Originally Posted by ballen420
Code Blue - that's the name of it. You just need to hit it aggressively - a friend and I were trying to be careful going down it and seemed like we were falling off the sides more than if we just barrelled down. Great run...aside from the chopper at the end. There are a couple courses where the chopper screws you.
Toe - I believe that's Broken Tooth. I just know you had 16m or something while myself and the rest of my friends list didn't even break 3m. I love the competition - though I swear every time I pick one of you runs, I see what it's all about, then I back out and say I'll come back to that one. I need to get better on the runs where you can die - can't seem to lay off the boost.
I hear ya. The contrast in strategy between something like One Step Ahead and Mornin Tiger is totally different obviously. Figuring out the best strategy seems to be a big part of the challenge with this game and considering how many drops there are, replay value is incredibly high.
That ~16million run was after a lot of trial and error and probably some luck thrown in as well
I seem to have some decent runs at times, but I am not consistently good which is what I would like to be. I think its just that I have spent a lot of time on that track though. There are a few things "I think" I have figured out. For one thing, it seems very important to get that multiplier up as quickly as you can to 20 and keep a combo going until you do for max points, and then keeping the multiplier up which means you cant really lag and need tail press and boost while doing it if going to slow. There are some times/scores of yours and others that I cant beat right now as well on tracks I am not as familiar with. I noticed yesterday that I scored considerably higher in general if I focussed more on getting the multiplier up to 20 and keeping it there vs slowing down and hitting 50-100 run combos with a lower single digit multiplier which makes sense, but is something that did not really hit me until yesterday. Of course doing both is the best route to go, but I think it is a good idea to cash in that combo once you get to 20x on the multiplier just to get that initial chunk of points in the bank (at least at my humble skill level right now.......I hope at some point I can feel really comfortable just doing one continuous combo and not cashing in until the end). Still trying to figure it all out though.
What kind of general racing strategy do you guys use? Do you try to get Tricky (Super Tricky?) and keep it alive as long as possible, or do you just get little bits of boost from small tricks, burn through the boost and then try and get it again at some point? I seem to do the latter and not sure if that is the right strategy or not......of course it might depend on the run as far as what strategy we should use. Have you guys found any good strategies?
One other thing is that I am still trying to get totally comfortable with the steering, especially with a level 10 board and level 10 speed/boost perk. I am getting better, but it is really touchy and is still going to take some time for me to feel totally comfortable with it.
I am still trying to figure out how the hell one of the guys at Merq has a 2:25 on One Step Ahead.