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post #901 of 1780 Old 10-10-2013, 01:18 PM
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Quote:
Originally Posted by lordxar5 View Post

I was! biggrin.gif But when I cared about your input you were super hush hush quiet tongue.gif

Seriously, on my end you sounded extremely muted. I had game volume barely on and still had issues understanding what you were saying at times of concentration. Same thing the last time we played. Wonder what Lo or Jeep thought of each of us as far as volume goes other thoughts I may not want to know?

Nex, I heard you just fine. Same with Jeep. Lazy sounded clear but at a lower volume for some reason. My headset can control the game volume separate from the chat volume so when I squad up, I crank up the chat volume to max and game volume down some. When playing MP solo, game volume cranked up and chat volume mute.

As far as Obliteration goes, it was ok. Too much dying IMHO. In my first match I went 0-7 jumping in midgame with some randoms. Knew what I had to do but felt clueless to the surroundings for some reason. Every time I'd die, the killcam would show my killer and twenty other guys around him. Felt like I was being shot by each one of those guys at the same time (I probably was). Regarding strategies, definitely need to squad up with friends and stick together in order to be effective. Whoever grabs the bomb needs to hop on a chopper or vehicle immediately and be transported to the planting site ASAP. Carrying that bomb on foot is suicide. Also, noticed spawn time was shorter by two seconds I think.

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post #902 of 1780 Old 10-10-2013, 03:06 PM
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Graphically, my biggest beef is that draw distance for blue tags over friendly players is too short. So you end up shooting at a friendly, wasting your ammo, and giving away your position. This has happened in both PC and xbox, though it's clearly worse on the 360.
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post #903 of 1780 Old 10-10-2013, 03:28 PM
 
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Quote:
Originally Posted by Lord_Zath View Post

Graphically, my biggest beef is that draw distance for blue tags over friendly players is too short. So you end up shooting at a friendly, wasting your ammo, and giving away your position. This has happened in both PC and xbox, though it's clearly worse on the 360.

Yeah, if this isn't a beta problem and it extends in to the real game, you can imagine what the draw distance will be like in jets! eek.gif
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post #904 of 1780 Old 10-10-2013, 04:01 PM
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Originally Posted by Lord_Zath View Post

I'll see what we can get in PC tonight.

I agree the key to that map on obliteration is the transport chopper. So far I've had either terrible gunners or a terrible pilot. One time I landed right next to the bomb so my gunner could get out and grab it. Guess what the gunner did.

It is a 32 player match on pc (Obliteration 16 vs 16 that is).

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Originally Posted by Lord_Zath View Post

1. Laser designate jets.
2. Lock on RPG.
3. ????
4. Profit.

Honestly I don't think jets will be that effective in this game. Especially once you get someone to the final unlock and just dumb-fires missiles in the enemy's general direction. I'll bet the cannons are even better in BF4 at tickling enemies. Besides the way the game's been playing out, someone will still figure out a way to chuck C4 into the sky and OHK you.

I was thinking about this yesterday. They way the game is with a more limited amount of ammo, or a longer time to reload basically, I believe this might line up perfectly for Jets. Meaning I could see Jets being very powerful in BF4. Especially if it is like in BF3 where infantry rarely can take down a good Jet pilot.

But I have found, on pc, with larger player counts comes more vehicles like the mobile AA is included for example. I've had zero success in a chopper, but I mainly credit that to that fact that I have no idea how to fly one with a keyboard mouse setup. I am holding off on using my usb 360 controller, but I do kind of want to use it just for a few chopper flights to see if I can do some serious damage like I can sometimes on console.

Jets have completely torn me up though so far on pc when in an Attack Chopper. Usually I get locked immediately as well. Most of the time I crash trying to get below radar. Like I said, I'm not even close to being able to fly those things effectively.

