Originally Posted by bd2003
It's not meaningless. Everyone basically knows what a casual and a hardcore game are
. Simple descriptive terms. Not everything fits perfectly into neat little descriptive boxes, but there's no need to muddy the waters.
No, they don't. Multiply the amount of disagreement in this thread by the number of people who play games. There's absolutely no agreement about the difference, if there ever was any to begin with. It's not "muddying the waters." The water is just water (games are games). Genre divisions make some sense, but casual/hardcore divisions don't.
Like I said, it's just marketing groups looking for ways to divide consumer markets into niches so that they can more easily sell certain things to certain groups, like marketing diet soda to men, or marketing iPods to women, or whatever. It's silly and there's no truth to the distinction. It's totally arbitrary.
It creates a stupid "us vs. them" mentality that convinces some people that games need to be preserved from the unwashed masses. So when a new CoD game comes out, or a new Elder Scrolls game gets released, everyone goes crazy and thinks, "Wow. It's about time they released a game for us real
gamers, not those dummies who only play Angry Birds!" Not realizing or acknowledging that everyone thinks exactly the same thing. It's like the bogus division between rock and "alternative," or rock and "indie rock," or rap and "underground."
It's all just a bunch of marketing nonsense to make consumers feel like they're part of some exclusive club, when in fact it's a club that includes everyone.