Originally Posted by johnbe
This was high on my list so am very interested in your review. Gameplay and puzzle aspect mostly. Tech review not so much except if there are problems with pop in, tearing, voice acting. Those things that take away from the interest of playing. Basically is it fun to play and will hold your interest to play it for more than a day or two. Thanks for any info in those areas.
I played it for about an hour last night (got through the prologue and chapter 1). I will preface this by saying that I have never played a Thief game before, so this is an all new experience for me.
Regarding the gameplay, it has basically boiled down to sneaking around in the shadows, occasionally stealth killing people, picking locks, and stealing stuff. Aside from figuring out how to sneak past some of the guards (snuffing out a flame with a "water arrow" for example), there really hasn't been any puzzle solving so far. I'm very early in the game, so I'm hoping there is some additional variety/complexity later on. Your character is ill-equipped for hand to hand combat (and the controls for it are rather clunky), so the game definitely encourages you to do silent kills or avoid people all together.
On the technical side, it's nothing special. There are some high quality textures mixed in with some really blurry ones, so it can be jarring at times. The character models and animations are also rather stiff (nothing like the fluid, life-like characters from Ryse). The game is built on UE3 (not 4), and overall it feels more like a polished PS3/360 game than a "next gen" title.
The audio is generally good, with a solid musical score and some good surround effects. The voice acting is ok (not great).
Overall, the game has held my interest well enough to make me want to keep playing, which should be good enough to tide me over until Titanfall.