Xbox One Kinect Extender - Page 22 - AVS Forum | Home Theater Discussions And Reviews
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post #631 of 785 Old 12-11-2014, 05:34 PM
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For my setup I use the Cool Drive Active cable and do not use the included power power supply. The length I am using is 32' and the"Xbox On," works just fine. I have had great success with the cable. It seems others have not with different brands.
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post #632 of 785 Old 12-11-2014, 07:14 PM
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can somebody please confirm the maximum length?
I used a 50' Siig cable with power adapter and the Kinect turns off and on constantly.

Is 25 feet the maximum plus the 6' from the adapter?

Thanks to all for the great work so far.
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post #633 of 785 Old 12-13-2014, 07:23 AM
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Quote:
Originally Posted by redstang1993 View Post
For my setup I use the Cool Drive Active cable and do not use the included power power supply. The length I am using is 32' and the"Xbox On," works just fine. I have had great success with the cable. It seems others have not with different brands.
Can you provide a link?
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post #634 of 785 Old 12-13-2014, 07:34 AM
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Also, can anyone out there confirm that unplugging the power supply to the extender will allow the "Xbox on" command to work? And I imagine a cooldrive cable would be the same as a tripplite cable...

Thanks in advance and happy holidays!
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post #635 of 785 Old 12-14-2014, 06:43 PM
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Tripp Lite Cable is a fail for me as well

Quote:
Originally Posted by mtmason View Post
The Kinect Adapter with included USB cable worked fine. Adding the Tripp Lite 25' USB cable had the Kinect restarting every 30 seconds and the image refresh was at about 2 seconds. Voice commands wouldn't work. Bummer. I'll try a powered cable next.


MM
For me, the Kinect w/Kinect Cable -> Adapter -> Included Adapter cable -> Xbox One USB worked. When adding the Tripp Lite 25' Active USB cable in place of the Adapter's included cable then the Kinect would not connect. I'm going to try the CoolDrive 32' USB 3 Active Extension cable as that seems to work for others.
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post #636 of 785 Old 12-18-2014, 07:29 PM
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Still nothing

Quote:
Originally Posted by sharpley View Post
For me, the Kinect w/Kinect Cable -> Adapter -> Included Adapter cable -> Xbox One USB worked. When adding the Tripp Lite 25' Active USB cable in place of the Adapter's included cable then the Kinect would not connect. I'm going to try the CoolDrive 32' USB 3 Active Extension cable as that seems to work for others.
Got the CoolDrive 32' USB Active Ext Cable. Since it has A to A connections, I had to use the included Adapter USB cable for the full connection but still does not work. Not sure how it worked for others.

Xbox One USB -> CoolDrive USB Cable 32ft -> MS Adapter USB 6ft A to B connect -> MS Hub -> Kinect. It shows the white light on the hub for the connection but the Kinect still won't turn on.
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post #637 of 785 Old 12-19-2014, 01:16 AM
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It works! my setup for EU users..
- original kinect for xbox
- power adapter kinect for windows (38 eur microsoft store)
- Lindy USB 3.0 extension cable 5 mt (part no. 43155) 30 eur amazon
- MARMITEK IR Eye 2 (12 eur amazon)

previously i've tried with 10 mt USB 3.0 extension but is really too long to work! go with 5 mt....
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post #638 of 785 Old 12-19-2014, 05:26 PM
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Quote:
Originally Posted by sharpley View Post
Got the CoolDrive 32' USB Active Ext Cable. Since it has A to A connections, I had to use the included Adapter USB cable for the full connection but still does not work. Not sure how it worked for others.

