Call of Duty:Modern Warfare.......*3* - AVS Forum
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post #1 of 10486 Old 02-25-2011, 11:49 AM - Thread Starter
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and we get a teaser site with a countdown

btw, site is getting hit really hard right now.

http://www.findmakarov.com

countdown clock. about 5 days to zero. game developer conference is next week.

"Modern Warfare 3 was rumored to be a prequel of sorts focusing on Ghost that takes place immediately before Call of Duty 4: Modern Warfare. The release of Shepard's bloody dogtags and the mention of Makarov hint at a continuation of the storyline from Modern Warfare 2 instead. We'll obviously find out for sure next week."
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post #2 of 10486 Old 02-25-2011, 12:03 PM
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Say what?????! Omg need moar!

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post #3 of 10486 Old 02-25-2011, 12:45 PM
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I can only hope that this is like an Infinity Ward game. I guess no one knows how hard the major employees departing will affect the game. Guess we will have to wait and see!

From Game Front:

Perk Guide

Perk 1

Recon: Unlocked at Level 4

Standard Effect: Any enemies that take explosive damage will be highlighted on the minimap for 12 seconds. Including flashbangs.
Pro Effect: Any enemy hit with bullets will be highlighted. Combine this with an LGM and Impact Proficiency, and you can hit targets through walls and see where they’re hiding.
Pro Perk Challenge: Paint enemies with Recon. That means you’ll need to mark enemies with explosive blasts; Frag, Concussion, Flashbangs, or any Launchers will work.

Sleight of Hand: Unlocked at Level 4

Standard Effect: Doubles your reload speed. Great for SMGs or any weapon that fires quickly, where you’ll be reloading often.
Pro Effect: Doubles the speed you switch weapons. Dump the pistol, you can switch quickly between any two weapons. Bring an Assault Rifle and a Shotgun, and don’t worry about that slow switch speed anymore.
Pro Perk Challenge: Kill enemies with Sleight of Hand set. Simple, just kill your enemies with Sleight of Hand active as your chosen perk.

Blind Eye: Unlocked at Level 11

Standard Effect: You can’t be spotted by air support or sentries, and you’re invisible to any enemy controllable pointstreaks. You’re invisible to all air support, thermal scopes, drones, sentry guns, and remote-controlled sentries. Just remember to stay away from players without this perk, or you’ll eat an explosion with them.
Pro Effect: Great against vehicles, this perk doubles your launcher lock-on time and gives your weapons a 60% damage bonus against air support and deployable Pointstreaks.
Pro Perk Challenge: Use the Bline Eye set to destroy Pointstreak rewards — air support, sentries, and drones all count towards this challenge.

Extreme Conditioning: Unlocked at Level 22

Standard Effect: Doubles your sprint distance, letting you sprint longer. Great for nullifying the slow-down brought on by weapons like a LGM or a Sniper Rifle.
Pro Effect: Doubles your mantling speed. That means climbing. Useful especially when lugging around heavy weapons like a LMG.
Pro Perk Challenge: Just do lots and lots of sprinting with the Extreme Conditioning set chosen.

Scavenger: Unlocked at Level 38

Standard Effect: Defeated enemies will drop ammo backpacks for bullet and throwing knife resupply. If you like your attachments and don’t want to give up your specific weapon in a match, bring this perk with you and you’ll never run out of ammo… as long as you’re good at killing your opponents.
Pro Effect: Get two extra magazines when you spawn. Not especially useful, but handy for players that like to shoot a lot — which is everyone, right?
Pro Perk Challenge: Resupply using Scavenger. Just keep killing and resupplying with the dropped ammo backpacks.

Perk 2

Quickdraw: Unlocked at Level 4

Standard Effect: Halves ADS time, meaning you can look down your sights faster. You’ll have a slight edge in mid-range combat, especially combined with SMGs and holographic sights. If you plan on being an aggressive player armed with a Sniper Rifle, this perk is vital for quickly scoping your targets.
Pro Effect: Doubles the speed of equipment usage. Throw grenades twice as quickly, set up sentries, deploy any equipment faster. If you’re feeling vulnerable, use the Pro Perk.
Pro Perk Challenge: Get kills within a few seconds of entering ADS. Whenever you kill an opponent a few seconds after looking down your sights, you’ll fulfill this challenge. Just avoid lingering while scoped, and play aggressively.

