Microsoft Xbox 360 Kinect Official Thread - Page 2 - AVS Forum
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post #31 of 1759 Old 06-22-2010, 02:02 PM
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Quote:
Originally Posted by DaveFi View Post

If it's only 4-mos away you'd think MS would have shown hardcore games if they had them, wouldn't they? How many people want to stand up (or even sit down) and play racing games by waving their hands in the air the whole time? Seems a bit counter-intuitive doesn't it? Clearly MS is more interested in making Kinect a family experience type device.

Also, someone's math is off. You don't get a new Slim Arcade for $100 if the package is $299- it's $150. (You still have to pay the whole $299 for the package if you want it anyways)

If you check the threads on such hardcore gaming sites like NeoGaf, people have vehemently expressed their disinterest in the Kinect, and that's only MS' fault.

So that's it? Because MS didn't show hardcore games today that means none tommorrow?

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post #32 of 1759 Old 06-22-2010, 02:10 PM
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Quote:
Originally Posted by mboojigga View Post

So that's it? Because MS didn't show hardcore games today that means none tommorrow?

Like the official MS statement I quoted above said, their focus is on making Kinect for "everyone" (i.e. families), and they will keep using solely traditional controllers for "core" games. That doesn't rule out the possibility in the future, but that likely means that nothing is currently in development--at least at MS. It might mean more things like the watered down Forza (full of basic, accessible mini-game versions of the real thing).

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post #33 of 1759 Old 06-22-2010, 03:20 PM
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Originally Posted by confidenceman View Post

Basically, it looks like MS is potentially making the same mistake that Sony made with the PS3. They're assuming consumers will recognize the inherent value in the price (that they won't have to pay for extra controllers, etc). Someone wasn't paying attention when Sony nearly sank under the weight of an overpriced console that could "do everything."

Sony's mistake was selling the PS3 at $600 and pushing features that people didn't want in a game system. And then coming out with really funky commercials.

That is getting in the price range of the miserable selling 3DO.

people were in sticker shock when the 360 debuted. but then sony debuted with $600 and were telling people to save up money to buy it.

But people buy what they want. the 3DS will sell gangbusters even though rumors are $250-300. because people like the idea of 3D without glasses.

similarly, people will buy kinect if the games are right. people into ddr were paying $250 for a single metal ddr pad! and don't forget how expensive rock band was.
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post #34 of 1759 Old 06-22-2010, 03:31 PM
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Quote:
Originally Posted by Scottyb09 View Post

I'm not sure if the price is too high. The Move controller is $50 + Eye at $40 + the little nunchuck controller thing at $30 = $120.00. Plus, you'd have to buy a Move controller for each player, right? That's only a $30 difference...

your pricing is off.

the "nunchuk" is the nav controller and is optional. so i wouldn't count that in the price.

but many of their demos requires 2 move controllers and 1 cam for a single player.

so the estimate at this point is $50 per move controller and $30 for the cam. so that's $130 for 1 player. so 2 players is $230 (4 moves and 1 cam).





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post #35 of 1759 Old 06-22-2010, 03:42 PM
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squat punch, anyone?
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post #36 of 1759 Old 06-22-2010, 04:34 PM
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The even crazier thing is that retailers are saying $59.99 for the games.
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post #37 of 1759 Old 06-22-2010, 04:41 PM
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Quote:
Originally Posted by onlysublime View Post

your pricing is off.

And yours in worst case. As of now we no of no two player games that require two moves per person. Some are pass the controller(s) and some have the second move as an option (archery).

So $100-$140 depending if you have on Eye.

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post #38 of 1759 Old 06-22-2010, 04:59 PM
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Originally Posted by tgable View Post

And yours in worst case. As of now we no of no two player games that require two moves per person. Some are pass the controller(s) and some have the second move as an option (archery).

So $100-$140 depending if you have on Eye.

I'm not even bringing up 2 players. and as of now, we know of no games that do not require 2 move controllers.

for the sword fighting game, one interviewer asked them if he needed 2 move controllers because the demo required 2 move controllers. the developer said they were going to add a mode that didn't require 2 move controllers.

there has been no indication that archery or boxing could use 1 move controller. if you find me a link, i'll be glad to change that part.

this is where it's too early to judge either move or kinect. but if you're going to go "as of now" then you have to judge that the move games require 2 move controllers per player. and if you're going to go "as of now" then you have to say that move is laggy. 2 separate bloggers stated that the move was laggy and definitely not 1:1. this is where the months to come can tighten up the code. so doing the "as of now" argument is false and deceiving. it's still very early and it's quite possible that both move and kinect can be delayed because there's been very little time for gestation of these systems. my guess is that they'll release no matter what and just call these the first gen games with whatever warts they have. there always has to be a first gen and these are it.




front shots of hot kinect girl

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post #39 of 1759 Old 06-22-2010, 05:40 PM
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Originally Posted by onlysublime View Post

there always has to be a first gen and these are it.

