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lordxar5's Avatar lordxar5
10:36 PM Liked: 525
post #601 of 4239
07-21-2014 | Posts: 4,966
Joined: Feb 2008
Quote:
Originally Posted by freemeat View Post
Do you mean in retail? I am level 8 and it is locked.
Yea.. click on it in beta. Says lvl 6 gets you in but if you click it and try to go there it says wait till September.
pcweber111's Avatar pcweber111
09:15 AM Liked: 265
post #602 of 4239
07-22-2014 | Posts: 3,568
Joined: Dec 2001
Quote:
Originally Posted by Anthony1 View Post
Old Russia reminds me of Fallout 3. The outdoor areas remind me of the wastelands of Fallout 3. Some of the indoor areas, also remind me of some of the indoor areas in Fallout 3 as well.

The only thing is, it's not anywhere near as interactive as Fallout 3. When I see a table, I can't go over to the table and open and take things from it, or it's empty and I can just close it. When I see a dead body, I can go over to it and examine it and take all the items of value. Fallout 3 has pretty much spoiled me when it comes to First Person Shooters and interactivity with your surroundings. Other games just seem so basic. Just run around and shoot. You can't really explore very much, because there isn't anything to interact with. Just run around and shoot.


Still, it can be very fun in limited bursts, and I really liked some of the environments that they were using and the atmosphere and music. I just wish there was a bit more exporing and quiet times in-between the gunplay. Seems like the quiet times don't last very long, it's mostly just gunplay over and over. Maybe traveling to the other planets could get interesting.
I kinda agree after playing it up to the level 8 cap. It's an interesting world they've built but so far there's very little interactivity within it. Like you said, gunplay over and over again. But that's what the youngins' like, shooting each other repeatedly so it's what gets focused on. I'd like the game to offer more exploration personally. Come across a ruin on Mars, explore deep underground, find interesting artifacts while also having the combat that it seems geared towards. From what I've played though the repetition of strikes, pvp, gunplay gunplay gunplay will get old after awhile. Especially if they don't have a lengthy SP. At least Halo had an interesting SP to offset all the repetitive online shooting.
freemeat's Avatar freemeat
10:03 AM Liked: 591
post #603 of 4239
07-22-2014 | Posts: 2,902
Joined: Apr 2010
I would love for a lot more exploration aspects. The very first time I fired it up in the Alpha I went into some dark underground area to see some aliens just walking around. Their are some spots like that in the Beta, unfortunately they all seem to have aliens at levels far to high to do anything with. Exploring to find some imprisoned people, new items, etc would all be welcome. Spawning enemies over and over again to collect cloth until you hit 100% just isn't all that exciting to me. There is a lot of potential..
lodolfan's Avatar lodolfan
01:04 PM Liked: 96
post #604 of 4239
07-22-2014 | Posts: 1,096
Joined: May 2005
Since science fiction themed games are not my thing, Destiny didn't excite me at all. But since I got access to the Alpha and also the Beta (thanks Nex), I figured I'd try it out and see.

Well, now that I've put a little time into the game and got to see firsthand what it's like, there's absolute, without a doubt confirmation that I still don't like science fiction themed games and Destiny will be a pass for me.
Epyon415's Avatar Epyon415
01:34 PM Liked: 209
post #605 of 4239
07-22-2014 | Posts: 1,307
Joined: Sep 2009
Quote:
Originally Posted by lodolfan View Post
Since science fiction themed games are not my thing, Destiny didn't excite me at all. But since I got access to the Alpha and also the Beta (thanks Nex), I figured I'd try it out and see.

Well, now that I've put a little time into the game and got to see firsthand what it's like, there's absolute, without a doubt confirmation that I still don't like science fiction themed games and Destiny will be a pass for me.
You'll be back
emartins's Avatar emartins
03:02 PM Liked: 513
post #606 of 4239
07-22-2014 | Posts: 4,205
Joined: Feb 2007
Quote:
Originally Posted by lodolfan View Post
Since science fiction themed games are not my thing, Destiny didn't excite me at all. But since I got access to the Alpha and also the Beta (thanks Nex), I figured I'd try it out and see.