Xbox One USB -> CoolDrive USB Cable 32ft -> MS Adapter USB 6ft A to B connect -> MS Hub -> Kinect. It shows the white light on the hub for the connection but the Kinect still won't turn on.
Are you using the provided power adaptor with the USB cable? On my setup, I am not using the AC power adaptor. It works great without it. If you are not using it, you may need a new cable. There could be something wrong with the one you have.
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post #639 of 785 Old 12-20-2014, 06:45 AM
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Quote:
Originally Posted by redstang1993 View Post
Are you using the provided power adaptor with the USB cable? On my setup, I am not using the AC power adaptor. It works great without it. If you are not using it, you may need a new cable. There could be something wrong with the one you have.
I've tried with and with out the power adapter for the Cooldrive USB 3.0 extension, so it could be the cable. Let me ask you or anyone that has gotten this to work, just to clarify. Are you using the included 6ft USB 3.0 cable that came with the MS Adapter in the middle of the run?

I would think so, as the Cooldrive cable is a A to A connection and the MS Adapter has the Type B Female connector port, so I would think you would because of the different connector types. I only saw the one type of CoolDrive USB 3.0 Active Extension with an A to A connector, so something else is used in the mix. I know the MS Adapter with 6ft USB 3.0 cable works directly in the Xbox One USB port, so it has to do with length / number of connections or like you said the cable could be bad, but I had the same results with the Tripplite 25ft A to B USB 3.0 cable as well, that did not work either. The MS Adapter shows the signal light is white, which means it is getting a signal but does not seem to be enough.

I am curious on those that got the CoolDrive cable to work, are you using the included MS adapter USB 3.0 cable in the complete run.
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post #640 of 785 Old 12-25-2014, 09:33 PM
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Success - Third times a charm

My third attempt was with a Lindy 5M USB 3.0 cable. I saw someone else mention it (I think in Europe), and gave it a shot. No reviews on Amazon and it was relatively inexpensive. Not powered nor advertised as repeating, but it worked. It has A to B connectors, so no need for the 6 Foot USB cable that comes with the Adapter. It barely stretched to where I needed it, but IT WORKS!


http://www.amazon.com/gp/product/B004V74B0S/


Quote:
Originally Posted by mtmason View Post
I tried the Sabrent 5M cable with even less success. It never powers on, power plugged in or not. The Hub indicates it's getting power through the cable. Switch back to the 6 foot cable included with the hub and it works fine. The tripp lite 25 foot gives intermittent connection, but not usable. Perplexed that I can't seem to extend beyond the 6 foot cable!

MM
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post #641 of 785 Old 12-26-2014, 10:35 AM
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I'm done!

Quote:
Originally Posted by sharpley View Post
I've tried with and with out the power adapter for the Cooldrive USB 3.0 extension, so it could be the cable. Let me ask you or anyone that has gotten this to work, just to clarify. Are you using the included 6ft USB 3.0 cable that came with the MS Adapter in the middle of the run?

I would think so, as the Cooldrive cable is a A to A connection and the MS Adapter has the Type B Female connector port, so I would think you would because of the different connector types. I only saw the one type of CoolDrive USB 3.0 Active Extension with an A to A connector, so something else is used in the mix. I know the MS Adapter with 6ft USB 3.0 cable works directly in the Xbox One USB port, so it has to do with length / number of connections or like you said the cable could be bad, but I had the same results with the Tripplite 25ft A to B USB 3.0 cable as well, that did not work either. The MS Adapter shows the signal light is white, which means it is getting a signal but does not seem to be enough.

I am curious on those that got the CoolDrive cable to work, are you using the included MS adapter USB 3.0 cable in the complete run.
I'm glad a number of people here were able to get their setup to work, but after two attempts with cables that worked for others and not with me, I'm sending it all back. My home theater room is 21 feet long and need an extra 5 to 6 feet to get to the Xbox One. This has been my testing so far to leave as reference for anyone else:

1. Kinect -> MS Adapter -> MS Adapter 6ft USB 3.0 Cable A to B -> Xbox One (Success)
2. Kinect -> MS Adapter -> Tripp Lite USB 3.0 Active Repeater Cable (AB M/M) 25-ft. (U328-025) -> Xbox One (Intermittent)
3. Kinect -> MS Adapter -> MS Adapter 6ft 3.0 Cable A to B -> Cooldrives USB 3.0 Active Extension Cable 32ft A to A -> (No Success with cable AC adapter and w/o cable AC Adapter)