Blast Shield: Unlocked at Level 4

Standard Effect: Explosive damage reduced by 45%. Basically, you’re more likely to survive a grenade blast. You can survive just about any explosive weapon this way — mines, claymores, and Air Support won’t touch you. Bring this perk when you’re playing a heavy objective-based game mode.
Pro Effect: Instead of explosive damage, you’re protected from flashbangs. The pro effect provides for 50% reduction to your blind or stun duration. Perfect for camping in interiors or small spaces. An enemy will try to flashbang you, then run in for the kill — but the trick will be on them.
Pro Perk Challenge: Don’t die from explosions while Blast Shield is chosen — you’ll need to take explosive damage, but survive.

Hardline: Unlocked at Level 15

Standard Effect: 1 point reduction to all Pointstreak rewards. This might seem pretty lame, but this perk is more useful for purchasing low-cost Poinstreaks. You’ll be able to easily access UAV support, or any other support package that can give your team an edge.
Pro Effect: After a set of two assists, you’ll gain a Pointstreak point. Death Streaks need one fewer death. Not exactly a Pro choice, but it can help players that lose kills to their team.
Pro Perk Challenge: Just earn Pointstreaks while Hardline is your chosen perk. You’ll be doing plenty of that anyway.

Assassin: Unlocked at Level 27

Standard Effect: You won’t be detected by UAVs, AUAVs, Portable RADAR, Thermal Sights, or Heartbeat Sensors. Perfect for stealthy players.
Pro Effect: With this perk, you won’t show up red on crosshairs when targeted, neither will your name. You’re also immune to EMP and CUAV effects. Even more perfect for stealthy players, this perk is great for chaotic game types like deathmatch or team deathmatch, where teams will be mixed together, and most opponents will need to confirm you’re an enemy. Without the red crosshair or name, you’ll have an extra split-second to take them down.
Pro Perk Challenge: Kill while an enemy UAV is online. Just that simple.

Overkill: Unlocked at Level 47

Standard Effect: Allows you to equip two primary weapons. This perk gives you a lot more leeway with your weapon combinations. Combining the Assault Rifle and Shotgun can give you an edge, or combining the Sniper Rifle with an Assault Rifle or Shotgun. It’s best to bring two weapons to cover different ranges of combat, such as short-range to mid-range, or long-range to short-range.
Pro Effect: Allows you to give your second primary weapon one attachment. A nice bonus for players that like their hand-picked custom weapons.
Pro Perk Challenge: Choose a second primary weapon and kill with it. Just that simple. Pretend your first primary weapon doesn’t exist for awhile.

Perk 3

Marksman: Unlocked at Level 4

Standard Effect: When highlighting an enemy, their red enemy name and red crosshair appears at longer range. It’s a subtle effect, but invaluable to long-range players. Using an AR or Sniper Rifle, it helps to spot enemies without having to worry if they’re a teammate or not.
Pro Effect: Lets you hold your breath for twice the normal duration. This is only really helpful for Snipers still learning the ropes, a Sniper with enough experience won’t need the extra time.
Pro Perk Challenge: While holding your breath, get some kills. Holding your breath should help you be more accurate, so this challenge is only natural.

Stalker: Unlocked at Level 4

Standard Effect: Move at full-speed while in ADS, or aiming down the sights. Perfect for aggressive players at mid or close-range. It’ll give you the edge in speed while tareting opponents, letting you weave away from their fire while you return fire accurately.
Pro Effect: Gives you a two second delay for Claymores, Bouncing Betties, and IMSs once activated. Useful for players that stumble around and walk into traps, but it won’t guarantee your safety, just give you two extra seconds to escape.
Pro Perk Challenge: Kill while ADS, or while looking down the sights, with Stalker as your set perk.

Sitrep: Unlocked at Level 19

Standard Effect: Allows you to detect any enemy Equipment or deployable Pointstreaks. Great for objective-based game mode, while this perk is active, any enemy equipment will have a red glow that’s visible anywhere on the map. Including grenades and mines, meaning you won’t need to worry about stumbling into C4. This is a powerful perk, and can help you spot opponents, as any new equipment is deployed by a player or will attract other players to it.
Pro Effect: Enemy footsteps become much louder. Put on those headphones, and you won’t have to worry about other players sneaking up on you. Only really useful with a good sound set-up.
Pro Perk Challenge: Defeat and destroy any enemy devices with Sitrep as your picked perk.

