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post #541 of 1994 Old 05-30-2012, 10:24 PM
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Graphics are fine this gen, what needs improvement is framerates and AA and V Sync. Stick with 720p and go all out maxing the pc equivilent settings and keeping framerates solid. The jump to HD hurt games this gen, they were very pretty but also very jerky.

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post #542 of 1994 Old 05-30-2012, 10:42 PM
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Originally Posted by STEELERSRULE View Post

But I would concentrate on the PS3 soley, and through updates add apps galore, and other mods. Then promote the hell out of it and show people all the stuff you get for $249, or lower in the future.

Totally agree. The push for next gen is unnecessary right now. I just don't see the need. I'm just as happy looking "horizontally" for new games by picking up games for untapped platforms. I'm only just now diving deep into iOS. I have yet to dive into the DS library. And there's a mountain of Steam releases to get to. Not to mention the large backlog of PS3 and 360 games I've got. I really don't feel the need for a "vertical" jump in order to get new, awesome experiences.

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Graphics are fine this gen, what needs improvement is framerates and AA and V Sync. Stick with 720p and go all out maxing the pc equivilent settings and keeping framerates solid. The jump to HD hurt games this gen, they were very pretty but also very jerky.

Just like the jump to 3D hurt games two generations ago. I'm half serious. Big tech jumps come at significant system resource cost (lower framerates, lower resolutions, etc).

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post #543 of 1994 Old 05-31-2012, 12:40 AM
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Grain of salt, it's from Kotaku

Quote:


Report: Sony Close to Buying a Cloud Gaming Service, Potentially Transforming Future of PlayStation

Sony might be in talks to acquire either OnLive or Gaikaithe two biggest cloud gaming providersaccording to a report on Edge that follows up on previous articles on MCV and VG 24/7.

The speculation jibes with comments previously made by a Gaikai executive about this coming E3. It begs the question: what if a console manufacturer got into the cloud gaming business in a big way? Seeing as how the Sonys, Nintendos and Microsofts of the world are hugely dependent on disc-based content, it'd be the equivalent of dogs and cats sleeping together. Well, get ready to have a talk with Fido and Furball, because they may be about to be roommates.

OnLive's managed to bring spiffy tech to market but would probably continue to struggle to make a dent in the hardware market so a deal like this would make sense for them. Gaikai, on the other hand, hasn't sunk money into manufacturing any kind of consoles or controllers but it's shown proof-of-concept for YouTube integration and has a deal for the service to be integrated into upcoming models of LG smart TVs. Of course OnLive has a similar deal with the Google TV platform.

Sony offers full downloads of games via the PlayStation Network but such an acquisition would give them added infrastructure and the proprietary tech that eith company uses to make its streaming viable. Now, it'd be foolhardy to think that such a move would totally replace the next-gen hardware that Sony's working on. But it might shift the design of Orbis/PS4 towards being a box that can stream content more effectively than the current console. The future of consoles is going to be more online-centric moving forward and if these reports are true, Sony would get ahead of the curve in a big way.

When contacted for this story, Sony replied that they do not comment on rumor. Kotaku also reached out to OnLive, who had no comment to offer on the story.

If it happens it could be the story of E3. If integrated properly it could be a tremendous addition to the PSN as it exists now. Not sure where Sony would come up with the cash these days to make such a purchase.

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post #544 of 1994 Old 05-31-2012, 05:08 AM
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Originally Posted by Crash44 View Post

Grain of salt, it's from Kotaku

If it happens it could be the story of E3. If integrated properly it could be a tremendous addition to the PSN as it exists now. Not sure where Sony would come up with the cash these days to make such a purchase.

It may bring talk but I don't see it being anymore of a big deal as hyped up as Steam was last year. I am guessing they talk about a deal but that it will be ready for PS4. Nothing anytime soon.

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post #545 of 1994 Old 05-31-2012, 07:58 AM
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Originally Posted by Crash44 View Post

Grain of salt, it's from Kotaku

If it happens it could be the story of E3. If integrated properly it could be a tremendous addition to the PSN as it exists now. Not sure where Sony would come up with the cash these days to make such a purchase.

Just imagine if Onlive became part of PS+

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post #546 of 1994 Old 05-31-2012, 09:19 AM
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Originally Posted by mboojigga View Post

It may bring talk but I don't see it being anymore of a big deal as hyped up as Steam was last year.

