: From what we’ve seen, dragons behave like animals, but will they use tactics and strategy with the terrain and dragon shouts?
Short: Yes.
Long: Dragons ARE an intelligent race. They provide a nice challenge to the player and it is rewarding to successfully kill them. Dragons use the shouts that suit them and interact with (and are affected by) the situations and environments they are in at the time.

Hey “ThatNeonSquirrel” (SQUIRREL!!)… Can we enchant arrows?
You can enchant bows, which affect the arrows shot from them, so even though you can’t enchant the individual arrows, you should have the enchanted range attack that most people want. I hope that’s ok. Pete and the Bethesda team are sorry they can’t respond to everything, it’s crunch time for them.

Jadis232 asked if we can use finisher moves wielding MAGIC like we can with melee weapons…
No, we don’t have special magic finisher moves, but you can combo using magic to deal damage and finishing with a weapon.

Ward… Any love for the lefties?!
Much love for the lefties! We at NerdTrek love nerds, we love weirdos, we really love nerdy weirdos!! You CAN wield a weapon in your left hand and a shield in your right, but the opposite is default as usual. I’m sure you’ll be able to figure out the lefty wielding on 11-11-11, but you must be deliberate in your choice.

*Smithing elaboration: Caleb, you’re getting the entire Smithing skill tree:

Steel Smithing
Create Steel armor and weapons at forges. Improve by double.
Arcane Blacksmith
Improve magical weapons and armor.
Dwarven Smithing
Create Dwarven armor and weapons at forges. Improve by double.
Elven Smithing
Create Elven armor and weapons at forges. Improve by double.
Orcish Smithing
Create Orcish armor and weapons at forges. Improve by double.
Advanced Armors
Create scaled and plate armor at forges. Improve by double.
Glass Smithing
Create glass armor and weapons at forges. Improve by double.
Daedric Smithing
Create Daedric armor and weapons at forges. Improve by double.
Ebony Smithing
Create Ebony armor and weapons at forges. Improve by double.
Dragon Smithing
Create Dragon armor and weapons at forges. Improve by double.
You can collect dragon bone and other parts to make really powerful armor and weapons using this skill, it sounds amazing. Matt was pumped about it and I trust his judgment.

Rexx, the team does not have plans to release a Skyrim soundtrack, however I told them “Rexx will buy one if you release it,” not to mention many other people that will buy it. It should be easy to put together some music and upload it to iTunes AT LEAST, so I asked them to. The guys were extremely polite and said they would consider it. Cross your fingers!

Sarah Donner, come with me if you want to… know the answer to your questions…
Applying upgrades, as in smithing weapons and armor to be improved will not change the appearance. Enchanting them will make them glow but you’re not looking at customization of appearance.
Why did they remove spell-making?
Because… The team worked really hard on creating unique spells. The magic system has been completely revamped and MUCH improved. They want us to focus on our immersion into the world of Skyrim. Matt is confident that you will have a great time using magic in this game.

Mike, your question about marriage ended up yielding some fantastic feedback!
There are hundreds of people that you CAN marry, if they want to marry you. They can become your companion. Having a companion offers awesome perks. Your wife can fight by your side, helping you attack or defend. She can carry stuff for you increasing your inventory capacity. She can cook for you once a day increasing your health. There are many “Lovers’ bonuses” available. Possibly the BEST thing: you can delegate tasks and send your followers to do things for you, such as attack, collect food, buy weapons, and more… Unfortunately for you there are no “brown-chicken brown-cow” relationship animations.

Sabre asked: Will the persuasion system be revamped?
Answer: ”Elements of it will be better.”

