Motion controls for the XBox in 2009? - AVS Forum
Forum Jump: 
Reply
 
Thread Tools
post #1 of 48 Old 02-02-2009, 09:37 AM - Thread Starter
Member
 
MadADHD's Avatar
 
Join Date: Nov 2007
Posts: 16
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Is anyone anticipating motion control features for the Xbox 360?

I think motion controllers will provide an excellent new experience and expand the audience/market.
MadADHD is offline  
Sponsored Links
Advertisement
 
post #2 of 48 Old 02-02-2009, 09:38 AM
AVS Special Member
 
formulanerd's Avatar
 
Join Date: Nov 2006
Location: Colorado
Posts: 9,373
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 12
no.

No trees were harmed forming this post, though many electrons were inconvenienced.
SERGEANT SERGEANT MASTER SERGEANT SHOOTER PERSON
Then:|A40|AX720|F1|K702|DT880|ES7|MS2i Now:|MS1|AD700|PC360|A30
formulanerd is offline  
post #3 of 48 Old 02-02-2009, 09:39 AM - Thread Starter
Member
 
MadADHD's Avatar
 
Join Date: Nov 2007
Posts: 16
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Though it is relatively late in the Xbox lifespan, it seems like Microsoft is doing something each year to extend it (whether it is NXE, or videomarket place, or XBox originals).

It sounds plausible that the hardware is very complete and they are just waiting for developers to finish up on games.

I think it is only the control schemes that are preventing them from capturing the casual market. I see women and children loving the Wii and even the iPhone.
MadADHD is offline  
post #4 of 48 Old 02-02-2009, 09:41 AM - Thread Starter
Member
 
MadADHD's Avatar
 
Join Date: Nov 2007
Posts: 16
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
I wonder if they'll do this to capture this market though. It seems to make business sense.
MadADHD is offline  
post #5 of 48 Old 02-02-2009, 09:47 AM
AVS Special Member
 
fjtorres's Avatar
 
Join Date: Oct 2005
Posts: 2,474
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
A motion control makes as much sense as a driving wheel: for some games great, for others, not so much...
There's nothing to stop third-party developers from shipping one but one from MS isn't all that likely. And without game support...
fjtorres is offline  
post #6 of 48 Old 02-02-2009, 09:50 AM
AVS Special Member
 
formulanerd's Avatar
 
Join Date: Nov 2006
Location: Colorado
Posts: 9,373
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 12
the way i see it.


Motion control is a gimmick.

some people enjoy it completely, others enjoy it for a few hours, others don't enjoy it at all.

the people who enjoy it completely own a Wii.
the people who enjoy it for a few hours, owned, and then sold their Wii.
the people who dont enjoy it at all will not buy a 360 motion peripheral or a Wii.

No trees were harmed forming this post, though many electrons were inconvenienced.
SERGEANT SERGEANT MASTER SERGEANT SHOOTER PERSON
Then:|A40|AX720|F1|K702|DT880|ES7|MS2i Now:|MS1|AD700|PC360|A30
formulanerd is offline  
post #7 of 48 Old 02-02-2009, 09:53 AM
AVS Special Member
 
mproper's Avatar
 
Join Date: Jun 2003
Location: Palmyra, PA
Posts: 7,043
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 1 Post(s)
Liked: 12
I dont' see it for the 360, but they'd be insane to not be looking at the Wii's numbers and thinking about it for the Next-Box....but even then I don't think they'll build the entire system around it (like the Wii is), but it'll be there in some form, IMO.
mproper is offline  
post #8 of 48 Old 02-02-2009, 09:54 AM - Thread Starter
Member
 
MadADHD's Avatar
 
Join Date: Nov 2007
Posts: 16
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
I agree that motion controls are not good for many games.

However for casual games, simple controls make all the difference.

The XBox controllers are intimidating to casual gamers. Too many buttons.

I've seen Microsoft push into the casual game market but they won't catch on until they create a new controllers. They will appear to be too complicated.
MadADHD is offline  
post #9 of 48 Old 02-02-2009, 10:00 AM - Thread Starter
Member
 
MadADHD's Avatar
 
Join Date: Nov 2007
Posts: 16
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
@mproper. I agree.