Man, what a let down that turned out to be. That could have been a major coup.

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post #547 of 1994 Old 05-31-2012, 09:41 AM
 
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Originally Posted by PENDRAG0ON View Post

Graphics are fine this gen, what needs improvement is framerates and AA and V Sync. Stick with 720p and go all out maxing the pc equivilent settings and keeping framerates solid. The jump to HD hurt games this gen, they were very pretty but also very jerky.


BF3 running full shaders / AA @ 1080P 60FPS at launch should be the benchmark IMO for next gen. It won't be surpassing PC anytime in it's lifecycle, but even the nature of fixed hardware means that it will be improved upon as the generation continues.

I don't think were going to see consoles surpass top end PC's again this next gen, nor do I think it's needed. Locking in visuals like BF3 at full HD and rock solid 60FPS is more then enough to carry the next gen for 6-8 years. Especially if the hardware and dev software is much more accessible and cost efficient.

They should be able to swing a console rig with specs enough to do that in 2013 at a $400-450 price tag.
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post #548 of 1994 Old 05-31-2012, 09:44 AM
 
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Originally Posted by Crash44 View Post

Grain of salt, it's from Kotaku



If it happens it could be the story of E3. If integrated properly it could be a tremendous addition to the PSN as it exists now. Not sure where Sony would come up with the cash these days to make such a purchase.

Could be a patent issue. If one of these companies holds streaming patents and usable technology they could both incorporate it into the PSV, and also go after Nintendo and (in the future) MS for game streaming to display devices.

Just a guess, but you can no longer count on buyouts as just being what a tech company might physically offer anymore. Google bought Motorola a short while ago simply for their patent holdings, not giving one concern for their hardware!
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post #549 of 1994 Old 05-31-2012, 10:26 AM
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Originally Posted by TyrantII View Post

Could be a patent issue. If one of these companies holds streaming patents and usable technology they could both incorporate it into the PSV, and also go after Nintendo and (in the future) MS for game streaming to display devices.

Just a guess, but you can no longer count on buyouts as just being what a tech company might physically offer anymore. Google bought Motorola a short while ago simply for their patent holdings, not giving one concern for their hardware!

The other thread had a story about Sony developing a cloud gaming service, so this does fit. Buying an infrastructure already complete has some advantages. Like you say, they might be in it just for the patents so they can go and make their own system. It's interesting at least.

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post #550 of 1994 Old 06-01-2012, 10:50 AM
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Cell is going away because it requires vodoo to make software that takes full advantage of it. The next processor is supposedly going to be in the same style as used in a PC, hopefully smoothing out game development for everyone.

The other stuff on your list is probably close to what we're gonna get.

I dont think that people realize that the cell is used for other things besides gaming. It is also used to decode DTS-MA, Dolby Tru HD, 3D games, 3D movies and assist with ps move.

For those of us who have had their ps3 for a while, you know that they have added things later on with a software update. I think that they will continue to use the cell with the ps4.
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post #551 of 1994 Old 06-01-2012, 01:23 PM
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Originally Posted by MA5CMPB View Post


I dont think that people realize that the cell is used for other things besides gaming. It is also used to decode DTS-MA, Dolby Tru HD, 3D games, 3D movies and assist with ps move.

For those of us who have had their ps3 for a while, you know that they have added things later on with a software update. I think that they will continue to use the cell with the ps4.

How does the fact that they added updates mean they could still go with the Cell for the PS4?

The 5.0 is here
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post #552 of 1994 Old 06-01-2012, 03:19 PM
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Originally Posted by mboojigga View Post


How does the fact that they added updates mean they could still go with the Cell for the PS4?

Being future proof, update able.
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post #553 of 1994 Old 06-01-2012, 03:36 PM
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Originally Posted by MA5CMPB View Post


Being future proof, update able.

Wouldn't help. The cell is nothing more than a fancy multi core processor.

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post #554 of 1994 Old 06-01-2012, 03:58 PM
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Wouldn't help. The cell is nothing more than a fancy multi core processor.

