Sony Charging developers for PSN space now - AVS | Home Theater Discussions And Reviews
Forum Jump: 
 
Thread Tools
Old 03-22-2009, 07:52 AM - Thread Starter
AVS Special Member
 
bdoyledimou's Avatar
 
Join Date: Aug 2003
Location: Markham, Ont
Posts: 1,152
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 3 Post(s)
Liked: 14
http://multiplayerblog.mtv.com/2009/...dable-content/

So Sony has decided to start charging game developers 16 cents per GB worth of downloads from the PSN.

This is or ALL content, demos, map packs, GAMES, etc etc whether or not the download is free or chargeable ....

So basically, say good by to the 99 cent downloads... as i am sure they publishers are going to price their download content to cover the costs of downloading.

What are they thinking.. this is going to erode their weak offerings even further!!

PSN: Wrassle
360: Burnt of Wrassl
bdoyledimou is offline  
Sponsored Links
Advertisement
 
Old 03-22-2009, 08:24 AM
AVS Special Member
 
tgable's Avatar
 
Join Date: Dec 2002
Posts: 3,366
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 13 Post(s)
Liked: 78
Sensationalistic BS "news", not really what AVS is for thanks.

Quote:


this is going to erode their weak offerings even further!!

Nice flame bait.

Now playing: DA:I, GTAV
Recently Finished: Far Cry 4, Infamous: First Light
PSN & XBL: Scuzzlebutt33
tgable is offline  
Old 03-22-2009, 08:51 AM
AVS Special Member
 
steven975's Avatar
 
Join Date: Jun 2007
Posts: 3,574
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
what this will do is make a demo even less likely for a given non-SOE title. You KNOW they won't charge themselves.

Just when you think Sony can't get more stupid.
steven975 is offline  
Old 03-22-2009, 09:18 AM - Thread Starter
AVS Special Member
 
bdoyledimou's Avatar
 
Join Date: Aug 2003
Location: Markham, Ont
Posts: 1,152
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 3 Post(s)
Liked: 14
Quote:
Originally Posted by tgable View Post

Sensationalistic BS "news", not really what AVS is for thanks.



Nice flame bait.

If this was a post from some of the more notorious trolls, i would tend to agree, except that *I* personally, am a fan of the PS3, and enjoy the games they have.

I just cannot believe that with them losing exclusives already, would take a further step to alienate the developers.

A dev has no way of budgeting for this in their advertising.. it may cost them $20,000 or it may cost them $250,000...

at the very least demos will become smaller.. and at the worst, download content will be abandoned due to the costs involved..

I would rather pay $5 a month for online access than have them skewer the devs further..

PSN: Wrassle
360: Burnt of Wrassl
bdoyledimou is offline  
Old 03-22-2009, 10:16 AM
AVS Special Member
 
confidenceman's Avatar
 
Join Date: Aug 2007
Posts: 7,984
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 37
I have no doubt that this thread will be closed soon, but I'll bite...

This "news" is not new; Sony's been charging this fee since October of last year. That's six months ago! It only seems "new" because the gaming media just got a hold of this tidbit of info, and we all know how much the gaming media loves to foretell "teh doom" of Sony.

If we were going to see a change, it would have already taken place.

Sounds like some random lower-down at a publisher decided to air some (irrelevant) dirty laundry when he/she should have just kept his/her mouth shut.

PSN & XBL ID: drop me a private message
confidenceman is offline  
Old 03-22-2009, 10:53 AM
AVS Special Member
 
SirDrexl's Avatar
 
Join Date: Nov 2004
Location: St. Louis, MO
Posts: 4,133
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 1 Post(s)
Liked: 10
Yeah, I assumed they've been doing this all along. That's one of the reasons they set up these services - to make money. I'm sure MS charges too for Live.
SirDrexl is offline  
Old 03-22-2009, 12:35 PM
AVS Special Member
 
Mikazaru's Avatar
 
Join Date: Sep 2004
Posts: 1,779
Mentioned: 1 Post(s)
Tagged: 0 Thread(s)
Quoted: 10 Post(s)
Liked: 52
Quote:
Originally Posted by confidenceman View Post


Sounds like some random lower-down at a publisher decided to air some (irrelevant) dirty laundry when he/she should have just kept his/her mouth shut.

Nah, most likely MTV games (publishers of MTV-owned Harmonix's Rock Band).