Exactly. Folks giving me **** for being too harsh on Kinect don't seem to get that it comes from a place of love!

Lag is a substantial issue for all three console's motion controllers. This is the single-most important issue keeping hardcore devs and gamers from jumping on board.

IMO the reason reviewers have been generally positive about Kinect (and Move) is that they've learned the lesson of the Wii. Most reviewers have learned to write with "kid gloves" (or if they can't, to find a reviewer who can) when discussing anything to do with the casual market and motion gaming in particular. Just like the console manufacturers and publishers are expanding their markets, gaming sites are also doing the same thing. So it's in their best interest to be as "fair" as possible when it comes to these new technologies.


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front shots of hot kinect girl

Why in the world would I want to see her front?

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post #40 of 1759 Old 06-22-2010, 05:41 PM
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this is an iffy game for me. graphics look great. speed is great. but it seems like a lot of work. i never got into skateboarding so having a skateboard control system doesn't do it for me.

it seems like an arcade game that you see at dave and busters. not that that's a bad thing. but it doesn't give much hope to depth.

if i'm going to be putting in the work, it better be dancing. not pseudoskateboarding.

i used to be a ddr nut. even bought a pair of the foam ddr pads when they were $70 each (and that was at ebay prices). but that was even a drop in the bucket compared to ddr people who paid $500 for 2 metal pads.

then again, I bought the Guitar Hero World Tour kit when it was near the peak. and there are Rock Band gurus who paid over $200 for a drum set or will pay for one of the new guitars.

so again, if the experience is worth it, it's worth it.

to each his own. some people pay hundreds for gaming headphones. to me, that's excessive.
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post #41 of 1759 Old 06-22-2010, 05:48 PM
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Quote:
Originally Posted by confidenceman View Post

Why in the world would I want to see her front?

fine... here's more of her...



and to keep you from fixating...

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post #42 of 1759 Old 06-24-2010, 10:03 AM
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Thread rolled back to remove off-topic, bickering and profane posts. Some infractions issued. Stay on topic and remember this is an all-ages, all religions, all races, all everything board.

Some legitimate posts may have been lost in the rollback. Apologies if so.

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post #43 of 1759 Old 06-24-2010, 11:50 AM
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Quote:
Originally Posted by DrDon View Post

Thread rolled back to remove off-topic, bickering and profane posts. Some infractions issued. Stay on topic and remember this is an all-ages, all religions, all races, all everything board.

Some legitimate posts may have been lost in the rollback. Apologies if so.

Good work mod.
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post #44 of 1759 Old 06-24-2010, 01:50 PM
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Thanks. Though I'd wager not everyone would agree.

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post #45 of 1759 Old 06-24-2010, 02:08 PM
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Now if someone could do something about all of the Playstation Move talk in this thread since the usual suspects were complaining about it in the Natal thread....

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post #46 of 1759 Old 06-24-2010, 03:14 PM
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Quote:
Originally Posted by bassmonkeee View Post

Now if someone could do something about all of the Playstation Move talk in this thread since the usual suspects were complaining about it in the Natal thread....

how about more kinect booth babes?



what games were these girls from? that armor doesn't make her tummy look too good.

love the screaming from the girls when they make a mistake!
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post #47 of 1759 Old 06-24-2010, 03:19 PM
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post #48 of 1759 Old 06-24-2010, 05:35 PM
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Best/Worst at E3

http://www.gametrailers.com/video/to...wattack/701046

The only real surprise in that video is just how obnoxious video game coverage can get. No wonder the rest of the world thinks games are for children. That guy talks like he's the host of ABC Kids.

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post #49 of 1759 Old 06-24-2010, 06:42 PM
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If you have access to an MS store, they're going to have Kinect demos.

Will try to head out to one in a couple weeks to try it out. The Mission Viejo store is a great store. It's only 10 minutes away. But it's not in a great mall. I wish MS paid a little more for a better location.