From a business perspective they can't ignore the casual audience. Especially if they are making money off their hardware now and don't need people buying massive numbers of games to recoup hardware losses.

The Wii numbers are insane. How could they not create a simple controller?
MadADHD is offline  
post #10 of 48 Old 02-02-2009, 10:03 AM
 
PSound's Avatar
 
Join Date: Dec 2002
Posts: 4,074
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
I would expect it to happen. I would not be surprised to see a new controller ship with a game (something like Wii Play/Wii Sports) and for other developers to take advantage of it.
PSound is offline  
post #11 of 48 Old 02-02-2009, 10:07 AM
AVS Special Member
 
fjtorres's Avatar
 
Join Date: Oct 2005
Posts: 2,474
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by MadADHD View Post

@mproper. I agree.

From a business perspective they can't ignore the casual audience. Especially if they are making money off their hardware now and don't need people buying massive numbers of games to recoup hardware losses.

The Wii numbers are insane. How could they not create a simple controller?

A while back, MS was talking about doing casual games with the remote control.
I think there's a few Arcade games that work with it but not many.
Wouldn't be hard to code and it would cover a lot of ground: card games, board games, maybe a few platformers.

Me, I'd rather see an old-fashioned Joystick; a simple and cheap update of the Atari Classic.
Say one stick and four buttons and a $15 price.
(Not a fighting stick, okay? Just a minimal 8-way stick.)
fjtorres is offline  
post #12 of 48 Old 02-02-2009, 10:33 AM
 
tronn's Avatar
 
Join Date: Feb 2006
Location: So. Cal.
Posts: 3,730
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
like this?


http://www.amazon.com/Madcatz-Arcade...3599493&sr=8-5

comes with a couple of games too
tronn is offline  
post #13 of 48 Old 02-02-2009, 12:15 PM - Thread Starter
Member
 
MadADHD's Avatar
 
Join Date: Nov 2007
Posts: 16
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
I like the Super NES controller. Its simple, unassuming and has enough buttons for (arcade/community) game developers to work with.

or motion control.
MadADHD is offline  
post #14 of 48 Old 02-02-2009, 12:36 PM
AVS Special Member
 
formulanerd's Avatar
 
Join Date: Nov 2006
Location: Colorado
Posts: 9,373
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 12
i want them to eliminate the face buttons.... if you're precisely controlling two analog sticks with your thumbs, your FINGERS (on the rear of the controller) should have access to the other buttons.

i miss my gamester.

No trees were harmed forming this post, though many electrons were inconvenienced.
SERGEANT SERGEANT MASTER SERGEANT SHOOTER PERSON
Then:|A40|AX720|F1|K702|DT880|ES7|MS2i Now:|MS1|AD700|PC360|A30
formulanerd is offline  
post #15 of 48 Old 02-02-2009, 04:03 PM
AVS Special Member
 
ultracat's Avatar
 
Join Date: Sep 2005
Posts: 1,367
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 2 Post(s)
Liked: 54
Not interested in motion control, but I'd love to see the 360 come out with a balance board and a good workout game as a Wii Fit knock-off. Wii Fit is the only reason I keep my Wii. If 360 came out with something similar (Achievement Unlocked, you lost 10lbs!) I'd be all over it and eBay my Wii immediately.

XBOX 360 - KrazeeEyezKeith

PS4 - KrazeeKeith

ultracat is offline  
post #16 of 48 Old 02-02-2009, 04:30 PM
AVS Special Member
 
Lord Flatus's Avatar
 
Join Date: Aug 2005
Location: Vista, CA
Posts: 2,354
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 1 Post(s)
Liked: 27
Quote:
Originally Posted by ultracat View Post

If 360 came out with something similar (Achievement Unlocked, you lost 10lbs!) I'd be all over it and eBay my Wii immediately.

