Originally Posted by aaronwt
It means that the base will be split. And there will be less incentive to add features to it. Just like the PS4 camera base is split now. Because of that I don't expect the PS4 camera to get as many features as it would have if it had been included with every PS4. I would expect the same thing to happen if a bunch of XBOnes are sold without Kinect.
Voice commands do not need a camera . Only if a game is motion based would it even be required. And if people want to play that game they would buy it. I can't think of one game I played on my 360 where the Kinect added any value to the gaming experience which was not fully motion based..
My kinect turned out to be a novelty at best (like freeze functions on my TV) I used it for the adventure game which came with it and the younger kids used it for DDR and the like but beyond that it was never used. So I disagree that the Camera Base is Split, its the user base which is split. You simply have some people that will use the camera and some that never will. The only difference is that PS4 users have the choice of spending their money on it or not. There will be plenty of camera owners which will generate the demand for an assortment of new motion based games for the camera.
Motion gaming will always have a following but thinking that forcing hardware on people will increase the use or the amount of that genre of games to be sold is just not true.
Honestly, I fully expect some newer XB games to force motion based controls in some games to their detriment purely based upon pressure from MS who seems to learn things on the slow side these days.