Also this is an excellent video that goes over every gun in BF4 so far, I believe. Wow, this makes for a ton of options for each and every single class. You can basically be anything you want for each class. I like that. Hmmm...what to do.
So Zath, are you going to pre-order it for pc then? I'm thinking that gets you beta access, and maybe a map pack if your not planning on Premium. I'll probably order Premium for PC though (and I'll probably pre-order the game if it does get me beta).
So Zath, are you going to pre-order it for pc then? I'm thinking that gets you beta access, and maybe a map pack if your not planning on Premium. I'll probably order Premium for PC though (and I'll probably pre-order the game if it does get me beta). I'll figure out console later I guess.
You get beta access now if you already have BF3 premium.
yeah I'm not really planning on getting it at all honestly. I have too many games to play still!I just got MOH Warfighter for $6 shipped from Amazon. It's the LE with tin case, too. I also get beta access via that it seems.
Wonder if MP is still up or abandoned? The SP was OK but MP was where it was at.
What community? I sure as hell don't want headshots or RPG kills to not be revivable. That'd open the door for more people to spam RPGs in smaller maps. No thanks.
I do like it with the knife kills though. As it stands, I much rather just shoot someone than use the knife since the knife locks you into that animation, which leaves you open to attack. At least this way you have a reason to take that risk.
I wish nobody could be revived. Ever. Period. End of story.
Wayward and I had a conversation about this one day. At worst, I feel like if someone revives you, you should be at half health maximum with half-movement speed until your next death. Then half of that. Then dead forever. If you were seriously injured in battle, you'd have a gimp walk, or bad hearing, or poor vision, or something that would hinder you, not be 100% healthy from a simple shock to your chest.
If "the community" thinks that bringing a knife to a gunfight is the end-all, beat-all answer to everything, then it's obvious that "the community" has indeed been infected by the CoD fanboys to such a degree that Battlefield has changed forever for the worse. How the hell a person can't be rezzed from a dumb-ass box cutter, yet magically have body parts put back together again after taking a tank shell to the face or eating some C4 is beyond me. Can't wait until "the community" decides that chucking insta-kill tomahawks across the map is a "great idea."
The other day someone asked if I had health packs. I said I had a 320 and if he wanted to get back to full health quick, die and I'll revive them.
It's complete garbage that someone can be revived and end up at full health, just standing up and blowing me away.
I agree with you, Spyder. Here's how a revive should go in my book:
1. Revived players have 100% suppression on them, which bleeds away at normal pace. A revived person is NOT going to know their surroundings and should NOT be able to just pull up a gun and shoot.
2. Revived players are revived at 1% health, which restores at normal pace after the normal "wait" period. A revived person doesn't miraculously get back to full strength in seconds.
3. Revived players who get killed before they have a chance to NOT accept revival have a normal respawn time. Why should I have to pay a 5-10 second penalty for being rambo-revived and insta-killed?!
Good points and thats why I think anything explosive and a suicide shouldnt be revivable. I do like that a revived person should come back to a low amount health and then regenerate and not 100% in an instant.