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post #61 of 74 Old 01-10-2014, 10:20 AM
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If your only goal is to beat the levels, then not really. But the more you play the more you should have a feel that straight blasting is not too difficult, so the added challenge of saving all humans makes it more interesting and fun.

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post #62 of 74 Old 01-10-2014, 01:22 PM
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Quote:
Originally Posted by joeblow View Post

If your only goal is to beat the levels, then not really. But the more you play the more you should have a feel that straight blasting is not too difficult, so the added challenge of saving all humans makes it more interesting and fun.

Well i always try to do the objective at 100% in case it unlocks extra content, but with Resogun, it can be quite hard to save all humans. I guess I'm looking for a reason to no be so anal and move on to the next level, but the competitiveness in me tells me not to till i rescue all of them.
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post #63 of 74 Old 01-10-2014, 05:23 PM
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Well then, here is a tip. You can play each level with a similar flight and fight pattern every level so that you can know which humans will be in danger to be close for the save. Plus, use your turbo to get close to humans in danger on the other side of the planet if need be since you are invulnerable doing that.

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post #64 of 74 Old 01-10-2014, 07:56 PM
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Originally Posted by joeblow View Post

Well then, here is a tip. You can play each level with a similar flight and fight pattern every level so that you can know which humans will be in danger to be close for the save. Plus, use your turbo to get close to humans in danger on the other side of the planet if need be since you are invulnerable doing that.

I always figured the human spawns were random, but with all the onscreen chaos, i guess I never paid attention, but i'll keep that in mind now, thanks.
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post #65 of 74 Old 01-11-2014, 10:52 AM
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Love this game and the audio is pretty good. But as a picky audiphile, I can tell that Resogun's audio suite is typical for a downloaded game, i.e., I can hear and detect a lot of compression artifacts, particularly during certain explosions and the announcer's voice. But the bass is really good without being overdone.

Oh, and I'm playing through an Onkyo TX-NR3008 and B&W LCR600/LCR60 S3 speakers all around with Klipsch 12" Reference sub.
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post #66 of 74 Old 01-15-2014, 10:19 AM
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To add to the many tips & tricks noted already, here's a nice little article featuring Resogun tips & tricks:

http://www.gamesradar.com/resogun-tips-and-tricks/
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post #67 of 74 Old 01-15-2014, 12:35 PM
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Played this for the first time last night, awesome game.

Thanks for the tips, I couldn't figure out how to know when the humans would be released.
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post #68 of 74 Old 01-20-2014, 10:28 AM
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DLC is coming http://www.gameinformer.com/b/news/archive/2014/01/20/housemarque-preparing-resogun-dlc-and-another-ps4-game.aspx

Really excited for this, will definitely look into their next title as a purchase option

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post #69 of 74 Old 01-20-2014, 10:33 AM
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DLC is coming http://www.gameinformer.com/b/news/archive/2014/01/20/housemarque-preparing-resogun-dlc-and-another-ps4-game.aspx

Really for this, will definitely look into their next title as a purchase option

Awesome!

Anyone try online co-op yet?
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post #70 of 74 Old 01-20-2014, 11:44 AM
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Awesome!

Anyone try online co-op yet?

I haven't tried co-op yet, but would be for it. Feel free to add on PSN and hit me up.

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post #71 of 74 Old 01-20-2014, 04:17 PM
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Co-op is fun but it seems to slow the game down a bit, ymmv.

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post #72 of 74 Old 02-14-2014, 04:05 PM
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I came I saw a blew stuff up. I just got all trophies in resogun. I am the self proclaimed greatest avs forum resogun player in the world. I guess I can finnally stop playing this thing and move on.
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post #73 of 74 Old 02-28-2014, 09:46 PM
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I finally started playing this game and I love it. I think I didn't blink once during the first level.

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post #74 of 74 Old 06-09-2014, 09:27 AM - Thread Starter
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RESOGUN: Heroes DLC to add new game modes next month

http://blog.eu.playstation.com/2014/06/09/resogun-heroes-dlc-add-new-game-modes-next-month/
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Plus, new patch to add ship editor and the local co-op

Great news everyone, the humans are back! The explosive PS4 launch title, RESOGUN, is finally getting more content in the form of the Heroes expansion and a complimentary patch.

RESOGUN: Heroes will introduce two brand new modes called ‘Survival’ and ‘Demolition’. In essence Survival is an endless mode that retains a lot of the core mechanics from the original Arcade mode. We switched up a few things like scoring and also gave the humans parachutes as you can see in the image below.

14172233298_cf93c056fd_c.jpg

The Day/Night cycle is another really prominent feature of the new Survival mode, and as you play, the varying time of day provides a great aesthetic and visual indication, letting you know how far you have come.

Survival mode is for the players that know they can always do a bit better and there are a lot of cool new things to learn while you take the ride, but as we intend to stay true to the arcade feeling, we will let you discover the twists yourself.

14358861705_9a9522e389_c.jpg

Demolition is my personal favourite and a quantum leap from the original gameplay mechanics. “Arkanoid meets RESOGUN” is one way to sum it up

Basically you get a “Wrecking Ball” that you manipulate to demolish all that comes in your way. That plus a lot of special pickups that totally change the way the game kills you; multiball, extra balls, ball launching, ball level ups, (i.e. lots of balls) etc.

Demolition has you watching out for not only the enemies coming at you, but also the chaotic bombardment of the unpredictable main weapon in the mode. Oh yeah, you can also only move and your only weapon is a limited proximity explosion. No boost, overdrive, or bombs. TL:DR You will die a lot, it will be insanely fun and I cannot wait to see people throwing their controllers around.

In the patch we will have a lot of small fixes to improve the original game, new leaderboard and friend functions, plus a lot more we will explain in greater detail later. On top of all this all RESOGUN owners will get the Ship Editor and the Local Coop mode for free!

Sounds too good to be true, but we felt like these needed to be a part of the core RESOGUN experience, so therefore patching them in for free seemed like the proper way to go.

The patch will go live for everyone on June 23. The Heroes expansion will then go live on June 25 and the full price will be €4.99. But, we are also providing an option for you to buy a season pass that includes the Heroes expansion pack, and will let you be the first to download more great game add-ons that we are developing, as soon as they’re released, at no extra cost.

Future expansions will add yet more game modes, along with a range of other content, additional trophies and the original soundtrack, and the season pass is attractively priced at a lowly €7.99, which is simply a steal for the convenience it offers and ensuring you have the full and definitive RESOGUN experience.

And, if you don’t have RESOGUN, there will be a discount on the main game from 25-June to the 8-July.

That about covers it. The humans are back with a vengeance and greener than ever!
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