I wish everyone else luck and hope someone creates a standardized Kinect 2.0 extension cable.
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post #642 of 785 Old 12-26-2014, 02:39 PM
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Quote:
Originally Posted by sharpley View Post
I'm glad a number of people here were able to get their setup to work, but after two attempts with cables that worked for others and not with me, I'm sending it all back. My home theater room is 21 feet long and need an extra 5 to 6 feet to get to the Xbox One. This has been my testing so far to leave as reference for anyone else:

1. Kinect -> MS Adapter -> MS Adapter 6ft USB 3.0 Cable A to B -> Xbox One (Success)
2. Kinect -> MS Adapter -> Tripp Lite USB 3.0 Active Repeater Cable (AB M/M) 25-ft. (U328-025) -> Xbox One (Intermittent)
3. Kinect -> MS Adapter -> MS Adapter 6ft 3.0 Cable A to B -> Cooldrives USB 3.0 Active Extension Cable 32ft A to A -> (No Success with cable AC adapter and w/o cable AC Adapter)

I wish everyone else luck and hope someone creates a standardized Kinect 2.0 extension cable.
Have you tried the monoprice cable? I have Xbox kinect adapter with included 6ft cable along with 15ft USB 3.0 Active Extension Cable(Product Number: 9470) and haven't had any problems after a week of testing.
Good luck
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post #643 of 785 Old 12-28-2014, 11:41 AM
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One More Time

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Originally Posted by omega41 View Post
Have you tried the monoprice cable? I have Xbox kinect adapter with included 6ft cable along with 15ft USB 3.0 Active Extension Cable(Product Number: 9470) and haven't had any problems after a week of testing.
Good luck
Thanks. I returned all the other cables but kept the MS Adapter just in case. I will probably try the Monoprice as one last round.
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post #644 of 785 Old 12-29-2014, 05:40 AM
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Quote:
Originally Posted by mtmason View Post
My third attempt was with a Lindy 5M USB 3.0 cable. I saw someone else mention it (I think in Europe), and gave it a shot. No reviews on Amazon and it was relatively inexpensive. Not powered nor advertised as repeating, but it worked. It has A to B connectors, so no need for the 6 Foot USB cable that comes with the Adapter. It barely stretched to where I needed it, but IT WORKS!


http://www.amazon.com/gp/product/B004V74B0S/

Are you saying just that cable works ? Do you still need the Microsoft for windows adapter ?


This would be sweet if all I would need is this one cable....

-Dave

MCSE 2003
Windows Media Center specialist - MVP and Certified Home Theater specialist

Avid gamer and home theater junkie..
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post #645 of 785 Old 12-29-2014, 06:00 AM
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Quote:
Originally Posted by DavidinCT View Post
Are you saying just that cable works ? Do you still need the Microsoft for windows adapter ?


This would be sweet if all I would need is this one cable....
It looks like a different connector than whats on the kinect. My kinect is more of an L shape and the cable looks more like a T shape.
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post #646 of 785 Old 12-29-2014, 08:15 AM
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Quote:
Originally Posted by DavidinCT View Post
Are you saying just that cable works ? Do you still need the Microsoft for windows adapter ?


This would be sweet if all I would need is this one cable....
No, you're going to need the Microsoft Adapter regardless. I'm not sure the exact role the adapter plays but at the very least it converts the custom connector on the Kinect to a standard USB 3.0 connector. Considering it takes power, it's most likely acting as a powered repeater as well to continue the signal along the last 9' of Kinect cable.

Having to power the cable was a bit of pain... it just made the snake pit behind my entertainment cabinet even worse.

Anyway, I think all of this has just proven that Microsoft has been sitting on their hands when it comes to providing their own solution. If we can "hack" (loosely using the term) together a workable solution like this, then there is no doubt that Microsoft could provide a much more reliable and stable solution if designed with this specific purpose (which could include IR suppot).

