AVS Special Member
Join Date: Jul 2011
Location: Northwest Illinois USA
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So I decided to finally play Final Fantasy Origins yesterday. At first it seemed like it wasn't something I was meant to do because of all the troubleshooting I had to go through in order to get a PS1 game to work.
The beginning problem: My Yamaha 667 AVR will not accept or pass through a 240p resolution to my TV, instead I get a green, 4:3 picture. Not green as in the picture is just tinted green, but green as in a 4:3 "full" picture test pattern. WTF!? I though my PS2 was decided it needed to be retired. I went out and bought a used PS2 only to find the same thing. That was when I knew it wasn't my PS2. Luckily that manager at the game store was kind enough to give me my money back, despite store policy (we were both having "One of those days," as he put it). I owned the console for 1 hour and 10 minutes.
So when I plugged the PS2 directly into the TV it displayed the picture fine. I guess Panasonic allows for 240p but not Yamaha. It's too bad because I like playing the music through all the speakers. But the picture looked so bad through the composite on my 50" PDP that I decided to play on on my 32" 720p LCD. The smaller screen is much kinder to the ancient resolution. I'm still considering bringing up my old (2003) CRT TV to play on and even putting my Wii on that TV too. I like having the big screen for games, but I've always found it just a little more tricky playing on a big screen than a smaller screen.
Anyway, in setting up my LCD for the PS2, I copied my white balance setting from the HDMI input to the component input (should be the same, assuming the PS2 puts out the same color as the BDP). Everything looked fine. Then I decided to compare the composite input to component input. Obviously the component has a better picture, but I was surprised that the saturation of the composite was higher than the component. The colors were more vivid, why would this be? And just our of curiosity, are all PS1 games 320x240 or 240p?