PlayStation 4 firmware v1.5 - AVS Forum
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post #1 of 6 Old 10-25-2013, 09:55 AM - Thread Starter
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On day one you will need to update your PS4 in order to use these features:

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We wanted to shed some light on system software update version 1.50 for PS4, which will launch simultaneously with the system’s official North American launch on November 15th, 2013. By updating to system software version 1.50, you’ll be able to experience a variety of new features in addition to the basic functions of PS4.

The system software update 1.50 is approximately 300 MB, and will include the following features:

Remote Play
Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link (Depending on network environment or titles, remote play performance may vary outside of the home). We anticipate that most PS4 titles will be playable on the PS Vita system through Remote Play. The latest PS Vita system software version, to be released soon, will be required to use PS4 Link.

Second Screen
Users can use the PS4 Link application for the PS Vita system, and PlayStation App for iPhone, iPad, and Android-based smartphones and tablets, to use these devices as second screens in supported titles. PlayStation App has the ability to enable users to interact with games with their mobiles devices. For example on The Playroom, a title pre-installed in all PS4 systems that requires PlayStation Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.

Record, take screenshots, and upload gameplay effortlessly
The PS4 system provides dedicated, “always on” video encoding systems that enables seamless uploading of gameplay. Users can share their epic triumphs by simply hitting the Share button on DualShock 4, take screenshots or scan through the last 15 minutes of gameplay, tag it and return to the game—the video uploads as the user plays. At the PS4 system’s launch in North America, users will be able to share their images and videos with friends on Facebook and screenshots with followers on Twitter, though users will need to sign up for individual accounts to use Facebook and Twitter.

Broadcast and spectate gameplay
The PS4 system also enhances social spectating by enabling users to broadcast their gameplay in real-time to game fans around the globe, using Ustream and Twitch live internet streaming services (users will need to sign up for individual accounts to use Ustream and Twitch). There are two ways for users to view live broadcasts. First, the Live from PlayStation application on PS4 aggregates streams from all PlayStation users. Second, users can spectate friends’ PS4 gameplay from PCs, and applications such as Ustream, Twitch, and browsers, which are installed on their mobile devices. These applications can be easily started up via PlayStation App, and users can also use these applications to post comments to gameplay broadcasts. Furthermore, users with PlayStation Camera can stream camera images and microphone sounds along with their live gameplay broadcast.

Play as you download
This feature enables users to play supported digital titles as they are being downloaded. The time it takes to begin playing will vary depending on game data size and network environments, and not all titles will support this feature When a game is purchased, users can start playing after PS4 downloads a portion of the data, while the rest of the game is downloaded in the background during actual gameplay. Games may be downloaded in stand-by mode.

Multi log-in
A maximum of four users can log-in to a single PS4 system simultaneously. These players can use their own save data to play games, and also earn trophies on their own Sony Entertainment Network accounts even when playing a multiplayer game together on a single PS4 system.

Party (Voice chat)
By using the Mono Headset bundled with the PS4 system, users will be able to chat with up to eight friends enjoying different applications or games. Furthermore, users can use Party to chat between PS4 and PS Vita systems.

Face recognition and voice commands
Users with PlayStation Camera will be able to register their facial image onto their PS4 system, and login to their system using facial recognition instead of DualShock 4. Furthermore, users can use either the microphone of the Mono Head set connected to DualShock 4, or PlayStation Camera to navigate through the PS4 home screen (PlayStation Dynamic Menu) with voice commands to start up games and shutdown the system, among other features; please refer to PS4’s online manual for recognizable voice commands.

Background music player
Users can enjoy gameplay while listening to music in the background with Music Unlimited, a cloud-based digital music service. Users can also voice chat with friends while listening to music. Learn more about Music Unlimited here.

Online Multiplayer
PlayStation Plus members will be able to play PS4 titles online with other players via the network. PS Plus makes it easy for members to join available online multiplayer matches in a variety of ways, including the ability to easily join a game from a live stream broadcast or Party voice chats.

Blu-ray Disc and DVD player
Users can enjoy not only gaming on their PS4 system, but also Blu-ray and DVD video contents. When using for the first time, users must connect to the internet to activate this feature.

Some features will not be available at launch, such as “suspend/resume mode” which is a feature that keeps the PS4 system in a low power state and promptly takes users back to their game. We will provide additional information about system software update version 1.50 and features available at the PS4 system’s North America launch, and features that will be available after launch, in the near future.

UPDATE: You can play your PS4 games while the system downloads this patch, says exec Yoshida.

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post #2 of 6 Old 10-25-2013, 11:00 AM
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That's it...I'm out. smile.gif I'll be a second day buyer for sure after this debacle. JK...but it shows to me that they really rushed to start production on the units. Seems some of these should have been part of initial firmware.

I hope it's available for download before launch, and installable from a usb drive. Then again, initial firmware may not allow that!

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post #3 of 6 Old 10-25-2013, 02:53 PM
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I've been thinking about this "patch", that list contains almost every major feature of the PS4 so, what was include in the 1.0 OS? It just doesn't make sense that a patch that big is needed day one, even to enable BD/DVD playback. It's just weird, did they manufacture all those consoles and forget to install the OS?

Also, does background music only work with Music Unlimited and not your personal collection? I hope not, I'm not subscribing to another music service.

I did like this post from someone over at NeoGaf: Nothing more exciting than bringing home a brand new console and watching a download screen for a hour.

Hopefully it want take that long, but if the servers are slammed who knows. Glad I'm having my shipped to my work, I can open it up and go ahead and get the update out of the way and then get started on the BF4 download.

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post #4 of 6 Old 10-25-2013, 03:33 PM
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Wow that's a lot of features that don't work until you connect and download. What made them decide to do it this way? I guess it makes each machine easier to track, or prevents them from being in the wild early, or both. I agree with rolltide that it's very strange that it doesn't even ship with BD/DVD playback ready to go. I'm curious if it will play a game disc before the download, and I might be curious enough to try on the 15th. If the download servers are swamped I will definitely try it. Very odd.

Also agree the wording about music playback during gaming is making me pessimistic. If the streaming service is required for this function then they can take a leap, though I expect we can play our own music after we put it on the HDD.

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post #5 of 6 Old 10-27-2013, 02:23 AM
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They do it like this because they've had to manufacture the hardware for some time, but the software wasn't ready yet.

While they are manufacturing the hardware, they upload the firmware/software into the unit, box that sucker up and store it in a warehouse. There are PS4 units that have been sitiing in warehouses for weeks, if not a couple of months at this point, depending on when hardware went into actual production.

They probably made this decision based on the number of hardware units they needed to get ready. This launch is expected to be MASSIVE, so they're going to need a ton of units ready. This is unprecedented for Sony. Usually they launch in Japan first with a million units or so, then slowly roll out the rest of the world. Not this time. They are launching essentially Worlwide in the course of a month, to include asian territories a mere 3 months later. That's crazy-talk!

So yeah, last minute changes/additions/omissions to the software are going to have to be patched into systems already sitting in warehouses.

btw, I used to work at a Sony plant where they made playstations and VAIO computers, can you tell?
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post #6 of 6 Old 10-27-2013, 09:19 AM - Thread Starter
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^^^ Props. smile.gif

For those concerned about the PS4 patch interfering with their initial, day one PS4 experience - don't be. Yoshida says on Twitter that we can play our games right away while the patch downloads in the background.

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