Originally Posted by Wurms
Took me about 30-40 hours before Skyrim first froze on me (still now Im 70 hours in and no lag issues). Uncharted 3 took me about 4 hours. Assassin Creed took me about 1 hour. Fallout: NV about 10 hours (then about once per hour, argh!). Battlefield 3 has already froze on me 5-6 times, more than Skyrim, and I only have about 30 hours in that game. Seems ridiculous to me that people complain about Skyrim/Bethesda. I was more pissed with Uncharted 3 freezing on me.
Skyrim just gets so much playing time, stuff is going to happen. 30-40hours of play time before my first freeze? Thats like 3 other games worth. 70 hours total so far and hardly anything to complain about. Thats like 5-6 games worth of playing time (giving about 12 hours avg). For me, its great.
Do we want games released every 4 or 5 years and be perfect, or every 18-24 months and have these small issues?People throw away what they could have by insisting on perfection, which they cannot have, and looking for it where they will never find it
Frequency of the game freezing up is always different on the player or console. Everyone plays games like Skyrim differently and to some, it may freezes up much faster. The point is because you can play it for 70 hours without freezing, you cannot guarantee that another player can play for 70 hours or if you restart the game, it will play for another 70 hours without freezing. That's the problem with quality control of the product cannot be guaranteed to have consistent experience with everyone. You could be the one that gets a lot of freezing experience.
As for releasing a game especially big and open world game every 4-5 years. I want to see games well polished before release with very few bugs and guaranteed consistent experience for everyone than one player says it's so stable and next player says it's freezing up too often.
Yes, I rather wait that long because there are so many games in the market. Why spent the past year dreaming about the game, read every hype about it and keep demanding that you can't wait anymore and the game rushes out with full of bugs and freezing issues? Is that the way to enjoy the game that you have been waiting?
If there are fewer games coming out every week, more gamers will spend the time to joy the game and replay it multiple times. What's the enjoyment rushing through games and for big games, you move on to another because 1st playthrough took so much time?
But with the publishers mentality today, it's all about throw as many games in the market, well polished and buggy or not, hope the hype helps to sell enough copies for bad ones, and for good games, the publishers know gamers rather buy the game first and then complain later. So, shipping unpolished and buggy games are the way to do business.
Spend less money in huge marketing and hypes. Every publisher just have to agree that spend smaller amount of marketing to allocate the money to testing and focus on quality control to have mostly bug free games with guaranteed consistent experience. (I know marketing rather blow tons of money to sell the hypes because hypes continue to sell even after the buyer already got lied to multiple times. That's just how game consumer works, never learn and will keep coming back to buy broken games.)