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post #16201 of 16906 Old 07-08-2014, 07:59 PM
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Quote:
Originally Posted by SteveCaron View Post
I have a Day One Controller, a play and charge kit and a 2nd Controller that came with the play and charge both have been updated with the latest firmware. I've looked around for an answer on this but what I noticed is the battery life in the Day one controller lasts only about 5 to 4 hours on a full charge (didn't notice any issues with regular disposable batteries) so I tried that same rechargeable in the 2nd controller and it works fine; I should also mention that I took the battery from the 2nd controller and placed it in the Day One controller and same result short battery life. I think I've pretty much determined its something with the rechargeables and the Day One Controller but I wanted to see if anyone else has had this issue?
No problems with my Day One controller on battery life with rechargable batteries. Though I did have an issue after a firmware update where the left stick was stuck going up after the update. I gave it until the next firmware update and that did not correct the problem. Contacted MS and sent the Day one controller back and got a new replacement Day one controller back.

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post #16202 of 16906 Old 07-08-2014, 08:43 PM
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I get reasonable battery life from my Day One controller using Eneloop rechargeables.

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post #16203 of 16906 Old 07-09-2014, 10:56 AM
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Quote:
Originally Posted by SteveCaron View Post
I have a Day One Controller, a play and charge kit and a 2nd Controller that came with the play and charge both have been updated with the latest firmware. I've looked around for an answer on this but what I noticed is the battery life in the Day one controller lasts only about 5 to 4 hours on a full charge (didn't notice any issues with regular disposable batteries) so I tried that same rechargeable in the 2nd controller and it works fine; I should also mention that I took the battery from the 2nd controller and placed it in the Day One controller and same result short battery life. I think I've pretty much determined its something with the rechargeables and the Day One Controller but I wanted to see if anyone else has had this issue?
I'll find out soon. I'd been using standard AAs since I got the console but decided to finally spring for the play and charge kit. The current AAs are about to die, so I should finally get to the rechargeable by this weekend. I'll report back if I have a problem in my Day One controller.

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post #16204 of 16906 Old 07-09-2014, 01:25 PM
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Quote:
Originally Posted by michaeltscott View Post
I get reasonable battery life from my Day One controller using Eneloop rechargeables.
Ditto. Eneloop>play-and-charge kit
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post #16205 of 16906 Old 07-09-2014, 02:27 PM
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I don't know, the sheer convenience of charging the controller just by plugging in USB instead of having to swap out batteries is a pretty big plus there. I use Eneloops for other things, but am very happy with the play and charge kit for the One.

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post #16206 of 16906 Old 07-09-2014, 05:13 PM
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Quote:
Originally Posted by jhoff80 View Post
I don't know, the sheer convenience of charging the controller just by plugging in USB instead of having to swap out batteries is a pretty big plus there. I use Eneloops for other things, but am very happy with the play and charge kit for the One.
I got a couple of the Nyko charging stations. You put the batter in once, then you just place it on the charging station and never need to remove the battery. Since you can't quickly remove the batteries like you could with the 360 controller I decided to try the Nyko charging station and am glad I did. I picked up a second one for my second XBOne since it worked so well.(that was also cheaper than just buying two more batteries directly from Nyko.
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post #16207 of 16906 Old 07-09-2014, 05:20 PM
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Quote:
Originally Posted by Artman22 View Post
Makes a lot of sense. On projectors jaggies are more noticeable making the image look worse. On plasmas the image looks better than projectors to me. What doesn't make sense is why are we still seeing so many jaggies on Xbox one titles.
Anti-aliasing . It's a function of the video card and how the game was coded.


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post #16208 of 16906 Old 07-09-2014, 05:21 PM
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Quote:
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Ditto. Eneloop>play-and-charge kit
Been using a 4 bay Duracell charger & batteries w/ my One, has performed well.

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post #16209 of 16906 Old 07-09-2014, 05:43 PM
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Quote:
Originally Posted by rightintel View Post
Been using a 4 bay Duracell charger & batteries w/ my One, has performed well.
Same...I can play for 4-5 nights at about 3-4 hour stretches on one set...swap 'em out and keep on going. (Or is that Energizer?)

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post #16210 of 16906 Old 07-09-2014, 06:11 PM
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I don't find it to be that difficult to change the batteries in the Xbox One controller. Of course, I never play twitch multiplayer shooters where having a dead controller for a minute or two would be disastrous. .