My only guess is that having the sell a "Kinect extension cable" at a the price of the Window Adapter (or higher considering the extra length of cable most people would likely want) would receive a lot of backlash. That price will be easier to swallow by programming enthusiasts eager to tinker with Kinect on their PCs than someone just trying to have their Xbox one in the corner of the room reach their TV.

To be honest, I got it working and I haven't used it since.
DavidinCT likes this.
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post #647 of 785 Old 12-30-2014, 05:59 AM
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Quote:
Originally Posted by Wolffe72 View Post
No, you're going to need the Microsoft Adapter regardless. I'm not sure the exact role the adapter plays but at the very least it converts the custom connector on the Kinect to a standard USB 3.0 connector. Considering it takes power, it's most likely acting as a powered repeater as well to continue the signal along the last 9' of Kinect cable.

Having to power the cable was a bit of pain... it just made the snake pit behind my entertainment cabinet even worse.

Anyway, I think all of this has just proven that Microsoft has been sitting on their hands when it comes to providing their own solution. If we can "hack" (loosely using the term) together a workable solution like this, then there is no doubt that Microsoft could provide a much more reliable and stable solution if designed with this specific purpose (which could include IR suppot).

My only guess is that having the sell a "Kinect extension cable" at a the price of the Window Adapter (or higher considering the extra length of cable most people would likely want) would receive a lot of backlash. That price will be easier to swallow by programming enthusiasts eager to tinker with Kinect on their PCs than someone just trying to have their Xbox one in the corner of the room reach their TV.

To be honest, I got it working and I haven't used it since.

Thanks, I think I got it, Kinect > power adapter> (new cable)> Xbox one


Looking like this will plug into the Xbox one's Kinect port....


Ordered, as my wife has prime for a while might as well take advantage of the free shipping for a bit...


I'll order the power adapter in the next week or 2....


I've had the Kinect sitting in the box (Day one edition here) from when I got it, would like to play with it for a bit, even though I wont use it much but it's about time...


Would love to have a Non-powered cable, as it will always be pulgged in and taking juice when not in use

-Dave

MCSE 2003
Windows Media Center specialist - MVP and Certified Home Theater specialist

Avid gamer and home theater junkie..
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post #648 of 785 Old 12-31-2014, 07:41 AM
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Just wanted you all to know that the Tripp Lite solution worked for me with no issues - including Xbox on.
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post #649 of 785 Old 01-03-2015, 12:23 PM
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Success - Third Time is a Charm

Quote:
Originally Posted by omega41 View Post
Have you tried the monoprice cable? I have Xbox kinect adapter with included 6ft cable along with 15ft USB 3.0 Active Extension Cable(Product Number: 9470) and haven't had any problems after a week of testing.
Good luck
I just wanted to report that I finally had success with the Monoprice USB 3.0 Active Ext cable (Part 9470) after trying two other cables that worked for others but not for me. I will give it a few more days, but so far so good.

Final setup is:

Kinect -> MS Adapter -> MS Adapter 6 ft USB 3.0 Type A to B cable -> Monoprice 15 Ft USB 3.0 Act Ext Type A to A -> Xbox One USB Port
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post #650 of 785 Old 01-03-2015, 08:11 PM
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Word of Caution

Hey guys, just a quick heads up on an issue I had over the past few days. I had the kinect running through the MS adapter and a 5m sabrent cable for about two months without any issues. I just upgraded my harmony remote and needed to replace my old hub with the new one. This involved unplugging a bunch of components so I could run the all the cables neatly. One of the those components was my xbox one and I could not get it to power back on after I was finished. The power brick glowed orange and looked okay. Pressing the power button would make the bing sound, but it would not light up or power on. I unplugged the power brick from my surge protector and plugged it directly into the wall. Everything worked fine. I then plugged it back into the surge protector. Still worked. So I thought maybe the surge protector built into the brick tripped and it just needed to be reset. Everything worked great for two days.