Steady Aim: Unlocked at Level 30

Standard Effect: Your hip-fire spread is reduced by 35%. Forget ADS and just spray bullets with your chosen SMG or Shotgun. Or, if you really want to use weapons akimbo, take this perk to steady their very poor accuracy.
Pro Effect: Allows you to recover from melee attacks 40% faster. Meaning, after a knife lunge, you’ll put away the knife and get out your weapon again with increased speed.
Pro Perk Challenge: With Steady Aim set, kill while shooting from the hip. Just shoot wildly, perfect for close-combat with SMGs, Shotguns, or Machine Pistols. Just remember to bring extra ammo.

Dead Silence: Unlocked at Level 55

Standard Effect: Your movement is now silent, and halves the duration of active Recon from 12 seconds to 6 seconds if you’re pegged with an explosive. Very effective combined with silenced weapons and a mobile players that doesn’t want to be detected on RADAR.
Pro Effect: Take no falling damage, at all. Drop from tall locations to ambush unsuspecting players below you with your knife.
Pro Perk Challenge: Get close-range kills. With your knife. You’ll have to either be very stealthy or very aggressive.

Gun Stats:

Gun stats! From the MW3 strategy guide, so assumed accurate until proven otherwise.

AR Min (at distance) / Max (up close) Power:
M4A1 20-42
M16 (Burst) 25-45
SCAR 20-35
CM901 25-49
Type 95 (Burst) 20-55
G36C 25-40
ACR 30-45
MK14 (Single) 49-75
FAD 24-30

SMG Min (at distance) / Max (up close) Power:
MP5 20-42
UMP45 17-49
PP90M1 17-42
P90 20-42
PM-9 20-35
MP7 20-35

LMG Min (at distance) / Max (up close):
L86 LSW 20-38
MG36 25-40
PKP Pecheneg 25-40
MK46 25-40
M60E4 30-50

Sniper Power (one number) / Head Mult / Neck / Upper Torso / Lower Torso:
Barrett 98/1.5/1.5/1.5/1.1
L118A 98/1.5/1.5/1.5/1.1
Dragunov 70/1.5/1.1/1.1/1
AS50 98/1.5/1.1/1.1/1
RSASS 70/1.5/1.5/1.5/1.1
MSR 98/1.5/1.5/1.5/1.1

Shotgun Min (at distance) / Max (up close) Power / Pellet per Burst / Total Potential Min/Max Damage:
USAS12 5-25/6/30-150
KSG12 15-28/6/90-168
SPAS 5-25/8/40-200
AA12 5-15/8/40-120
Striker 15-25/6/90-150
1887 20-30/8/160-240

Machine Pistols Min (at distance) / Max (up close) Power:
FMG9 20-40
MP9 19-33
Skorpion 20-30
G18 17-42

Handgun Min (at distance) / Max (up close) Power:
USP45 17-40
P99 17-49
MP412 17-49
.44 Magnum 14-49
Five Seven 17-36
Deagle 25-49

Launcher Min (at distance) / Max (up close) Power:
SMAW 55-115
Javelin 50-300
Stinger 55-155
XM25 35-55
M320 GLM 25-110
RPG7 49-135


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post #4 of 10486 Old 02-25-2011, 12:56 PM
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Quote:
Originally Posted by mbyrnes View Post

i can only hope that this is like an infinity ward game.

+1

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post #5 of 10486 Old 02-25-2011, 01:01 PM
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this game is terrible, the hit detection is brutual, and my party can't get in a game...........I justed wanted to be first to complain

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post #6 of 10486 Old 02-25-2011, 01:06 PM
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Played the campaign mode for MW but skipped it for MW2 because I was only interested in multi-player. If this is a prequel to MW (and again I don't really care for campaign mode) then does that mean we wont have the amount of killstreaks we did with MW2 and keep it basic like MW? I certainly hope not....just speculating at this point. Need something to talk about I guess.