But yeah, right now, I am thinking Jets could be very effective in BF4. All the other vehicles will probably be out of ammo / waiting for the reload when Jets make their strafing runs.
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post #905 of 1780 Old 10-10-2013, 05:36 PM
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Those 900p/720p screens are hard to compare IMO. One is on the ground with stuff in your face, the other is hi in the sky
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post #906 of 1780 Old 10-10-2013, 05:50 PM
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It's 2 separate comparisons. When you mouse over the pics they go down to 720. If the mouse is not over the pic it is 900. It's 2 separate pics both can be viewed at either 720 or 900.
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post #907 of 1780 Old 10-10-2013, 06:05 PM
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Roger, I was using my ipad, going to my PC. Thanks
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post #908 of 1780 Old 10-16-2013, 02:31 PM
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What happened to this thread? anyhow pasted below are the changes from the Beta

Low frame rate/stuttering PC players may have experienced trouble in the Beta getting the game running at a good frame rate. Rest assured that we’re using the information we received to optimize the performance for the launch of the game. We also released three game client updates and a number of game server updates during the Beta to address some of these issues and to gather more information to ensure a smoother launch.

Stuck on loading screen

We have identified some of the reasons why players, mainly on PC, were getting stuck on the loading screen and are currently working around the clock to decrease the rate at which this occurs. The latest PC patch for the Beta helped for some players and we are confident we will be able to minimize this issue for launch.

High CPU usage during the Beta

CPU usage could sometimes skyrocket for dual, quad and six-core processors. We identified some of the reasons and released three patches with fixes that went live during the Beta, to address the problems. This was a true Beta, and as such all the crash reports that were generated during this period will actually help us make a better game.

Controller layouts (X360/PS3)

We’ve increased the available controller options in Battlefield 4, including the new controller layout and multiple alternatives that we hope will make you feel right at home. If you’re more comfortable with the controls from Battlefield 3, we’ve got you covered. Just by bringing up the options menu, you can choose the “Legacy” layout, which is similar to that in Battlefield 3.

Empty server listings (X360/PS3)

While in the Server Browser you may have seen lists of empty servers. By changing the filter options, you’ll be able to find populated servers that you can join. You can also use the “Quick Match” function to quickly get into the action.

The elevator catapult (All platforms)

Although an interesting concept, elevators were never designed to act as a catapult or teleporter. The bug where the elevator button would catapult you up into the air is fixed for the final game. But we did enjoy all the crazy videos you’ve posted. Thanks!

Gameplay balancing

We are still balancing gameplay, and in true DICE fashion will continue to do so well after the release of Battlefield 4. Below are just some of the gameplay changes based on your feedback that we’re making in time for the launch of the game.

Infantry Changes

-Fixed how the player only receives a single local damage sound effect if he or she was the victim of a quick, clean kill. The sound and camera impact effect had too long a cool down between hits. This should improve the responsiveness of being killed and taking damage.

-Reduced the fire rate of the AK12 in burst from 1000rpm to 750rpm. The rate of fire was too high when combined with the low recoil of the weapon, making it more powerful than intended in burst mode.

-Tweaked the compensator and muzzle brake so they’re properly less accurate in sustained automatic fire.

-Reduced and rebalanced full auto accuracy based on rate of fire for all automatic weapons to balance low ROF weapons. Low ROF weapons were remaining accurate long enough to get easy kills outside of their intended optimal range.

-Increased the default throw distance of the portable ammo and med packs. This makes it easier to throw these packs to teammates.

-Portable ammo packs now reload 2 magazines of bullets instantly and up a total of 4 magazines per pack over time. The player must stay on top of the ammo pack in order to benefit from all of the ammo reloading. Grenades, RPG’s, and other explosive launchers do not benefit from the instant reload function of the Ammo Pack.

-Increased the muzzle flash of the 25mm and 40mm launchers to make their threat position more visible.

-Fixed an issue where the knife stab didn’t align with the kill event.

-The revive time has been increased from 7s to 10s.

Vehicle Changes

-Fixed some descriptions of weapons for vehicles that incorrectly described the function of the weapon.

-Increased the damage of the Stinger and IGLA to 3 hits to kill attack choppers (was 25%, now 35%).

-Increased the speed of all TOW guided missiles to 75m/s from 50m/s so they can catch-up to fast vehicles like the Quad bike.

-Increased the sustained fire accuracy of the Coaxial LMG on armored vehicles because it was underpowered.

-Reduced the damage the 40mm and 25mm infantry weapons do to armored vehicles to highlight their anti-infantry role.

-Reduced the damage main gun on the IFVs against other armor to highlight their primarily anti-infantry role.