Wish I still lived in San Diego to try out the SD store. That one is actually in a popular mall.

the MS store in Mission Viejo is actually where I got my Skinit skin for my 360. They sell it $10 cheaper than the online skinit.com store and you get it in 15 minutes rather than waiting for shipment.
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post #50 of 1759 Old 06-26-2010, 09:19 AM
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Kinect at MS stores


The 5.0 is here
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post #51 of 1759 Old 06-26-2010, 10:27 AM
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dang it, that actually looked pretty fun to me. I don't want to pay the $150, but I think I'm going to get suckered into it.
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post #52 of 1759 Old 06-26-2010, 11:23 AM
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Quote:
Originally Posted by mboojigga View Post

Kinect at MS stores

snip

Looks like a lunch-time trip to Fashion Valley is coming soon.
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post #53 of 1759 Old 06-26-2010, 03:17 PM
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Quote:
Originally Posted by onlysublime View Post



this is an iffy game for me. graphics look great. speed is great. but it seems like a lot of work. i never got into skateboarding so having a skateboard control system doesn't do it for me.

it seems like an arcade game that you see at dave and busters. not that that's a bad thing. but it doesn't give much hope to depth.

if i'm going to be putting in the work, it better be dancing. not pseudoskateboarding.

i used to be a ddr nut. even bought a pair of the foam ddr pads when they were $70 each (and that was at ebay prices). but that was even a drop in the bucket compared to ddr people who paid $500 for 2 metal pads.

then again, I bought the Guitar Hero World Tour kit when it was near the peak. and there are Rock Band gurus who paid over $200 for a drum set or will pay for one of the new guitars.

so again, if the experience is worth it, it's worth it.

to each his own. some people pay hundreds for gaming headphones. to me, that's excessive.

Day cares and parents with kids that won't take that 2 o'clock nap just found a solution . Seriously this may be the P90X for kids. My son and daughter have plenty of energy to spend.

The 5.0 is here
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post #54 of 1759 Old 06-26-2010, 05:20 PM
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Anyone else preorder then cancel??

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post #55 of 1759 Old 06-26-2010, 07:32 PM
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Anyone else prepress then cancel??

What's "prepress"?
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post #56 of 1759 Old 06-28-2010, 12:14 AM
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What's "prepress"?

For some reason that's what the iPhone autocorrects preorder to.

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post #57 of 1759 Old 06-28-2010, 09:08 AM
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Quote:
Originally Posted by SchwettyBalz View Post


For some reason that's what the iPhone autocorrects preorder to.

How did u get to the point of pre-ordering in the first place after just a week of availability?

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post #58 of 1759 Old 06-29-2010, 06:07 PM - Thread Starter
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You do not put up a demo like that to the general public. Especially if it is still being worked on. As for the lag. I have a feeling what you see is what you are getting. Or MS in no way shape or form would have put it up for the public to try it out. If I was a consumer and serious about purchasing it. That would kill the deal for me running into that kinda lag.
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post #59 of 1759 Old 06-30-2010, 12:26 AM
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I know that they won't be demo'ing Dance Central but I wish they could.

For one, Dance Central is a third party app. And Microsoft is pushing their in-house games first.

Plus, Harmonix would want to be able to control the parameters of a demo. Considering how fragile demo builds can be, I can see them wanting full control over how the demo is presented. You don't want to stick an early build in a store that does not manage the demo directly and is governed by people being paid $10 with little training.

But if MS truly wants to push this as a platform, they need to push the star titles. Dance Central is racking up the awards.
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post #60 of 1759 Old 06-30-2010, 02:20 PM
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Play.com posted tech specs:

Quote:


Minimum Requirements

Sensor
Colour and depth-sensing lenses
Voice microphone array
Tilt motor for sensor adjustment
Fully compatible with existing Xbox 360 consoles

Field of View
Horizontal field of view: 57 degrees
Vertical field of view: 43 degrees
Physical tilt range: ± 27 degrees
Depth sensor range: 1.2m - 3.5m

Data Streams
320x240 16-bit depth @ 30 frames/sec
640x480 32-bit colour@ 30 frames/sec
16-bit audio @ 16 kHz

Skeletal Tracking System
Tracks up to 6 people, including 2 active players
Tracks 20 joints per active player
Ability to map active players to LIVE Avatars

Audio System
LIVE party chat and in-game voice chat (requires Xbox LIVE Gold Membership)
Echo cancellation system enhances voice input
Speech recognition in multiple
This information is based on specifications supplied by manufacturers and should be used for guidance only.

Some pretty strict guidelines there. I guess I'm out because my sofa is ~12ft away from my TV.

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