Strike Suit Zero: Director's Cut (March release) - AVS Forum
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post #1 of 25 Old 02-19-2014, 10:18 AM - Thread Starter
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This looks very cool biggrin.gif
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post #2 of 25 Old 02-19-2014, 02:45 PM
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Looks like a cross between Freelancer and Macross to me. If it plays half as good as it looks, count me in!

Reviews of the PC version were mixed, though. Hope they have a demo.
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post #3 of 25 Old 03-07-2014, 08:26 AM
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As a HUGE fan of Rogue Squadron and X-Wing vs. Tie Fighter, I'm psyched for this.

http://blog.us.playstation.com/2014/03/07/strike-suit-zero-directors-cut-coming-to-ps4-this-month/
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post #4 of 25 Old 03-07-2014, 10:48 AM
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I'm definitely interested in this, is this a full price retail/disc game or is it a PSN game? Still hoping for a demo as well...
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post #5 of 25 Old 03-07-2014, 11:52 AM
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Quote:
Originally Posted by Abaddon View Post

I'm definitely interested in this, is this a full price retail/disc game or is it a PSN game? Still hoping for a demo as well...

I would imagine it's PSN.
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post #6 of 25 Old 03-07-2014, 12:11 PM
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Interested...

-40c
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post #7 of 25 Old 03-07-2014, 01:25 PM
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Just saw some screenshots, I'm in! I'm a sucker for space and this looks pretty cool.
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post #8 of 25 Old 03-08-2014, 08:20 AM
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Looks good. I'm hoping war thunder is good also. I can see a group of us flying together and getting into some good dogfights.

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post #9 of 25 Old 03-08-2014, 09:13 AM
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Checking their site, it will be a PSN game and will cost 20 bucks. They claim to have made a lot of visual upgrades, and more importantly say they have addressed a lot of the complaints about the first game.

I haven't played a game like this since Freelancer, as far as the combat part goes. Here's hoping it is at least pretty good!
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post #10 of 25 Old 03-08-2014, 11:23 AM
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I think this will look amazing in a blacked out room.
This will probably be my first DD.

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post #11 of 25 Old 04-08-2014, 12:13 PM - Thread Starter
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http://blog.us.playstation.com/2014/04/08/strike-suit-zero-directors-cut-out-today-on-ps4/

Click link for full article:
Quote:
Strike Suit Zero: Director’s Cut Out Today on PS4

Strike Suit Zero: Director’s Cut is out today on PS4. Space combat has returned to consoles for the first time in what feels like millennia.

Strike Suit Zero was born out of a passion for space combat and the sad realisation that the genre was severely under-represented. As game developers, we had the opportunity to rectify that. The Born Ready Games team grew up on a steady diet of Wing Commander, X-Wing vs. TIE Fighter, Freelancer, Freespace — all the classics from the 90′s heyday. We wanted to create a space dogfighter in the same vein, but with an updated look and feel that would make it relevant to today’s audience.

The first thing we did was introduce a mech to the heart of the game. The Strike Suit — a fighter that can transform into a devastating suit of space armor at the touch of a button — eliminates issues with older games we refer to as “jousting” and “circle chasing.” The Strike Suit is quick and agile, allowing the player to turn 180 degrees quickly and take out any enemies that have got behind them. As a result, Strike Suit Zero has a much quicker pace than older space combat games.

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post #12 of 25 Old 04-08-2014, 02:05 PM
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Gonna pick this up as soon as I have time. The blog has a lot more info than was quoted here, including the price point ($19.99) and a 20% discount for PS+ members (yay!).
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post #13 of 25 Old 04-08-2014, 02:08 PM - Thread Starter
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Oooh I must have skimmed over that. Good catch biggrin.gif
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post #14 of 25 Old 04-08-2014, 02:13 PM
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It's in the comments, but it appears to be official. Nice bonus, was going to pick it up anyway but a $4 discount is nice smile.gif
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post #15 of 25 Old 04-08-2014, 02:18 PM
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Any word on a demo?
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post #16 of 25 Old 04-08-2014, 02:26 PM
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Does not appear there will be a demo. This is a small Indie studio, and the game was Kickstarter funded, so it isn't surprising.
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post #17 of 25 Old 04-08-2014, 03:01 PM
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anyone pick this up yet? Is it offline/online only or both?