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post #7 of 10486 Old 02-25-2011, 01:54 PM - Thread Starter
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Quote:
Originally Posted by boston litigator View Post

this game is terrible, the hit detection is brutual, and my party can't get in a game...........i justed wanted to be first to complain

lol!
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post #8 of 10486 Old 02-25-2011, 01:56 PM - Thread Starter
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Quote:
Originally Posted by mbyrnes View Post

I can only hope that this is like an Infinity Ward game. I guess no one knows how hard the major employees departing will affect the game. Guess we will have to wait and see!

the main game is being spearheaded by the current Infinity Ward. however approx 2 or 3 months ago there was news that IW needed help to finish the game on time. Activision brought in 2 other developers to help. help with what? dunno, but it seems like the usuall COD November release window will be met.
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post #9 of 10486 Old 02-25-2011, 02:01 PM - Thread Starter
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btw, heres the LA times article describing the added help:
http://latimesblogs.latimes.com/ente...-meltdown.html

quotes:
"Activision has quietly tapped Sledgehammer Games, a Northern California studio, to help out with the making of Call of Duty: Modern Warfare 3, according to people familiar with the situation."

regarding Sledgehammers' duties:
"The two studios (IW and Sledgehammer) are equally sharing duties of producing the single-player portion of the game, the sources said."

regarding the online component:
"Activision has also brought in Wisconsin-based Raven Software, which is working on the online multi-player elements for Modern Warfare 3, sources said. "

i recall it being said the Raven Software had the Time Splitters game under its belt? someone else may be able to clarify this though
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post #10 of 10486 Old 02-25-2011, 02:09 PM - Thread Starter
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joystiq has this pic of some promo dog tags for mw3


article:
http://www.joystiq.com/2011/02/25/modern-warfare-3/
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post #11 of 10486 Old 02-25-2011, 02:45 PM
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I hope they find a way to make it fresh. We've had pretty much the same game for 4 years in a row now. It makes it hard to get excited.
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post #12 of 10486 Old 02-26-2011, 11:34 AM
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http://xbox360.ign.com/articles/115/1152216p1.html

Activision: Modern Warfare 3 Teaser a 'Hoax'

Activision is denying the purported Modern Warfare 3 teaser website Findmakarov.com was created by the publisher.

An Activision spokesperson issued this statement to IGN this afternoon. "There seems to be a great deal of speculation about the next Call of Duty project.
Let me be clear that we are not revealing yet. Anything indicating otherwise is a hoax."

When asked if Activision is planning to reveal any games on Wednesday morning, the spokesperson said "Nope."

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post #13 of 10486 Old 02-26-2011, 12:01 PM
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Quote:
Originally Posted by Ambrose View Post

http://xbox360.ign.com/articles/115/1152216p1.html

Activision: Modern Warfare 3 Teaser a 'Hoax'

Activision is denying the purported Modern Warfare 3 teaser website Findmakarov.com was created by the publisher.

An Activision spokesperson issued this statement to IGN this afternoon. "There seems to be a great deal of speculation about the next Call of Duty project.
Let me be clear that we are not revealing yet. Anything indicating otherwise is a hoax."

When asked if Activision is planning to reveal any games on Wednesday morning, the spokesperson said "Nope."

Glad to hear that, I was yawning my head off already at the prospect of Modern Warfare 3.

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post #14 of 10486 Old 02-26-2011, 12:41 PM
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Originally Posted by MatteoMS View Post

Glad to hear that, I was yawning my head off already at the prospect of Modern Warfare 3.

Oh I'm sure they are still making the game.

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post #15 of 10486 Old 02-26-2011, 02:14 PM
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Quote:
Originally Posted by MatteoMS View Post

Glad to hear that, I was yawning my head off already at the prospect of Modern Warfare 3.

But, the multiplayer is being done by the same people that brought us such great hits as Star Trek Voyager Elite Force, Soldier of Fortune II, and HeXen...

How could you not be excited?

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post #16 of 10486 Old 02-26-2011, 09:54 PM
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Damn that sucks. MW3 would be sick!

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post #17 of 10486 Old 02-26-2011, 10:00 PM
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Raven? Holy crap, there goes any semblance of quality if that was indeed true.
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Quote:
Glad to hear that, I was yawning my head off already at the prospect of Modern Warfare 3 another bland, obligitory CoD game.
zZzzZz
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post #19 of 10486 Old 02-27-2011, 09:33 AM
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Been watching Top Gear season 16 torrents this morning, and episode 2 was the British vs. Aussies. When the British showed all their cars that were going to compete, they played their national anthem.

Almost brought tears to my eyes.. recognizing that was the exact same song you would hear in COD4 if you were on the SAS and they won their match. Hopefully MW3 brings back that type of fun.

