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The Official Xbox One thread...

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#1 ·
Release Date: November 22nd 2013

Price: $499

Unboxing Xbox One Video (Click to show)
Controller Video (Click to show)
Headset Video (Click to show)
Play and Charge Kit Video (Click to show)

Xbox One: Everything We Know (Click to show) From Kotaku


JASON SCHREIERWednesday 10:40amg 51,973L 601


The Xbox One won't be out until this November, but details about Microsoft's next-gen console have been hitting hot and heavy for the past couple of months. So for your convenience, we're rounding up all of that information and putting it right here.


As we continue to learn more about the Xbox 360's successor, we'll keep updating this post, so check back over the next few months to make sure you're totally caught up with all of the next-gen news.RELATED


The Console


It's shiny and black—only black, for now—and it comes with Kinect 2.0 and a controller. Fancy! No word on dimensions just yet, but here's Stephen Totilo comparing the machine to various objects he had on him at the time:

The Controller


Iterating on the Xbox 360's controller, the Xbox One controller is very similar to its predecessor, albeit a bit wider. In the middle, replacing the 360's Back and Start buttons, are new buttons called Menu and View. The back-trigger rumble is way improved, by all accounts, and each trigger can rumble separately thanks to two new rotors in the controller.


And then there's this creepy tidbit, via Microsoft: "An infrared LED on the front of the controller allows Kinect to automatically recognize you, making it easier to pick up and play." YOUR CONTROLLER WILL KNOW WHO YOU ARE.


Pre-ordered versions of the Xbox One will come with a special branded controller that says "Day One 2013."


The Specs
The basics:


8 GB DDR3 system memory, with 5 GB of that available for games (the rest is used for the operating system)8-core, x86 processor500 GB hard-driveBlu-ray driveThree USB 3.0 portsHDMI in and out portsA custom GPU based on AMD architecture

The Price


Four hundred ninety-nine U.S. dollars. $499. (Also: 499 euros, or £429 for our British buddies.)

The Games


In addition to a third-party lineup of next-gen software that currently includes multiplatform games likeThe Witcher 3, Metal Gear Solid V, and Dragon Age: Inquisition, Microsoft has secured a number of exclusives for Xbox One:


Ryse, an action-adventure set in ancient, QTE-stuffed RomeBelow: a quiet adventure by the folks behind Superbrothers: Sword & SworceryA reboot of the old fighting gameKiller InstinctCrimson Dragon: a rail shooter designed by the creator of Panzer DragoonSome sort of Halo, because of course.Sunset Overdrive, a colorful shooter by Insomniac, the folks behindRatchet & Clank.An adventure game called Quantum Break that will blend with a TV show of the same name (not unlikeDefiance)Forza Motorsport 5. vroom vroom.D4: an episodic murder mystery by the director of Deadly PremonitionDead Rising 3: Capcom's open-world zombie slasher


Some other games, like Harmonix'sFantasia and Respawn's Titanfall, will be available for both Xbox 360 and Xbox One (and in Titanfall's case, PC as well).

The DRM


This one's a doozy. For a month or so, Microsoft was all about a digital Xbox One: you'd have to connect to the Internet once every 24 hours to play games, for example, even to play them offline. Used games would also be restricted heavily.RELATED

Microsoft Is Removing Xbox One DRM


Then came the reversal: in late June, after intense backlash and criticism, Microsoft announced that they hadchanged their minds. Total 180. No more crazy DRM policies.RELATED


Xbox One DRM Reversal Cuts Features, Requires One-Time Connection


So, long story short: you'll need to connect to the Internet at least oncebefore you can play games on the Xbox One, but after that one-time patch, it'll work just like the 360 did. You'll be able to play offline. You'll be able to buy and sell games just like you can today.

Region-Locking


Also thanks to the big reversal, there is now no region-locking. Microsoft now says the Xbox One is totally region-free.