Well of course it would help. That's the reason they've been able to add 3D Bluray support and things like that. If they used a cell processor in PS4 it would be a more advanced model with more and faster cores of course, but despite that, I don't think they are going with Cell for PS4. I'm pretty sure they chose an AMD x86 type chip, which will still of course be multi-core, but easier to use existing programming tools for, and should mean the PS4 gets more games, and better ports, whereas in the current gen it was passed over for some games because of the difficulty of porting to Cell and some of the ports PS3 did get were pretty poorly done...

Enjoying BF4 on the PS4, bugs and all.
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post #555 of 1994 Old 06-01-2012, 04:16 PM
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They chose a unique CPU and a unique disk format so it wouldnt be so easy to Pirate.
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post #556 of 1994 Old 06-01-2012, 04:35 PM
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They chose a unique CPU and a unique disk format so it wouldnt be so easy to Pirate.

And we know how well it worked
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post #557 of 1994 Old 06-01-2012, 05:03 PM
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And we know how well it worked

Ya, the last console broken with the least amount of pirating.

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post #558 of 1994 Old 06-01-2012, 05:14 PM
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Ya, the last console broken with the least amount of pirating.

The console with the biggest security flaw in history you mean. The hardware had nothing to do with why hackers ignored the PS3 for so long.

You can thank other os for everything.

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post #559 of 1994 Old 06-01-2012, 07:33 PM
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Originally Posted by PENDRAG0ON View Post

The console with the biggest security flaw in history you mean. The hardware had nothing to do with why hackers ignored the PS3 for so long.

You can thank other os for everything.

WTF are you talking about, security flaw? Are you saying it was hacked easily and early on? Does the 360 have other OS? That took about 10 minutes to hack, games are finished by thousands a month before they ever get released on the 360.

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post #560 of 1994 Old 06-01-2012, 07:56 PM
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WTF are you talking about, security flaw? Are you saying it was hacked easily and early on? Does the 360 have other OS? That took about 10 minutes to hack, games are finished by thousands a month before they ever get released on the 360.

The PS3 was hacked easily, but not early. None of the talented hackers were interested until other os was removed. (because other os gave them most of what they wanted) Look up how it was hacked, it is quite an interesting story.

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post #561 of 1994 Old 06-02-2012, 10:27 AM
 
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Originally Posted by PENDRAG0ON View Post

The PS3 was hacked easily, but not early. None of the talented hackers were interested until other os was removed. (because other os gave them most of what they wanted) Look up how it was hacked, it is quite an interesting story.

Kind of, but that's a little misleading. Homebrew dev's hackers started finding a way to get around the Hypervisor which was set up to prevent access to the GPU. Sony kinda 1/2 assed their other os support, because they really didn't want (and devs too) a separate community popping up creating software, streaming services, and freeware games.

As soon as they got word, Sony got spooked and forceably removed otherOS thinking that would stop it. Instead it just pissed off the dev/hacker community and put the PS3 encryption under more scrutiny.

So, the high level guys cracked the security, and then leeches with little to no knowledge picked over their hard work and figured how to use it for pirating and cheating.

It's been the same story with just about any device or console. Sony could have been smart and just allowed homebrew and access to the RSX and allowed a development community to pop up. They could have easily made money, allowing them a low cost method to sell their wares through PSN store.

Stupid, stupid, stupid!
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post #562 of 1994 Old 06-03-2012, 11:42 PM
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Sony does have the least amount of piracy (not counting PSP). Sure, you can hack a PS3, but do you see a million ads for people selling "backups" of PS3 games ? Nope. I see tons for Microsoft and Nintendo. Nothing for PS3.
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post #563 of 1994 Old 06-04-2012, 03:42 AM
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Sony does have the least amount of piracy (not counting PSP). Sure, you can hack a PS3, but do you see a million ads for people selling "backups" of PS3 games ? Nope. I see tons for Microsoft and Nintendo. Nothing for PS3.

Do you see ads for PSP or DS backups? That is because they don't exist. The Wii also doesn't have many, if any backups, because of how easy it is to DL a game and load it on a memory unit and get it to play.

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post #564 of 1994 Old 06-04-2012, 07:21 AM
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As can be seen from the three lists below, PC games are by far the most downloaded titles, with on average more than three times the number of downloads compared to Xbox 360 and Wii releases. Overall, the number of downloads of the top titles in each category is slightly lower than last year. The platforms that are not mentioned, such as the PS3, get considerably less downloads and are excluded for that reason.

http://torrentfreak.com/top-10-most-...f-2011-111230/

Nuff' said.