Well, now that I've put a little time into the game and got to see firsthand what it's like, there's absolute, without a doubt confirmation that I still don't like science fiction themed games and Destiny will be a pass for me.
Quote:
Originally Posted by Epyon415 View Post
You'll be back

Yes he will. He will see all of us playing and end up buying it. He doesn't want to be on the outside looking in.
aaronwt's Avatar aaronwt
03:08 PM Liked: 830
post #607 of 4239
07-22-2014 | Posts: 22,040
Joined: Aug 2001
You've got to play something,. Battlefield Hardline is pushed to next year. CoD is SciFi in the future. It seems like a large percentage of games have some Sci-Fi aspect.
Epyon415's Avatar Epyon415
05:16 PM Liked: 209
post #608 of 4239
07-22-2014 | Posts: 1,307
Joined: Sep 2009
So apparently the beta is back already? 32MB update for PS4

http://www.dualshockers.com/2014/07/...tarts-as-well/

Bungie confirmed - http://www.bungie.net/7_Destiny-Beta...News?aid=11957

small patch file...did they add anything I wonder.
MD MC's Avatar MD MC
05:18 PM Liked: 15
post #609 of 4239
07-22-2014 | Posts: 70
Joined: Dec 2006
Also emails have gone out for XB1 preorders, Tampabuc, youve got mail
aaronwt's Avatar aaronwt
05:44 PM Liked: 830
post #610 of 4239
07-22-2014 | Posts: 22,040
Joined: Aug 2001
Quote:
Originally Posted by MD MC View Post
Also emails have gone out for XB1 preorders, Tampabuc, youve got mail
Thanks for the heads up!! It's downloading now.
Epyon415's Avatar Epyon415
05:49 PM Liked: 209
post #611 of 4239
07-22-2014 | Posts: 1,307
Joined: Sep 2009
Quote:
Originally Posted by aaronwt View Post
Thanks for the heads up!! It's downloading now.
Be sure to share impressions between consoles.
lodolfan's Avatar lodolfan
06:28 PM Liked: 96
post #612 of 4239
07-22-2014 | Posts: 1,096
Joined: May 2005
Quote:
Originally Posted by Epyon415 View Post
You'll be back
Quote:
Originally Posted by emartins View Post
Yes he will. He will see all of us playing and end up buying it. He doesn't want to be on the outside looking in.
Quote:
Originally Posted by aaronwt View Post
You've got to play something,. Battlefield Hardline is pushed to next year. CoD is SciFi in the future. It seems like a large percentage of games have some Sci-Fi aspect.
My willpower is stronger than you guys think! I will not be tempted, coerced or blackmailed under any circumstances.

(Inner voice in my head)..."Must not cave in, must not cave in"..
lordxar5's Avatar lordxar5
06:43 PM Liked: 525
post #613 of 4239
07-22-2014 | Posts: 4,966
Joined: Feb 2008
Quote:
Originally Posted by lodolfan View Post
My willpower is stronger than you guys think! I will not be tempted, coerced or blackmailed under any circumstances.

(Inner voice in my head)..."Must not cave in, must not cave in"..
We need to start bugging his kid. He may ignore us and he may ignore his inner demons but who can refuse that poor boy of his Destiny!
freemeat's Avatar freemeat
07:18 PM Liked: 591
post #614 of 4239
07-22-2014 | Posts: 2,902
Joined: Apr 2010
So no new content? I see
The moon is still locked
tampabuc's Avatar tampabuc
07:44 PM Liked: 149
post #615 of 4239
07-22-2014 | Posts: 804
Joined: May 2005
Quote:
Originally Posted by MD MC View Post
Also emails have gone out for XB1 preorders, Tampabuc, youve got mail

Thanks man! Downloading now!
Johnny Mnemonic's Avatar Johnny Mnemonic
07:54 PM Liked: 93
post #616 of 4239
07-22-2014 | Posts: 339
Joined: Jul 2008
I was with a group earlier that were taking on a Hallowed Knight. You know, the scary dudes who 1-2 shot kill you when you went too deep into a few locations. There was 4-5 folks, and the damage we were doing was practically negligible (i.e. 1 maybe 2 HP damage tops, with tons of "immune"s). The were countless deaths and revives. Eventually I had to to leave, but the gauntlet has officially been slapped. Who's with me to take down one these beasts and accept the challenge Bungie has set forth?
SvtFoci's Avatar SvtFoci
10:08 PM Liked: 22
post #617 of 4239
07-22-2014 | Posts: 262
Joined: Feb 2011
They definitely upped the difficulty, much higher.
benjamin-benjami's Avatar benjamin-benjami
10:40 PM Liked: 737
post #618 of 4239
07-22-2014 | Posts: 4,227
Joined: Jan 2007
haven't been playing because since i am buying the game no point to waste a bunch of hours since it won't transfer..
Anthony1's Avatar Anthony1
12:18 AM Liked: 170
post #619 of 4239
07-23-2014 | Posts: 6,089
Joined: Sep 1999
Quote:
Originally Posted by freemeat View Post
. Spawning enemies over and over again to collect cloth until you hit 100% just isn't all that exciting to me. There is a lot of potential..
Yeah, it seems like the enemies repeat over and over. You know that area with the huge B52 bomber type aircraft that is all old and rusty, and the Fallen are all around that area ?

