Major Nelson: some of the other things, of course. Don't forget one of the other games and this is getting a little off the track, but you know, World of Tanks. e and I were talking about that before the show started and that's one of those where you don't really realize how big it is until you start digging in on it.
Marc Witten: oh yeah. And I don’t know if you guys have had a chance to play. It's a great game. It's got that really tight multiplayer feel and …
Major Nelson: Laura played it, right?
Laura Massey: we did. Larry got me a couple of times.
Major Nelson: I blew her up a couple times. She blew me up a couple times. So it was a standoff.
Eric Alan Neustadter: I mean, 60 million people a month are playing that game.
Major Nelson: yikes.
Laura Massey: that’s a lot of people.
Eric Alan Neustadter: and the beta is coming to Xbox 360 very soon so if you haven't already signed up for it, you should go and sign up for it.
I had a chance to play WOT on the Xbox at E3 this year. Being a big fan of the PC version I must say they did a great job bringing it to console. I could even say I liked it a little better on the Xbox, seemed like the pace on the console was a bit faster, might just be due to the lack of strategy by the others playing and everyone just going right into the action without thinking. But the controls are solid and anyone who plays on PC will love it. I meet with the Wargaming folks they were planning on getting the beta out in peoples hands sooner then later. They were even shooting for last weekend but since I haven't heard anything, I think that got pushed back or was really small scale roll out.
A limited number of beta codes will be sent out today and tomorrow to those who registered to be beta testers. Those who do not receive codes this weekend are invited to apply again for a chance at participating in future betas.
Beta tests of the latest build of World of Tanks Xbox 360 Edition will take place today through Sunday, June 30 and will run from 6 p.m. to midnight ET each day. Wargaming.net encourages beta testers to report bugs and provide feedback on its official forums. The company notes this is only "phase one" of testing and new rounds will open to more testers every week.
Bummer! The beta will only DL during the allowed days and times you're allowed to play. Ima try and play on the last day of the first beta. As I work late. If I'd a known this is, I'd of given my beta key away. :'(
I'm still hoping I get one. Or the beta is over quickly. I tried playing on the PC but I can't get used to using a mouse and keyboard again. In the 90's through 2005, that is mostly what I used for gaming. Then when the 360 came out, I had to get used to using a controller. But once I did, I gave up PC gaming. Now it''s been so long, I don't want to go back. I want to stick with console gaming with a controller. So WoT seems nice but I am looking forward to being able to play it on the 360.
For me, I didnt have fun. I found it way to slow paced. From what I can remember from E3, the game looked so much faster. I also didnt like the whole 1 death and its over. Sucks for a noobie trying to learn when you die within minutes.
I am not writing it off just yet. I will play the rest of this weekends beta session and then post my impressions. It could of been a lack of not knowing whats going on and not enough time to learn in a match for me. Time will tell.
yeah, learning the pacing took a couple of tries. at first, I ran my tank in there like I was playing COD. the next time, I was more cautious (overly cautious because the experienced tank drivers knew when to creep and when to sprint). there's tutorial level to help you learn.
did you use the sniper zoom? they didn't even show that in the tutorial.
I'm still trying to figure out the autolocking/shoot-on-the-move as it appears you need to learn that.
Only had time to do the training mission last night. Looks good and fun. I have no past experience with this game (i.e. on PC). I think being able to upgrade the tank etc will be fun. I did notice in the training the slowness so to speak in the pacing. I think it's good though. I think Halo and COD have got us all jacked up on super-human speed. I actually appreciate it being a bit slow to make you feel, you know, you're driving a tank. No Halo superjumping tanks LOL.
like always, cover is key. if you can have a building or rock on one side of you and a bush in front of you, you're golden. knowing the map is key and they set up a lot of these things around the map.
if you can wait for your reticle to really shrink, you'll be far more accurate. don't just shoot when the gun is reloaded.
the RB targeting only works when you're in 3rd person view and is meant for shooting on the go. so you wait until the target is red and then you tap RB. he'll say person is targeted and then say person is locked. if locked, you'll score a hit. if you shoot while targeted, it's pretty hit or miss.
spotlight as many people as possible. it's pretty satisfying to spot someone and then see your teammates rain down on them.
and of course, hunt in packs. 2:1 rarely works.
also, keep in mind that you can turn your viewpoint far faster than your turret actually turns.