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post #16211 of 16906 Old 07-09-2014, 06:13 PM
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Quote:
Originally Posted by jhoff80 View Post
I don't know, the sheer convenience of charging the controller just by plugging in USB instead of having to swap out batteries is a pretty big plus there. I use Eneloops for other things, but am very happy with the play and charge kit for the One.
Just takes a sec to swap to a second controller that already has fresh batteries in it.
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post #16212 of 16906 Old 07-10-2014, 05:54 AM
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Quote:
Originally Posted by michaeltscott View Post
I don't find it to be that difficult to change the batteries in the Xbox One controller. Of course, I never play twitch multiplayer shooters where having a dead controller for a minute or two would be disastrous. .
But it still takes many times longer than it did with the 360 controller rechargeable batteries. SInce the design was different with the XBOne controller I didn't want to go the route were I would need to have to remove the batteries every time.

I've been using my PS4 a lot lately with a rental of the Second Sun game and with the Destiny Alpha earlier. The PS4 controller doesn't come anywhere close to the battery life I get from the Nyko rechargeable batteries in my XBOne controllers. It's kind of a pain how often I need to switch PS4 controllers while the XBOne controller will last several times as long.

The XBOne controller battery life is certainly one thing that MS got right this generation. There is just no comparison between the two.

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post #16213 of 16906 Old 07-11-2014, 05:31 AM
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On the developer side the Xbox team has unlocked the ability to do trials for games similar to how they worked on 360.

Quote:
Microsoft has recently updated the console with the same game trial functionality found on Xbox 360 - where you can download an Xbox Live Arcade title as a free demo and then pay to unlock the full version without downloading the game again. It's not something any available games currently make use of, but future titles are free to.
http://www.eurogamer.net/articles/20...ock-game-demos

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post #16214 of 16906 Old 07-11-2014, 05:56 AM
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On the developer side the Xbox team has unlocked the ability to do trials for games similar to how they worked on 360.
Wait, they didn't have that already built? No wonder we no longer get demos of "arcade" releases.
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post #16215 of 16906 Old 07-16-2014, 06:16 AM
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Pinball FX2 is coming to the Xbox One on July 31st.

http://blog.zenstudios.com/?p=4725
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post #16216 of 16906 Old 07-16-2014, 06:47 AM
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Pinball FX2 is coming to the Xbox One on July 31st.

http://blog.zenstudios.com/?p=4725


Strange to me though that Ms Splosion Man, a Microsoft-owned property, is not one of the tables that they're able to release on the Xbox One.

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post #16217 of 16906 Old 07-16-2014, 07:02 AM
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Strange to me though that Ms Splosion Man, a Microsoft-owned property, is not one of the tables that they're able to release on the Xbox One.
Hopefully that shows up at a later date.

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post #16218 of 16906 Old 07-16-2014, 07:26 AM
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Quote:
Originally Posted by spid View Post
Pinball FX2 is coming to the Xbox One on July 31st.

http://blog.zenstudios.com/?p=4725
So this is good to hear, but I'm totally disappointed to hear this
Quote:
Can I import my existing Xbox 360 tables, scores, or achievements to Xbox One?

Unfortunately not. We know this is very important to fans of the Xbox 360 version, but we are very sorry to say that this was not an option made available to us on Xbox One. We always do our best to take advantage of any platform’s features whenever possible, and if a feature like cross-platform entitlement is an option for us, we will make it an option for our players. Unfortunately in this case, it was not.
If I am reading this right I will need to rebuy all my tables that I own on my 360. That is a total bummer to read.
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post #16219 of 16906 Old 07-16-2014, 07:51 AM
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Originally Posted by Arutha_conDoin View Post
So this is good to hear, but I'm totally disappointed to hear this

If I am reading this right I will need to rebuy all my tables that I own on my 360. That is a total bummer to read.

Are the same tables available though? Or is it a completely different set?

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post #16220 of 16906 Old 07-16-2014, 09:21 AM
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All of these pinball games blur together for me. Is Zen Pinball the same as Pinball FX?

This article makes it sound like they are at least related. http://www.highdefdigest.com/news/sh...is-month/16495

On the PS4 with Zen Pinball 2, I was able to import my PS3 Zen Pinball tables. They look great in 3D.