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post #20 of 10486 Old 02-27-2011, 09:46 AM
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Quote:
Originally Posted by Daekwan View Post

Been watching Top Gear season 16 torrents this morning, and episode 2 was the British vs. Aussies. When the British showed all their cars that were going to compete, they played their national anthem.

Almost brought tears to my eyes.. recognizing that was the exact same song you would hear in COD4 if you were on the SAS and they won their match. Hopefully MW3 brings back that type of fun.

Dude. You have issues. :P

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post #21 of 10486 Old 02-27-2011, 12:38 PM
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Deep issues. Wanna hear more:

You know how much money I've spent since MW2 and beyond. COD4 was my savings plan.. because it was so addictive I didnt leave the house. Because MW2 kinda sucked and nobody plays BlackOps.. I'm back to hanging out everynight. My wallet needs MW3 to be a real hit!

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post #22 of 10486 Old 02-27-2011, 01:18 PM
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Quote:
Originally Posted by Daekwan View Post

Deep issues. Wanna hear more:

You know how much money I've spent since MW2 and beyond. COD4 was my savings plan.. because it was so addictive I didnt leave the house. Because MW2 kinda sucked and nobody plays BlackOps.. I'm back to hanging out everynight. My wallet needs MW3 to be a real hit!

Is nobody playing BO? I thought a lot of people were...I tried playing it last night but only lasted about one game. BO just didn't do it for me. Why don't you hop on MW2 with us man?

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post #23 of 10486 Old 02-27-2011, 02:48 PM
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When I say 'nobody' I'm talking about the people on my gamer's list. If I have 15 people online.. only about 5 or 6 of them are playing BLOPS. That said, theres over a 1 million people playing BLOPS everyday, so its still pretty popular with alot of people.

MW2 isnt really my thing, but i'll play it if I see you guys online. Everyonce in a while I see Jitu playing, I'll try and jump in next time.

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post #24 of 10486 Old 02-27-2011, 05:44 PM
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Quote:
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When I say 'nobody' I'm talking about the people on my gamer's list. If I have 15 people online.. only about 5 or 6 of them are playing BLOPS. That said, theres over a 1 million people playing BLOPS everyday, so its still pretty popular with alot of people.

MW2 isnt really my thing, but i'll play it if I see you guys online. Everyonce in a while I see Jitu playing, I'll try and jump in next time.
Everyonce in a while I see you get online and be like oh man Daekwan is on but you end up playing something else =/

I am on the other hand is online a lot and on mw2 a lot...love that game!

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post #25 of 10486 Old 03-02-2011, 02:50 PM
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The website now links to this live action video.

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post #26 of 10486 Old 03-02-2011, 03:59 PM
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Originally Posted by Monger View Post

The website now links to this live action video.

...to advertise a movie, not a game.

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The FindMakarov.com countdown website that had Call of Duty fans and members of the press alike crying Modern Warfare 3 has revealed this trailer for one fine live-action Modern Warfare movie from Canada's We Can Pretend artists collective.

http://kotaku.com/#!5774420/call-of-...modern-warfare
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post #27 of 10486 Old 03-02-2011, 05:53 PM
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Looks pretty cool either way! Very good trailer.

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post #28 of 10486 Old 03-02-2011, 06:12 PM
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Originally Posted by Daekwan View Post

Been watching Top Gear season 16 torrents this morning, and episode 2 was the British vs. Aussies. When the British showed all their cars that were going to compete, they played their national anthem.

Almost brought tears to my eyes.. recognizing that was the exact same song you would hear in COD4 if you were on the SAS and they won their match. Hopefully MW3 brings back that type of fun.

No, what was *funny* was when they played Waltzing Matilda for the Aussies....now *that* was a laugh

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post #29 of 10486 Old 03-03-2011, 04:50 PM - Thread Starter
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well at least the movie was pretty intriguing. lets make up modern warfare 3 scenarios:

my guesses:

1. no zombie mode.
2. makarov ends up being captured alive. joins your squad.
3. makarov dies. another baddie shows up. some rebel african continent country. rhymes with "Lame-byia". baddie escapes at the end. setups modern warfare 4. someone posts up a COD: Modern Warfare.......*4* thread on AVS. the world turns...AAAAAAAAAAWWWWWWWWWWWWWWWW YEEEEEEEEEEEEEAAAAAAAAAAAAAH
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post #30 of 10486 Old 03-03-2011, 05:57 PM
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I really need to play the SP campaigns of both COD4 and MW2 atleast 1 time.

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