-Fixed an issue where the tank main gun did not correctly hit the center of the crosshair at all times.

-Multiple options are now available for controlling how your vehicles steer with a joystick on all platforms, as well as improved the responsiveness of steering while accelerating.

Locking Weapon Changes

-RPG7 and SMAW can no longer lock on to Laser Designated Targets. It was inauthentic and not balanced.

-Fixed some projectiles not warning vehicles when they were fired on a Laser Designated target. Reduced the lock on distance for RPGs, SMAW, and MBT LAW missiles to 350m from 500m. This gives the IGLA the clear long range AA role for soldiers, and keeps the team play element of Laser Designation.

-All Laser Designated missiles now do a maximum of 90% damage to Attack and Scout helicopters (down from 100%). This was done to give helicopters a chance to use their Fire Extinguisher countermeasure even against Laser Designated weapons.

General Changes

-The kill string in the score log now appears sooner, making the UI more responsive to a kill event.

-The aim assist on X360/PS3 has been tweaked to be more consistent at all ranges. The assist was over powerful at close range, and not powerful enough at medium range. Players should now find that close combat requires much more player input and the snap to a target is far less forgiving. At medium range the player should experience a bit more assistance tracking targets, but generally still reduced aim assist effectiveness.

PC Specific Changes

-Fixed a string in On Foot PC key bindings that should have read “CROUCH (TOGGLE) / PRONE (HOLD)”.

-Removed an unused “Underslung” key binding on PC, the “Select Gadget 1″ key binding now controls both of these actions as expected.

Mitch Dyer is an Associate Editor at IGN. He’s currently reading Kurt Vonnegut's Welcome to the Monkey House. Follow him on Twitter, follow him on IGN, and listen to him on Podcast Unlocked.
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post #909 of 1780 Old 10-16-2013, 03:12 PM
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We've all left for the Dark Side.

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post #910 of 1780 Old 10-18-2013, 12:04 PM
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GameStop Black Friday ad has been leaked (supposedly).

https://www.facebook.com/media/set/?set=a.537287429672899.1073741830.377521375649506&type=1

BF4 for PC,360,ps3 for $30.
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post #911 of 1780 Old 10-18-2013, 12:23 PM
 
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Quote:
Originally Posted by Lord_Zath View Post

GameStop Black Friday ad has been leaked (supposedly).

https://www.facebook.com/media/set/?set=a.537287429672899.1073741830.377521375649506&type=1

BF4 for PC,360,ps3 for $30.

GS ad is pathetic. The only good things are BF4 for $30 and one year of PS+ for $30. Everything else is overpriced junk! mad.gif

Probably gonna go in the day before and hide 10 PS+ cards to pick up later in the day after all the vultures trample each other trying to save $5 on crap Halo/CoD garbage. biggrin.gif
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post #912 of 1780 Old 10-18-2013, 03:25 PM
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Probably gonna go in the day before and hide 10 PS+ cards to pick up later in the day after all the vultures trample each other trying to save $5 on crap Halo/CoD garbage. biggrin.gif

Lol brilliant!
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post #913 of 1780 Old 10-19-2013, 10:12 AM
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So, is anyone getting this for either Xbox platform? I guess I will start an GT list for 360/One.

HoosierInOhio - PDT - 360/XBONE

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post #914 of 1780 Old 10-19-2013, 10:45 AM
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Yes, both (360, then $10 trade for XB1)

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Xbox Live: oktober rust | Mii: 5207 2388 9861 4135 | Steam ID: detroit820 | Origin ID: oktoberrust11

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post #915 of 1780 Old 10-19-2013, 11:06 AM
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Yes, both (360, then $10 trade for XB1)

HoosierInOhio - PDT - 360/XBONE
oktober rust - EST - 360/XBONE

Sweet, half a squad and growing.

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post #916 of 1780 Old 10-19-2013, 01:20 PM
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HoosierInOhio - PDT - 360/XBONE
oktober rust - EST - 360/XBONE
Remowilliams84 -cst- 360/one

Xbox Gamertag/PSN ID: RemoWilliams84

"I started out with nothing, and I still got most of it." -Seasick Steve

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post #917 of 1780 Old 10-19-2013, 02:51 PM
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I'm in. $10 upgrade for the One edition when it's released if I remember correctly...

