so if i was EA CEO, i would dice and everyone else that they are not allowed to talk about BF, period. Every time they talk about BF they sound ignorant. So really, you don't know why BC games are popular? You don't know what made them great? No one ever said things like "the destruction was so much better in BC and in BF3 and 4 you could actually destroy less and the games weren't as good" or "the map design was great for rush and when you make conquest maps and then try to play rush on them (like in BF3 and 4) it doesn't really work." or "the fact that you could destroy all the buildings prevented snipers from camping" or "the wide open maps with various ways to flank an objective was fun" or "the ability to throw a grenade at a wall and blow it up and then go through it allowed for less choke points", etc.. No one ever told them any of this things (man i feel like MPH is rubbing off on me)
BY LUKE KARMALIBattlefield: Bad Company developer DICE has explained there's no Bad Company 3 in the works at the moment as it's hard to pin down exactly what people liked about the original two games.
DICE boss Karl-Magnus Troedsson told Eurogamer that this naturally caused something of a problem when you want to go and make a sequel, as the last thing you want to do is ruin a franchise and leave swathes of fans disappointed.
01:20DICE: Battlefield 3's Mistakes, Bad Company Team 'Coming Back'
"We take all this into account when we think about the future, and do franchise strategy," Troedsson said in response to fans wishing we'd seen Bad Company 3 revealed instead of the upcoming Battlefield Hardline. "But there's one thing that lingers with Bad Company that we've been asking ourselves: what is it that the people really liked about Bad Company?
"Some people say they found the multiplayer controls faster and more direct. Some people liked the single-player and the characters and the humour. People love different things about it. It's starting to almost get to that place where, if we were to make a sequel to Bad Company, what would than even imply?
"It's scary to go back and try to remake an old fan favourite when actually no-one can really put their finger on what it is people love. Bringing back the characters and creating a great single-player out of that, sure, I can understand that.
"But some people say this: the Bad Company 2 multiplayer is the best you've ever done. Okay, why is that? It's hard for people to articulate what that is, which is actually hard for us. It would be hard to remake something like that. Can we do it? Of course. We have our theories when it comes to the multiplayer."
01:24EA Explains Why Battlefield 4 Launched With "Unacceptable" Problems
Around a year ago DICE said that the Bad Company brand wasn't in "active development", likely for this very reason. Later in the year, it admitted that focus on other projects like Star Wars: Battlefront were getting in the way, a situation unlikely to have been helped by the troubles with Battlefield 4.
So does this mean we'll never see Bad Company 3? "Well you'll have to wait and see," was Troedsson's reply. "The Bad Company sub brand is something we hold very near and dear. We'll take that into account when we think about the future.
"It's never dead. You can always revive it, as with any TV series, movie or IP. It's going to come down to, if people really want it and if a team inside my group really wants to build it, then sure."