Michael asked. Can we play instruments for money?!
No, but you can go to a tavern and pay for a NPC to play an instrument for you. Further, you can tip them to play special requested songs for you! I seriously doubt it’s in the game, but I expect characters to be hanging out in the back of a tavern while someone yells “Free Bird!” (shoot, I’ll do it from my couch, even if my wife asks me why I’m yelling “Free Bird!” at Skyrim for what must seem like no reason to her…)

Ricardo asks: Will we be able to sail or at least board ships?
Nope.
How about being able to use portable bedrolls to sleep in the wilderness?
You can sleep in the woods but there are no portable bedrolls. Part of the game’s experience is finding a bed to get fully rested. Sleeping like a camping trip is possible, but it will yield less benefits compared to sleeping at home and/or in bed. Possibly with your in-game spouse?

Khalid Yassin asks: Will there be . . . Bananas?
No joke, the Devs gave it some serious consideration. The team debated many foods, however the age old topic of appropriate climate and environment kept coming up… It is way too cold in Skyrim to grow something tropical like a banana. Some Devs would really want to include a food item and others would fiercely debate how unrealistic it would be to include that piece of food. The attention to detail is phenomenal.

I hope we’ve been helpful! Thanks everyone for such great questions and impressing THE guys that are putting out what looks like a lock for Game of the Year…
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post #467 of 2490 Old 08-29-2011, 01:09 PM
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Vid leak from PAX shows chickens and childrens:





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post #468 of 2490 Old 08-30-2011, 11:33 AM
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^^WOW, who's going to be the 1st to roast an entire village?
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post #469 of 2490 Old 08-30-2011, 02:54 PM
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Bah all 3 videos were taken down before I could view them!
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post #470 of 2490 Old 08-30-2011, 03:17 PM
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This is the first game I have ever pre-ordered. And I DESPISED Oblivion. But if this comes through on the promise of a fantasy RPG similar to the design of Fallout (I loved, loved, loved Fallout 3) but on a brand new and improved engine? SOLD. The fact that they scrapped auto-leveling of enemies is key, I wouldn't have ordered it if they kept that stupid idea.

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post #471 of 2490 Old 08-30-2011, 03:36 PM
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Quote:
Originally Posted by JudgeSmails View Post

This is the first game I have ever pre-ordered. And I DESPISED Oblivion. But if this comes through on the promise of a fantasy RPG similar to the design of Fallout (I loved, loved, loved Fallout 3) but on a brand new and improved engine? SOLD. The fact that they scrapped auto-leveling of enemies is key, I wouldn't have ordered it if they kept that stupid idea.

They scrapped auto leveling? I thought it was just like fallout where the max level scales with you, but not the min level.

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post #472 of 2490 Old 08-30-2011, 05:31 PM
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Quote:
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They scrapped auto leveling? I thought it was just like fallout where the max level scales with you, but not the min level.

You maybe described it better than I. I meant the fact that low level mobs don't level up to match you. Like in Fallout 3 you can go back to an area with low level mobs and obliterate them when you are a higher level. No more level 30 rats or bandits like in Oblivion.

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post #473 of 2490 Old 08-30-2011, 07:36 PM
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post #474 of 2490 Old 08-31-2011, 02:45 AM
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All this news on the 360 version... I hope that the PS3 version isn't gonna be gimped as a result. (no worries about the PC version) With FO3 and NV the PS3 version had better textures and lighting, but worse framerate, I am wondering if Skyrim will follow this trend.

(I have similar worries about the 360 version of Battlefield 3)

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post #475 of 2490 Old 08-31-2011, 06:35 AM
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Quote:
Originally Posted by PENDRAG0ON View Post

All this news on the 360 version... I hope that the PS3 version isn't gonna be gimped as a result. (no worries about the PC version) With FO3 and NV the PS3 version had better textures and lighting, but worse framerate, I am wondering if Skyrim will follow this trend.

(I have similar worries about the 360 version of Battlefield 3)



https://twitter.com/dcdeacon/status/108594625547206656
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post #480 of 2490 Old 09-01-2011, 09:14 AM
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Five More Things I’ve Learned about Skyrim, About Murder, Encumberance and other Stuff

http://kotaku.com/5835394/

A Realistic Hour With Skyrim

http://www.rockpapershotgun.com/2011...A+Steam+RSS%29
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