"Yourself Fitness" from the original Xbox is backwards compatible, although there are no Xbox Live Achievements. Maya is kind of a beeyotch, though.
Lord Flatus is offline  
post #17 of 48 Old 02-02-2009, 05:17 PM
AVS Special Member
 
kjr39's Avatar
 
Join Date: Nov 2006
Posts: 2,684
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 1 Post(s)
Liked: 54
Quote:
Originally Posted by formulanerd View Post

the way i see it.


Motion control is a gimmick.

some people enjoy it completely, others enjoy it for a few hours, others don't enjoy it at all.

the people who enjoy it completely own a Wii.
the people who enjoy it for a few hours, owned, and then sold their Wii.the people who dont enjoy it at all will not buy a 360 motion peripheral or a Wii.


That was me.

I have no use for motion control. MSFT should stop trying to be Nintendo.

Salminella Now Better with Kinect: 360 PSN

Official member and mascot of the AVS' Xbox 360 Elite Club of Awesomeness
kjr39 is offline  
post #18 of 48 Old 02-02-2009, 05:57 PM - Thread Starter
Member
 
MadADHD's Avatar
 
Join Date: Nov 2007
Posts: 16
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by formulanerd View Post

the way i see it.


Motion control is a gimmick.

some people enjoy it completely, others enjoy it for a few hours, others don't enjoy it at all.

the people who enjoy it completely own a Wii.
the people who enjoy it for a few hours, owned, and then sold their Wii.
the people who dont enjoy it at all will not buy a 360 motion peripheral or a Wii.

Every Wii sold is a gaming system that Microsoft could have sold the customer. For many people, the reason they chose the Wii over the XBox was because of controls.

Their arcade and community games are a step in the right direction. They need to pair these casual games with a simpler controller.
MadADHD is offline  
post #19 of 48 Old 02-02-2009, 06:51 PM
AVS Special Member
 
formulanerd's Avatar
 
Join Date: Nov 2006
Location: Colorado
Posts: 9,373
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 12
Quote:
Originally Posted by MadADHD View Post

Every Wii sold is a gaming system that Microsoft could have sold the customer. For many people, the reason they chose the Wii over the XBox was because of controls.

Their arcade and community games are a step in the right direction. They need to pair these casual games with a simpler controller.


i dont agree, theres a very large portion of the gaming market that will always buy nintendo, typically for mario, zelda, and metroid.... and there is nothing microsoft can do about that (i myself bought the wii for those 3 games, then sold it)

though there probably is a small portion of the wii sales that could have went to xbox, if there were more casual/family games/controllers (so i partially agree)

on the topic of metroid (real quick) i may be in the minority, but i dont think the motion controls worked well, and i would not want them in an MS shooter, or anything similar, though for other games it could work.

No trees were harmed forming this post, though many electrons were inconvenienced.
SERGEANT SERGEANT MASTER SERGEANT SHOOTER PERSON
Then:|A40|AX720|F1|K702|DT880|ES7|MS2i Now:|MS1|AD700|PC360|A30
formulanerd is offline  
post #20 of 48 Old 02-02-2009, 07:29 PM
AVS Special Member
 
Lord Flatus's Avatar
 
Join Date: Aug 2005
Location: Vista, CA
Posts: 2,354
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 1 Post(s)
Liked: 27
Quote:
Originally Posted by MadADHD View Post

Every Wii sold is a gaming system that Microsoft could have sold the customer.

I disagee with that. The Wii phenoma is kind of a perfect storm of Pet Rock fad, shiny new object controller, limited casual gamer core, blatant consumerism, and toy for the kids.

And I mean that respectfully.

The system and who keeps buying it just doesn't make sense and has a bizarre psychology to it. I know many many people who are non-gamers who've bought one and only play Wii Sports. For $249. And they're happy about it. They haven't been converted to even "casual gamers", they don't buy more games, and they're perfectly content with their purchase. Weird. For $250 they are happy to play boxing, tennis, and bowling every once in a great while.

I don't get it, but then again I wasn't one of the 10.15 million people in the U.S. who bought in 2008.

