I have to say, this game is a lot of fun. As many have pointed out the positives already, let me bring up some things I don't like.
* Once you get far enough away from an area, the enemies you killed in that area re-spawn. It's not too much of an issue, but it does get a little annoying. My friends and I last night ended up leaving the main map/section of the game and traveling to this other section to do quests maybe 5-6 times. Each time you finish a quest you return back to the main map/section of the game and collect your reward(s). The annoying part for me, is that after 2-3 times traversing the same area, you get to learn how many enemies spawn and where they will be coming from. I wish this would have been more random. Perhaps no enemies spawn sometimes, or a lot more other times. And even if they changed up the enmies that do spawn it would make it better. Ehh... it's a grinding game though right? This is to be expected and wanted by a lot of people?
* Difficulty. There have been about 2 points in the game where things got way too hard for our level characters. We would be level 12 and taking on level 15 enemies (which means it takes about 30 seconds to 1 minutes for 2-3 people to take down one normal wastelander (is that a Fallout 3 term?) soldier. BOSS' were nearly impossible at times. We (3 total people) had to do a quest:
Warning: Spoiler! (Click to show)
Warning: Spoiler! (Click to show)
where you need to take out this guy and his entourage right by the main starting point in the game. This is the quest where after you finish, you get the vehicle. Anyways, we could not kill the guy we were supposed to. He had a shield and one hit from his weapon would take down our shields and put at health at about 1/2. Even if we did manage to get his shield lowered slightly (maybe 25%) and then we died, once we re-spawned and returned his shield would be fully recharged.
We all ended up quitting and a few hours later I tried it again with another friend (after we did a quest or two before it to level up higher. We did finish it... but it was still a PITA. There was another mission that original started as a level 13 mission (we were all level 13's), but by the end of it the difficulty changed to level 17. Maybe that's because a level 8 player joined our game? Or maybe the mission itself just got harder? But it was nearly impossible to kill the enmies and the BOSS at the end. After 2 hours we finally killed the BOSS but had to back track and fight all the same re-spawning, incredibly difficult enemies all over again. To get around that, I phasewalked as quickly as possible through the main areas and then sprinted to the exit
That mission was the easiest of the 2 others we had available. Luckily, one of my friends found a list of missions back at the main starting area (maybe 8 of them), and most of those are rated at our current level. So we've started playing those more and we're keeping the main quests until we no longer have any lower level quests to complete.
My point in stating all that, is that I don't feel like the pacing it right with this game at times. Most of the time it's crazy fun... but then at some random point in a mission, it seems like the enemies get 10X harder then before and it takes us all 2-3 deaths to get past 3-4 normal wasteland enemies. Perhaps it's our fault for not finding more side quests to level up our characters before tackling the main quests... but it's definitely frustrating to hit a wall where some enemies 10X harder to kill (and it appears to happen out of nowhere).
* I wish when a gun is picked up everyone around you gets it. I understand why it's not this way, but some times it's a little annoying. I've only played this with good friends of mine, but you can't help but sometimes feel like people are a little greedy with picking up a new weapon. I find myself fist looking to see if it's a weapon I even play with (I prefer assault rifles right now). If it is an assault rifle I spend a bit of time looking over the stats and trying to compare that with my current favorite gun.
But with the two friends I play with, they just seem to pick it up no matter what. I know they're worth money for selling... but still. I know it's a problem with the way my friends play the game, and not the game itself. But I feel like since experience and money is shared, why can't the guns be shared as well? This way no one ever feels like other players are being greedy. I can't even imagine playing this game with random people via XBOX LIVE match making. I doubt I'd even get a new gun