I've been in that area, and killed every single one of those dudes, then leave the area briefly, come right back, and it seems they repopulate. I'm not a fan of that. I like clearing out areas, and being done with it, so to speak. This is another area where Fallout has spoiled me for all other FPS. I know it's kinda unfair comparison, because Fallout has so many RPG elements to go along with the First Person Shooting.

Still, in Fallout 3, if I go to some underground lair, and I kill all the bad guys there, the bodies are just laying on the ground, all over the place. The enemies don't just continuously regenerate.

The other thing that really disappoints me with this game is the fact that the graphics of the PS3 version look almost exactly the same. It just seems like the PS3 version is a bit more fuzzy, and the PS4 version is super sharp, but it's basically kinda the same game, which tells me that Bungie isn't really using hardly any of the power of these new boxes, which is pretty lame..

Certainly, it's hard to blame Bungie too much, they started Destiny so long ago, and back then it was all 360 and PS3, so obviously they focused on that. This transitional period is going to be a bit of a problem though unless Microsoft and Sony pull off the damn band-aid, and force gamers to switch to current gen. Sony and Microsoft are making it too easy for gamers to be content with the older consoles.
Big Brad's Avatar Big Brad
07:39 AM Liked: 210
post #620 of 4239
07-23-2014 | Posts: 1,850
Joined: Jul 2004
I do think that the comparison to Fallout 3 is a bit unfair. This game feels way more like Borderlands mixed with a bit of Halo and WoW. For the record, I loved Fallout 3, LOVED IT. I can't wait for another one. However, Destiny has very little in common with Fallout 3.

I do agree that there needs to be more of an incentive in Destiny to explore. It doesn't help that Old Russia is pretty boring as it is. Hopefully there is a lot more variety in the game. Any word on how many planets and moons there will be in the final game? Is Old Russia the only place we get to visit on Earth?

On a side note: I haven't done the Strike Team mission yet. Anyone want to tackle that in coop tonight around 9pm eastern? I sort of hate having ransoms on my fire team. Haha.
Epyon415's Avatar Epyon415
09:16 AM Liked: 209
post #621 of 4239
07-23-2014 | Posts: 1,307
Joined: Sep 2009
Quote:
Originally Posted by Big Brad View Post
Any word on how many planets and moons there will be in the final game? Is Old Russia the only place we get to visit on Earth?

On a side note: I haven't done the Strike Team mission yet. Anyone want to tackle that in coop tonight around 9pm eastern? I sort of hate having ransoms on my fire team. Haha.
Looks to be 5 + tower based on what is in the Grimoire (Earth, Moon, Jupiter, Saturn & Mercury), but that might change. I am guessing Venus & Mars are just MP maps (?). I suspect each planet will only have one accessible location, which might expand in the future. I am curious how they will incorporate the "higher" level areas we've stumbled upon on earth, whether it is just pure explore or quest lead later on.

If I am online I'll run the strike with ya!
freemeat's Avatar freemeat
09:32 AM Liked: 591
post #622 of 4239
07-23-2014 | Posts: 2,902
Joined: Apr 2010
I hopped on for like 5 minutes last night. Were you able to have more than 3 in a party for missions previously? I could have sworn their were 3-4 others aside from me this time will doing a main mission (the one with the Cube going through the 3 phases to unlock the area).

I thought all missions were capped at 3 total but if they allow for more than that at times that could lead to some pretty cool missions, assuming the engine can handle it.
lordxar5's Avatar lordxar5
09:50 AM Liked: 525
post #623 of 4239
07-23-2014 | Posts: 4,966
Joined: Feb 2008
Quote:
Originally Posted by freemeat View Post
I hopped on for like 5 minutes last night. Were you able to have more than 3 in a party for missions previously? I could have sworn their were 3-4 others aside from me this time will doing a main mission (the one with the Cube going through the 3 phases to unlock the area).

I thought all missions were capped at 3 total but if they allow for more than that at times that could lead to some pretty cool missions, assuming the engine can handle it.
I think you see up to eight/nine? people in the overworld but once your fireteam enters a don't die instance type area, its just your three. So the overworld gets events to pull those in that area together for a kill then the fireteams wander off for story.

Am I the only one who really likes the in game helmet comms? Chat is great but there's another level of immersion on helmet comm.
pcweber111's Avatar pcweber111
09:51 AM Liked: 265
post #624 of 4239
07-23-2014 | Posts: 3,568
Joined: Dec 2001
Quote:
Originally Posted by Anthony1 View Post
Yeah, it seems like the enemies repeat over and over. You know that area with the huge B52 bomber type aircraft that is all old and rusty, and the Fallen are all around that area ?