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post #565 of 1994 Old 06-04-2012, 02:14 PM
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Originally Posted by PENDRAG0ON View Post

Do you see ads for PSP or DS backups? That is because they don't exist. The Wii also doesn't have many, if any backups, because of how easy it is to DL a game and load it on a memory unit and get it to play.

Yeah, but what I'm saying is, when I go to Craigslist, and I see people blatantly selling pirated goods, I don't see them selling pirated PS3 games. I do actually see people selling their DS systems with "hundreds" of games. I see people selling their modded PSP's with tons of games loaded on it. For Xbox 360, if I wanted to get a pirated copy of Max Payne 3, I could get one for $5 from any one of a half dozen sellers. There are Wii modding services available, where people will include an external drive with tons of games pre-loaded, etc, etc.

I just don't see anybody selling pirated PS3 stuff. So, that's a win for Sony in my book.
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post #566 of 1994 Old 06-06-2012, 09:31 AM - Thread Starter
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As far as the PS4 goes, Sony says being on shelves first or having the lowest price is secondary to making sure we get a quality console. My guess.... September/October 2013 release date for $400-$450:
Quote:
Sony has indicated its priority with PlayStation 4 is to have it be the "best" next generation console, not being cheapest or beating Microsoft's next Xbox to market.

Speaking on Gametrailers, Sony Computer Entertainment US boss Jack Tretton said it is better to build a better machine and have it launch after its rivals than rushing it out.

"We've never been first. We've never been cheapest. It's about being the best," he said.
"If you can build a better machine and it's going to come out a little bit later, that's better than rushing something to market that's going to run out of gas for the long term.


"Ideally, in a perfect world, you want the best machine that ships first that's cheapest. But the number one goal is to be the best machine and that's what we're always focused on."

In November 2011 PlayStation Europe boss Jim Ryan told Eurogamer it would be "undesirable" for PS4 to repeat the PlayStation 3's mistake of giving Microsoft a year's head start in the current generation.

"I think we would consider it undesirable to be significantly later than the competition [with the next PlayStation]," he said.

Tretton's "we've never been cheapest" quote is no doubt a reference to the perception that Sony hardware is relatively expensive. Back in 2005, ahead of the launch of the PS3, then Sony Computer Entertainment chief Ken Kutaragi said he wanted gamers to feel that they had to work overtime to afford one.

Now, some six years into the PS3's lifecycle, more information is coming to light on its successor, codenamed PlayStation Orbis. It is thought to be due out late next year, and a number of first party Sony developers are said to be making games for it right now.

But Tretton echoed comments made by Sony executives over the last year and a half, saying PS3 has plenty of life left. He said now, as the PS3 inches towards the end of its lifecycle, is the best time for gamers because games such as Beyond and The Last of Us truly show what it's capable of.

"We've talked about the 10 year product lifecycle back to the original PlayStation, and you have to climb that technology curve if you're a developer, and the consumer invests their money," he said.

"This is the time when the value is the best. It's my favourite part of the console lifecycle. We tend to have very long peaks. This is when you can just focus on building great games and let the consumer reap that investment they made by having great gaming experiences.

"In every platform we do, long-term lifecycles, diversity and coming up with those key franchises that are going to keep people interested in our platform, that's been really the focus through three consoles and two portables, and it will clearly be our focus going forward in the next generation."

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post #567 of 1994 Old 06-07-2012, 07:27 AM
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As far as the PS4 goes, Sony says being on shelves first or having the lowest price is secondary to making sure we get a quality console. My guess.... September/October 2013 release date for $400-$450:
Quote:
Sony has indicated its priority with PlayStation 4 is to have it be the "best" next generation console, not being cheapest or beating Microsoft's next Xbox to market.
Speaking on Gametrailers, Sony Computer Entertainment US boss Jack Tretton said it is better to build a better machine and have it launch after its rivals than rushing it out.
"We've never been first. We've never been cheapest. It's about being the best," he said.
"If you can build a better machine and it's going to come out a little bit later, that's better than rushing something to market that's going to run out of gas for the long term.