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post #16221 of 16906 Old 07-16-2014, 11:04 AM
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Are the same tables available though? Or is it a completely different set?
These I think are all the same:
• Marvel Pinball pack: Spider-Man, Iron Man, Wolverine, and Blade
• Marvel Pinball Avengers Chronicles: World War Hulk, Infinity Gauntlet, The Avengers, and Fear Itself
• Marvel Pinball Vengeance and Virtue: Ghost Rider, Moon Knight, Thor, and X-Men
• Zen Classics: Shaman, El Dorado, Tesla and V12
• Pinball FX2 Core pack: Biolab, Pasha, Rome, Secrets of the Deep
• Marvel Civil War
• Plants VS. Zombies
• Star Wars Pinball: Heroes Within: Episode IV A New Hope, Han Solo, Droids, Masters of the Force
• Star Wars Pinball: Balance of the Force: Episode VI Return of the Jedi, Starfighter Assault, Darth Vader
• Star Wars Pinball Original pack: Episode V, Boba Fett, The Clone Wars
Epic Quest
• Paranormal
• Sorcerer’s Lair
• Captain America
• Fantastic Four
• Mars
• Earth Defense
• Excalibur

Unsure on • Doctor Strange and • Deadpool as I never bought those on the 360. When I heard that XBL games were not going to transfer over I stopped buying. As it is I own almost all the ones on the 360. If they do not transfer over (I honestly believe they should be able to A) give us credit for the same tables or B)Find a way to make it happen. then I'll just wait until Steam has a smoking deal and buy them all on there and play them there. This is truly one of my biggest regrets this generation is that we are getting the shaft on games bought on XBL and not being able to have them come over to the new system. This was one of my favorites especially with the amount of money I invested it.

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post #16222 of 16906 Old 07-16-2014, 11:56 AM
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Someone put up user feedback post about transferring tables from the 360 to the One.

http://xbox.uservoice.com/forums/251...ry-for-games-l
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post #16223 of 16906 Old 07-16-2014, 12:01 PM
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The Official Xbox One thread...

Quote:
Originally Posted by Arutha_conDoin View Post
These I think are all the same:

•Marvel Pinball pack: Spider-Man, Iron Man, Wolverine, and Blade

•Marvel Pinball Avengers Chronicles: World War Hulk, Infinity Gauntlet, The Avengers, and Fear Itself

•Marvel Pinball Vengeance and Virtue: Ghost Rider, Moon Knight, Thor, and X-Men

•Zen Classics: Shaman, El Dorado, Tesla and V12

•Pinball FX2 Core pack: Biolab, Pasha, Rome, Secrets of the Deep

•Marvel Civil War

•Plants VS. Zombies

•Star Wars Pinball: Heroes Within: Episode IV A New Hope, Han Solo, Droids, Masters of the Force

•Star Wars Pinball: Balance of the Force: Episode VI Return of the Jedi, Starfighter Assault, Darth Vader

•Star Wars Pinball Original pack: Episode V, Boba Fett, The Clone Wars

Epic Quest

•Paranormal

•Sorcerer’s Lair

•Captain America

•Fantastic Four

•Mars

•Earth Defense

•Excalibur



Unsure on •Doctor Strange and •Deadpool as I never bought those on the 360. When I heard that XBL games were not going to transfer over I stopped buying. As it is I own almost all the ones on the 360. If they do not transfer over (I honestly believe they should be able to A) give us credit for the same tables or B)Find a way to make it happen. then I'll just wait until Steam has a smoking deal and buy them all on there and play them there. This is truly one of my biggest regrets this generation is that we are getting the shaft on games bought on XBL and not being able to have them come over to the new system. This was one of my favorites especially with the amount of money I invested it.

Yeah, I can't see any way to interpret it but a giant middle finger to gamers. I regret every digital purchase I ever made on last gen consoles.

I hope this is another one of those things everyone loses their mind over, and MS does another 180.

Maybe it's something the store just doesn't support yet, but until they come out and say that, I'll assume it's an intentional policy to milk gamers for more money.