FYI, the fee is waived after 6 weeks on the free stuff.
Mikazaru is offline  
Old 03-22-2009, 01:03 PM - Thread Starter
AVS Special Member
 
bdoyledimou's Avatar
 
Join Date: Aug 2003
Location: Markham, Ont
Posts: 1,152
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 3 Post(s)
Liked: 14
Quote:
Originally Posted by SirDrexl View Post

Yeah, I assumed they've been doing this all along. That's one of the reasons they set up these services - to make money. I'm sure MS charges too for Live.

Yeah MS does charge, the consumer, not the producer.. which is a much fairer business model IMO

PSN: Wrassle
360: Burnt of Wrassl
bdoyledimou is offline  
Old 03-22-2009, 03:40 PM
Senior Member
 
Kevuda's Avatar
 
Join Date: Jun 2007
Posts: 475
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Are you telling me that Sony is trying to get some money for their completely free online service via the playstation store?

I guess this doesn't surprise me. In a lot of ways, the store is like a giant ad for developers, so why not charge? I'm also curious how microsoft handles things. Not to compare and start a fight over who's better, but I'm just wondering if they charge anything or not. I would think costs like that are covered via the subscription fee, but I don't really know.

Almost anything that helps keep the service free for us, I'm ok with. (Assuming it doesn't kill the service completely in trying to do so, haha.)
Kevuda is offline  
Old 03-22-2009, 04:34 PM
AVS Addicted Member
 
joeblow's Avatar
 
Join Date: May 2006
Location: Los Angeles, CA
Posts: 12,213
Mentioned: 1 Post(s)
Tagged: 0 Thread(s)
Quoted: 2 Post(s)
Liked: 217
TV stations charge companies to advertise their products on the airwaves as the public watches programs for free. Oh noes!!1

Another dumb non-issue that's actually old "news". I'd rather the companies work the download charges into their prices rather than Sony forcing me to pay monthly for PSN whether I use it that month or not. I wouldn't be surprised if Steam charged publishers on the PC this way as well, which is another great distribution service that I enjoy for no extra $$$ on my computer.

Los Angeles Lakers - 16 NBA Championships!

joeblow is offline  
Old 03-22-2009, 04:43 PM
AVS Special Member
 
zBuff's Avatar
 
Join Date: Apr 2004
Posts: 1,434
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 37
Quote:
Originally Posted by bdoyledimou View Post

Yeah MS does charge, the consumer, not the producer.. which is a much fairer business model IMO

Really? I would say you don't alot about business then.

Post above mine makes perfect sense
zBuff is offline  
Old 03-22-2009, 04:47 PM
Member
 
Lorum's Avatar
 
Join Date: Jan 2007
Posts: 193
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by bdoyledimou View Post

Yeah MS does charge, the consumer, not the producer.. which is a much fairer business model IMO

Somehow the consumer pays for everything, that aside. How is it a fairer business model to have the consumer pay for advertising? I can't think of many other products that have an advertising fee. New cars I suppose but no one thinks they should pay that.
Of course publishers don't like it. If they started charging me for PSN I wouldn't like it. Maybe the headline should be "Sony unhappy publishers are mooching bandwith" Also, if a publisher can't look at past trends and figure out a marketing budget they should hire a new marketing manager.
Lorum is offline  
Old 03-22-2009, 04:59 PM
 
TyrantII's Avatar
 
Join Date: Apr 2006
Location: Boston
Posts: 10,114
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 832
Quote:
Originally Posted by bdoyledimou View Post

.. which is a much fairer business model IMO

TyrantII is offline  
Old 03-22-2009, 05:12 PM
AVS Special Member
 
Hughmc's Avatar
 
Join Date: Feb 2004
Location: Oregon
Posts: 7,562
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 5 Post(s)
Liked: 32
As a business owner and consumer I can tell you it doesn't really matter who gets charged, because in the long term if the company pays more so does the consumer. Companies just past the cost on.
Hughmc is offline  
Old 03-22-2009, 05:48 PM
AVS Special Member
 
Mikazaru's Avatar
 
Join Date: Sep 2004
Posts: 1,779
Mentioned: 1 Post(s)
Tagged: 0 Thread(s)
Quoted: 10 Post(s)
Liked: 52
Quote:
Originally Posted by bdoyledimou View Post

Yeah MS does charge, the consumer, not the producer.. which is a much fairer business model IMO

Actually, MS only charges SOME consumers. What's not really fair is that XBL Gold members have to pay for the bandwidth used by XBL Silver members.
Mikazaru is offline  
Old 03-22-2009, 06:30 PM
AVS Special Member
 
Shape's Avatar
 
Join Date: Jul 2001
Location: MA
Posts: 4,216
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 21 Post(s)
Liked: 75
Quote:
Originally Posted by Mikazaru View Post

Actually, MS only charges SOME consumers. What's not really fair is that XBL Gold members have to pay for the bandwidth used by XBL Silver members.

