I kind of give games being developed with it in mind from the start a bit of a pass.
I don't find the thought of a native PS4 project settling for 30fps in order the raise the bar elsewhere a particularly distasteful thought (If that's why it's happening rather than some nefarious reason like to equal the field to placate a competitor or just inefficient coding). Disappointing definitely, not not necessarily a negative indication of the quality of the title.
But for a remastered last generation release, even a great one like this that pushes the PS3 further than most and is fairly recent, anything less than 60 FPS and 1080p is unacceptable as far as I'm concerned. It's a remastered last generation game, not a full on remake.
Failure to do so would've just told me that they didn't very effectively do their job. So with their pedigree, I guess I've just been taking it for granted that this was going to be the situation from the start.