I don't think µSoft or Sony or anyone can copy that success or steal away customers. I think it is pretty accurate when MS and S say they aren't competing with the Wii, because they really aren't.
Lord Flatus is offline  
post #21 of 48 Old 02-02-2009, 07:49 PM
AVS Special Member
 
ultracat's Avatar
 
Join Date: Sep 2005
Posts: 1,367
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 2 Post(s)
Liked: 54
Quote:
Originally Posted by Lord Flatus View Post

"Yourself Fitness" from the original Xbox is backwards compatible, although there are no Xbox Live Achievements. Maya is kind of a beeyotch, though.

Thanks for the suggestion, but the Wii Fit balance board is great. I'd really need an equivalent to that to drop the Wii.

XBOX 360 - KrazeeEyezKeith

PS4 - KrazeeKeith

ultracat is offline  
post #22 of 48 Old 02-02-2009, 08:13 PM
AVS Special Member
 
fjtorres's Avatar
 
Join Date: Oct 2005
Posts: 2,474
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by tronn View Post

like this?


http://www.amazon.com/Madcatz-Arcade...3599493&sr=8-5

comes with a couple of games too

Nope.
Too busy, too complicated.
And, by the reviews, not particularly good.
More like this, give or take a button or two (max):
http://www.best-electronics-ca.com/images/cx24.jpg

Key words:
1- simple
2- cheap
fjtorres is offline  
post #23 of 48 Old 02-03-2009, 09:00 AM
Advanced Member
 
spinoza_43221's Avatar
 
Join Date: Jul 2004
Location: Ohio, Columbus
Posts: 671
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
This is another one of those things that I just dont understand why Microsoft hasnt had this along time ago.

Some USB connected device that allows wireless controls to work with it.

I know if they had a boxing game that was anywhere near decent I would pick up the USB device and the gloves. Better yet a kickboxing game.

Motion controlled gun game? I had a lot of fun with NES light guns.

TV - Samsung DLP 4674W
Receiver - Pioneer 1015-K
Speakers - Polk 6901 (7.1 setup)
Sub - PSW303
DVD - LG 3510A
spinoza_43221 is offline  
post #24 of 48 Old 02-03-2009, 09:04 AM - Thread Starter
Member
 
MadADHD's Avatar
 
Join Date: Nov 2007
Posts: 16
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by formulanerd View Post

i dont agree, theres a very large portion of the gaming market that will always buy nintendo, typically for mario, zelda, and metroid.... and there is nothing microsoft can do about that (i myself bought the wii for those 3 games, then sold it)

though there probably is a small portion of the wii sales that could have went to xbox, if there were more casual/family games/controllers (so i partially agree)

Nintendo's success cannot be attributed simply to three games, Mario, Zelda and Metroid.

Otherwise, the Gamecube and N64 would have been wildly successful, which they were not.
MadADHD is offline  
post #25 of 48 Old 02-03-2009, 09:49 AM
Advanced Member
 
Foosinho's Avatar
 
Join Date: Dec 2001
Location: Central OH
Posts: 924
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by formulanerd View Post

Motion control is a gimmick.

Disagree. It's just that very few games have worked out intuitive control schemes that work with motion-sensitive controllers.

For example, for WiiBoxing or WiiTennis, the Wiimote and Nunchuck are brilliant. For Combat Aces, not so much.

Sincerely,
Someone who used to work in innovative computer interface research.

(Aside: EndWar was an interesting attempt to integrate voice control into a game. That can be challenging, especially since you want it to work out-of-the-box for virtually everybody, without having to train the recog system to recognize your commands. It seems like they came up with a workable mechanic, it's just too bad the game itself seemingly wasn't all that great. Personally, I expect we'll see more in the way of voice interfaces to games than new motion controllers on the Xbox, especially since all of the hardware necessary is already out there.)
Foosinho is offline  
post #26 of 48 Old 02-03-2009, 10:46 AM
AVS Special Member
 