Kinect 2.0


The Xbox One requires a Kinect to function, but this isn't your old body-sensing device: this is Kinect 2.0, which accommodates smaller rooms, recognizes your facial expressions, and can even detect your heart rate. Some more info, via Microsoft:


It includes a 1080p, HD camera that captures video at 30 frames per second. All new, active-infrared capabilities increase precision, allowing it to work in nearly any lighting condition and expanding field of view to accommodate a greater variety of room sizes. Microsoft proprietary Time-of-Flight technology measures the time it takes individual photons to rebound off you to create unprecedented accuracy and precision. The new noise-isolating multimicrophone array filters ambient sounds to recognize natural speaking voices even in crowded rooms.RELATED


Xbox One's Kinect Can Turn Off, Microsoft Says, Noting Privacy Worries


Worried about the privacy implications of having a device like that in your living room? Microsoft says you'll be able to turn it off, although the details are still a bit hazy.

TV Interactivity


You're never gonna believe this, but the Xbox One ain't just for playing games. Microsoft wants it to be ahome entertainment system. I know—I'm shocked too.


At the big Xbox One reveal in May, Microsoft spent a great deal of time showing off a feature called Snap, which will allow you to multitask on your television. To quote MS:


Use Snap to do two things at once. Talk to friends on Skype, and watch the big game together. Follow what people are saying about your favorite show by surfing the Web. Listen to the music of your choice while playing the latest blockbuster game. Jump back and forth instantly between experiences without a loss in performance.


So you can Skype while watching a movie, check your fantasy scores during a football game, and so forth. Multitasking: it's the future!

Xbox Live


Xbox One's Reputation System Sounds Crazy But It Just Might Work


Microsoft's online service has always had a bit of a reputation for being infested with obscene thirteen-year-olds, and now the Xbox makers are going to do something about it: with their new Reputation system, players will be held accountable for what they say online.


Getting muted or banned during games will cost you reputation points, and players will be matched online based on their reputations.


Also, more friends! The friend cap on Xbox Live is now 1,000.

Achievements


Xbox Achievements Are Changing. Here's How.


Xbox One has a whole new system in place for Achievements: in addition to basic cheevos, developers will be able to give you Challenges, or timed events like, say, "a headshot weekend challenge that requires players to cumulatively headshot 1 million baddies in a 3 day period. And every person who participates and meets the challenge’s goals gets the unlock on his or her achievement history and reaps its reward."


Achievements will also be far more malleable thanks to Microsoft's cloud servers, and insanely enough, you'll also be able to earn achievements by watching videos or listening to music through your Xbox One. It's a much bigger system.

Miscellaneous


Some other random facts you should know:


The Xbox One is not backwards compatible. "If you’re backwards compatible, you’re really backwards," ex-Xbox boss Don Mattrick told the Wall Street Journalback in May.You'll be able to record and edit gameplay footage on your Xbox One, then upload it online. You'll also be able to stream yourself playing games on Twitch. The system will automatically record the last five minutes of gameplay as you use it.No more Microsoft Points! Finally.Although the "family sharing" plan originally announced in May is no longer a confirmed feature, Microsoft's Marc Whitten has hinted that it could come back in some form.Microsoft is all about cloud processing—or processing that can be performed on their servers, theoretically lightening the load for your console and allowing for more impressive games than would be possible with the Xbox One's processing power alone. It's all theoretical for now, though.Many developers are using Microsoft's "SmartGlass" technology to allow you to use your phone or tablet as an accessory for games. InDead Rising 3, for example, you can use a mobile device to call in airstrikes to blow up zombies all around you.Microsoft hasn't officially announced their indie policies for Xbox One, but we know that indies will be able to self-publish on the console in some way, and that Xbox Ones can function as devkits. More info to come at Gamescom.


