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post #1 of 12 Old 08-13-2014, 12:11 AM - Thread Starter
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Tearaway Unfolded coming to PS4

I played the original Tearaway on the Vita and loved it; not only did it have an incredibly charming design aesthetic, it had a fourth-wall-breaking storyline that reinforced the "play, create, share" ethos of Media Molecule.

The game was designed around the Vita's various control schemes -- you used the touch screen, the rear touch panel, both the front and rear cameras -- so a straight port wasn't possible, but Media Molecule has built a new version of the game, swapping the Vita-specific elements with DualShock 4-specific elements:


I'm a little sad that the Vita's best exclusive is no longer exclusive, but Tearaway is absolutely a game that deserves a bigger audience. I plan on rebuying it for the PS4.
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post #2 of 12 Old 08-14-2014, 01:45 PM
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Never played Tearaway before but after watching the Gamescom footage I'm day one on this.
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post #3 of 12 Old 08-16-2014, 03:39 PM
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Originally Posted by lordxar5 View Post
Never played Tearaway before but after watching the Gamescom footage I'm day one on this.
It's a great game.
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post #4 of 12 Old 08-18-2014, 11:08 PM - Thread Starter
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For those who played the Vita version, IGN has an article about the changes made to adapt the game to the PS4:

====
So much was familiar – its vibrant art style and unique animation (there’s a stop-motion feel to the way things move in this world) – but it also felt very different. There was a sense of space and scale that wasn't there in the Vita version, which always felt like a very intimate experience. But how much bigger is Tearaway Unfolded?

“It’s a hard thing to judge,” says Rex. “A lot of people just want me to say a percentage, and you know it’s not really possible to do that. I think anyone who has played the Vita version will still recognise the environments and the journey they’re going on, but just the act of making it work on a big stage meant we had to scale things up.”

This is particularly noticeable in the more hub-like areas, such as Maypole Fields. There’s a sense of verticality that was absent in the original. “We found that any of the hub areas just needed to be 50% bigger to get that sense of scale. Those areas are much larger.” And it’s space that can now be explored, with the Messenger able to hop aboard a paper plane and take to the skies.

While the 'Unfolded’ subtitle is a cute pun, for sure, it really helps in conceptualising what Media Molecule is doing to the original. It’s as if the edges of the world have been pulled back a little, and instead of revealing blank white space, they're stuff with intriguing side notes – new characters and side-challenges to play around with. And as a result, the world feels more alive and bustling, not just bigger.

The Messenger's journey will remain the same – he or she will explore the same environments – but the pacing and flow of that experience will change. “We’re finding each area is taking a fair bit longer to play through,” Rex reveals. “We want to make sure each section introduces itself in a nice way and a has a nice conclusion as well. We’re putting a lot of focus into, say, the Gibbet Hills section at the end of the first third of the game so you don’t just arrive at this mountain. You are having this kind of joyful trudge up through the snow. You now really feel like you’re going somewhere.”

[...]

In one way, the track pad is similar to the touch screen in the original. Press down on it, and it will ping drum skins in the game world, making objects and characters bounce. Not that different.

But stroke a finger across it and a gust of wind, an entirely new god-power, will blow through the world moving objects. The light bar can also be ‘shined’ into the game world, and is being used as the basis for some entirely new puzzles; it can be used to ignite candles and germinate seeds. And if you own a PlayStation Eye there will additional features, like being able to customise the world with photographs and, like in the Vita version, you might be called upon to play a cameo role.

There’s a healthy interplay between adaptation and invention at work throughout Unfolded, but one of the most interesting new mechanics is definitely ‘Thrown Forth’. Tilt the DualShock upwards and the Messenger will ‘throw’ the object they’re holding into the controller. As it travels, it appears as if the object is bursting through the TV into the real world. The light bar will change colour depending on the object tossed, and you’ll be able to hear it rattling around inside through the speaker. But like with a lot of the cute aspects of Tearaway's world it's powered by a logic that makes it even more beguiling.