Gold members (heh) get demos a week earlier than Silver members. It all works out.

Josh - GamerTag: ShapeGSX PSN: ShapeGSX
'97 Eclipse GSX - 11.825@117.55mph in the 1/4
Shape is offline  
Old 03-22-2009, 06:57 PM
AVS Special Member
 
confidenceman's Avatar
 
Join Date: Aug 2007
Posts: 7,984
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 37
You all are also mistakenly assuming MS isn't charging publishers for XBL distribution. Rest assured, they are. As I said above, the issue here isn't about charging or not charging publishers. The reason this was "news" was because it's an unusual method, not because Sony is *gasp* charging publishers for online distribution.

Sony, Nintendo, and Microsoft all charge publishers for online distribution.

PSN & XBL ID: drop me a private message
confidenceman is offline  
Old 03-22-2009, 07:04 PM
AVS Special Member
 
Shape's Avatar
 
Join Date: Jul 2001
Location: MA
Posts: 4,216
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 21 Post(s)
Liked: 75
Quote:
Originally Posted by confidenceman View Post

You all are also mistakenly assuming MS isn't charging publishers for XBL distribution. Rest assured, they are. As I said above, the issue here isn't about charging or not charging publishers. The reason this was "news" was because it's an unusual method, not because Sony is *gasp* charging publishers for online distribution.

Sony, Nintendo, and Microsoft all charge publishers for online distribution.

Really?

The publisher quoted in the article said that they don't.

Quote:


It definitely makes us think about how we view the distribution of content related to our games when it is free for us to do it on the web, on Xbox Live, or any other way including broadcast than on Sony's platform, one publishing source said. It's a new thing we have to budget. It's not cool. It sucks.


Josh - GamerTag: ShapeGSX PSN: ShapeGSX
'97 Eclipse GSX - 11.825@117.55mph in the 1/4
Shape is offline  
Old 03-22-2009, 07:07 PM
AVS Special Member
 
pcweber111's Avatar
 
Join Date: Dec 2001
Location: In a van, down by the river.
Posts: 3,568
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 26 Post(s)
Liked: 265
I'm assuming we'd have seen the effects of this by now and since I haven't I'm not really going to think too much about it. I would chalk this up to irrational fear.
pcweber111 is online now  
Old 03-22-2009, 07:18 PM
AVS Special Member
 
Shape's Avatar
 
Join Date: Jul 2001
Location: MA
Posts: 4,216
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 21 Post(s)
Liked: 75
Quote:
Originally Posted by pcweber111 View Post

I'm assuming we'd have seen the effects of this by now and since I haven't I'm not really going to think too much about it. I would chalk this up to irrational fear.

You may have already seen the affects of it, but you just don't know it.

Josh - GamerTag: ShapeGSX PSN: ShapeGSX
'97 Eclipse GSX - 11.825@117.55mph in the 1/4
Shape is offline  
Old 03-22-2009, 07:49 PM
Member
 
Lorum's Avatar
 
Join Date: Jan 2007
Posts: 193
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by Shape View Post

Really?

The publisher quoted in the article said that they don't.

He also said hosting on the web is free so unless they plan on putting demos on MySpace I'm not sure what he's talking about.
Lorum is offline  
Old 03-22-2009, 07:52 PM
Member
 
Lorum's Avatar
 
Join Date: Jan 2007
Posts: 193
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by Shape View Post

You may have already seen the affects of it, but you just don't know it.

I think his point was that demos are still there and DLC prices haven't gone up or are different that other places. Of course you knew that.
Lorum is offline  
Old 03-22-2009, 08:02 PM
AVS Special Member
 
Shape's Avatar
 
Join Date: Jul 2001
Location: MA
Posts: 4,216
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 21 Post(s)
Liked: 75
Quote:
Originally Posted by Lorum View Post

I think his point was that demos are still there and DLC prices haven't gone up or are different that other places. Of course you knew that.

I know that I've played the Super Street Fighter HD demo on XBox Live, but I went looking for it on my Playstation 3, and I couldn't find it.