Update 7/31/2013:
Microsoft support 360 headsets
http://www.polygon.com/2013/7/31/4574286/xbox-one-will-be-compatible-with-current-gen-headsets-microsoft

Update 8/13/2013

Kinect no longer needs to be connected

http://kotaku.com/xbox-one-wont-actually-need-kinect-plugged-in-microso-1113142909
 
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#14,702 ·
Thanks, but yeah...I have been playing/gaming with it for a couple weeks, and have always had the STB /Cable HDMI hooked directly to my 818. Decided yesterday to mess around and activate the TV app. I am re-doing the set up now, as we speak.

I am at the point where it tells me a "signal is detected, wait for 12 seconds to see the image and click next". Well...I never see an image.

If I turn off the STB, I get the "no signal/cable unplugged" message, so I am sure it's an HDCP thing...I just can't get past it. No picture, no sound.

I always have the STB set at 720, (one of support's suggestions) there are no audio options from Time Warner, other than "digital/analog", so I can't send a stereo signal to the Xbox One..
 
#14,704 ·

Quote:
Originally Posted by spid  /t/1474708/the-official-xbox-one-thread/14700#post_24589515


Crazy idea, but have you tried changing the HDMI cable leading to the the cable box?

That's where I would start. That solves a lot of problems people have.
 
#14,705 ·

Quote:
Originally Posted by aaronwt  /t/1474708/the-official-xbox-one-thread/14700#post_24589618


That's where I would start. That solves a lot of problems people have.

I had an issue when I got the One when I hooked it up and used an HDMI cable that I previously had hooked up to a blu ray player. It caused an audible screeching noise in all of my speakers and ran a blue line down the center of my screen. I swapped cables and was good to go. I hope this works for you.
 
#14,706 ·

Quote:
Originally Posted by spid  /t/1474708/the-official-xbox-one-thread/14700#post_24589515


Crazy idea, but have you tried changing the HDMI cable leading to the the cable box?
Quote:
Originally Posted by aaronwt  /t/1474708/the-official-xbox-one-thread/14700#post_24589618


That's where I would start. That solves a lot of problems people have.

I have all 24/22 awg Monoprice cables, but I tried it anyway, to no avail...wish I could get it working.

I want to ditch TWC anyways, and go to OTA, so maybe the Homeworx DVR for OTA, I have read good things about it. Possibly HD HOMERUN Dual...Have not decided yet
 
#14,708 ·

Quote:
Originally Posted by reaper  /t/1474708/the-official-xbox-one-thread/14700#post_24590537


Sometimes I hold my Xbox Button in an attempt to get to an invite that just came in and the controller shuts off instead. Any idea why this happens?

the only thing I can think of is you missed your window of opportunity. when someone sends you an invite, if you don't hold it down before the message goes away, you then have to go to your notifications to accept the invite. outside of this window, when you hold down the Guide button, it brings up the option to turn off the controller or the console.
 
#14,709 ·

Quote:
Originally Posted by tsaville  /t/1474708/the-official-xbox-one-thread/14670#post_24588100


I don't understand the point of the Xbox One media remote either, but I'm not going to spend too much time worrying about a $20 peripheral that I will never buy. They had a similar remote on the 360 and even the original Xbox, so maybe they're just keeping an old tradition alive.

the benefit of the kinect or the media remote is you don't have to wake a controller just to do something simple as pause a movie. i hated using my 360 controller during netflix because there were times where I need to pause, rewind or skip to a section and you had to turn the controller back on because it turned off.


it's a shame the kinect controls for the xbox one version of Netflix are gimped compared to the 360 kinect controls for Netflix (which have since been removed in the latest version of Netflix for 360). a lot of people never really got to experience the great 360 kinect controls for Netflix because when the Kinect first came out, Netflix didn't support it. then a later version did support it but it was rough (and this was the one most people tried it out). then another version came out with awesome kinect controls (but people stopped using at the first iteration). then the latest version of netflix came out which is feature identical on nearly all platforms but lost the kinect features as a result.
 
#14,710 ·

Quote:
Originally Posted by jhoff80  /t/1474708/the-official-xbox-one-thread/14670#post_24589007


......Funny he should say that, because all comments on Kinect aside, that's exactly what my thoughts on Molyneux himself are these days.

