So, while I still like the idea of TLOU multiplayer, in practice I’m learning to hate it. My lag issues are the main culprit, even though I really haven’t figured out where in the line they’re coming from yet. This is the first game where I can get shot a full 2 seconds after running behind cover. I’ve even gone down before hearing the gunshot or weapons fire that brought me down.
Naughty Dogs “matchmaking” is also pretty damn bad. I read that U2/U3 matchmaking was also notorious, but I never really got into those MP games. Here it’ll seems to just pull whoever is looking for a game into a lobby, and try to balance the team with an equal number of high / low people. Still, there’s something wrong when me, a lowly 12, is playing against some super nerd that’s managed to get to level 132 in only a few months. Likewise, putting 0-2 level people on my team, or the other. It also doesn’t seem to be region locked in any way, throwing the entire world into their terrible P2P netcode. You also need to be sure pick “no partys”, otherwise you’ll find yourself and 3 level 0’s running up against a troop of level 90’s vets.
For the awesome SP experience, it’s pretty apparent ND needs to step up more for MP if they’re going to bother offering it in the first place. In the rare game where we’re matched even, and I’m not having latency issues; it really is some great, methodical, tense tactical gameplay. Problem is the matchmaking and latency issues ruin it.