Josh - GamerTag: ShapeGSX PSN: ShapeGSX
'97 Eclipse GSX - 11.825@117.55mph in the 1/4
Shape is offline  
Old 03-22-2009, 08:05 PM
Advanced Member
 
todrigo's Avatar
 
Join Date: Jan 2007
Posts: 812
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by Shape View Post

Really


The publisher quoted in the article said that they don't.
Quote:
It definitely makes us think about how we view the distribution of content related to our games when it is free for us to do it on the web, on Xbox Live, or any other way including broadcast than on Sony's platform, one publishing source said. It's a new thing we have to budget. It's not cool. It sucks.

Coming from an MTV source wouldn't it be likely that Web and broadcast advertizing have costs that are absorbed by the larger company. I mean if they are running game ads on MTV they might not be paying for it but are incurring an opportunity cost of that commercial against the corporation. Same with the web stuff, that has a cost too in labor, bandwidth, servers, etc. It might not be $.16/GB over a larger number of dl's, but I bet the cost for them to distribute those first 1000GB's is considerably higher

PSN - todrigo
todrigo is offline  
Old 03-22-2009, 08:13 PM
Advanced Member
 
todrigo's Avatar
 
Join Date: Jan 2007
Posts: 812
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
Quote:
Originally Posted by Shape View Post

I know that I've played the Super Street Fighter HD demo on XBox Live, but I went looking for it on my Playstation 3, and I couldn't find it.

Isn't that an issue of Sony not requiring all games to have a demo? Lots of games don't have demos on the PS3 because Sony gives devs/producers that choice.

PSN - todrigo
todrigo is offline  
Old 03-22-2009, 08:18 PM
AVS Special Member
 
Shape's Avatar
 
Join Date: Jul 2001
Location: MA
Posts: 4,216
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 21 Post(s)
Liked: 75
Quote:
Originally Posted by todrigo View Post

Isn't that an issue of Sony not requiring all games to have a demo? Lots of games don't have demos on the PS3 because Sony gives devs/producers that choice.

Could be. We aren't likely to ever find out.

Not as though they could force publishers to offer demos, anyway, since they charge them for the bandwidth they use.

Josh - GamerTag: ShapeGSX PSN: ShapeGSX
'97 Eclipse GSX - 11.825@117.55mph in the 1/4
Shape is offline  
Old 03-22-2009, 08:54 PM
Senior Member
 
Jdurg's Avatar
 
Join Date: Oct 2007
Location: Connecticut
Posts: 370
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 22
Note: PSN is absolutely, 100% free. If I had to pay for accessing the PS3, I wouldn't have gotten my PS3. One of the main reasons I'd didn't get an X-Brick is because of the pay-for-play philosophy MS has. (On top of the piss-poor reliability of the console itself, and the lack of ANY baseball game worth playing).
Jdurg is offline  
Old 03-22-2009, 10:49 PM
AVS Special Member
 
pcweber111's Avatar
 
Join Date: Dec 2001
Location: In a van, down by the river.
Posts: 3,568
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 26 Post(s)
Liked: 265
The dynamics of how PSN is run are complex enough to not warrant unsubstantiated rumors based on old news that so far hasn't shown itself to bear any sort of ill will between them, their content providers, and ultimately you the consumer. I'd like to believe that Sony has at least an inkling of understanding on how to run their business and what agreements to reach with their partners so really is it too hard to just accept that this is a part of the business of running their service? Really wouldn't you have heard more of a commotion over this by now? Mountains out of molehills my friend...
pcweber111 is online now  
Old 03-23-2009, 02:59 AM
AVS Special Member
 
Martez's Avatar
 
Join Date: Jan 2008
Location: Ohio
Posts: 5,917
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 10
If it was really turning developers off, you would've heard about it back when they started doing it, on top of being able to see the difference in the amount of content coming each week.

PSN: Tezasaurus
Martez is offline  
Old 03-23-2009, 03:46 AM
AVS Addicted Member
 
joeblow's Avatar
 
Join Date: May 2006
Location: Los Angeles, CA
Posts: 12,213
Mentioned: 1 Post(s)
Tagged: 0 Thread(s)
Quoted: 2 Post(s)
Liked: 217
And the thing is, if a company puts out a crappy demo that no one wants, the costs will scale down really low so they don't end up paying a lot to begin with. If you are getting a lot of down loads, then good for you.... you're likely to get more sales as well.

If it were a high flat fee (like Super Bowl commercials), I could see how some might be screwed over a bit if their demo wasn't popular. But that's not the case so it shouldn't be a big deal to advertise your wares in a way that internet sites/magazine ads/TV commercials can't offer.

Los Angeles Lakers - 16 NBA Championships!

joeblow is offline  
Sponsored Links
Advertisement
 
 
Thread Tools


Forum Jump: 

Posting Rules  
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off