Quote:
Originally Posted by onlysublime  /t/1474708/the-official-xbox-one-thread/14700#post_24590777


the benefit of the kinect or the media remote is you don't have to wake a controller just to do something simple as pause a movie. i hated using my 360 controller during netflix because there were times where I need to pause, rewind or skip to a section and you had to turn the controller back on because it turned off.
Well isn't that what "xbox pause" etc is for?
I get the point & I could see that for rewind & FF. No surprise Netflix's software is hit ot miss, never really found them too adept at anything.
 
#14,711 ·

Quote:
Originally Posted by reaper  /t/1474708/the-official-xbox-one-thread/14700_100#post_24590537


Sometimes I hold my Xbox Button in an attempt to get to an invite that just came in and the controller shuts off instead. Any idea why this happens?
Quote:
Originally Posted by onlysublime  /t/1474708/the-official-xbox-one-thread/14700_100#post_24590773


the only thing I can think of is you missed your window of opportunity. when someone sends you an invite, if you don't hold it down before the message goes away, you then have to go to your notifications to accept the invite. outside of this window, when you hold down the Guide button, it brings up the option to turn off the controller or the console.


I get this sometimes as well. It happens when the message is up on the screen still so I didnt miss the chance and it brings up no option to turn off the console/controller. It just turns off the controller.


I am wondering if you can turn off the controller by holding it down and the notification is stopping the option to turn off the console/controller.
 
#14,713 ·

Quote:
Originally Posted by onlysublime  /t/1474708/the-official-xbox-one-thread/14700_100#post_24590777


...the latest version of netflix came out which is feature identical on nearly all platforms but lost the kinect features as a result.

Untrue-- the new common Netflix UI on Xbox 360 features Kinect voice commands, though there are no gestural ones. There are a few platform-specific control methods; for instance, on Roku 3 the "A" and "B" buttons on the provided RF remote cycle through the audio and subtitle options, respectively (these buttons have no apparent equivalent IR code).
 
#14,714 ·

Quote:
Originally Posted by michaeltscott  /t/1474708/the-official-xbox-one-thread/14700#post_24591563


Untrue-- the new common Netflix UI on Xbox 360 features Kinect voice commands, though there are no gestural ones. There are a few platform-specific control methods; for instance, on Roku 3 the "A" and "B" buttons on the provided RF remote cycle through the audio and subtitle options, respectively (these buttons have no apparent equivalent IR code).

yeah, it would've been better if i just copied and pasted the answer I wrote the last time I talked about Netflix on the 360 as it was more detailed and more accurate. the new version strips the gestural which was the key thing that made netflix with kinect special. the problem with the voice commands is that you can't quickly go to a very specific part in the show. it's now just a glorified DVD player where you can scan faster or skip chapters and that's it. The previous Kinect version allowed you to exactly go to a desired scene and spot in the scene because it had a slider bar. However, the new version compensated by this loss with equivalent functionality that uses the D-pad only (and this feature would've been terrific if the Xbox One version had it as the One version lacks both the 360 gestural of the previous version and the D-pad of the current version).
 
#14,717 ·
No update for this cat.
 
#14,718 ·

Quote:
Originally Posted by jasonstiller  /t/1474708/the-official-xbox-one-thread/14700#post_24593973


Wife said xbone updated today. Anyone else?

I had an update yesterday or the day before. I have no idea what it did. But I haven't used my XBOnes much the last couple of days.
 
#14,720 ·
My Xbox saw the update but something went wrong and it didn't install. I ended up at a screen with the options to "test network connection" "retry update" and "turn off console". I'm paraphrasing those, but after the network test worked fine, and the retry update failed repeatedly, I chose the turn off option. Now I can't get the update, There is no way to manually check for updates and I haven't received any more notifications about it. I was on a wired connection; I saw elsewhere someone saying that you needed to conncect wirelessly for an earlier update. I switched to wireless and hope to see it try again tonight.
 
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