Originally Posted by bd2003
I don't even think it's fun exploring ubisoft games. There's nothing unique to see, nothing has any personality whatsoever. That's my biggest prob with these ubisoft games, they're so dry. Like in skyrim, every town a bunch of little side stories. You can just walk around the town or the world and run across interesting, unique stuff. Everything has character. But ubisoft games are just a bunch of mindless activities. If you wander around in skyrim, you'll stumble upon a house, talk to the guy sitting outside and it might lead you on a quest to find something unique. Hell you can randomly stumble upon a rare plant that takes you on a quest across skyrim. In far cry, you'll just find another chest with a junk item in it that clogs your inventory till you sell it, to buy items you don't need because you pick up better stuff off the ground. Same thing in black flag, watch dogs, and probably the division. The openness of the world is pointless, because it's just a stretch of empty space that spans between activities. They might as well just drop the pretense and present you with a list of activities to click on and directly play.
FC is a bit more bland but that lack of interesting to me was absent in Skyrim as well and why I didn't bother to finish it. Actually I think I'm open worlded out. FC4 had some really cool caves and towns but it was super shallow in that you walk in, collect the map blip, and leave. Tomb Raider (open worldish) had the big battleship you could only look at. Skyrim was boring step and fetch quests I got tired of and quit. Infamous was repetetive but had cool scenery. Watch Dogs at a high level felt like every GTA ever.
What I want from an open world is what Fallout delivered. You got big buildings to wander, big caves, big vaults. Each had torn book pages, graffiti, maniacal robots, deranged humans, weird glowing plants, something, some odd thing that made this cave look different than a waste of time. Even if your not in combat, hey look at that odd machine...wonder what it does? The oddball computer terminals with emails talking about worker activities from pre war. That's what an open world should be. Here's this really cool but out of the way place that's an extra. That's the best open world game out there imo.
I think Infamous kind of hits some of what Fallout did with its tagging graffiti. Tomb Raider had a lot of great areas and very interesting things to see I just wish I could have explored the battleship wreckage. GTA has the big alien thing but no way I'm going to 100% that game to find out. Even regular games like BF sometimes has odd buttons or graffiti that's neat to see or has a mystery to solve. Too many games these days are just bland.