Xbox Live: General PATT0N
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post #918 of 1780 Old 10-19-2013, 07:09 PM
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HoosierInOhio - PDT - 360/XBONE
oktober rust - EST - 360/XBONE
Remowilliams84 -cst- 360/one
General PATT0N

Getting there.

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post #919 of 1780 Old 10-19-2013, 10:24 PM
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HoosierInOhio - PDT - 360/XBONE
oktober rust - EST - 360/XBONE
Remowilliams84 -cst- 360/one
xxx shiv xxx - EST - XBONE

gamertag: xxx shiv xxx
PSN: xx_shiv_xx
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At least you guys nearly have a full squad. That's more than I thought would stick around.
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post #921 of 1780 Old 10-20-2013, 04:57 AM
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More than I thought, maybe I'll stick with MS now.

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post #922 of 1780 Old 10-20-2013, 08:57 AM
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Quote:
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HoosierInOhio - PDT - 360/XBONE
oktober rust - EST - 360/XBONE
Remowilliams84 -cst- 360/one
General PATT0N
xxx shiv xxx - EST - XBONE

Here to help and learn. Thanks AVS.
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Quote:
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Quote:
Originally Posted by rs600cubed View Post

HoosierInOhio - PDT - 360/XBONE
oktober rust - EST - 360/XBONE
Remowilliams84 -cst- 360/one
General PATT0N
xxx shiv xxx - EST - XBONE

Getting the 360 edition, upgrading when the Xbone's released(only $10 upgrade).

Xbox Live: General PATT0N
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post #924 of 1780 Old 10-20-2013, 05:14 PM
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post #925 of 1780 Old 10-21-2013, 01:02 PM
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HoosierInOhio - PDT - 360/XBONE
oktober rust - EST - 360/XBONE
Remowilliams84 -cst- 360/one
xxx shiv xxx - EST - XBONE
Hondeboyman - PST - XBONE

XBOX Live ID: HONDEboyMAN
PSN ID: ahartig
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post #926 of 1780 Old 10-21-2013, 01:13 PM
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deleted:nevermind
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post #927 of 1780 Old 10-21-2013, 03:36 PM
 
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Quote:
Originally Posted by ahartig View Post

HoosierInOhio - PDT - 360/XBONE
oktober rust - EST - 360/XBONE
Remowilliams84 -cst- 360/one
xxx shiv xxx - EST - XBONE
Hondeboyman - PST - XBONE

Woot! You guys have one full squad! Too bad we can't do cross-console matches so us PS4 converts can whoop up on you XBoners.*

*Please note that I'm not saying we're better players, it's just that we won't be distracted by fantasy underwater basket weaving stats, The Price is Right, or falling out of our chairs when using the "lean out w/Kinect" function. tongue.gif

I kid. Gonna miss some of you guys!
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post #928 of 1780 Old 10-21-2013, 04:51 PM
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Quote:
Originally Posted by ahartig View Post

HoosierInOhio - PDT - 360/XBONE
oktober rust - EST - 360/XBONE
Remowilliams84 -cst- 360/one
General PATT0N
xxx shiv xxx - EST - XBONE
Hondeboyman - PST - XBONE

Yay, another West coaster.

Here to help and learn. Thanks AVS.
XBL: HoosierInOhio

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post #929 of 1780 Old 10-22-2013, 05:28 AM
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Ok so I am new to the Battlefield series for the most part having only played 1 MP match of BF3 I think and the single player game. Has there been any talk of the single player campaign? Yes Yes...I know you don't buy CoD or BF3 for the single player experience but I would like to play the SP to get ready for the MP which I will undoubtedly get my A$$ handed to me for a long time. Thanks. I am on the East Coast and play most evenings around *pm EST if anyone wants to add my GT.

Gamertag: Quicksilver1663
PSN: ujustshaturpants
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post #930 of 1780 Old 10-22-2013, 05:34 AM
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SP barely prepares you for MP.

If I were you, I'd focus more on co-op if they have it. BF3's co-op is pretty good, especially if you want to learn to fly a chopper.

If you're looking for a SP experience, pick up Bad Company and Bad Company 2. They're super cheap now since they've been out for so long. They're good fun though!
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