Originally Posted by DjPiLL
You know DaverJ's post about having such issues with RTTH on Hard made be think about the idea of saving your overdrive. Watching the above video you can see that he saves his overdrive on this, thus allowing his last overdrive to pass at 2:16 right before he starts to have some serious trouble with that one crazier part of the song. He hits the next overdrive pretty much saving his ass and in the end allowing him to finish the song.
So here's the debate. Is it a "lame" way to play it? Or do you do what you gotta do to clear it?
Great post DjPiLL!
I feel there's a couple ways to approach the drums on RockBand:
1) Learn a skill and have the satisfaction of getting good at it.
2) Fantasy wish fulfillment and simple fun of participating with music.
3) A video game that has a goal to get a high score, 5 stars, or simply "win".
Personally, I have found myself doing all 3 at different times. Run To The Hills on Hard was definitely #3.
I saved my overdrive and only used it when the screen turned red and the crowd started booing!
Saving the overdrive helps because it gives open space that aren't counted against you, plus when it is activated is almost an immediate recovery.
Most of the time I use overdrive immediately. Lately, as I've been chasing Leaderboards, I've found it's better to skip Overdrive if I'm not in 4x mode to accumulate maximum points. Also, some overdrive sections have more opportunities for more "hits" afterwards. There's nothing worse then launching overdrive, only to have the drums sit silent for a couple measures as the OD drains out!