"Ideally, in a perfect world, you want the best machine that ships first that's cheapest. But the number one goal is to be the best machine and that's what we're always focused on."
In November 2011 PlayStation Europe boss Jim Ryan told Eurogamer it would be "undesirable" for PS4 to repeat the PlayStation 3's mistake of giving Microsoft a year's head start in the current generation.
"I think we would consider it undesirable to be significantly later than the competition [with the next PlayStation]," he said.
Tretton's "we've never been cheapest" quote is no doubt a reference to the perception that Sony hardware is relatively expensive. Back in 2005, ahead of the launch of the PS3, then Sony Computer Entertainment chief Ken Kutaragi said he wanted gamers to feel that they had to work overtime to afford one.
Now, some six years into the PS3's lifecycle, more information is coming to light on its successor, codenamed PlayStation Orbis. It is thought to be due out late next year, and a number of first party Sony developers are said to be making games for it right now.
But Tretton echoed comments made by Sony executives over the last year and a half, saying PS3 has plenty of life left. He said now, as the PS3 inches towards the end of its lifecycle, is the best time for gamers because games such as Beyond and The Last of Us truly show what it's capable of.
"We've talked about the 10 year product lifecycle back to the original PlayStation, and you have to climb that technology curve if you're a developer, and the consumer invests their money," he said.
"This is the time when the value is the best. It's my favourite part of the console lifecycle. We tend to have very long peaks. This is when you can just focus on building great games and let the consumer reap that investment they made by having great gaming experiences.
"In every platform we do, long-term lifecycles, diversity and coming up with those key franchises that are going to keep people interested in our platform, that's been really the focus through three consoles and two portables, and it will clearly be our focus going forward in the next generation."

Tretton has lost his mind if he believes they can show up,last and be just fine simply because that was the status quo for the last 10 years. The climate they are in today vs 2000 and 2006 our vastly different than it will be in the next two years. They are not in a position as a company to simply wait but at the same time I also don't see a concern about the Wii U for either MS or Sony. I still believe unless something changes that it will be 2014 for both MS and Sony launching. Sony has two current systems at the same cost. The PS3 and Vita are not going to see massive price drops for a system to be launch at least by Fall 2013. They were expecting the Vita to be in a different position it is today.

The 5.0 is here
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post #568 of 1994 Old 06-07-2012, 11:20 PM
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Quote:
Originally Posted by lwright84 View Post

What is everyone's wish list?


- I want a slightly more ergonomic controller design, but keeping the symmetrical joysticks.

- 128GB+ SSD with cloud game saving

- Vimeo app! Or/also a more featured and functional browser so I can go to Vimeo directly.

- Significantly faster BD-ROM

- Better streaming/native format compatibility

- Native 1080p games with lossless 5.1 audio

- Play with friends system that works seamlessly and reliably

- Background updates (push notifications for pending and new updates as well)

- Glassless 3D (lol)

- Airplay (lol x2)


What are yours?
Would you like to pay $1,000 for a system? Want, want, want.

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post #569 of 1994 Old 06-08-2012, 12:50 PM
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My PS4 wishlist.


Nvidia 6 series custom gpu with 1gb onboard memory.
(if it has been in development for a while then a custom Kepler chip isn't unreasonable)

Intel i series custom cpu with cell backwards compatability in mind.

4gb unified RAM

Custom APU for the system os so all system resources can be dedicated to the game at hand.
(and it uses less power on normal tasks)

500gb HDD base model with the same easy to upgrade hdd design from the PS3

A modern bluray drive that isn't slow as can be.

The option to install all games to the hdd just like MS allows.


If designed and built smartly this setup could be done for about $400 - $500 and be sold at a profit.

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post #570 of 1994 Old 06-12-2012, 06:04 PM
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The PSX-Sense website has posted a rumor on the specs of the PS4. I don't know anything about the PSX-Sense website but I think the rumor is worth posting since it sounds plausible. The console codename is ORBIS, the APU codename is Liverpool, the CPU codename is Steamroller, and the GPU codename is Tahiti. The CPU is a quad core AMD x86 CPU running at 3.2 GHz. The GPU is a AMD GPU at 1843 GFLOPS (a bit better than the AMD Radeon HD 7850). The PS4 will have 2 GB of unified RAM (might increase to 4 GB), a 50 GB Blu-ray drive, a 320 GB hard drive, 16 GB of flash memory, and the maximum video resolution will be 1080p.
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