“It’s a great one for showing how we want to explore the world in the TV and us outside of the TV, and the relationship between these two worlds," explains Rex.

“With the Vita, it was all about a world in your hands that you were directly touching. For Tearaway Unfolded, we’re thinking more about this as a world that is about six-feet away from you and what that means. A lot of the interactions are exploring the distance between the two of you.

“Thrown Forth is a moment where we wanted it to feel like when the object comes out of the game, the game world turns back into a piece of consumer electronics. You actually see the TV as a TV: so we put scan lines on it, a bit of noise and some interference. Meanwhile, the piece of plastic that is in your hands is making sounds, shaking, and sort of coming to life. As you swipe that object or creature back out again, the two worlds swap back. You’re holding a piece of plastic again, and the world on screen comes back to life.”

====
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post #5 of 12 Old 12-07-2014, 12:48 AM - Thread Starter
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New trailer revealed at PSX:


And here's some live gameplay:

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post #6 of 12 Old 06-12-2015, 09:40 AM - Thread Starter
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Release date is September 8th, priced at $40.

Preorder to get special costumes and decorations:

http://blog.us.playstation.com/2015/...8th-for-39-99/
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post #7 of 12 Old 06-12-2015, 10:20 AM
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I almost picked up the Vita version for $20 when I saw it in store this week. I think I'll hold out for the PS4 version instead and hope the Vita version is free for Plus members soon.
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post #8 of 12 Old 06-20-2015, 12:48 AM - Thread Starter
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The Tearaway Unfolded Companion App is an all new way to experience Tearaway Unfolded on the PS4. If you own a smartphone or tablet, you’ll be able to experience atoi’s delivery adventure with your friends and family through a second player experience! Using the app, you can access the cutting mat to cut out new creations, customise your characters, re-texture the world with photos and collaborate on creative challenges! Everything you create using the app is sent directly into the game, instantly appearing in whatever scene you’re currently playing, it’s awesome!
http://blog.eu.playstation.com/2015/...n-app-details/
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post #9 of 12 Old 08-02-2015, 11:32 AM - Thread Starter
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post #10 of 12 Old 09-14-2015, 07:17 PM - Thread Starter
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Its release has been overshadowed by much bigger games (I've been too busy playing Phantom Pain myself), but Tearaway Unfolded came out, to mostly good reviews.

From NeoGAF:

Quote:
Slant - 10

If Tearaway were a diamond in the rough world of Vita gaming before, it's an exceedingly polished masterpiece on the PS4.

God is a Geek - 10

This is a new high bar for remaking games. From now on, Tearaway sits in a category all of its own.

NZGamer - 9.4

I never wanted a sequel to Tearaway, nor did I want a remaster. What we've got with Unfolded is something that's somewhere in the middle, and somehow achieves more than a typical sequel or remaster ever could. It's a fresh take on the same ideas that made Tearaway so good, and even if the different hardware means it doesn't capture that feeling of "holding a world in your hand" as well as the Vita game, Unfolded is still a must-play for anyone with a PS4, regardless of whether or not you've played the original.

TrustedReviews - 9

We didn’t think it was possible, but Tearaway Unfolded has surpassed the original PS Vita version. It’s story is longer, more expansive and the papercraft even more impressive. It manages to celebrate the PS4 and the DualShock 4 in its gameplay too, making the overall game package completely appealing and utterly adorable.

PS Nation - 9

What we’re left with though is one of the most unique titles on the PlayStation 4. This is a really long game with a lot to find, making replays a must and at $40 it’s an absolute steal. Even with the occasional control issues, this is one game that everyone needs in their collection.

Playstation Lifestyle -9

These small issues can easily be ignored when it comes to appreciating just how impressive of a project Tearaway Unfolded is. What could have been a simple cash-in HD port of the handheld title was instead lovingly (paper)crafted by the developers into a vastly improved, dedicated PS4 platformer. Newcomers are getting a great Media Molecule title and a chance to experience one of the Vita’s best games (albeit in a superior form), and those who played Tearaway previously are getting something that is so updated and expanded it feels like a completely different game altogether.