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post #16224 of 16906 Old 07-16-2014, 12:14 PM
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Quote:
Originally Posted by Arutha_conDoin View Post
So this is good to hear, but I'm totally disappointed to hear this
If I am reading this right I will need to rebuy all my tables that I own on my 360. That is a total bummer to read.
It's beyond a "Bummer" for me. It along with their ridiculous position on Backward compatibility has been a Xbox One deal breaker for me and obviously a lot of other Xbox 360 fanatics. In the age of HDTV there was absolutely no reason whatsoever for Microsoft not to preserve its full library capabilities for pre-existing Xbox 360/XBL Gold users. Especially considering the anemic dearth of games available for XB1 today. And with XB1 being a Windows derived OS anyway...offering its customer base ease of access to their game purchase (like the simplest of PC game systems do) should have been a primary goal. Instead of redundant TV switching and all of the other extraneous multi media stuff. After all XB1 is just a Gaming Computer with a brute force OS version of Win 8 operating it. IMO MS just tried to duplicate the bloated media functionality of my PC with XB1. Without givng me clear path to all of my games like PC. BC with XB360 and XBL Arcade should have been a legacy benefit for any XBL customer. And free for all pre-purchased content (just like PC). Over powering the XB1 for multi media at the expense of game performance...or pursuit of 100% satisfaction to its inherent Xbox 360 customer base...could be a long term catastrophic mistake for Xbox this generation...unless they fix stuff like this mistake...Free of charge to loyal Xbox customers IMO!
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post #16225 of 16906 Old 07-16-2014, 12:24 PM
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Is it fully Microsoft to blame though, or the terrible 360 publishing deal that went bad when the publisher went under? I mean I get it sucks, but it might be out of their control.

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post #16226 of 16906 Old 07-16-2014, 12:46 PM
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Quote:
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Is it fully Microsoft to blame though, or the terrible 360 publishing deal that went bad when the publisher went under? I mean I get it sucks, but it might be out of their control.
Did the Publisher go under? I thought it was the same one pushing out the Xbox 1 version right now... If they did go under it was probably what they had to pay in fees to secure the Star Wars and Marvel rights to make the tables. Though those tables were excellent.

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post #16227 of 16906 Old 07-16-2014, 12:53 PM
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Quote:
Originally Posted by jhoff80 View Post
Is it fully Microsoft to blame though, or the terrible 360 publishing deal that went bad when the publisher went under? I mean I get it sucks, but it might be out of their control.

I dunno if it goes any deeper, but the dev is directly pointing the finger at Microsoft.

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post #16228 of 16906 Old 07-16-2014, 12:55 PM
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Let's see if my Twitter call out does anything.
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post #16229 of 16906 Old 07-16-2014, 01:09 PM
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The Official Xbox One thread...

The chief editor of polygon captured my frustration with these consoles much more eloquently than I'm capable of:

http://tsogaming.com/2013/10/18/what...list-10142013/

Quote:
“The problem for me is that if we are going to consider video games as a viable, meaningful art form, we have got to stop the forced obsolescence of software every five years. It’s untenable. We can’t keep treating these things as disposable junkets that you play on your new toy and then throw out and get a new toy. These things have merit, they have value over time, they’re still important, they’re still valuable. We keep listening to two giant companies tell us that they’re not and to get a new piece of hardware that plays new games.

One of the really cool things about PC gaming is that you have the opportunity to assume some of this responsibility yourself. If your old game doesn’t work and it frustrates you, somebody’s probably hacked apart an executable that will work. Go look and see all the work people have done to get System Shock 1 to run properly because System Shock 1 is a really important game historically. Especially if you bought it in the past, which I did, being able to play it again now in the context of BioShock and in the context of Dishonored and all of these other games that have sort of been born off of that original philosophy. That’s important to me and that is meaningful.

As somebody who really feels connected to the history and chronology of games, I just got “last straw” with this new round of consoles which has seemingly, almost flippantly abandoned it’s entire history. Sony will kind of coyly say “oh… well… the power of the cloud and Gaiki will do this…” Any request for clarification on how that’s going to work is met with silence. I know Microsoft said the same thing but I don’t buy it. So for me, some it’s about that, it’s about having some personal responsibility over what I’ve purchased, where it goes, what I can expect to do with my purchases, where I can give that money to and I increasingly just didn’t want to pump another 200 x $60 a pop into a closed ecosystem that was almost aggressively [pushing obsolescence].”
On top of that, I'd add that the forced split of multiplayer both across gens and across competing platforms is destroying MP on consoles.

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post #16230 of 16906 Old 07-16-2014, 01:15 PM
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Well as it stands I'm done with any more XBL games to buy. I was holding out hope that Pinball FX2 would make a smooth transition and be ported over with tables intact. The way I am reading the announcement is that it could have been, but potential MS decided not to allow it. I still plan to buy the Exclusive games on X1, but I think I'll be good for PC from here on out and let my son have the consoles.

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