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post #18 of 25 Old 04-08-2014, 03:05 PM
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Downloading now, it's around 1.3GB x2. It's offline only.

Probably won't get a chance to play it until much later unfortunately... but I will post impressions here.
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post #19 of 25 Old 04-08-2014, 04:00 PM
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Quote:
Originally Posted by Abaddon View Post

Downloading now, it's around 1.3GB x2. It's offline only.

Probably won't get a chance to play it until much later unfortunately... but I will post impressions here.

Please do. I might have to pick this up.

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post #20 of 25 Old 04-08-2014, 07:51 PM
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This quote from the article caught my eye:
Quote:
To address a couple of questions I anticipate being asked: the PS4 version of the game takes advantage of DualShock 4′s speaker for radio-chatter, and the touch pad for targeting. You can also remote play the game using your PS Vita. Lovely.

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post #21 of 25 Old 04-08-2014, 09:58 PM
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2 hrs to download.
Can't wait.

I need faster internet.

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post #22 of 25 Old 04-09-2014, 12:00 AM
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post #23 of 25 Old 04-09-2014, 07:59 AM
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Played a little last night, some initial impressions. I definitely get a Freelancer vibe (last game I played at all similar to this), with the visuals, radio chatter, waypoints, etc. Not as pretty as I remember Freelancer being although that was on a small monitor and long ago, and I probably have nostalgia goggles on. It generally looks very good, but despite the remastered textures as compared to the PC version some of the larger things (e.g. a space station in the second mission) are really low-res and pretty ugly. But you don't see a lot of that, so not a big negative in my mind. The space backdrop is nice and does the job. Effects like drive, coming into/going out of warp, etc are solid but not as spectacular as I would have hoped for.

The controls take some getting used to but I can already tell once I get used to them I'm gonna like them. You get the Strike Suit very early on (they changed it from the PC version due to complaints) and it controls very differently from the ship. The actual combat is very good, the HUD is gorgeous and all the things you expect (e.g. a target reticule that precedes the ship to account for their velocity and the time it will take your shot to make it there) are there and well-implemented. There are a lot of different things you are responsible for doing so the learning curve is steep. But I think there's a lot of depth here with regards to the controls and mastery of the Strike Suit in its two different modes. There are also other ships and weapon options that I haven't even touched yet, so I think there is some depth there as well.

Overall, I'd call it "solid to good" so far. I think based on what I have experienced so far and what I have read, the big let down vis a vie a Freelancer, for example, is the story is just not going to compare. The voice acting for your main wing(wo)man (through the first two missions) is solid, but there are some other voices that are really B or even C movie grade and are actually pretty painful. That really stands out after playing games like TLoU and even Infamous: SS where the voice acting was generally very good (okay, I:SS's Hank is pretty bad). It seems like all of that is just window-dressing for the combat. So if you're in it for a great space story, this probably isn't your bag.

All in all, for $19.99 regular and $15.99 PS+ price I am pleased. I think I am easily going to get my money's worth, and I really like the combat system they have here. Hopefully if they do well with this game (and at least we know they are still kicking after the PC version, enough to make console ports) that they can take this and build on it. The engine and the combat in particular seem like a really solid foundation to base a bigger more epic game on.
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post #24 of 25 Old 04-09-2014, 10:08 AM - Thread Starter
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Thank you for your impressions. I did not get a chance to play games last night but I am pretty sure I will buy it as the videos look good. It is set at a nice price as well.
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post #25 of 25 Old 04-10-2014, 11:34 PM
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Its going to take me a while to get used to the controls.
For $15 it was a good buy.

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