Cynn's Avatar
 
Join Date: Aug 2005
Location: Atlanta GA.
Posts: 1,572
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
I think motion control rules for FPS games. I quite enjoyed Metroid in this form. I'd love to see motion control shooters on the X360. Move with a stick and aim/shoot with the accuracy of your wrist as opposed to thumb.

twitter.com/Cynnthetic
I own X360 - Wii - PS3
I see @ 1080p
I'm BROKE!
Cynn is offline  
post #27 of 48 Old 02-03-2009, 12:37 PM
Senior Member
 
nineteen70's Avatar
 
Join Date: Jan 2007
Posts: 429
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
I think motion control would be good for one game and that's boxing. I'm all for having some type of gloves that we can put on with the xbox symbol to turn them on I would pay for those.
nineteen70 is offline  
post #28 of 48 Old 02-09-2009, 10:39 AM
AVS Special Member
 
Ripeer's Avatar
 
Join Date: Jul 2007
Location: Canada
Posts: 2,033
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 46
As some one that plays paintball my I had a huge problem with the wii remotes dead of cetner. Where I would be hold the wii remote for shoot straigh ahead had doing upward circles in red fraction, I could never get it right. (doesn't own wii)

Personally I'd LOVE to see more games with voice interaction, I mean we pretty much all of headsets!
Anyone Rainbow Six 2 for xbox, it was so cool ordering voice commands to your squad rather then some complicated button combo that I forget in the middle of a fire fight.
And it wasn't just great becuase it was new, it really brought a whole new level to it.

Through I have not played endwar I can really see how for RTS it could add a whole new level.
Ripeer is offline  
post #29 of 48 Old 02-09-2009, 11:14 AM
Senior Member
 
Chitown1211's Avatar
 
Join Date: Jul 2006
Location: Twin Cities
Posts: 363
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
I have never played a "motion control" game I didnt get tired of after 15 minutes on my daughters Wii. As stated above......its a gimmick. If not a gimick then it is absolutely geared towards the non-serious gamer.


I also didn't know the 360 controller was so complicated? Im 33 years old. I grew up in the Nintendo generation. I doubt there are many people older than me just jumping into the console market. Were used to these controllers now. Heck my daughter has been using the xbox 1 controller since she was 4.


I also would hate to see "serious" games dumbed down to satisfy the needs of simple controllers. Or development time moved from "serious" games to Wii type kids stuff.


I guess a simple controller shipping with simple games is ok, but I dont want MS to slow down with anything their working on to create some Wii type stuff.
Chitown1211 is offline  
post #30 of 48 Old 02-09-2009, 11:41 AM
Advanced Member
 
Foosinho's Avatar
 
Join Date: Dec 2001
Location: Central OH
Posts: 924
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by Chitown1211 View Post

I have never played a "motion control" game I didnt get tired of after 15 minutes on my daughters Wii. As stated above......its a gimmick. If not a gimick then it is absolutely geared towards the non-serious gamer.

You have to separate the Wii (and even the Wii controllers) from the "motion control" meme. The problem isn't having accelerometers in the controllers - it's figuring out how to use those resources properly in the control scheme for "serious" games.

Quote:
Originally Posted by Chitown1211 View Post

I guess a simple controller shipping with simple games is ok, but I dont want MS to slow down with anything their working on to create some Wii type stuff.

It's not an either-or. The idea would almost certainly be integrating motion control hardware into the standard Xbox controller form-factor (maybe with a few minor modifications).

But like I said - until someone works out an interface for gaming that is intuitive, useful, and powerful for motion control, it's not very useful. Which is why it's "good" uses are mostly in games like WiiTennis and WiiBowling.

I fully expect a lot more voice control titles in games before we see widespread motion control. Voice control is a LOT more mature, and is actually used in a lot of areas that have gaming applications. Plus, 100% of the hardware necessary is already "in the field".

At some point, we will see widespread "motion control" of some sort in not just gaming, but general purpose computing. Just look at all of the awesome things people have hacked together with Wii controllers on YouTube.
Foosinho is offline  
Reply Xbox Area

User Tag List

Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page


Forum Jump: 

Posting Rules  
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off