CG Magazine - 9

Even more worthy of your attention than it was on PS Vita, so do yourself a favor and give this game the love that it deserves.

PushSquare - 9

Tearaway Unfolded is so imaginitive that you'll feel yourself wanting to applaud it at points. An occasionally clunky camera and some narrative issues do threaten to screw up this paper-based platformer, but the quirky controls and sheer variety of the gameplay will keep a smile glued to your face. Pitch-perfect presentation and a well-executed conclusion ensure that this remixed release is in tip-top shape, while the sheer wealth of collectibles give it value long after the credits roll.

Atomix - 88

Tearaway Unfolded is not just a port of the Vita game on PS4, is a completely re-imagined experience for the home console and the capabilities of its controller. It looks pretty good on PS4 with slight problems in its camera. The Media Molecule’s game deserves be played by all PlayStation Fans.

IGN Spain - 8.3

Not only a good port, but a great exclusive game that stands out for its staging and colorful original visuals.

HobbyConsoles - 82

One of the best games on PS Vita transformed into a game that takes a great profit from Dual Shock 4 and adds some new areas and features. Iota has no rival as a postman.

Gameblog.FR - 8

Tearaway Unfolded takes all the good things from the PS Vita Version to make them bigger and better on PS4. Your Dual Shock controller will be your first ally in this superb and refreshing adventure.

DigitalChumps - 8

Surrounded by a weapons-grade aura of jubilation, Tearaway Unfolded rejects traditional applications of skepticism. Criticism just evaporates under tidal waves of color and personality, positive themes and excessive joy, and the heart-melting sentiment of its ending.

TheSixthAxis - 8

Tearaway was a game deserving of a much greater audience than the one that it got on the PS Vita, but Unfolded goes a long way beyond simply trying to port that game across to the PS4. It reimagines many of the ways you interact with the game’s papercraft world and it expands and builds upon some of the ideas in the handheld version, yet never strays too far from what was already a wonderful experience.
GameRevolution - 4/5


Tearaway Unfolded improves upon the original by adding innovative controls, a handy companion app, augmented reality features via the PS Camera, and a plethora of new content including expended environments with new quests. With this much whimsical content, it's going to be hard to tear away from my TV.

AttackoftheFanboy - 4/5

Tearaway Unfolded takes the enjoyable platformer from the PS Vita and makes it even better on the PS4. It might lose a little bit of its luster in the transition, mostly due to the two year timespan in between, but fans of Media Molecule's gaming style will find a lot to love here.

IGN - 7.6

Tearaway Unfolded is a big and bold adaptation, but lacks some of the original's intimate charm.

Jimquisition - 7.5

Sadly, the pacing issues just grind the smiles away and unravel an otherwise elegant experience. Were it not for the dragging of the feet in later chapters, Tearaway Unfolded would be a must-have PS4 release. As it stands, it’s a damn lovely game that nonetheless doesn’t need to be clamored for.

Likable, yet not as lovable as it deserves to be.

Now rest in peace, PlayStation Vita.

We Got This Covered - 3.5/5

Tearaway Unfolded doesn't benefit from an everything but the kitchen sink approach to development, but it stands as one of the most unique video games out there and has some truly great moments.
And there's a hilarious commercial for the game in Japan:

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post #11 of 12 Old 09-15-2015, 12:02 PM
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I hadn't played this on Vita yet, but I'm glad to see this expands on the original content of the game. May be worth a <$20 Black Friday buy.
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post #12 of 12 Old 09-17-2015, 02:51 PM
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How did I miss this for our Vita? I just checked, the price is ridiculously cheap used, especially if you have a Gamestop Pro card and a 20% off for birthday voucher like I do. Heading to store...
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