Tried turning it on this afternoon and the issue returned. I unplugged the brick from the wall and the back of the xbox. Let it sit for awhile and plugged it back in. Nothing. Even plugging directly into the wall did't work. I called up tech support figuring the power brick was dead. I was on the phone for a good hour and the xbox was unplugged the whole time. I happened to hit the power but and the xbox made the bing sound. The xbox had been unplugged for an hour, from both the wall and the brick. There is no way it could have a residual charge. I couldn't figure it out and neither could the microsoft tech. He thought it was the xbox and not the brick and was ready to set me up with a replacement. I then remembered the active usb cable. I forgot it was plugged in and tried unplugging its power. Plugged the xbox back in and it fired right back up. I turned it back off and plugged the power back into the usb cable. Xbox would not power up again. So here is what is happening...

The powered active usb cables are back feeding power into the xbox one. This is causing a residual charge to build within the console. It's actually even powering it some to degree, hence the console being able to make the bing sound with the power brick disconnected. As a result, the console is not requesting power from the brick or the brick senses the residual charge and won't power up the console. Either way, the console won't power on. It might even cause damage long term. I am also not sure why the issue didn't pop up sooner. Maybe because my xbox never lost power between initially installing the active cable and the other day when I unplugged it? No idea.

I did some testing afterwords too.....

Kinect -> Xbox One - Obviously no issues
Kinect -> MS Adapter -> 6 ft USB 3.0 Type A to B cable->6' Sabrent Cable with power - No issues
Kinect -> MS Adapter -> 6 ft USB 3.0 Type A to B cable->6' Sabrent Cable without power - LAG

So, it seems the longer cables need power to be 100% effective. However, from my experience, that may damage the console. I guess the next step would be to remove the sabrent cable and trying a longer passive usb type A to B cable. Has anyone confirmed that such a setup produces no lag on the kinect?

Last edited by mikecoscia; 01-03-2015 at 08:18 PM.
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post #651 of 785 Old 01-04-2015, 08:38 AM
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is there a place to purchase just a replacement cable for the xbox one Kinect itself ? my current one is destroyed been searching on ebay but cant seem to locate one at all .
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post #652 of 785 Old 01-04-2015, 10:30 AM
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is there a place to purchase just a replacement cable for the xbox one Kinect itself ? my current one is destroyed been searching on ebay but cant seem to locate one at all .
Not that I've ever seen. I believe it's considered one whole replaceable unit.
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post #653 of 785 Old 01-04-2015, 10:43 AM
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Not that I've ever seen. I believe it's considered one whole replaceable unit.


great, I was tilting my tv mount and cable got sliced , had to peel back and try to solider all wires but it didn't work so I cut it in 1/2 and tried to rejoin but still no go , I might have to give it another go then.
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post #654 of 785 Old 01-05-2015, 11:04 AM
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Sorry I didn't reply to your original question sooner. In case you haven't had a chance to play around with this yet - you will need to use a USB connection on your Kinect, not the Kinect Port. The hub/adapter is made to plug into a PC USB port on one end and your Kinect on the other. The extra 5 M extension cable itself is not powered in my case, but the Windows Adapter is powered. I tried a powered cable that didn't work for me.


As someone else stated, I also have not used the Kinect since I moved it . My best advice for people now is to just move your Xbox One where you want it and deal with extending the Kinect should the occasion every arise. You can still use voice commands if your rack is in the same room. Maybe there'll be a native solution by the time you actually want to use it for the camera functions. Good luck.


MM


Quote:
Originally Posted by DavidinCT View Post
Thanks, I think I got it, Kinect > power adapter> (new cable)> Xbox one


Looking like this will plug into the Xbox one's Kinect port....


Ordered, as my wife has prime for a while might as well take advantage of the free shipping for a bit...


I'll order the power adapter in the next week or 2....