I've been in that area, and killed every single one of those dudes, then leave the area briefly, come right back, and it seems they repopulate. I'm not a fan of that. I like clearing out areas, and being done with it, so to speak. This is another area where Fallout has spoiled me for all other FPS. I know it's kinda unfair comparison, because Fallout has so many RPG elements to go along with the First Person Shooting.

Still, in Fallout 3, if I go to some underground lair, and I kill all the bad guys there, the bodies are just laying on the ground, all over the place. The enemies don't just continuously regenerate.

The other thing that really disappoints me with this game is the fact that the graphics of the PS3 version look almost exactly the same. It just seems like the PS3 version is a bit more fuzzy, and the PS4 version is super sharp, but it's basically kinda the same game, which tells me that Bungie isn't really using hardly any of the power of these new boxes, which is pretty lame..

Certainly, it's hard to blame Bungie too much, they started Destiny so long ago, and back then it was all 360 and PS3, so obviously they focused on that. This transitional period is going to be a bit of a problem though unless Microsoft and Sony pull off the damn band-aid, and force gamers to switch to current gen. Sony and Microsoft are making it too easy for gamers to be content with the older consoles.
Well to be fair enemies respawned in Fallout, it just took longer. Because of the nature of the game (online mmo-esque) they have to respawn much faster. If it was just a solo game like Fallout 3 and it still did this then yeah I'd complain but as it is it's to be expected with the kind of game it is. As for the look of the game I haven't played the PS3 version (no PS3 anymore) so I can't comment but to be honest the game looks good enough to me. It's not a graphical powerhouse but the glare effect lighting has is pretty impressive as is the depth of field and transition from dark to light. The sound is very immersive too so looks and audio for the game are just fine for me.

My biggest complaint so far is again that the game seems really geared towards rewarding those who play extensive pvp. The Crucible does nothing for me. The British announcer has some funny lines but I'm just not that interested in competitive multiplayer anymore. If the game was geared towards having a rich single player story with extensive exploration possibilities I'd probably say it would be my most anticipated game since Fallout 3 but as it is the story driven elements seem tacked on. Maybe the final game will surprise me but it seems to easy these days for developers to forgo single player and take the easy route of extending a game through multiplayer. Eh, still gonna get it at launch though lol.
freemeat's Avatar freemeat
09:53 AM Liked: 591
post #625 of 4239
07-23-2014 | Posts: 2,902
Joined: Apr 2010
Quote:
Originally Posted by lordxar5 View Post
I think you see up to eight/nine? people in the overworld but once your fireteam enters a don't die instance type area, its just your three. So the overworld gets events to pull those in that area together for a kill then the fireteams wander off for story.

Am I the only one who really likes the in game helmet comms? Chat is great but there's another level of immersion on helmet comm.
I could have sworn we had more than 3 on the fire team doing that mission last night but maybe I was wrong. It was definitely only 3 max prior to the yesterday.
agnathra's Avatar agnathra
10:28 AM Liked: 17
post #626 of 4239
07-23-2014 | Posts: 583
Joined: Nov 2004
Quote:
Originally Posted by benjamin-benjami View Post
haven't been playing because since i am buying the game no point to waste a bunch of hours since it won't transfer..
you make it sound like work!
Epyon415's Avatar Epyon415
11:45 AM Liked: 209
post #627 of 4239
07-23-2014 | Posts: 1,307
Joined: Sep 2009
Quote:
Originally Posted by lordxar5 View Post
I think you see up to eight/nine? people in the overworld but once your fireteam enters a don't die instance type area, its just your three. So the overworld gets events to pull those in that area together for a kill then the fireteams wander off for story.

Am I the only one who really likes the in game helmet comms? Chat is great but there's another level of immersion on helmet comm.
Is there a push to talk function or does the group chat just turn on automatically?
Smigro's Avatar Smigro
11:57 AM Liked: 110
post #628 of 4239
07-23-2014 | Posts: 1,891
Joined: Feb 2009
Quote:
Originally Posted by lordxar5 View Post

Am I the only one who really likes the in game helmet comms? Chat is great but there's another level of immersion on helmet comm.
Helmet comms??????
Smigro's Avatar Smigro
11:57 AM Liked: 110
post #629 of 4239
07-23-2014 | Posts: 1,891
Joined: Feb 2009
Just chillin'



War paint on


freemeat's Avatar freemeat
12:32 PM Liked: 591
post #630 of 4239
07-23-2014 | Posts: 2,902
Joined: Apr 2010
They need those magical marbles from Starman (Jeff Bridges).
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