I've had the Kinect sitting in the box (Day one edition here) from when I got it, would like to play with it for a bit, even though I wont use it much but it's about time...


Would love to have a Non-powered cable, as it will always be pulgged in and taking juice when not in use
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post #655 of 785 Old 01-05-2015, 05:53 PM
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Quote:
Originally Posted by mtmason View Post
Sorry I didn't reply to your original question sooner. In case you haven't had a chance to play around with this yet - you will need to use a USB connection on your Kinect, not the Kinect Port. The hub/adapter is made to plug into a PC USB port on one end and your Kinect on the other. The extra 5 M extension cable itself is not powered in my case, but the Windows Adapter is powered. I tried a powered cable that didn't work for me.


As someone else stated, I also have not used the Kinect since I moved it . My best advice for people now is to just move your Xbox One where you want it and deal with extending the Kinect should the occasion every arise. You can still use voice commands if your rack is in the same room. Maybe there'll be a native solution by the time you actually want to use it for the camera functions. Good luck.


MM
that is exactly what I do, have the kinect in the rack with the Xbone. When I want to use it break it out and extend it. controls all of my stuff while sitting above it. Must be bouncing the signals all over the place.
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post #656 of 785 Old 01-14-2015, 10:08 AM
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Guys,
First of all thanks to all of you for all the suggestions and things that worked and did not...
Normally I don't write blog, dont have time but here i thought I would because a lot of people are suffering... All Thanks to Microsoft...

Here is my experience, one that I finally succeeded with:
order MS Kinect Adapter for Windows and 25ft tripp 3.0 active cable as mentioned above...
The solution did work but only intermittently. I would loose the Kinect connection every few minutes and I knew this was not going to work.
So after having read all the posts and no definite solutions in sight, I returned the Kinect and the Tripp cable. And was fully planning to destroy my living room by putting xbox there and running HDMI cables back to AMP in the other room.

But then I thought why is it that people are having a different experience with the same list of things...
SO i said what the HECK... and ordered another MS Kinect Adapter for Windows and a 25ft Tripp cable...fully prepared to return it again

Guess What...
IT WORKED... The system works flawlessly!!! The voice commands works too...
So what is wrong... I have a feeling that the amount of data flow is very high, so it is a toss up if the cable you get it as good as the next one...

My recommendation: Order a bunch of Tripp Lite's: try them and see which one works...
GOOD LUCK...

PS:
Sorry Trip Lite... Not trying to load you with returns... But if one of the cable works better than the others, chances are you might want to work on your quality control
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post #657 of 785 Old 01-15-2015, 07:13 AM
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Question

Is there a difference between an "active" cable vs. a truly "powered-active" cable? I need one that's just over 30ft. long, so the 25ft. one mentioned wouldn't cut it.


Found a 36ft. Tripp Lite cable on Amazon (can't post links yet) but wasn't sure if the additional 11ft. would degrade the signal and cause even more unreliability?

Then I found a 32ft. one at CoolDrives (SKU: USB3-EXT32) which is powered, but not sure if that makes a difference, and eliminates the degradation?

Thoughts and advice? Thanks.

ENV
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post #658 of 785 Old 01-16-2015, 07:29 AM
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Alright, finally taking the plunge and buying the MS adapter and the 25ft USB 3.0 Tripp Lite cable. Bought Dance Party 2015 and Disney Fantasia to try it out. I will update. Thanks for everybody's work in troubleshooting this problem!
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post #659 of 785 Old 01-17-2015, 11:49 AM
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Update: I was so eager to try it I paid for one day shipping and I got it all today. It worked without a hitch!

Downside: I need a cord longer than 25 feet lol. I always knew the place I sit to play is about 25 feet from the xbox, so I figured it would work fine. I forgot that I would want the kinect up on the TV, and not where I sit, duh! Guess I will have to try out a 36 foot one or something.
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post #660 of 785 Old 01-17-2015, 11:51 AM
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If you purchase one of the ones I mentioned before, please let me know if it works as expected!
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